Age | Commit message (Expand) | Author |
2002-09-24 | * Same as the last commit, except using a more simple obvious method | Tim Angus |
2002-09-24 | * Implemented caching for Item_Text_AutoWrapped_Paint yielding a significant ... | Tim Angus |
2002-09-23 | * Fixed build timer bug | Tim Angus |
2002-09-23 | * Various changes for Jex's new hud | Tim Angus |
2002-09-19 | * Health and stamina reflected by meters | Tim Angus |
2002-09-19 | * Cleaned up redundant events | Tim Angus |
2002-09-18 | * Buildable spark gravity now down :) | Tim Angus |
2002-09-18 | * Added damage particle effects for the buildables | Tim Angus |
2002-09-16 | * Added global header tremulous.h in preparation for balancing | Tim Angus |
2002-09-10 | * Cleanup of cg_local.h and side-effects | Tim Angus |
2002-09-09 | * General tidy up and beautification of code | Tim Angus |
2002-09-07 | * Various random stuff | Tim Angus |
2002-09-03 | * Large purge of legacy Q3A code | Tim Angus |
2002-09-02 | * Bug fixes to TA console | Tim Angus |
2002-08-30 | * Ownerdrawn TA based console :) | Tim Angus |
2002-08-28 | * Poison cloud WP_GRAB_CLAW_UPG server and client side | Tim Angus |
2002-08-24 | * Added regeneration aura for highest alien class | Tim Angus |
2002-08-22 | * Some more improvements to light flares | Tim Angus |
2002-08-22 | * Renamed misc_lens_flare to misc_light_flare and improved it | Tim Angus |
2002-08-22 | * Fixed medistat bugs | Tim Angus |
2002-08-21 | * Model scale implemented for classes | Tim Angus |
2002-08-19 | * Slowblob implemented (WP_POUNCE_UPG) | Tim Angus |
2002-08-19 | * Brought hand-to-hand grabbing back for WP_GRAB_CLAW | Tim Angus |
2002-08-16 | * Emergency commit - fileserver dying :/ | Tim Angus |
2002-08-15 | * Bugfix to non-implemented infopane error | Tim Angus |
2002-08-15 | * Removed focus pulse effect (ick) | Tim Angus |
2002-08-13 | * Added ownerdrawn FPS, timer, snapshots and lagometer | Tim Angus |
2002-08-09 | * Bind added for "deconstruct" | Tim Angus |
2002-08-09 | * Removal of Q3A armor[sic] system - freed up a STAT_ in the process | Tim Angus |
2002-08-09 | * Human repair ability | Tim Angus |
2002-08-08 | * Display of buildable health and power status | Tim Angus |
2002-08-07 | * "deconstruct" command to destroy buildables without damage | Tim Angus |
2002-08-07 | * Infopane text now drawn by "Item" autowrap code | Tim Angus |
2002-08-06 | * More elaborate error messages | Tim Angus |
2002-08-06 | * Changed dialog drawing method | Tim Angus |
2002-08-06 | * Bank menu code support | Tim Angus |
2002-08-04 | * Mispelling of "threshold" fixed | Tim Angus |
2002-08-02 | * Changed "Welcome to Team Arena!" message | Tim Angus |
2002-08-01 | * Code support for joinserver menu | Tim Angus |
2002-07-29 | * Scoreboard | Tim Angus |
2002-07-06 | Added sprint bind to ingame controls | Tim Angus |
2002-07-03 | Support for UI changes | Tim Angus |
2002-06-30 | Cvar defaults | Tim Angus |
2002-06-25 | Zap now seperate from Tesla | Tim Angus |
2002-06-24 | Better off3u directzap | Tim Angus |
2002-06-24 | Bugfix to body sinking | Tim Angus |
2002-06-24 | Fancy teslagen effects | Tim Angus |
2002-06-24 | Integrated wolfenstein trails stuff | Tim Angus |
2002-06-22 | Las Gun and Pain Saw | Tim Angus |
2002-06-21 | Weapon additions??? | Tim Angus |