Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-17 | Improve warning for shader missing opening brace | Zack Middleton | |
2014-06-17 | Check for shaders without closing brace | Zack Middleton | |
Shaders without closing brace can eat shaders in other files. Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers. | |||
2013-05-31 | Catch more bad shader syntax cases | Zack Middleton | |
Use to only ignore file in cases where both { and \0 were missing after shader name. Now ignore file when either are missing, such as "}\0". | |||
2013-05-03 | Don't scale shadow multipliers by overbrightbits, and improve documentation. | SmileTheory | |
2013-05-03 | Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive ↵ | SmileTheory | |
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall | |||
2013-03-27 | Fix some of the things clang --analyze flagged | Tim Angus | |
2013-03-19 | Support more tcgens in lightall shader. | SmileTheory | |
2013-03-19 | Remove some more automatic sRGB image flags. | SmileTheory | |
2013-03-19 | Fix clampmapped images being always treated as sRGB. | SmileTheory | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |