Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-09 | use more standard date notations | /dev/humancontroller | |
2017-03-09 | fix an evo menu failure | /dev/humancontroller | |
2017-03-09 | fix wrapping of net sources | /dev/humancontroller | |
2017-03-09 | add range checks for uiInfo.resolutions | /dev/humancontroller | |
2017-02-08 | add missing trailing '\n's from strings to execute; add double quotes around ↵ | /dev/humancontroller | |
substituted argument strings also transform trailing ';'s to '\n's | |||
2017-02-07 | silence a bunch of compiler warnings | /dev/humancontroller | |
2015-06-08 | change the serverlist-querying methods to be compatible with the current ↵ | /dev/humancontroller | |
deployment of master servers | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-01-03 | * Fix a bunch of variable set but not used warnings | M. Kristall | |
2013-01-03 | * (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_t | M. Kristall | |
(/dev/humancontroller) | |||
2013-01-03 | * Remove redundant uses of String_Alloc | Ben Millwood | |
* Comment String_Alloc regarding appropriate usage * Die with Com_Error if the string pool runs out | |||
2013-01-03 | * (bug 4958) Add a menu to list/play demo files to the main menu ↵ | Christopher Schwarz | |
(jacklutz54@gmail.com) | |||
2013-01-03 | * Remove unused variable | M. Kristall | |
2013-01-03 | * Remove the protocol argument to globalServers, always use PROTOCOL_VERSION | Ben Millwood | |
- This fixes the server list, thanks to Oopss for pointing out it was broken * Remove debug_protocol * Revert some getservers stuff accidentally merged from ioq3 | |||
2013-01-03 | * (bug 3013) Add gametype column to server browser (Rezyn, with thanks to ↵ | Christopher Schwarz | |
Jackmcbarn, Risujin) | |||
2013-01-03 | * Minor formatting change | M. Kristall | |
2013-01-03 | * Remove used limit parameter from UI_Text_[Width|Height] | Tim Angus | |
2013-01-03 | * Mild performance improvements to callees of Item_Text_Wrap | Tim Angus | |
2013-01-03 | * (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz) | M. Kristall | |
2013-01-03 | * Print a warning when a menu file is not found | Ben Millwood | |
* Remove references to menu files that no longer exist | |||
2013-01-03 | * Separate namelog from admin | M. Kristall | |
* Client to namelog mapping * Merge mute, denybuild, ptr in namelog; remove ptr | |||
2013-01-03 | * Refactor emoticon code | M. Kristall | |
* Remove some redundant code * Make an error non-fatal * Formatting fixes | |||
2013-01-03 | * Make cursor hiding more consistent | Tim Angus | |
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/ | Tim Angus | |
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups | |||
2013-01-03 | * When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵ | Christopher Schwarz | |
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw) | |||
2013-01-03 | * Fix a bug with command concatenation with commands entered from the chat ui | M. Kristall | |
2013-01-03 | * Server- and client-side tab completion for commands handled by the game module | M. Kristall | |
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1) | |||
2013-01-03 | * Fix news menu line wrapping to not break horribly when using a widescreen ↵ | Christopher Schwarz | |
resolution (thanks Tuples) | |||
2013-01-03 | * Add options in the ingame UI to callvote sudden_death and callvote nextmap ↵ | Christopher Schwarz | |
(Exclamation) * Prevent up arrow, down arrow, tab, and mouse buttons from unexpectedly sending Say: menu text * Fix a crash introduced by r1813 when using teamsay on a map without location entities | |||
2013-01-03 | * That's the last time I trust myself to make even super-trivial fixes to ↵ | Christopher Schwarz | |
patches without testing them again :-( | |||
2013-01-03 | * (bug 4303) Disallow blank hostnames and non-printing characters in the ↵ | Christopher Schwarz | |
server browser (thanks Khalsa) | |||
2013-01-03 | * (bug 4300) Sort cvars in Server Info menu (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug 4302) Fix server join list | Christopher Schwarz | |
- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction - Show a key for the featured server type icons (Exclamation) * (bug 4303) Disallow (escape) emoticons in server hostnames | |||
2013-01-03 | * (bug 4295) Add an option to view Tremulous news to the main menu | Christopher Schwarz | |
2013-01-03 | * (bug 4296) Server browser fixes | Christopher Schwarz | |
- Fix "refresh" creating duplicate servers - Fix featured server status not being cached - Fix not giving you the server you clicked on (Rezyn) | |||
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus | |
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES | |||
2013-01-03 | * Remove many unused cvars that don't do anything | Christopher Schwarz | |
* Remove g_adminNameProtect, force it on * Remove g_chatTeamPrefix, force it on | |||
2013-01-03 | * Remove tell, tell_target, tell_attacker. Depreciated by /m | Christopher Schwarz | |
* Remove outdated refrence to the "boost" command | |||
2013-01-03 | * Add the Q_EXPORTs I missed from merging ioq3 | Tim Angus | |
2013-01-03 | * Featured server system | Ben Millwood | |
- The new master server sends some server records with an additional flag for the client to mark them as featured - they will then appear in a separate list. | |||
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood | |
feederID or window.borderSize where applicable. | |||
2013-01-03 | * Automatically prompt the user for what to do when files are needed from ↵ | Christopher Schwarz | |
the server and cl_allowDownload=0. (bug 3038) (Risujin, kevlarman) | |||
2013-01-03 | * s/G_TriggerMenu2/G_TriggerMenuArgs/ | Tim Angus | |
* s/ALIEN_CREDITS_PER_FRAG/ALIEN_CREDITS_PER_KILL/ | |||
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus | |
2013-01-03 | * Fix text alignment of UI items that display cvar contents | Ben Millwood | |
* (bug 3952) display winning team string at the bottom of the scoreboard after a game * Prevent users from changing some ui communication cvars | |||
2013-01-03 | * Change EXEC_NOW to EXEC_APPEND | M. Kristall | |
* Remove cvar based banning in favor of admin system | |||
2013-01-03 | * Remove SS_INFESTING and PM_SPINTERMISSION since they were not used | Ben Millwood | |
* Merge SS_WALLCLIMBINGCEILING and EF_WALLCLIMBCEILING * Remove ui_emoticons, using the value of cg_emoticons for both contexts. * Add PM_Paralyzed() to get rid of all the silly >= PM_DEAD comparisons * Don't allow players to taunt while dead * Fix full ammo check in reload (oops) * Fiddle with bg_lib.h _MAX/_MIN defines, fix min(), add [u]intX_t typedefs * Remove non-functional cgame command (thanks Amanieu for spotting) | |||
2013-01-03 | * Add BG_EventName and use it to simplify a series of debugging messages | Ben Millwood | |
* Correct crouch check in ClientTimerActions * Ensure animation togglebit on buildables is only used once per frame (bug 3377) * Make G_FloodLimited more robust and with a pointlessly informative return value * Add a brief comment to the G_SayArg* functions to explain their purpose, which wasn't at all clear to me until I experimented with them * Remove more redundant va()s * Remove an unused variable and associated functions that were causing a compiler warning | |||
2013-01-03 | * Merge ioq3-r1464 | Tim Angus | |
* Use WM cursor when running windowed and UI module has input |