Age | Commit message (Expand) | Author |
2014-06-17 | Misc fixes to IBO code to correctly use sizeof(glIndex_t) | Anthony Pesch |
2014-06-17 | out seems to be unnecessarily large for one byte per pixel | morturp |
2014-06-17 | Remove unused models from server_t | Zack Middleton |
2014-06-17 | SDL Mouse Button clean up | Zack Middleton |
2014-06-17 | (bug #5984) Unload renderer lib | Zack Middleton |
2014-06-17 | Free Team Arena fonts/fontImage_X.dat buffer | Zack Middleton |
2014-06-17 | Prevent the skip of the glyph if it does not fit | morturp |
2014-06-17 | Fix r_mergeLightmaps 0 crashing OpenGL2 renderer | Zack Middleton |
2014-06-17 | Fix r_nocurves in OpenGL2 renderer | Zack Middleton |
2014-06-17 | Fix r_speeds 4 in OpenGL2 renderer | Zack Middleton |
2014-06-17 | Fix IQM tess buffer overflow | Zack Middleton |
2014-06-17 | Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes | Zack Middleton |
2014-06-17 | Don't try to fog flares with fogNum 0 | Zack Middleton |
2014-06-17 | Rate limit getchallenge | Tim Angus |
2014-06-17 | Allow adjusting VoIP gain and mute during demo playback | Zack Middleton |
2014-06-17 | Make COM_ParseWarning report starting line number of multi-line tokens | Zack Middleton |
2014-06-17 | Improve warning for shader missing opening brace | Zack Middleton |
2014-06-17 | Check for shaders without closing brace | Zack Middleton |
2014-06-17 | Fix setting COM_Parse current line number | Zack Middleton |
2013-05-31 | Fix null model axis disappearing if sky is in view | Zack Middleton |
2013-05-31 | Catch more bad shader syntax cases | Zack Middleton |
2013-05-31 | fix some OOB enumerator usages | /dev/humancontroller |
2013-05-31 | clean up return statements a bit more | /dev/humancontroller |
2013-05-31 | drop some useless return statements | /dev/humancontroller |
2013-05-31 | reduce the amount of compiler warnings for variable shadowing | /dev/humancontroller |
2013-05-31 | when using the condump command, do not say "dumped console text" prematurely,... | /dev/humancontroller |
2013-05-31 | make the fread() success-check code in Sys_RandomBytes() more secure | /dev/humancontroller |
2013-05-31 | remove some unused stuff | /dev/humancontroller |
2013-05-31 | remove some redundant exit() calls | /dev/humancontroller |
2013-05-31 | add some noreturn annotations | /dev/humancontroller |
2013-05-31 | fix some "\n"-related stuff | /dev/humancontroller |
2013-05-31 | Suppress warning | Tim Angus |
2013-05-31 | Allow drawing sun in OpenGL1 renderer | Zack Middleton |
2013-05-31 | Fix Freetype build problems | Tim Angus |
2013-05-31 | Clarify comment for OpenGL2's RDF_NOFOG | Zack Middleton |
2013-05-31 | Remove RF_SUNFLARE from OpenGL2 renderer | Zack Middleton |
2013-05-31 | Remove unused renderCommandList variable from renderers | Ensiform |
2013-05-31 | dlopen libopenal.so not libopenal.so.1 on OpenBSD | Jonathan Gray |
2013-05-31 | Show surface names in excessive vertexes and triangles warnings | Zack Middleton |
2013-05-03 | Use specular texture RGB as specular reflectance, multiplied by per-material ... | SmileTheory |
2013-05-03 | #5889: Do post-processing only on viewport portion of frame buffer. | SmileTheory |
2013-05-03 | Rename FS_CheckFilenameIsNotImmutable to ..IsMutable | Harley Laue |
2013-05-03 | Rename FS_CheckFilenameIsNotExecutable to ..NotImmutable | Zack Middleton |
2013-05-03 | Don't allow modifying qvms or pk3s | Zack Middleton |
2013-05-03 | Don't scale shadow multipliers by overbrightbits, and improve documentation. | SmileTheory |
2013-05-03 | Fix referencing pk3 with only qagame QVM | Zack Middleton |
2013-05-03 | Add fallback for __func__ (ioq3 isn't compiled as c99 by default) | Zack Middleton |
2013-05-03 | Fix memmove() | Mikael Pettersson |
2013-05-03 | Fix zone memory leak in OpenGL2 renderer | Zack Middleton |
2013-05-03 | Fix shfolder.dll not getting freed | Tim Angus |