| Age | Commit message (Collapse) | Author | 
 | 
build.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
version.
 | 
 | 
course. Thanks to marky for reporting this
 | 
 | 
alloc).
 | 
 | 
 | 
 | 
easier (JBravo)
 | 
 | 
 | 
 | 
 | 
 | 
server side related to the cg fix with moving water. Dunno why s.origin and s.angles was ever used, the rest of sv_world.c always uses r.currentOrigin and r.currentAngles [18:58:10] <Thilo> mhm [18:58:15] <Thilo> Ensiform: it doesnt break anything? [18:59:20] <Ensiform> nah
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
after map_restart if server operator has qagame.qvm residing outside pak file (#5196) Thanks to "rg3" for providing a shell account
 | 
 | 
 | 
 | 
 | 
 | 
for providing some explanations.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
implementation which reduces cache misses.
 | 
 | 
reporting.
 | 
 | 
 | 
 | 
 | 
 | 
Windows), reported by Ensiform.
 | 
 | 
then write output over the top of it. Reported by Ensiform.
 | 
 | 
interprated vms).
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
hat_keys and K_JOY16 is used by button).
 | 
 | 
 | 
 | 
libcurl-4.dll on win32 (it use to be included in the NSIS installer).
 | 
 | 
fs_game to "baseq3" instead of ""
 | 
 | 
 | 
 | 
platform support
 | 
 | 
 | 
 | 
for playerstate prediction for legacy gamecode.
 | 
 | 
patch from DevHC.
 | 
 | 
 | 
 | 
 |