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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
display unpowered icon for telenodes (fixes #something)
Ben Millwood
2013-01-03
get rid of the rest of the basiturretgrab code
Ben Millwood
2013-01-03
Remove basilisk turret grab sound
Ben Millwood
2013-01-03
Fix missing build errors (thanks gimhael)
Ben Millwood
2013-01-03
* For non 4:3 resolutions, preserve vertical FOV instead of horizontal FOV
Tim Angus
2013-01-03
* fix some more credit copying issues
Roman Tetelman
2013-01-03
* fix regular basilisk from doing twice the intended damage (fixes #93)
Roman Tetelman
2013-01-03
* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]
Roman Tetelman
2013-01-03
* Fix bounds checks on cg.weaponSelect (/dev/humancontroller, bug #4267)
Ben Millwood
2013-01-03
Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bits
Ben Millwood
2013-01-03
Fix BG_PlayerCanChangeWeapon
Ben Millwood
2013-01-03
Remove some unused code
Ben Millwood
2013-01-03
* make poison cloud disorientation start/end more smoothly
Roman Tetelman
2013-01-03
g_markDeconstruct default changed 1 -> 3
Roman Tetelman
2013-01-03
Granger FOV increased to advanced's value 80 -> 110
Roman Tetelman
2013-01-03
* put a cap of 2.5 seconds on the fov warping from pcloud
Roman Tetelman
2013-01-03
* Cleanup thirdperson spec code
Christopher Schwarz
2013-01-03
Removed basilisk turret grabbing
Asa Kravets
2013-01-03
* Strict type-checking of menu item keywords that use the typeData union
Ben Millwood
2013-01-03
* Provide helpful error messages when hardcoded limits are hit in the UI
Ben Millwood
2013-01-03
Readjusted attack ranges for upgraded classes to compensate for model size di...
Asa Kravets
2013-01-03
* fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and...
Roman Tetelman
2013-01-03
* Make sv_dlUrl default to use the official downloads repository (Khalsa)
Christopher Schwarz
2013-01-03
* Make the master server require hostname in infoResponses
Ben Millwood
2013-01-03
Fix camper credits
Roman Tetelman
2013-01-03
Don't queue from reactor pool when power source can't be found
Roman Tetelman
2013-01-03
* Support enum { ITEM, ITEM2 = 100, ITEM3 }; in menu parsers
Ben Millwood
2013-01-03
* Fix a parser bug relating to whitespace at the end of scripts
Ben Millwood
2013-01-03
* Get rid of uselessly-named itemDef_t->special and replace with
Ben Millwood
2013-01-03
* Prevent option controls and edit fields from twitching bizarrely when used
Ben Millwood
2013-01-03
* bring back camper credits
Roman Tetelman
2013-01-03
Balance tweak
Asa Kravets
2013-01-03
* Cheat protect cgame cvars that indirectly set timescale
Ben Millwood
2013-01-03
Fix the turret bug for teslas too
Ben Millwood
2013-01-03
* Automatically prompt the user for what to do when files are needed from the...
Christopher Schwarz
2013-01-03
Improve timing of weapon change feedback
Ben Millwood
2013-01-03
I don't like redundant checks for stupid things
Ben Millwood
2013-01-03
* fix turrets from firing sv_fps times per second (thanks rezyn)
Roman Tetelman
2013-01-03
* spectating teammates no longer copies their credits, borrowed from lakitu7 ...
Roman Tetelman
2013-01-03
chomp a warning
Ben Millwood
2013-01-03
Make humans raise their weapon when they spawn
Ben Millwood
2013-01-03
Balance tweaks:
Asa Kravets
2013-01-03
Set dodge side slowed modifier to 0.9
Asa Kravets
2013-01-03
* weaken dodge whene slowed by creep/gas/spit (closes #73)
Roman Tetelman
2013-01-03
* ckit no longer has a "don't repair" button (fixes #18)
Roman Tetelman
2013-01-03
* add comment to previous commit
Roman Tetelman
2013-01-03
Buildables will suicide after 90 seconds without a source of power
Roman Tetelman
2013-01-03
Decrement queued build points to avoid infinite loop
Roman Tetelman
2013-01-03
* reduce the duration of the disorient on basilisk gas
Roman Tetelman
2013-01-03
Balance tweak:
Asa Kravets
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