Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-19 | Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2(). | SmileTheory | |
2013-03-19 | Oops, fix typo. | SmileTheory | |
2013-03-19 | Simplify previous patch. | SmileTheory | |
2013-03-19 | Calculate viewport and screen texture coordinates correctly for sun shadows. ↵ | SmileTheory | |
This fixes part of #5889. | |||
2013-03-19 | Show lowercased ascii in bind command | Zack Middleton | |
2013-03-19 | Fix Key_StringToKeynum to return lowercased ascii | Zack Middleton | |
Fixes bind and unbind uppercase ascii and uppercase ascii in cl_consoleKeys. keycodes.h states "normal keys should be passed as lowercased ascii" | |||
2013-03-19 | Move noise function declations to tr_common.h | Zack Middleton | |
tr_noise.c is in renderercommon directory, so declare them in header there too. | |||
2013-03-19 | Fix comment in snd_codec_opus.c | Zack Middleton | |
2013-03-19 | Remove Sys_SnapVector | Zack Middleton | |
2013-03-19 | Fix compiling opusfile on mingw32 | James Canete | |
2013-03-19 | Fix last commit | Zack Middleton | |
2013-03-19 | Add missing config_types.h for libogg | Zack Middleton | |
It's usally generated by configure, most platform cases are handled in os_types.h | |||
2013-03-19 | Fix compiling opus using mingw | Zack Middleton | |
2013-03-19 | Add libogg 1.3.0 | Zack Middleton | |
2013-03-19 | Add libopus 1.0.2 and libopusfile 0.2 | Zack Middleton | |
2013-03-19 | Add Ogg Opus support | Zack Middleton | |
2013-03-19 | 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 | Zack Middleton | |
2013-03-12 | Drop team info if it's for the wrong team's players. | Darren Salt | |
This avoids apparently spurious 'bad client number' messages, caused by the difference in item counts between humans and aliens. Suspected cause is a race between client and server; the effect can (at least in Unvanquished) be observed as spectator when switching between players on opposing teams. | |||
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | Add GPL header to tr_common.h | Zack Middleton | |
2013-02-16 | Remove a few name tags | Tim Angus | |
2013-02-16 | Add renderercommon/tr_common.h | Tim Angus | |
2013-02-16 | Move some things into renderercommon | Tim Angus | |
2013-02-16 | condump improvements | Ensiform | |
Default output file extension to ".txt" Show output filename in error message. Use Windows line endings on Windows. Dynamically allocate line buffer. (by ZTM) | |||
2013-02-16 | Remove unneeded variable extern | Ensiform | |
2013-02-16 | 5717 - Gamecode can open file "" for reading | Zack Middleton | |
2013-02-16 | 5097 - Menu corrupted on start (on IRIX) | Zack Middleton | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |
2013-02-16 | #5878: Ensure surfaces are drawn before executing full-screen render ↵ | SmileTheory | |
commands, and when at the end of the render command list. | |||
2013-02-16 | Fix compiling | Zack Middleton | |
2013-02-16 | Fix possible delta from invalid entity | Zack Middleton | |
2013-02-16 | Don't add pk3dirs if connecting to a pure server | Zack Middleton | |
Only .cfg etc would be read from pk3dirs, but they should be treated like pk3s that are not on the pure list. | |||
2013-02-16 | Change pk3dir README / comments to fit in better | Zack Middleton | |
2013-02-16 | 5289 - Support for .pk3dir | Andrew Browne | |
2013-02-16 | Remove newlines from Rend2 error messages | Zack Middleton | |
2013-02-16 | Unify/cleanup max snapshot entities on client and server | Zack Middleton | |
2013-02-16 | Fix renderering TrueType Fonts in Rend2 | Zack Middleton | |
Reported by Axel Isouard (exidl) | |||
2013-02-16 | Fix resolving IPv6 favorites in Team Arena UI | Zack Middleton | |
2013-02-16 | Merge Reaction renderer features, remove "#ifdef REACTION"s | SmileTheory | |
2013-02-16 | Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd | Zack Middleton | |
2013-02-16 | Remove some unused defines from msg.c | Zack Middleton | |
2013-02-16 | Fix MSG_ReadDeltaKey setting bit 1<<bits often | Zack Middleton | |
MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read. Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky). Angles had the wrong value, not sure if it was causing issues. | |||
2013-02-16 | Remove the SMP renderer feature | Tim Angus | |
2013-02-16 | Make UI_CVAR_CREATE use VM specific code | Jeremy Davis | |
Makes cvar be flagged as VM created and unset ROM if ARCHIVE is set. | |||
2013-02-16 | Run toggleconsole in binds while in menu or message mode | Zack Middleton | |
2013-02-16 | Add togglemenu command | Zack Middleton | |
Allow togglemenu to be run in binds while in menu or message mode. | |||
2013-01-15 | Remove a bunch of LEGACY_PROTOCOL blocks | Tim Angus | |
2013-01-15 | Ues cls.glconfig | Tim Angus | |
2013-01-13 | Fix screwed up whitespace in files.c | Tim Angus | |
Apologies to anyone merging this :( | |||
2013-01-13 | Fix FS_FOpenFileRead corner case | Tim Angus | |
FS_FOpenFileRead is a fairly mental function that changes its return behaviour depending on whether or not file is NULL or not. It turns out in the case where file is NULL, we were returning the wrong value when the file didn't exist. |