Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-08-28 | * Poison cloud WP_GRAB_CLAW_UPG server and client side | Tim Angus | |
* Bug fixes to new wall walking code * Removed synced weapons * A few random bug fixes * Refactored and improved CG_LaunchSprite a little | |||
2002-08-24 | * Added regeneration aura for highest alien class | Tim Angus | |
* Added skeleton weapon WP_GRAB_CLAW_UPG * Mucked around with some speeds | |||
2002-08-22 | * Some more improvements to light flares | Tim Angus | |
2002-08-22 | * Renamed misc_lens_flare to misc_light_flare and improved it | Tim Angus | |
2002-08-22 | * Fixed medistat bugs | Tim Angus | |
* Forced focus on menu load | |||
2002-08-21 | * Model scale implemented for classes | Tim Angus | |
* Vastly improved rendering of player models on walls * Minor alterations to third person camera * Removed some redundant EF_ flags * Removed red alien dlight | |||
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus | |
* Generalised starting weapon mechanism * Alien booster restores ammo and a 30 second delay | |||
2002-08-19 | * Brought hand-to-hand grabbing back for WP_GRAB_CLAW | Tim Angus | |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus | |
2002-08-15 | * Bugfix to non-implemented infopane error | Tim Angus | |
2002-08-15 | * Removed focus pulse effect (ick) | Tim Angus | |
2002-08-13 | * Added ownerdrawn FPS, timer, snapshots and lagometer | Tim Angus | |
* Fixed bugs in selection after buying/selling upgrades | |||
2002-08-09 | * Bind added for "deconstruct" | Tim Angus | |
2002-08-09 | * Removal of Q3A armor[sic] system - freed up a STAT_ in the process | Tim Angus | |
2002-08-09 | * Human repair ability | Tim Angus | |
* Alien buildable regeneration * Alien class regeneration | |||
2002-08-08 | * Display of buildable health and power status | Tim Angus | |
2002-08-07 | * "deconstruct" command to destroy buildables without damage | Tim Angus | |
2002-08-07 | * Infopane text now drawn by "Item" autowrap code | Tim Angus | |
2002-08-06 | * More elaborate error messages | Tim Angus | |
2002-08-06 | * Changed dialog drawing method | Tim Angus | |
2002-08-06 | * Bank menu code support | Tim Angus | |
2002-08-04 | * Mispelling of "threshold" fixed | Tim Angus | |
* Only Tremulous servers are listed in server list * Only Tremulous maps listed in map list | |||
2002-08-02 | * Changed "Welcome to Team Arena!" message | Tim Angus | |
2002-08-01 | * Code support for joinserver menu | Tim Angus | |
2002-07-29 | * Scoreboard | Tim Angus | |
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds | |||
2002-07-06 | Added sprint bind to ingame controls | Tim Angus | |
2002-07-03 | Support for UI changes | Tim Angus | |
2002-06-30 | Cvar defaults | Tim Angus | |
2002-06-25 | Zap now seperate from Tesla | Tim Angus | |
2002-06-24 | Better off3u directzap | Tim Angus | |
2002-06-24 | Bugfix to body sinking | Tim Angus | |
2002-06-24 | Fancy teslagen effects | Tim Angus | |
2002-06-24 | Integrated wolfenstein trails stuff | Tim Angus | |
2002-06-22 | Las Gun and Pain Saw | Tim Angus | |
2002-06-21 | Weapon additions??? | Tim Angus | |
2002-04-06 | Staging announcements | Tim Angus | |
2002-04-06 | Variable name change | Tim Angus | |
2002-04-06 | Stupid bugfix | Tim Angus | |
2002-04-06 | Jetpack sounds and graphics | Tim Angus | |
2002-04-05 | Ownerdrawn weapon selection | Tim Angus | |
2002-04-04 | New jetpack | Tim Angus | |
2002-04-02 | Added infopane printout to debug | Tim Angus | |
2002-04-02 | General bug fixes | Tim Angus | |
2002-04-02 | Infopanes finishedish | Tim Angus | |
2002-04-01 | Partial infopanes implementation | Tim Angus | |
2002-03-29 | Bugfix to radix sort. Flamer sounds | Tim Angus | |
2002-03-29 | radix sort LEs | Tim Angus | |
2002-03-26 | Flame ball has full opacity | Tim Angus | |
2002-03-26 | LEs now zsorted. Tweaks to flamer effect | Tim Angus | |
2002-03-25 | Ammo upgrade packages | Tim Angus | |