summaryrefslogtreecommitdiff
path: root/src/renderergl2/tr_shader.c
AgeCommit message (Collapse)Author
2014-06-17Improve warning for shader missing opening braceZack Middleton
2014-06-17Check for shaders without closing braceZack Middleton
Shaders without closing brace can eat shaders in other files. Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers.
2013-05-31Catch more bad shader syntax casesZack Middleton
Use to only ignore file in cases where both { and \0 were missing after shader name. Now ignore file when either are missing, such as "}\0".
2013-05-03Don't scale shadow multipliers by overbrightbits, and improve documentation.SmileTheory
2013-05-03Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive ↵SmileTheory
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
2013-03-27Fix some of the things clang --analyze flaggedTim Angus
2013-03-19Support more tcgens in lightall shader.SmileTheory
2013-03-19Remove some more automatic sRGB image flags.SmileTheory
2013-03-19Fix clampmapped images being always treated as sRGB.SmileTheory
2013-02-16Update copyright noticesTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus