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path: root/src/renderergl1/tr_bsp.c
AgeCommit message (Collapse)Author
2015-03-17Fix a few warningsTim Angus
2014-06-17Bunch of comment fixesTequila
2014-06-17Fix R_GetEntityToken ending prematurelyZack Middleton
If spawn var key or value is "" it caused R_GetEntityToken (available to cgame, used by opengl2) to stop parsing, whereas game VM would continue. Changed it to match parsing used for game VM (see G_GET_ENTITY_TOKEN in code/server/sv_game.c). The map poq3dm5 has a "wait" key with value "".
2013-03-19Move renderers a bit closer togetherTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus