Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-07 | stop referencing the current working directory | /dev/humancontroller | |
remove Sys_GetCwd() | |||
2016-04-07 | Ensure reads from /dev/urandom are unbuffered | Dion Williams | |
Upstream: JACoders/OpenJK@de6a9dfd40065ae9a5a2b0b3ef701feee8dac867 | |||
2016-04-07 | SIGABRT is in ANSI and POSIX.1, and SIGIOT isn't. | Pan7 | |
2015-03-17 | Set float rounding mode on non-Windows platforms | Zack Middleton | |
Sys_SetFloatEnv in sys_unix.c existed but was not called. It sets the rounding mode to "to nearest" which is the default on Linux. Might be required on other platforms, I don't know. | |||
2015-03-17 | Fix a few warnings | Tim Angus | |
2014-08-28 | Get clipboard data from SDL | Zack Middleton | |
This makes pasting in client console and UI edit fields work on X11 and OS X. Sys_GetClipboardData is only used by client, so returning NULL in dedicated is fine. | |||
2014-06-17 | Bug #6021 Fix misuse of Sys_Mkdir (Joerg Dietrich) | Tim Angus | |
2014-06-17 | Fix recursive crash when home path cannot be created | Thilo Schulz | |
2013-05-31 | make the fread() success-check code in Sys_RandomBytes() more secure | /dev/humancontroller | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | 5717 - Gamecode can open file "" for reading | Zack Middleton | |
2013-01-12 | * (bug #5709) Fix crash when invoked with --version | Tim Angus | |
2013-01-12 | CVE-2012-3345 | Zachary Slater | |
2013-01-10 | Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup ↵ | Thilo Schulz | |
for providing some explanations. | |||
2013-01-10 | Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes ↵ | Thilo Schulz | |
unused-but-set gcc warnings | |||
2013-01-10 | * Replace usage of system with fork/exec | Tim Angus | |
2013-01-10 | * Fix various issues with unix Sys_Dialog | Tim Angus | |
2013-01-10 | * Use specific exit code for xmessage | Tim Angus | |
2013-01-09 | - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 ↵ | Thilo Schulz | |
mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms | |||
2013-01-09 | - Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - ↵ | Thilo Schulz | |
Reverted change from (#4972) and implemented the other suggestion to be consistent with cl_cgame.c and cl_ui.c | |||
2013-01-03 | * Merge ioq3-r1946 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1813 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1765 | Tim Angus | |
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Merge ioq3-r1752 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1637 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus | |
2013-01-03 | * Merge ioq3-r1458 | Tim Angus | |
2013-01-03 | * Merge ioq3-r1233 | Tim Angus | |
2007-09-15 | * Merge of ioq3-r1183 | Tim Angus | |
+ Windows dedicated console + MSVC project + Makefile tweaks | |||
2007-09-06 | * De-quake | Tim Angus | |
2007-09-05 | * Merge of ioq3-r1163 | Tim Angus | |
+ SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar |