summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2013-02-16Remove the SMP renderer featureTim Angus
2013-02-16Make UI_CVAR_CREATE use VM specific codeJeremy Davis
2013-02-16Run toggleconsole in binds while in menu or message modeZack Middleton
2013-02-16Add togglemenu commandZack Middleton
2013-01-15Remove a bunch of LEGACY_PROTOCOL blocksTim Angus
2013-01-15Ues cls.glconfigTim Angus
2013-01-13Fix screwed up whitespace in files.cTim Angus
2013-01-13Fix FS_FOpenFileRead corner caseTim Angus
2013-01-13Update src/qcommon/q_shared.hM. Kristall
2013-01-12Fix a bunch of warningsTim Angus
2013-01-12It seems rend2 needs more hunkTim Angus
2013-01-12Changes to make rend2 work with TremulousTim Angus
2013-01-12Remove old FIXME, pmove_framecount isn't networkedZack Middleton
2013-01-12Fix win32 console partial print being overwrittenZack Middleton
2013-01-12Make win32 console cursor visibleZack Middleton
2013-01-12Fix win32 input left on buffer and overwrittenZack Middleton
2013-01-12Fix #5849 - broken snapvector inverts player speedMark
2013-01-12#5866: Fix surface culling through portals, and use the correct number of fru...SmileTheory
2013-01-12Don't look for colors past win32 input line lengthZack Middleton
2013-01-12Fix win32 dedicated input line printing to backlogZack Middleton
2013-01-12Colorize text on win32 consoleZack Middleton
2013-01-12#5863 - Use proper texture coordinates for alpha tested materials when doing ...SmileTheory
2013-01-12#5818 - Modular renderer and Rend2 support for MSVC.SmileTheory
2013-01-12Increase various arbitrary limits - Bug #5463Zachary Slater
2013-01-12More fixes to the macosx buildsystem. This removes the SDL Framework and make...Richard Allen
2013-01-12Changed the MacOS-X build system to make UB's containing i386 and x86_64 arch...Richard Allen
2013-01-12Missed a file in the previous commit.James Canete
2013-01-12Support r_srgb even without hardware support. Also tweak default autoexposure...James Canete
2013-01-12Save all arguments from connect for reconnect command. Remove unnecessary loc...Zack Middleton
2013-01-12Fix dedicated server crashing when using MSG_ReadDelta*, though it only happe...Zack Middleton
2013-01-12Fix reconnect command to work after leaving server. (#5794)Zack Middleton
2013-01-12Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and n...Zack Middleton
2013-01-12Fix clients being able to reset their player state and respawn using donedl.Zack Middleton
2013-01-12Fix a couple files not ending with a newline.James Canete
2013-01-12Only declare var_SampleToView in lightall shader when it is actually used.James Canete
2013-01-12- Allow changing cl_voip without restarting. - Fix assert failing in CL_Parse...Zack Middleton
2013-01-12Fix server ignoring client move commands if voip data is included.Zack Middleton
2013-01-12Fix writting voip data in demos (broke in r2102).Zack Middleton
2013-01-12Split light sample into direct and ambient parts when using deluxemaps or per...James Canete
2013-01-12From /dev/humancontroller: Typo.James Canete
2013-01-12#5812 - Use refdef's coordinates when drawing to screen shadow fbo, and separ...James Canete
2013-01-12#5808 - Include and use .glsl in source (rend2)James Canete
2013-01-12Add length check here as well, thanks EnsiformThilo Schulz
2013-01-12Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform.Zack Middleton
2013-01-12Remove unused function CL_DisconnectPacket. Pointed out by Ensiform.Zack Middleton
2013-01-12Make software overbright optional (cvar r_softOverbright) and reduce the numb...James Canete
2013-01-12Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.Zack Middleton
2013-01-12- Check for invalid filename in OpenAL's RegisterSound function. - Changed Ba...Zack Middleton
2013-01-12Remove unneeded name buffer in S_Play_f.Zack Middleton
2013-01-12Improve "play" command, based on a patch from Ensiform.Zack Middleton