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The server software used for the Der Bunker Tremulous servers.
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2014-06-17
Check for shaders without closing brace
Zack Middleton
2014-06-17
Fix setting COM_Parse current line number
Zack Middleton
2013-05-31
Fix null model axis disappearing if sky is in view
Zack Middleton
2013-05-31
Catch more bad shader syntax cases
Zack Middleton
2013-05-31
fix some OOB enumerator usages
/dev/humancontroller
2013-05-31
clean up return statements a bit more
/dev/humancontroller
2013-05-31
drop some useless return statements
/dev/humancontroller
2013-05-31
reduce the amount of compiler warnings for variable shadowing
/dev/humancontroller
2013-05-31
when using the condump command, do not say "dumped console text" prematurely,...
/dev/humancontroller
2013-05-31
make the fread() success-check code in Sys_RandomBytes() more secure
/dev/humancontroller
2013-05-31
remove some unused stuff
/dev/humancontroller
2013-05-31
remove some redundant exit() calls
/dev/humancontroller
2013-05-31
add some noreturn annotations
/dev/humancontroller
2013-05-31
fix some "\n"-related stuff
/dev/humancontroller
2013-05-31
Suppress warning
Tim Angus
2013-05-31
Allow drawing sun in OpenGL1 renderer
Zack Middleton
2013-05-31
Fix Freetype build problems
Tim Angus
2013-05-31
Clarify comment for OpenGL2's RDF_NOFOG
Zack Middleton
2013-05-31
Remove RF_SUNFLARE from OpenGL2 renderer
Zack Middleton
2013-05-31
Remove unused renderCommandList variable from renderers
Ensiform
2013-05-31
dlopen libopenal.so not libopenal.so.1 on OpenBSD
Jonathan Gray
2013-05-31
Show surface names in excessive vertexes and triangles warnings
Zack Middleton
2013-05-03
Use specular texture RGB as specular reflectance, multiplied by per-material ...
SmileTheory
2013-05-03
#5889: Do post-processing only on viewport portion of frame buffer.
SmileTheory
2013-05-03
Rename FS_CheckFilenameIsNotImmutable to ..IsMutable
Harley Laue
2013-05-03
Rename FS_CheckFilenameIsNotExecutable to ..NotImmutable
Zack Middleton
2013-05-03
Don't allow modifying qvms or pk3s
Zack Middleton
2013-05-03
Don't scale shadow multipliers by overbrightbits, and improve documentation.
SmileTheory
2013-05-03
Fix referencing pk3 with only qagame QVM
Zack Middleton
2013-05-03
Add fallback for __func__ (ioq3 isn't compiled as c99 by default)
Zack Middleton
2013-05-03
Fix memmove()
Mikael Pettersson
2013-05-03
Fix zone memory leak in OpenGL2 renderer
Zack Middleton
2013-05-03
Fix shfolder.dll not getting freed
Tim Angus
2013-05-03
Fix setting CVAR_VM_CREATED flag on user created cvars
Zack Middleton
2013-05-03
Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive s...
SmileTheory
2013-05-03
Starting sunlight experimentation branch
SmileTheory
2013-03-27
Fix some warnings caused by lack of noreturn
Tim Angus
2013-03-27
Fix some of the things clang --analyze flagged
Tim Angus
2013-03-25
s/enum/typedef enum/g on uniform_t for glorious fix of mac build. h/t MAN-AT-...
Zachary Slater
2013-03-22
Ditch 'historical compatibility' and use 'logic' instead
Tim Angus
2013-03-22
Make all GLSL shaders use the same set of uniforms.
SmileTheory
2013-03-19
Fix NET_IPSocket and NET_IP6Socket return type
Zack Middleton
2013-03-19
Always initialize joint_names in R_LoadIQM
Zack Middleton
2013-03-19
Use PATH_SEP for a debug message in FS_FOpenFileReadDir
Ensiform
2013-03-19
Fix loading and rendering IQMs with no joints
Zack Middleton
2013-03-19
Remove RAVENMD4 #define
Tim Angus
2013-03-19
Support more tcgens in lightall shader.
SmileTheory
2013-03-19
Remove some more automatic sRGB image flags.
SmileTheory
2013-03-19
Fix some clang warnings
Tim Angus
2013-03-19
Oops missed a bit
Tim Angus
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