summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2013-01-03* fix compiler warningRoman Tetelman
2013-01-03* ckit repairs automatically without having to press mouse2 (fixes issue #3)Roman Tetelman
2013-01-03* Revert stagedowns (fixes #2)Roman Tetelman
2013-01-03* allow repeaters to be built in range of the reactor (but not other repeaters)Roman Tetelman
2013-01-03* fix a race condition that causes a team to lose two stages instead of one (...Roman Tetelman
2013-01-03* fix for location not updating while following a player (reported by megatog...Roman Tetelman
2013-01-03* Don't play EV_FALL_FAR sound if deadBen Millwood
2013-01-03* aliens were getting the wrong hitsound when attacking human buildablesRoman Tetelman
2013-01-03* Fix out of bounds errorM. Kristall
2013-01-03* Fix a minor oops in thirdperson pitch angle clamping code.Christopher Schwarz
2013-01-03* More thirdperson follow and shoulder-cam stuff:Christopher Schwarz
2013-01-03* Remove another pointless va()M. Kristall
2013-01-03* Fix compiler warning about G_FindOvermindBen Millwood
2013-01-03* Allow boosters to give poison within the first 30 seconds of the gameBen Millwood
2013-01-03* Add spec yaw tracking to shoulder camChristopher Schwarz
2013-01-03* Almost completely redo the meat of the thirdperson spec code againChristopher Schwarz
2013-01-03* Remove SS_INFESTING and PM_SPINTERMISSION since they were not usedBen Millwood
2013-01-03* Fix the thirdperson view that automatically occurs when dead (still has the...Christopher Schwarz
2013-01-03* More thirdpersonspec tweaks and fixes - fix dead cam, don't follow players'...Christopher Schwarz
2013-01-03* typoChristopher Schwarz
2013-01-03* Update thirdpersonspec to rotate around the correct axis and fix the FOV.Christopher Schwarz
2013-01-03* more thirdpersonspec fixes (Lakitu7)Roman Tetelman
2013-01-03* fix to players spawning in 3rd person and hopefully spawn queue blockingRoman Tetelman
2013-01-03* fix stage counter AGAINRoman Tetelman
2013-01-03* from __future__ import thirdpersonspec (Lakitu7)Roman Tetelman
2013-01-03* stagedown logging codeRoman Tetelman
2013-01-03* Booster was providing extra regeneration without an overmind present (bob)Roman Tetelman
2013-01-03Bumped dretch movement speed 1.3 -> 1.4Asa Kravets
2013-01-03* Fix some array bounds checks in map rotation systemBen Millwood
2013-01-03 * missing eventnames and extra DEBUGNAME thingsBen Millwood
2013-01-03 * Add BG_EventName and use it to simplify a series of debugging messagesBen Millwood
2013-01-03* Fix minor omission in !help kick (das-Iro) Christopher Schwarz
2013-01-03 * Remove extra trailing newline from admin chat commands (oops)Ben Millwood
2013-01-03* Dretch damage/repeat changed 24/500 -> 36/700Asa Kravets
2013-01-03Shotgun pellet count reduced 14->12Asa Kravets
2013-01-03 * Use chat rather than print for adminchat server commandsBen Millwood
2013-01-03* fix for unlagged being turned off for clients who spawn (bob)Roman Tetelman
2013-01-03 * Fix spectator occasionally displaying crosshairsBen Millwood
2013-01-03* s/STAGE2_THRESH/STAGE_THRESH/g that i missedRoman Tetelman
2013-01-03Ready code probably fixedBen Millwood
2013-01-03* make the enemy team lose a stage when you reach "stage 4"Roman Tetelman
2013-01-03stagedown wip codeRoman Tetelman
2013-01-03* make barbs line up with default hud with widescreen resolutionsRoman Tetelman
2013-01-03* Handle some broken admin.dat files the same as beforeM. Kristall
2013-01-03* Dretch repeat reverted 100->500, damage reduced to 48->24Asa Kravets
2013-01-03* Add functions G_TeamName and G_TeamFromStringM. Kristall
2013-01-03* Added improved team join messages (original patch thanks to peoro)Christopher Schwarz
2013-01-03* Oops, forgot to fix the indenting on the previous commitChristopher Schwarz
2013-01-03* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...Christopher Schwarz
2013-01-03* Fix a buffer overflow introduced in revision 1121M. Kristall