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The server software used for the Der Bunker Tremulous servers.
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Author
2007-09-06
* De-quake
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-08-30
* (bug 2989) committed the wrong patch for this bug originally (thanks Jacques)
Tony J. White
2007-08-24
* Remove some fs_restrict code
Tim Angus
2007-08-24
* Merged ioq3-r1133
Tim Angus
2007-08-13
* sv_masterX cvars were being cleared by the server whenever a DNS lookup
Tony J. White
2007-08-12
* (bug 3290) grangers outside the map (hovel bug)
M. Kristall
2007-08-09
* (bug 3301) fix vsprintf bug
M. Kristall
2007-07-21
* Merge of ioq3-r1119
Tim Angus
2007-07-16
* (bug 3047) send team commands to spectating admins who can see team chat
M. Kristall
2007-07-15
* Merge of ioq3-r1112
Tim Angus
2007-07-09
* (bug 3251) make return consistent for admin check (benmachine)
M. Kristall
2007-07-09
* (bug 3242) use correct medistat animation when unpowered (David Sev)
M. Kristall
2007-07-04
* fix denybuild thing correctly...
M. Kristall
2007-06-29
* fix a silly issue in !passvote and !cancelvote that could potentially have
M. Kristall
2007-06-29
* check if a target was specified for votes that require one (was choosing the
M. Kristall
2007-06-28
* list map as an allowed vote type
M. Kristall
2007-06-20
* take away blue print when a player's building rights are denied
M. Kristall
2007-06-13
oops, fix an issue with my last commit that could crash a server
M. Kristall
2007-06-12
* ClientCommand() rewrite
M. Kristall
2007-06-06
* Patch from R1CH to delist servers that are hidden by NAT
Tim Angus
2007-06-05
(bug 3104) save the correct variables for players who disconnect and come back
M. Kristall
2007-06-04
(bug 2970) fix number of connected player counting and count non-spectators
M. Kristall
2007-06-04
* Master server OB1 bug fixes from R1CH
Tim Angus
2007-06-04
* Change max servers from 256 to 1024
Tim Angus
2007-05-22
* (bug 3093) if g_privateMessages is disabled, continue to parse
Tony J. White
2007-04-27
* (bug 2958) new function G_LeaveTeam() takes care of cancelling out a player's
Tony J. White
2007-04-25
* (bug 3088) stop some checking on playerState_t in determining vote
Tony J. White
2007-04-25
* (bug 3075) supar /give command (M. Kristall)
Tony J. White
2007-04-25
* (bug 2971) fix g_teamForceBalance for /team auto (M. Kristall)
Tony J. White
2007-04-25
* (bug 2970) fix player counting in relation to team and voting eligibility
Tony J. White
2007-04-14
* cg_bounceParticles 0 now takes the extra step of culling particles that
Tony J. White
2007-04-12
* cg_drawCrosshair now has 3 settings:
Tony J. White
2007-04-10
* g_layoutAuto was not selecting a random layout properly
Tony J. White
2007-04-09
* ugh... fixed G_RoomForClassChange() again. Needed to use ent->s.origin
Tony J. White
2007-04-03
* correctly test for space required when changing class (broke it in my
Tony J. White
2007-04-03
* PCL_HUMAN_BSUIT is now a full fledged player class now. This means that the
Tony J. White
2007-03-26
* clear CS_WINNER in G_ShutdownGame instead of G_InitGame
Tony J. White
2007-03-26
* (bug 3071) fixed new teamvote typos and stopped using ps.stats[ STAT_PTEAM ]
Tony J. White
2007-03-25
* ingame menus redesigned
Tony J. White
2007-03-25
* add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is useful
Tony J. White
2007-03-24
* Minor efficiency/readability improvement to g_chatTeamPrefix code
Tim Angus
2007-03-23
* (bug 3012) teamvote tally was was counting following specs, but not dead
Tony J. White
2007-03-23
* ioq3 r1053 mini-merge to restore cgame compatability with older clients
Tony J. White
2007-03-22
* Fixes to some GCC 4 warnings
Tim Angus
2007-03-21
* ioq3-r1052 merge
Tim Angus
2007-03-21
* clearer fix for particle system crash
Tony J. White
2007-03-21
* prevent a crash when the particle system fills up
Tony J. White
2007-03-21
* new 2D status bars for buildings
Tony J. White
2007-03-20
* calling teamvotes would often cause strange client behaviour. Common
Tony J. White
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