summaryrefslogtreecommitdiff
path: root/src/renderergl2/tr_glsl.c
AgeCommit message (Collapse)Author
2013-05-31fix some "\n"-related stuff/dev/humancontroller
add missing "\n"s to some Printf()-like calls (in Rend2) drop erroneous "\n"s from some Error()-like calls (in Rend2) drop erroneous "\n" from a Com_Error() call (in vm_sparc.c)
2013-05-03Fix zone memory leak in OpenGL2 rendererZack Middleton
meminfo command showed the dynamic renderer zone amount going up by 1824 bytes each time I reloaded map using map command.
2013-05-03Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive ↵SmileTheory
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
2013-05-03Starting sunlight experimentation branchSmileTheory
2013-03-22Make all GLSL shaders use the same set of uniforms.SmileTheory
2013-03-19Always reset vertex attrib pointers with animated meshes.SmileTheory
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus