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2002-10-22* 1.32 point release updateTim Angus
2002-10-11* Alien staging health modificationTim Angus
* Fixed a bunch of SIG_SEGV bugs
2002-09-24* Same as the last commit, except using a more simple obvious methodTim Angus
2002-09-24* Implemented caching for Item_Text_AutoWrapped_Paint yielding a significant ↵Tim Angus
performance improvement
2002-09-19* Cleaned up redundant eventsTim Angus
* Fixed "buildable blocking door" bug * Renamed MCU to Armoury * A few whitespace fixes
2002-09-18* Added damage particle effects for the buildablesTim Angus
* Snarfed some info about trap_FS_Seek from TTimo and updated .asm files * Rewrote wav writer in mp3 decoder to use file seeking - massive improvement * Changed a few bounding box sizes * Fiddled with tremulous.h
2002-09-09* General tidy up and beautification of codeTim Angus
* Removal of most of the legacy Q3A stuff * Cursor no longer displayed on load screen * (Biggest commit EVAR?)
2002-09-07* Various random stuffTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
* Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups
2002-08-30* Ownerdrawn TA based console :)Tim Angus
2002-08-22* Fixed medistat bugsTim Angus
* Forced focus on menu load
2002-08-15* Bugfix to non-implemented infopane errorTim Angus
2002-08-15* Removed focus pulse effect (ick)Tim Angus
2002-08-09* Bind added for "deconstruct"Tim Angus
2002-08-07* Infopane text now drawn by "Item" autowrap codeTim Angus
2002-08-06* Changed dialog drawing methodTim Angus
2002-08-06* Bank menu code supportTim Angus
2002-08-04* Mispelling of "threshold" fixedTim Angus
* Only Tremulous servers are listed in server list * Only Tremulous maps listed in map list
2002-08-02* Changed "Welcome to Team Arena!" messageTim Angus
2002-08-01* Code support for joinserver menuTim Angus
2002-07-29* ScoreboardTim Angus
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds
2002-07-06Added sprint bind to ingame controlsTim Angus
2002-07-03Support for UI changesTim Angus
2002-04-02Added infopane printout to debugTim Angus
2002-04-02General bug fixesTim Angus
2002-04-02Infopanes finishedishTim Angus
2002-04-01Partial infopanes implementationTim Angus
2002-03-20Improved organ storingTim Angus
2002-03-04Ownerdrawn error dialogsTim Angus
2002-03-04Organ bankTim Angus
2002-01-02Random tweaks and bug fixesTim Angus
2002-01-02Rudimentary staging code. Simplified building rules - they were over complexTim Angus
2001-12-30bg_itemlist is dead. YayTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-12-21More of the menus are dynamically sourcedTim Angus
2001-12-21New menus (including dynamic ones)Tim Angus
2001-12-17Added check for ceiling building. Fixed missing menu bugTim Angus
2001-10-19License change to OSMLTim Angus
2001-10-12Tesla Gen and effectsTim Angus
2001-09-19Removal of debug printfTim Angus
2001-09-19More integration of TA UI stuffTim Angus
2001-09-18Checkin after little rm -r tremulous/ accidentTim Angus
2001-09-18me = forgetfulTim Angus
2001-09-18Hack to CVS to add headersTim Angus
2001-09-18Hack to CVS to remove headersTim Angus
2001-09-18Switch to TA ui stuffTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus