summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2007-03-25* add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is usefulTony J. White
2007-03-24* Minor efficiency/readability improvement to g_chatTeamPrefix codeTim Angus
2007-03-23* (bug 3012) teamvote tally was was counting following specs, but not deadTony J. White
2007-03-23* ioq3 r1053 mini-merge to restore cgame compatability with older clientsTony J. White
2007-03-22* Fixes to some GCC 4 warningsTim Angus
2007-03-21* ioq3-r1052 mergeTim Angus
2007-03-21* clearer fix for particle system crashTony J. White
2007-03-21* prevent a crash when the particle system fills upTony J. White
2007-03-21* new 2D status bars for buildingsTony J. White
2007-03-20* calling teamvotes would often cause strange client behaviour. CommonTony J. White
2007-03-16* (bug 2989) my last "stfu overmind" patch did just the opposite whenTony J. White
2007-03-13* (bug 3052) fix issues with !ban and !namelog when multiple players have theTony J. White
2007-03-03* (bug 3036) clear votes in G_ShutdownGame() in case map_restart was usedTony J. White
2007-03-03* in-game server browser: default to sorting by ping, refresh theTony J. White
2007-03-03* (bug 2971) improved g_teamForceBalance checking (M. Kristall)Tony J. White
2007-03-03* (bug 3008) track when map and map_restart commands are added to the commandTony J. White
2007-03-03* (bug 2924) fix check for spectator following another spectator (M. Kristall)Tony J. White
2007-03-02* (bug 2989) stop the overmind's bitching about no eggs in sudden death tooTony J. White
2007-03-02* (bug 2965) remove color codes from G_LogPrintf() strings (M. Kristall)Tony J. White
2007-03-02* (bug 3043) adds cg_bounceParticles which defaults to 0 on all but theTony J. White
2007-02-25* (bug 2658) windfly.wav and jumppad.wav removed from target_push andTony J. White
2007-02-25* add support for "viewheight" and "crouchViewheight" elements to theTony J. White
2007-02-19* (bug 3021) don't let building on top of existing structures override theTony J. White
2007-02-13* (bug 3021) allow building "on top of" existing marked buildables whenTony J. White
2007-02-10* (bug 2989) only let the overmind nag one time about needing spawns if thereTony J. White
2007-02-06* (bug 3020) put a 1 minute maximum on intermission time to prevent infiniteTony J. White
2007-01-19* rate limit the acknowledgment of gamestat messages in the master serverTony J. White
2007-01-03* (bug 2996) better support for using "!" commands when g_admin isTony J. White
2007-01-02* Update demo_protocolsTim Angus
2006-12-31* (bug 2954) g_admin commands can not be used from the server console evenTony J. White
2006-12-31* (bug 2973) added a special name for the map's built-in layout "*BUILTIN*"Tony J. White
2006-12-30* (bug 2952) Reverted trace origin to muzzle for goon pounceTim Angus
2006-12-30* (bug 2692) Stage report now shown when not spawnedTim Angus
2006-12-30* (bug 2960) Pain indication no longer displayed during intermissionTim Angus
2006-12-30* (bug 2973) allow '-' and '_' in layout names and check to make sure layoutsTony J. White
2006-12-29* (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw )Tony J. White
2006-12-29* Bump up protocol version numberTim Angus
2006-12-29* (bug 2935) Creep penetrating surfaces it shouldn'tTim Angus
2006-12-29* (bug 2828) Removal of hack for scaled up knockback on teslagenTim Angus
2006-12-29* (bug 2926) Tesla range reduced to sphere, instead of cubeTim Angus
2006-12-29* Move marked deconstruction variables into level_locals_tTim Angus
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
2006-12-29* Clean up serverinfoTim Angus
2006-12-27* Hovel tutorial textTim Angus
2006-12-27* (bug 2937) fixed crash from cg_projectileNudge patch when using vm_cgame 0Tony J. White
2006-12-27* Fix for extended nomenclature resulting in slight server instabilityTony J. White
2006-12-20* (bug 2780) prevent another buy/sell bind which loses blaster (M. Kristall)Tony J. White
2006-12-20* (bug 2773) improved weapon/upgrade selection in human HUD (Dustin Howett)Tony J. White
2006-12-20* (bug 2903) remove the unlagged 1-server-frame rewind for missile testsTony J. White
2006-12-13* Added time til sudden death to game stateTim Angus