Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Merge ioq3-r1637 | Tim Angus | |
2013-01-03 | * Fix various fuck-ups introduced during the merge | Tim Angus | |
+ Re-add error case when parsing damage scripts + Reinstate G_CountSpawns + Add missing call to PM_StartTorsoAnim + staticise G_IsCreepHere | |||
2013-01-03 | * Move the human spawn functions around to avoid requiring forward declarations | Tim Angus | |
2013-01-03 | * Remove big blob of commented code in G_GetBuildPoints | Tim Angus | |
2013-01-03 | * Rename some types and variables related to building point zones to be more | Tim Angus | |
descriptive | |||
2013-01-03 | * Featured server system | Ben Millwood | |
- The new master server sends some server records with an additional flag for the client to mark them as featured - they will then appear in a separate list. | |||
2013-01-03 | * Convert master address resolution to IPv6-compatible API | Ben Millwood | |
* MOTD parsing should use the whole string rather than just arg1 | |||
2013-01-03 | Fix weapon icon ammo counting | Ben Millwood | |
* Partially reverting 4f9b9168b506093020ea2fe7fd59c600972b2220 because ammo is immediately set, so the icon has to immediately change too. | |||
2013-01-03 | Hive nerf | Asa Kravets | |
* Swarm lifetime reduced 6000 -> 3000 * Damage reduced 100 -> 80 | |||
2013-01-03 | display unpowered icon for telenodes (fixes #something) | Ben Millwood | |
2013-01-03 | get rid of the rest of the basiturretgrab code | Ben Millwood | |
2013-01-03 | Remove basilisk turret grab sound | Ben Millwood | |
2013-01-03 | Fix missing build errors (thanks gimhael) | Ben Millwood | |
2013-01-03 | * For non 4:3 resolutions, preserve vertical FOV instead of horizontal FOV | Tim Angus | |
2013-01-03 | * fix some more credit copying issues | Roman Tetelman | |
2013-01-03 | * fix regular basilisk from doing twice the intended damage (fixes #93) | Roman Tetelman | |
2013-01-03 | * store credits in pers.credit instead of ps.stats[ PERS_CREDIT ] | Roman Tetelman | |
2013-01-03 | * Fix bounds checks on cg.weaponSelect (/dev/humancontroller, bug #4267) | Ben Millwood | |
2013-01-03 | Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bits | Ben Millwood | |
2013-01-03 | Fix BG_PlayerCanChangeWeapon | Ben Millwood | |
2013-01-03 | Remove some unused code | Ben Millwood | |
2013-01-03 | * make poison cloud disorientation start/end more smoothly | Roman Tetelman | |
* add /give gas for testing | |||
2013-01-03 | g_markDeconstruct default changed 1 -> 3 | Roman Tetelman | |
2013-01-03 | Granger FOV increased to advanced's value 80 -> 110 | Roman Tetelman | |
2013-01-03 | * put a cap of 2.5 seconds on the fov warping from pcloud | Roman Tetelman | |
2013-01-03 | * Cleanup thirdperson spec code | Christopher Schwarz | |
- Remove the temporary manual override cvars - Bring back cg_thirdpersonangle by request even though it's only useful in non-gameplay cases - Move thirdperson view offset values to classconfigs where they belong - Attempt once again to fix cg_thirdpersonpitchfollow | |||
2013-01-03 | Removed basilisk turret grabbing | Asa Kravets | |
2013-01-03 | * Strict type-checking of menu item keywords that use the typeData union | Ben Millwood | |
2013-01-03 | * Provide helpful error messages when hardcoded limits are hit in the UI | Ben Millwood | |
parse code | |||
2013-01-03 | Readjusted attack ranges for upgraded classes to compensate for model size ↵ | Asa Kravets | |
differences | |||
2013-01-03 | * fix #58, huge thanks to bob, wireddd, and khalsa for helping track down ↵ | Roman Tetelman | |
and fix this | |||
2013-01-03 | * Make sv_dlUrl default to use the official downloads repository (Khalsa) | Christopher Schwarz | |
2013-01-03 | * Make the master server require hostname in infoResponses | Ben Millwood | |
2013-01-03 | Fix camper credits | Roman Tetelman | |
* The time clients are alive is recorded in seconds. * Award free funds regardless of death. Funds will be given - when the client is alive every g_freeFundPeriod if g_freeFundPeriod is positive (otherwise no free funds are given). | |||
2013-01-03 | Don't queue from reactor pool when power source can't be found | Roman Tetelman | |
2013-01-03 | * Support enum { ITEM, ITEM2 = 100, ITEM3 }; in menu parsers | Ben Millwood | |
* Use these enums in ui/menudef.h define lists * Fix a few inaccurate comments in ui/menudef.h | |||
2013-01-03 | * Fix a parser bug relating to whitespace at the end of scripts | Ben Millwood | |
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood | |
feederID or window.borderSize where applicable. | |||
2013-01-03 | * Prevent option controls and edit fields from twitching bizarrely when used | Ben Millwood | |
(caused by r1173) | |||
2013-01-03 | * bring back camper credits | Roman Tetelman | |
- they are now awarded regardless of deaths - use a cvar (g_freeKillPeriod) instead of a #define as the interval | |||
2013-01-03 | Balance tweak | Asa Kravets | |
* Pulse rifle clipsize reduced 50->40 * Pulse rifle max clips increased 4->5 | |||
2013-01-03 | * Cheat protect cgame cvars that indirectly set timescale | Ben Millwood | |
2013-01-03 | Fix the turret bug for teslas too | Ben Millwood | |
2013-01-03 | * Automatically prompt the user for what to do when files are needed from ↵ | Christopher Schwarz | |
the server and cl_allowDownload=0. (bug 3038) (Risujin, kevlarman) | |||
2013-01-03 | Improve timing of weapon change feedback | Ben Millwood | |
2013-01-03 | I don't like redundant checks for stupid things | Ben Millwood | |
2013-01-03 | * fix turrets from firing sv_fps times per second (thanks rezyn) | Roman Tetelman | |
2013-01-03 | * spectating teammates no longer copies their credits, borrowed from lakitu7 ↵ | Roman Tetelman | |
(fixes #78) | |||
2013-01-03 | chomp a warning | Ben Millwood | |
2013-01-03 | Make humans raise their weapon when they spawn | Ben Millwood | |
This is a purely cosmetic change that I thought I'd experiment with. Note that the previous resetting of ps.weapon was redundant. |