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The server software used for the Der Bunker Tremulous servers.
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2002-11-10
* Fixed the ordering of buildable struct members
Tim Angus
2002-10-23
* Improved performance of real fading light flares
Tim Angus
2002-10-22
* 1.32 point release update
Tim Angus
2002-10-19
* Removed supposed improvements to key parsing code :)
Tim Angus
2002-10-11
* Alien staging health modification
Tim Angus
2002-10-07
* Added light flare fading where central light source is occluded
Tim Angus
2002-10-03
* Fixed step time bug
Tim Angus
2002-09-24
* Same as the last commit, except using a more simple obvious method
Tim Angus
2002-09-24
* Implemented caching for Item_Text_AutoWrapped_Paint yielding a significant ...
Tim Angus
2002-09-23
* Fixed build timer bug
Tim Angus
2002-09-23
* Various changes for Jex's new hud
Tim Angus
2002-09-19
* Health and stamina reflected by meters
Tim Angus
2002-09-19
* Cleaned up redundant events
Tim Angus
2002-09-18
* Buildable spark gravity now down :)
Tim Angus
2002-09-18
* Added damage particle effects for the buildables
Tim Angus
2002-09-16
* Added global header tremulous.h in preparation for balancing
Tim Angus
2002-09-10
* Cleanup of cg_local.h and side-effects
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-07
* Various random stuff
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2002-09-02
* Bug fixes to TA console
Tim Angus
2002-08-30
* Ownerdrawn TA based console :)
Tim Angus
2002-08-28
* Poison cloud WP_GRAB_CLAW_UPG server and client side
Tim Angus
2002-08-24
* Added regeneration aura for highest alien class
Tim Angus
2002-08-22
* Some more improvements to light flares
Tim Angus
2002-08-22
* Renamed misc_lens_flare to misc_light_flare and improved it
Tim Angus
2002-08-22
* Fixed medistat bugs
Tim Angus
2002-08-21
* Model scale implemented for classes
Tim Angus
2002-08-19
* Slowblob implemented (WP_POUNCE_UPG)
Tim Angus
2002-08-19
* Brought hand-to-hand grabbing back for WP_GRAB_CLAW
Tim Angus
2002-08-16
* Emergency commit - fileserver dying :/
Tim Angus
2002-08-15
* Bugfix to non-implemented infopane error
Tim Angus
2002-08-15
* Removed focus pulse effect (ick)
Tim Angus
2002-08-13
* Added ownerdrawn FPS, timer, snapshots and lagometer
Tim Angus
2002-08-09
* Bind added for "deconstruct"
Tim Angus
2002-08-09
* Removal of Q3A armor[sic] system - freed up a STAT_ in the process
Tim Angus
2002-08-09
* Human repair ability
Tim Angus
2002-08-08
* Display of buildable health and power status
Tim Angus
2002-08-07
* "deconstruct" command to destroy buildables without damage
Tim Angus
2002-08-07
* Infopane text now drawn by "Item" autowrap code
Tim Angus
2002-08-06
* More elaborate error messages
Tim Angus
2002-08-06
* Changed dialog drawing method
Tim Angus
2002-08-06
* Bank menu code support
Tim Angus
2002-08-04
* Mispelling of "threshold" fixed
Tim Angus
2002-08-02
* Changed "Welcome to Team Arena!" message
Tim Angus
2002-08-01
* Code support for joinserver menu
Tim Angus
2002-07-29
* Scoreboard
Tim Angus
2002-07-06
Added sprint bind to ingame controls
Tim Angus
2002-07-03
Support for UI changes
Tim Angus
2002-06-30
Cvar defaults
Tim Angus
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