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The server software used for the Der Bunker Tremulous servers.
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2013-01-12
Show file/line/label in Com_Error messages when run out of memory in debug bu...
Zack Middleton
2013-01-12
Enable zone and hunk debug in debug build.
Zack Middleton
2013-01-12
Use GENTITYNUM_BITS for jumppad_ent bits.
Zack Middleton
2013-01-12
Fix net_restart when networking was temporarily disabled
Thilo Schulz
2013-01-12
Add color combination green-magenta for anaglyph
Thilo Schulz
2013-01-12
Fixed usage of various entity defines.
Zack Middleton
2013-01-12
Print developer message when renderer runs out of free entities.
Zack Middleton
2013-01-12
Client no longer tries to run UI_SHUTDOWN on ui vms with an unsupported API v...
Zack Middleton
2013-01-12
My bad. Revert the FPU control word to old value instead of the new one of co...
Thilo Schulz
2013-01-12
Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on ...
Zack Middleton
2013-01-12
* I zigged when I should have zagged
Tim Angus
2013-01-12
* (bug #5283) Changes to the Makefile to make building standalone games easie...
Tim Angus
2013-01-10
* Fix various warnings with GCC and clang
Tim Angus
2013-01-10
* clang support
Tim Angus
2013-01-10
<Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the se...
Thilo Schulz
2013-01-10
Force unload of running VMs when quitting through signal handler
Thilo Schulz
2013-01-10
Fix a few string literals
Thilo Schulz
2013-01-10
Allow interpreted VM on pure servers
Thilo Schulz
2013-01-10
Allow VM_Restart to load unpure qagame.qvm so that local server won't crash a...
Thilo Schulz
2013-01-10
Add some checks when reloading QVMs via VM_Restart()
Thilo Schulz
2013-01-10
Throw error when making calls to empty VM
Thilo Schulz
2013-01-10
Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup for...
Thilo Schulz
2013-01-10
Fix q3vm execution on x86/x86_64 MacOSX
Thilo Schulz
2013-01-10
Bug 5238 - cURL wrong use of curl_easy_setopt property, by Adrian Fuhrmann
Thilo Schulz
2013-01-10
Bug 5178 - Sound quality menu option has no effect
Thilo Schulz
2013-01-10
Bug 5199 - IQM joint matrices wrong, patch by James Canete
Thilo Schulz
2013-01-10
Fix latest commit for x86 msvc
Thilo Schulz
2013-01-10
Implement Mathias Benthrup's suggestion for x86 ASM snapvector implementation...
Thilo Schulz
2013-01-10
Fix missing return instruction for fpu ftol on msvc. Thanks to Ensiform for r...
Thilo Schulz
2013-01-10
Only include libmumblelink.h if USE_MUMBLE is defined, reported by Ensiform.
Zack Middleton
2013-01-10
Use correct variable for getting buffer length, reported by Ensiform.
Zack Middleton
2013-01-10
Use platform's path separator in FS_Path_f (for consistent output on Windows)...
Zack Middleton
2013-01-10
Fixed win32 dedicated server console output. It use to write input line and t...
Zack Middleton
2013-01-10
Support vm syscalls with up to 15 args using 64 bit compiled vm (like interpr...
Zack Middleton
2013-01-10
Use EXEC_NOW instead of hardcoded 0 in cl_ui.c
Zack Middleton
2013-01-10
Use BIGCHAR_WIDTH instead of hardcoded 16 in cl_scrn.c
Zack Middleton
2013-01-10
Removed unused kbutton_t declarations in client.h
Zack Middleton
2013-01-10
Fixed some function name comments in cl_cin.c
Zack Middleton
2013-01-10
Removed unused IN_ButtonDown and IN_ButtonUp functions.
Zack Middleton
2013-01-10
Changed the joystick axis to key remap to start at K_JOY17 (fits better with ...
Zack Middleton
2013-01-10
Require gamename if not supporting legacy protocol.
Zack Middleton
2013-01-10
- Only need cl_cURLLib cvar if USE_CURL_DLOPEN is defined. - Try to load libc...
Zack Middleton
2013-01-10
Fix auto game-restart when disconnecting from a server that explicitly set fs...
Thilo Schulz
2013-01-10
Fix warning on MacOSX
Thilo Schulz
2013-01-10
- More MacOSX changes to Makefile - Ship libSDL-1.2.0.dylib with x86_64 platf...
Thilo Schulz
2013-01-10
- Add x86_64 platform for MacOSX - Fix compilation on MacOSX gcc
Thilo Schulz
2013-01-10
Add hack to allow server the setting of game cvar values that are important f...
Thilo Schulz
2013-01-10
Simulate line buffering and fix the overflow bug in Com_ReadFromPipe(), patch...
Zack Middleton
2013-01-10
Don't grab mouse till UI loads.
Zack Middleton
2013-01-10
Use STDOUT_FILENO instead of 1 in con_tty.c
Zack Middleton
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