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path: root/src/renderercommon/qgl.h
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2017-02-06use system libraries more properly; introduce a dependency on Minizip/dev/humancontroller
remove the USE_LOCAL_HEADERS option (it was broken anyway)
2016-04-07OpenGL2: Direct state access, part 3: Framebuffers.SmileTheory
2016-04-07OpenGL2: Direct state access, part 2: Uniforms.SmileTheory
2016-04-07OpenGL2: Direct state access, part 1: Texture bindsSmileTheory
2016-04-07OpenGL2: Switch to RGTC from LATC for normal maps. Also added a RGTC ↵SmileTheory
compressor as a workaround on Intel graphics.
2015-03-17OpenGL2: Vertex array object support.SmileTheory
2014-08-28Make it compileTim Angus
2014-08-28Fix OSX buildTim Angus
2014-08-28Fix assorted warningsTim Angus
2014-08-28Use SDL 2 instead of SDL 1.2Tim Angus
2014-06-17#5979: Cubemap support for opengl2.SmileTheory
2013-03-19Move renderers a bit closer togetherTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-16Add renderercommon/tr_common.hTim Angus