Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-13 | Update src/qcommon/q_shared.h | M. Kristall | |
ioq3 merge prevented servers from showing up on the master The Tremulous master server expects HEARTBEAT_FOR_MASTER to be the same as GAMENAME_FOR_MASTER, but dpmaster wants DarkPlaces | |||
2013-01-12 | Fix a bunch of warnings | Tim Angus | |
2013-01-12 | It seems rend2 needs more hunk | Tim Angus | |
2013-01-12 | Changes to make rend2 work with Tremulous | Tim Angus | |
* Remove static video mode stuff * Add SetClipRegion to rend2 | |||
2013-01-12 | Remove old FIXME, pmove_framecount isn't networked | Zack Middleton | |
2013-01-12 | Fix win32 console partial print being overwritten | Zack Middleton | |
2013-01-12 | Make win32 console cursor visible | Zack Middleton | |
2013-01-12 | Fix win32 input left on buffer and overwritten | Zack Middleton | |
The input line on the console screen buffer was moved up a line and overwritten by CON_Print. Remove input line when console shutdown as well. | |||
2013-01-12 | Fix #5849 - broken snapvector inverts player speed | Mark | |
Snapvector was converting floats to 16 bit integers instead of 32 bit integers. | |||
2013-01-12 | #5866: Fix surface culling through portals, and use the correct number of ↵ | SmileTheory | |
frustum planes. | |||
2013-01-12 | Don't look for colors past win32 input line length | Zack Middleton | |
2013-01-12 | Fix win32 dedicated input line printing to backlog | Zack Middleton | |
Use to write win32 input line using WriteConsole then overwrite by CON_Print, so when CON_Print removes color format characters the end of original input line was visable. "hi ^1guys" use to be shown as "hi guysys" in the console backlog. | |||
2013-01-12 | Colorize text on win32 console | Zack Middleton | |
Text input line color based on code by "spior" Main colorize function based on Sys_AnsiColorPrint in sys_main.c | |||
2013-01-12 | #5863 - Use proper texture coordinates for alpha tested materials when doing ↵ | SmileTheory | |
depth prepass. | |||
2013-01-12 | #5818 - Modular renderer and Rend2 support for MSVC. | SmileTheory | |
2013-01-12 | Increase various arbitrary limits - Bug #5463 | Zachary Slater | |
2013-01-12 | More fixes to the macosx buildsystem. This removes the SDL Framework and ↵ | Richard Allen | |
makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice. | |||
2013-01-12 | Changed the MacOS-X build system to make UB's containing i386 and x86_64 ↵ | Richard Allen | |
arches and made make-macosx.sh not build UB's but only standard binaries | |||
2013-01-12 | Missed a file in the previous commit. | James Canete | |
2013-01-12 | Support r_srgb even without hardware support. Also tweak default ↵ | James Canete | |
autoexposure/tonemap settings to look good on both r_srgb 0 and 1. | |||
2013-01-12 | Save all arguments from connect for reconnect command. Remove unnecessary ↵ | Zack Middleton | |
localhost check from reconnect command. | |||
2013-01-12 | Fix dedicated server crashing when using MSG_ReadDelta*, though it only ↵ | Zack Middleton | |
happens if someone modifies the engine. (#5449) | |||
2013-01-12 | Fix reconnect command to work after leaving server. (#5794) | Zack Middleton | |
2013-01-12 | Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and ↵ | Zack Middleton | |
non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.) Fix passing args[11] to args[15] from vm to engine on ppc64 and sparc64. Some of the args are used by game bot prediction syscalls. May have been causing bugs. Note: This was fixed for x86_64 in r2163. | |||
2013-01-12 | Fix clients being able to reset their player state and respawn using donedl. | Zack Middleton | |
2013-01-12 | Fix a couple files not ending with a newline. | James Canete | |
2013-01-12 | Only declare var_SampleToView in lightall shader when it is actually used. | James Canete | |
2013-01-12 | - Allow changing cl_voip without restarting. - Fix assert failing in ↵ | Zack Middleton | |
CL_ParseVoip() while flipping cl_voip off and on. | |||
2013-01-12 | Fix server ignoring client move commands if voip data is included. | Zack Middleton | |
2013-01-12 | Fix writting voip data in demos (broke in r2102). | Zack Middleton | |
2013-01-12 | Split light sample into direct and ambient parts when using deluxemaps or ↵ | James Canete | |
per-vertex light vectors. Fixes #5813. | |||
2013-01-12 | From /dev/humancontroller: Typo. | James Canete | |
2013-01-12 | #5812 - Use refdef's coordinates when drawing to screen shadow fbo, and ↵ | James Canete | |
separate depth texture and screen texture coordinates in glsl shaders. | |||
2013-01-12 | #5808 - Include and use .glsl in source (rend2) | James Canete | |
2013-01-12 | Add length check here as well, thanks Ensiform | Thilo Schulz | |
2013-01-12 | Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform. | Zack Middleton | |
2013-01-12 | Remove unused function CL_DisconnectPacket. Pointed out by Ensiform. | Zack Middleton | |
2013-01-12 | Make software overbright optional (cvar r_softOverbright) and reduce the ↵ | James Canete | |
number of FBOs and FBO blits when able. | |||
2013-01-12 | Remove references to non-existent functions CM_MarkFragments and CM_LerpTag. | Zack Middleton | |
2013-01-12 | - Check for invalid filename in OpenAL's RegisterSound function. - Changed ↵ | Zack Middleton | |
Base sound system to warn not error when sound filename is empty or too long. | |||
2013-01-12 | Remove unneeded name buffer in S_Play_f. | Zack Middleton | |
2013-01-12 | Improve "play" command, based on a patch from Ensiform. | Zack Middleton | |
2013-01-12 | #5799 - Change messagemode text box to display colors like in console input box. | Zack Middleton | |
2013-01-12 | Remove anti tamper leftover code 'CL_ChangeReliableCommand'. From Ensiform. | Zack Middleton | |
2013-01-12 | Change error message in CL_ConfigstringModified to specify out of range ↵ | Zack Middleton | |
index like in server. | |||
2013-01-12 | Fix some "> MAX_*" to be ">= MAX_*". | Zack Middleton | |
2013-01-12 | Various shader fixes and optimizations. | James Canete | |
2013-01-12 | Fix bugs where some surfaces weren't merged and others were counted as ↵ | James Canete | |
merged in R_MergeLeafSurfaces(). | |||
2013-01-12 | When calling qglDrawRangeElementsEXT(), use proper start and end parameters. | James Canete | |
2013-01-12 | Change more operator commands to require sv_running to be usable. Patch by ↵ | Zack Middleton | |
Ensiform. |