Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
normalized byte arrays.
|
|
|
|
|
|
|
|
fixes and optimizations.
|
|
|
|
|
|
|
|
|
|
Shaders without closing brace can eat shaders in other files.
Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers.
|
|
Use to only ignore file in cases where both { and \0 were missing after shader name. Now ignore file when either are missing, such as "}\0".
|
|
|
|
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
|
|
|
|
|
|
|
|
|
|
|
|
|