Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-17 | OpenGL2: Fix rendering when r_hdr = 0 and r_floatLightmap = 1 | SmileTheory | |
2014-06-17 | OpenGL2: Support GL_ARB_vertex_type_2_10_10_10_rev for ↵ | SmileTheory | |
normals/tangents/lightdirs | |||
2014-06-17 | OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame ↵ | SmileTheory | |
drops on some hardware | |||
2014-06-17 | #5979: Cubemap support for opengl2. | SmileTheory | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |