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The server software used for the Der Bunker Tremulous servers.
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tr_main.c
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Author
2014-08-28
OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar ↵
SmileTheory
defaults.
2014-06-17
OpenGL2: Reimplement MD3 tangent space calculation.
SmileTheory
2014-06-17
OpenGL2: Remove sRGB support, replace with gamma cvars.
SmileTheory
2014-06-17
Don't say cubemap is outside lightgrid 6 times
Zack Middleton
2014-06-17
Don't create images/framebuffers that won't be used, and add checks before use.
SmileTheory
2014-06-17
OpenGL2: Support GL_ARB_vertex_type_2_10_10_10_rev for ↵
SmileTheory
normals/tangents/lightdirs
2014-06-17
#6069: Remove md4 model support.
SmileTheory
2014-06-17
OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_t
SmileTheory
2014-06-17
OpenGL2: Calculate bitangent in shader, and store normal/tangent as ↵
SmileTheory
normalized byte arrays.
2014-06-17
OpenGL2: Remove srfTriangle_t, and use glIndex_t instead.
SmileTheory
2014-06-17
OpenGL2: Merge bsp surface structs into a single struct, and more cleanup.
SmileTheory
2014-06-17
#5979: Cubemap support for opengl2.
SmileTheory
2013-03-27
Fix some of the things clang --analyze flagged
Tim Angus
2013-03-19
Remove RAVENMD4 #define
Tim Angus
2013-02-16
Update copyright notices
Tim Angus
2013-02-16
Remove a few name tags
Tim Angus
2013-02-16
renderer -> renderergl1, rend2 -> renderergl2
Tim Angus