Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-25 | * ingame menus redesigned | Tony J. White | |
* spectators can now participate in non-team votes * added teamvote "admitdefeat" * replaced "nextmap" vote with "draw" * removed vote "clientkick" vote (uses "kick" instead) * removed teamvote "teamclientkick" (uses "kick" instead) * renamed teamvote "teamkick" to teamvote "kick" * added teamvote "denybuild" and "allowbuild" * added vote "mute" and "unmute" * added !denybuild and !allowbuild g_admin commands * added /ignore and /unignore commands (and menu support) * Game -> Info (formerly About) shows server settings instead of local ones * Voting keys can now be configured in the Options menu * Voting key binds now display with the vote status (F3 and F4 will be the eventual default binds for "teamvote yes" and "teamvote no" respectively) | |||
2007-03-25 | * add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is useful | Tony J. White | |
for saving precious space in info strings when passing large integer values. | |||
2007-03-24 | * Minor efficiency/readability improvement to g_chatTeamPrefix code | Tim Angus | |
2007-03-23 | * (bug 3012) teamvote tally was was counting following specs, but not dead | Tony J. White | |
teammates | |||
2007-03-23 | * ioq3 r1053 mini-merge to restore cgame compatability with older clients | Tony J. White | |
2007-03-22 | * Fixes to some GCC 4 warnings | Tim Angus | |
2007-03-21 | * ioq3-r1052 merge | Tim Angus | |
2007-03-21 | * clearer fix for particle system crash | Tony J. White | |
2007-03-21 | * prevent a crash when the particle system fills up | Tony J. White | |
2007-03-21 | * new 2D status bars for buildings | Tony J. White | |
* spawns never show the ¨no power¨ icon since they don't need reactor/overmind * alien buildings that require the overmind to function will now show the "no power¨ icon when the overmind is down | |||
2007-03-20 | * calling teamvotes would often cause strange client behaviour. Common | Tony J. White | |
symptoms I've seen are: incorrect stage notifications drawing the wrong number of available build points broken plant models on niveus Surprisingly, there was no open bug report for this that I could find. | |||
2007-03-16 | * (bug 2989) my last "stfu overmind" patch did just the opposite when | Tony J. White | |
timelimit was infinite. Now it's tracked properly with level.overmindMuted instead of using the time hack. | |||
2007-03-13 | * (bug 3052) fix issues with !ban and !namelog when multiple players have the | Tony J. White | |
same IP/GUID. Also give slot number precedence for !ban. | |||
2007-03-03 | * (bug 3036) clear votes in G_ShutdownGame() in case map_restart was used | Tony J. White | |
2007-03-03 | * in-game server browser: default to sorting by ping, refresh the | Tony J. White | |
server list automatically if the list is over 1 hour old or if there are no servers in the list | |||
2007-03-03 | * (bug 2971) improved g_teamForceBalance checking (M. Kristall) | Tony J. White | |
2007-03-03 | * (bug 3008) track when map and map_restart commands are added to the command | Tony J. White | |
buffer with level.restarted. This prevents G_RunFrame() from running until the command is processed by the server code. | |||
2007-03-03 | * (bug 2924) fix check for spectator following another spectator (M. Kristall) | Tony J. White | |
2007-03-02 | * (bug 2989) stop the overmind's bitching about no eggs in sudden death too | Tony J. White | |
2007-03-02 | * (bug 2965) remove color codes from G_LogPrintf() strings (M. Kristall) | Tony J. White | |
2007-03-02 | * (bug 3043) adds cg_bounceParticles which defaults to 0 on all but the | Tony J. White | |
highest built-in graphic setting. When set to 0, particles don't use bounce off anything and therefore their movement doesn't require trace calls. This gives a significant frame rate boost in many situations. | |||
2007-02-25 | * (bug 2658) windfly.wav and jumppad.wav removed from target_push and | Tony J. White | |
trigger_push * (bug 2658) added spawnflags 2 to misc_anim_model which will spawn the entitiy with the animation OFF * (bug 2658) if the "animations" loopFrames (param 3) of misc_anim_model is 0, then the animation will not loop, but it will make one pass through the animation each time the entity is used | |||
2007-02-25 | * add support for "viewheight" and "crouchViewheight" elements to the | Tony J. White | |
class overrides config file | |||
2007-02-19 | * (bug 3021) don't let building on top of existing structures override the | Tony J. White | |
unique test (kevlarman) | |||
2007-02-13 | * (bug 3021) allow building "on top of" existing marked buildables when | Tony J. White | |
using g_markDeconstruct. (kevlarman) | |||
2007-02-10 | * (bug 2989) only let the overmind nag one time about needing spawns if there | Tony J. White | |
are no builders. | |||
2007-02-06 | * (bug 3020) put a 1 minute maximum on intermission time to prevent infinite | Tony J. White | |
intermissions when only afk or malicious players are on the non-spec teams. | |||
2007-01-19 | * rate limit the acknowledgment of gamestat messages in the master server | Tony J. White | |
to prevent DoS | |||
2007-01-03 | * (bug 2996) better support for using "!" commands when g_admin is | Tony J. White | |
disabled. * (bug 2973) account for the *BUILTIN* layout in the count returned by G_LayoutList() * !readconfig now clears all g_admin data properly even if there is an error reading or no g_admin data file is defined | |||
2007-01-02 | * Update demo_protocols | Tim Angus | |
2006-12-31 | * (bug 2954) g_admin commands can not be used from the server console even | Tony J. White | |
if g_admin is not set to a file. This allows the !kick and !ban commands to work for the current game even if there is no g_admin data file. Updated vote cmds to always use !ban instead of clientkick. | |||
2006-12-31 | * (bug 2973) added a special name for the map's built-in layout "*BUILTIN*" | Tony J. White | |
so this can be named in the list of layouts to be selected from without having to create a .dat file for it. | |||
2006-12-30 | * (bug 2952) Reverted trace origin to muzzle for goon pounce | Tim Angus | |
2006-12-30 | * (bug 2692) Stage report now shown when not spawned | Tim Angus | |
2006-12-30 | * (bug 2960) Pain indication no longer displayed during intermission | Tim Angus | |
* (bug 2858) Wrong collision mask allowing bad spawns * Adv Granger spit now slows players as it was always supposed to | |||
2006-12-30 | * (bug 2973) allow '-' and '_' in layout names and check to make sure layouts | Tony J. White | |
named in !map and !restart commands are valid names | |||
2006-12-29 | * (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw ) | Tony J. White | |
2006-12-29 | * Bump up protocol version number | Tim Angus | |
2006-12-29 | * (bug 2935) Creep penetrating surfaces it shouldn't | Tim Angus | |
2006-12-29 | * (bug 2828) Removal of hack for scaled up knockback on teslagen | Tim Angus | |
* (bug 2959) All looping sounds now stopped when downloading * (bug 2910) Removal of legacy Q3 cg_teamChat* stuff | |||
2006-12-29 | * (bug 2926) Tesla range reduced to sphere, instead of cube | Tim Angus | |
(Christophe Cavalaria <chris.cavalaria@free.fr>) * (bug 2786) Cleanup of error message display (Martin Doucha) * (bug 2787) Scroll-wheel support in list widgets (rasz) | |||
2006-12-29 | * Move marked deconstruction variables into level_locals_t | Tim Angus | |
* Rename FinishSpawningBuildable | |||
2006-12-29 | * Buildable destruction marking (via g_markDeconstruct) | Tim Angus | |
* It's now impossible to destroy the last spawn * Start of a new client side buildable status display | |||
2006-12-29 | * Clean up serverinfo | Tim Angus | |
2006-12-27 | * Hovel tutorial text | Tim Angus | |
2006-12-27 | * (bug 2937) fixed crash from cg_projectileNudge patch when using vm_cgame 0 | Tony J. White | |
2006-12-27 | * Fix for extended nomenclature resulting in slight server instability | Tony J. White | |
2006-12-20 | * (bug 2780) prevent another buy/sell bind which loses blaster (M. Kristall) | Tony J. White | |
2006-12-20 | * (bug 2773) improved weapon/upgrade selection in human HUD (Dustin Howett) | Tony J. White | |
2006-12-20 | * (bug 2903) remove the unlagged 1-server-frame rewind for missile tests | Tony J. White | |