Age | Commit message (Collapse) | Author |
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/buildlog (/dev/humancontroller)
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(/dev/humancontroller)
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* A non-builder was sometimes credited when a structure self-destructed
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Now that builtin commands can't be removed, this should be safe
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attenuate over distance
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- Use spherical distance checks instead of cubic
- Fix buildables' ability to be zapped by two marauder+'s at once
- Chain to targets visible to each other, rather than visible to the zapper
- Fix zap effect disappearing too early when target dies
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(/dev/humancontroller)
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others will be handled in the next upstream merge.
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which should improve falsely self-destructing eggs (/dev/humancontroller)
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(/dev/humancontroller)
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(/dev/humancontroller)
- Set the queue time short to encourage builders to wait for the queue rather than replace the repeater (Norfenstein)
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cases (/dev/humancontroller)
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unused (/dev/humancontroller)
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this functionally changes nothing. (/dev/humancontroller)
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* Comment String_Alloc regarding appropriate usage
* Die with Com_Error if the string pool runs out
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of a previously-fired weapon's delay. Previously it would fire, but not do any damage.
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(/dev/humancontroller)
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merge. If other things use Com_Sprintf with a string inside itself, they are probably broken too, so be on the lookout
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(jacklutz54@gmail.com)
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boxes (/dev/humancontroller)
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elsewhere (/dev/humancontroller)
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(/dev/humancontroller)
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(/dev/humancontroller)
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- This fixes the server list, thanks to Oopss for pointing out it was broken
* Remove debug_protocol
* Revert some getservers stuff accidentally merged from ioq3
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noclip while spectating (thanks Teapot)
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(/dev/humancontroller, thanks UniqPhoeniX)
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