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The server software used for the Der Bunker Tremulous servers.
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2016-04-07
OpenGL2: Add r_glossIsRoughness.
SmileTheory
2016-04-07
OpenGL2: Add option in code for alternate overbright method.
SmileTheory
2016-04-07
OpenGL2: Remove some rendering options for simplicity.
SmileTheory
2016-04-07
OpenGL2: automatically load textures with a _s suffix as specular.
SmileTheory
2016-04-07
Replace 4 with sizeof( int ) in R_GetCommandBufferReserved
Zack Middleton
2016-04-07
Fix reserved size for swap buffer command being too small on x86_64
Zack Middleton
2016-04-07
Fix crash from reading past end of tr.refdef.drawSurfs
Zack Middleton
2016-04-07
Fix not swapping buffers because out of cmd buffer space
Zack Middleton
2016-04-07
Add support for uncompressed image upload flag to OpenGL1
Zack Middleton
2016-04-07
Remove unused define MAC_EVENT_PUMP_MSEC
Zack Middleton
2016-04-07
Fix check for empty rconpassword in CL_Rcon_f
Tim Angus
2016-04-07
Now with less infinite recursion
Tim Angus
2016-04-07
Effectively revert c2e146c1
Tim Angus
2016-04-07
Search for mods in steam path as well as home and base paths.
SmileTheory
2016-04-07
Early out of Cmd_CompleteArgument and Cmd_SetCommandCompletionFunc
Zack Middleton
2016-04-07
Use correct array size for facets in cm_patch.c
Zack Middleton
2016-04-07
Fix the wonky fix to the wonky va_list usage
Tim Angus
2016-04-07
Fix wonky va_list usage
Tim Angus
2016-04-07
Ensure reads from /dev/urandom are unbuffered
Dion Williams
2016-04-07
Fix Cvar_Unset not notifying cvar_modifiedFlags
Dion Williams
2016-04-07
Better language, less tense
Zachary J. Slater
2016-04-07
more helpful error message
Zachary J. Slater
2016-04-07
Fix va_list warning
Pan7
2016-04-07
Add missing qcurl handle cleanup
Pan7
2016-04-07
Return the result from qcurl_easy_setopt_warn
Tim Angus
2016-04-07
qcurl_multi_cleanup check
Pan7
2016-04-07
qcurl_easy_setopt dev warning
Pan7
2016-04-07
qcurl_multi_strerror not curl_multi_strerror
Pan7
2016-04-07
qcurl_multi_remove_handle check
Pan7
2016-04-07
SDL_GL_SetSwapInterval() check
Pan7
2016-04-07
SDL_GetWindowDisplayIndex() check2
Pan7
2016-04-07
Added SDL_GetError()
Pan7
2016-04-07
Added SDL_GetError()
Pan7
2016-04-07
SDL_CreateWindow NULL check
Pan7
2016-04-07
SDL_GetWindowDisplayIndex check
Pan7
2016-04-07
SDL_SetWindowGammaRamp check
Pan7
2016-04-07
SDL_FALSE/TRUE for SDL_SetWindowGrab
Pan7
2016-04-07
SDL_Init zero check
Pan7
2016-04-07
build: define ARCH_STRING in Makefile on Linux and other GNU platforms
Simon McVittie
2016-04-07
Remove logically dead code from CL_GetServerStatus
Zack Middleton
2016-04-07
Fix alloc size for default skin and single shader skin
Zack Middleton
2016-04-07
Remove logically dead code in R_CheckFBO
Zack Middleton
2016-04-07
Don't segfault in FS_CreatePath when there are no path seperators
Zack Middleton
2016-04-07
Make more vm_x86 macros use braces so they work with if blah run macro
Zack Middleton
2016-04-07
Fix range checks for numBorders in CM_AddFacetBevels
Zack Middleton
2016-04-07
Backport ignoring values outside lightgrid to OpenGL1
Zack Middleton
2016-04-07
Fix OpenGL2 ignoring last light grid point on each axis
Zack Middleton
2016-04-07
Remove unused fpucw from snapvector.asm
Zack Middleton
2016-04-07
Fix Windows file list extension check
Zack Middleton
2016-04-07
Don't fog 3D crosshair sprite
Zack Middleton
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