Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-09 | refactor stuff | /dev/humancontroller | |
2013-01-03 | * Add [trap_R|RE]_SetClipRegion to prevent rendering outside a specified area | Tim Angus | |
* Rewrite CG_DrawTeamSpectators to scroll on a pixel basis rather than a character basis | |||
2013-01-03 | * (bug 4295) Add an option to view Tremulous news to the main menu | Christopher Schwarz | |
2006-05-16 | * Removal of bot code | Tim Angus | |
* Refactored botlib parsing code into qcommon | |||
2006-02-25 | * Changed default master server port | Tim Angus | |
* Fixed a dumb bug that prevented servers from being listed | |||
2005-12-29 | * Oops | Tim Angus | |
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus | |
* Removed gametype, fraglimit and dmflags cvars * Removed CD key authentication stuff * Implemented a means to save and restore cmd context * Bumped protocol version up to 69 (same as 68) * Removed various references to punkbuster * Maps on create server menu now sorted by name * Fixed some warnings | |||
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus | |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus | |
2002-10-22 | * 1.32 point release update | Tim Angus | |
2002-09-18 | * Added damage particle effects for the buildables | Tim Angus | |
* Snarfed some info about trap_FS_Seek from TTimo and updated .asm files * Rewrote wav writer in mp3 decoder to use file seeking - massive improvement * Changed a few bounding box sizes * Fiddled with tremulous.h | |||
2001-09-18 | me = forgetful | Tim Angus | |