Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-17 | Remove unused models from server_t | Zack Middleton | |
2014-06-17 | SDL Mouse Button clean up | Zack Middleton | |
Make 'b' variable an int so that key values more than 255 will work (not currently an issue in ioq3 afaik). Use SDL_BUTTON_* for easier transition to SDL2. (SDL2 doesn't have SDL_BUTTON_WHEELUP or SDL_BUTTON_WHEELDOWN, X1/X2 are different values.) | |||
2014-06-17 | (bug #5984) Unload renderer lib | Zack Middleton | |
2014-06-17 | Free Team Arena fonts/fontImage_X.dat buffer | Zack Middleton | |
Caused temp memory to be present all the time, so Hunk_Alloc ignored memory low/high preference. May have caused other issues as well. | |||
2014-06-17 | Prevent the skip of the glyph if it does not fit | morturp | |
2014-06-17 | Fix r_mergeLightmaps 0 crashing OpenGL2 renderer | Zack Middleton | |
tr.fatLightmapStep was 0 and caused modulus division by 0. | |||
2014-06-17 | Fix r_nocurves in OpenGL2 renderer | Zack Middleton | |
Check r_nocurves in surface cull. While r_nocurves is enabled, don't use merged surfaces because merged curves would be renderer. (note: surface merging is enabled by r_mergeLeafSurfaces) | |||
2014-06-17 | Fix r_speeds 4 in OpenGL2 renderer | Zack Middleton | |
2014-06-17 | Fix IQM tess buffer overflow | Zack Middleton | |
Set the variables that use tess.numVertexes after calling RB_CHECKOVERFLOW() as it may set tess.numVertexes to 0! Could cause visual issues and error "RB_EndSurface() - SHADER_MAX_VERTEXES hit". | |||
2014-06-17 | Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes | Zack Middleton | |
The last index is used to check for buffer overflows. See RB_CheckOverflow and RB_EndSurface. | |||
2014-06-17 | Don't try to fog flares with fogNum 0 | Zack Middleton | |
fogNum 0 means no fog. Shaders don't try to apply fog color if fogNum is 0. This was done to make things more consistent and fix a crash in iortcw MP using a user made map on GNU/Linux x86_64. | |||
2014-06-17 | Rate limit getchallenge | Tim Angus | |
2014-06-17 | Allow adjusting VoIP gain and mute during demo playback | Zack Middleton | |
2014-06-17 | Make COM_ParseWarning report starting line number of multi-line tokens | Zack Middleton | |
COM_ParseWarning use to show last line number of multi-line string tokens, now shows starting line number. | |||
2014-06-17 | Improve warning for shader missing opening brace | Zack Middleton | |
2014-06-17 | Check for shaders without closing brace | Zack Middleton | |
Shaders without closing brace can eat shaders in other files. Pass depth to SkipBracedSection instead of reparsing text as it messed up parse line numbers. | |||
2014-06-17 | Fix setting COM_Parse current line number | Zack Middleton | |
Fix initial off-by-one error. Count lines in /* */ comments and multi-line strings. Fix counting some lines twice if text has Unix newlines. | |||
2013-05-31 | Fix null model axis disappearing if sky is in view | Zack Middleton | |
2013-05-31 | Catch more bad shader syntax cases | Zack Middleton | |
Use to only ignore file in cases where both { and \0 were missing after shader name. Now ignore file when either are missing, such as "}\0". | |||
2013-05-31 | fix some OOB enumerator usages | /dev/humancontroller | |
(should be no-op with usual compiler workings) | |||
2013-05-31 | clean up return statements a bit more | /dev/humancontroller | |
2013-05-31 | drop some useless return statements | /dev/humancontroller | |
2013-05-31 | reduce the amount of compiler warnings for variable shadowing | /dev/humancontroller | |
2013-05-31 | when using the condump command, do not say "dumped console text" ↵ | /dev/humancontroller | |
prematurely, before trying to open the file | |||
2013-05-31 | make the fread() success-check code in Sys_RandomBytes() more secure | /dev/humancontroller | |
2013-05-31 | remove some unused stuff | /dev/humancontroller | |
2013-05-31 | remove some redundant exit() calls | /dev/humancontroller | |
2013-05-31 | add some noreturn annotations | /dev/humancontroller | |
2013-05-31 | fix some "\n"-related stuff | /dev/humancontroller | |
add missing "\n"s to some Printf()-like calls (in Rend2) drop erroneous "\n"s from some Error()-like calls (in Rend2) drop erroneous "\n" from a Com_Error() call (in vm_sparc.c) | |||
2013-05-31 | Suppress warning | Tim Angus | |
2013-05-31 | Allow drawing sun in OpenGL1 renderer | Zack Middleton | |
Removed #if 0 ... #endif around RB_DrawSun(). Merged improvements and changes from OpenGL2 renderer. | |||
2013-05-31 | Fix Freetype build problems | Tim Angus | |
2013-05-31 | Clarify comment for OpenGL2's RDF_NOFOG | Zack Middleton | |
2013-05-31 | Remove RF_SUNFLARE from OpenGL2 renderer | Zack Middleton | |
RF_SUNFLARE didn't do anything after commit "Merge Reaction renderer features, remove "#ifdef REACTION"s". | |||
2013-05-31 | Remove unused renderCommandList variable from renderers | Ensiform | |
2013-05-31 | dlopen libopenal.so not libopenal.so.1 on OpenBSD | Jonathan Gray | |
2013-05-31 | Show surface names in excessive vertexes and triangles warnings | Zack Middleton | |
Add newlines to renderergl2's R_LoadMD3 vertex and triangle warnings. | |||
2013-05-03 | Use specular texture RGB as specular reflectance, multiplied by per-material ↵ | SmileTheory | |
value. | |||
2013-05-03 | #5889: Do post-processing only on viewport portion of frame buffer. | SmileTheory | |
2013-05-03 | Rename FS_CheckFilenameIsNotImmutable to ..IsMutable | Harley Laue | |
2013-05-03 | Rename FS_CheckFilenameIsNotExecutable to ..NotImmutable | Zack Middleton | |
2013-05-03 | Don't allow modifying qvms or pk3s | Zack Middleton | |
Exception for allowing pk3s to be downloaded. | |||
2013-05-03 | Don't scale shadow multipliers by overbrightbits, and improve documentation. | SmileTheory | |
2013-05-03 | Fix referencing pk3 with only qagame QVM | Zack Middleton | |
2013-05-03 | Add fallback for __func__ (ioq3 isn't compiled as c99 by default) | Zack Middleton | |
Using Debian gcc version 4.7.2 and clang 3.0-6.1 anyway. | |||
2013-05-03 | Fix memmove() | Mikael Pettersson | |
[The lcc source] overrides the libc memmove() with its own implementation, but that implementation fails to follow the specification. In particular, it returns NULL rather than memmove()'s first parameter. GCC now optimizes based on this aspect of the specification, so things go wrong at runtime. [Text & patch from http://gcc.gnu.org/bugzilla/show_bug.cgi?id=56881#c8] | |||
2013-05-03 | Fix zone memory leak in OpenGL2 renderer | Zack Middleton | |
meminfo command showed the dynamic renderer zone amount going up by 1824 bytes each time I reloaded map using map command. | |||
2013-05-03 | Fix shfolder.dll not getting freed | Tim Angus | |
2013-05-03 | Fix setting CVAR_VM_CREATED flag on user created cvars | Zack Middleton | |
Fix setting CVAR_VM_CREATED flag on cvars created using set[asu] commands (including archived cvars from cfg) and trap_Cvar_Set. trap_Cvar_Register called Cvar_Get which cleared CVAR_USER_CREATED flag, but CVAR_VM_CREATED wasn't set because the cvar already existed. | |||
2013-05-03 | Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive ↵ | SmileTheory | |
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall |