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path: root/src/sys/sys_unix.c
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2016-04-07SIGABRT is in ANSI and POSIX.1, and SIGIOT isn't.Pan7
2015-03-17Set float rounding mode on non-Windows platformsZack Middleton
Sys_SetFloatEnv in sys_unix.c existed but was not called. It sets the rounding mode to "to nearest" which is the default on Linux. Might be required on other platforms, I don't know.
2015-03-17Fix a few warningsTim Angus
2014-08-28Get clipboard data from SDLZack Middleton
This makes pasting in client console and UI edit fields work on X11 and OS X. Sys_GetClipboardData is only used by client, so returning NULL in dedicated is fine.
2014-06-17Bug #6021 Fix misuse of Sys_Mkdir (Joerg Dietrich)Tim Angus
2014-06-17Fix recursive crash when home path cannot be createdThilo Schulz
2013-05-31make the fread() success-check code in Sys_RandomBytes() more secure/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-02-165717 - Gamecode can open file "" for readingZack Middleton
2013-01-12* (bug #5709) Fix crash when invoked with --versionTim Angus
2013-01-12CVE-2012-3345Zachary Slater
2013-01-10Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup ↵Thilo Schulz
for providing some explanations.
2013-01-10Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes ↵Thilo Schulz
unused-but-set gcc warnings
2013-01-10* Replace usage of system with fork/execTim Angus
2013-01-10* Fix various issues with unix Sys_DialogTim Angus
2013-01-10* Use specific exit code for xmessageTim Angus
2013-01-09- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 ↵Thilo Schulz
mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms
2013-01-09- Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - ↵Thilo Schulz
Reverted change from (#4972) and implemented the other suggestion to be consistent with cl_cgame.c and cl_ui.c
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Merge ioq3-r1813Tim Angus
2013-01-03* Merge ioq3-r1765Tim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Merge ioq3-r1752Tim Angus
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Merge ioq3-r1498, by popular demandTim Angus
2013-01-03* Merge ioq3-r1458Tim Angus
2013-01-03* Merge ioq3-r1233Tim Angus
2007-09-15* Merge of ioq3-r1183Tim Angus
+ Windows dedicated console + MSVC project + Makefile tweaks
2007-09-06* De-quakeTim Angus
2007-09-05* Merge of ioq3-r1163Tim Angus
+ SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar