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2013-01-12Add color combination green-magenta for anaglyphThilo Schulz
2013-01-12Fixed usage of various entity defines.Zack Middleton
2013-01-12Print developer message when renderer runs out of free entities.Zack Middleton
2013-01-12Client no longer tries to run UI_SHUTDOWN on ui vms with an unsupported API ↵Zack Middleton
version.
2013-01-12My bad. Revert the FPU control word to old value instead of the new one of ↵Thilo Schulz
course. Thanks to marky for reporting this
2013-01-12Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on ↵Zack Middleton
alloc).
2013-01-12* I zigged when I should have zaggedTim Angus
2013-01-12* (bug #5283) Changes to the Makefile to make building standalone games ↵Tim Angus
easier (JBravo)
2013-01-10* Fix various warnings with GCC and clangTim Angus
2013-01-10* clang supportTim Angus
2013-01-10<Ensiform> Thilo: http://pastebin.com/2UUmSCQK fixes point contents on the ↵Thilo Schulz
server side related to the cg fix with moving water. Dunno why s.origin and s.angles was ever used, the rest of sv_world.c always uses r.currentOrigin and r.currentAngles [18:58:10] <Thilo> mhm [18:58:15] <Thilo> Ensiform: it doesnt break anything? [18:59:20] <Ensiform> nah
2013-01-10Force unload of running VMs when quitting through signal handlerThilo Schulz
2013-01-10Fix a few string literalsThilo Schulz
2013-01-10Allow interpreted VM on pure serversThilo Schulz
2013-01-10Allow VM_Restart to load unpure qagame.qvm so that local server won't crash ↵Thilo Schulz
after map_restart if server operator has qagame.qvm residing outside pak file (#5196) Thanks to "rg3" for providing a shell account
2013-01-10Add some checks when reloading QVMs via VM_Restart()Thilo Schulz
2013-01-10Throw error when making calls to empty VMThilo Schulz
2013-01-10Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup ↵Thilo Schulz
for providing some explanations.
2013-01-10Fix q3vm execution on x86/x86_64 MacOSXThilo Schulz
2013-01-10Bug 5238 - cURL wrong use of curl_easy_setopt property, by Adrian FuhrmannThilo Schulz
2013-01-10Bug 5178 - Sound quality menu option has no effectThilo Schulz
2013-01-10Bug 5199 - IQM joint matrices wrong, patch by James CaneteThilo Schulz
2013-01-10Fix latest commit for x86 msvcThilo Schulz
2013-01-10Implement Mathias Benthrup's suggestion for x86 ASM snapvector ↵Thilo Schulz
implementation which reduces cache misses.
2013-01-10Fix missing return instruction for fpu ftol on msvc. Thanks to Ensiform for ↵Thilo Schulz
reporting.
2013-01-10Only include libmumblelink.h if USE_MUMBLE is defined, reported by Ensiform.Zack Middleton
2013-01-10Use correct variable for getting buffer length, reported by Ensiform.Zack Middleton
2013-01-10Use platform's path separator in FS_Path_f (for consistent output on ↵Zack Middleton
Windows), reported by Ensiform.
2013-01-10Fixed win32 dedicated server console output. It use to write input line and ↵Zack Middleton
then write output over the top of it. Reported by Ensiform.
2013-01-10Support vm syscalls with up to 15 args using 64 bit compiled vm (like ↵Zack Middleton
interprated vms).
2013-01-10Use EXEC_NOW instead of hardcoded 0 in cl_ui.cZack Middleton
2013-01-10Use BIGCHAR_WIDTH instead of hardcoded 16 in cl_scrn.cZack Middleton
2013-01-10Removed unused kbutton_t declarations in client.hZack Middleton
2013-01-10Fixed some function name comments in cl_cin.cZack Middleton
2013-01-10Removed unused IN_ButtonDown and IN_ButtonUp functions.Zack Middleton
2013-01-10Changed the joystick axis to key remap to start at K_JOY17 (fits better with ↵Zack Middleton
hat_keys and K_JOY16 is used by button).
2013-01-10Require gamename if not supporting legacy protocol.Zack Middleton
2013-01-10- Only need cl_cURLLib cvar if USE_CURL_DLOPEN is defined. - Try to load ↵Zack Middleton
libcurl-4.dll on win32 (it use to be included in the NSIS installer).
2013-01-10Fix auto game-restart when disconnecting from a server that explicitly set ↵Thilo Schulz
fs_game to "baseq3" instead of ""
2013-01-10Fix warning on MacOSXThilo Schulz
2013-01-10- More MacOSX changes to Makefile - Ship libSDL-1.2.0.dylib with x86_64 ↵Thilo Schulz
platform support
2013-01-10- Add x86_64 platform for MacOSX - Fix compilation on MacOSX gccThilo Schulz
2013-01-10Add hack to allow server the setting of game cvar values that are important ↵Thilo Schulz
for playerstate prediction for legacy gamecode.
2013-01-10Simulate line buffering and fix the overflow bug in Com_ReadFromPipe(), ↵Zack Middleton
patch from DevHC.
2013-01-10Don't grab mouse till UI loads.Zack Middleton
2013-01-10Use STDOUT_FILENO instead of 1 in con_tty.cZack Middleton
2013-01-10Bug 5146 - Remove last of warnings under gcc 4.6.1 for Linux, patch by ↵Thilo Schulz
q3urt.undead@gmail.com
2013-01-10Fix compilation on non-x86 platforms, by Simon McVittieThilo Schulz
2013-01-10* Fix some grammar in DLL loading * s/Sys_LoadQVMDll/Sys_LoadGameDll/Tim Angus
2013-01-10Don't do game_restart if game directory changed from "" to "baseq3" or ↵Thilo Schulz
"baseq3" to ""