Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Fix broken vote display strings, when reasons are used, broken in the ioq3 ↵ | Christopher Schwarz | |
merge. If other things use Com_Sprintf with a string inside itself, they are probably broken too, so be on the lookout | |||
2013-01-03 | * (bug 4958) Add a menu to list/play demo files to the main menu ↵ | Christopher Schwarz | |
(jacklutz54@gmail.com) | |||
2013-01-03 | * Admins were sorted, but the sort function was not quite stable | M. Kristall | |
2013-01-03 | * (bug 4997) Use spherical regions for hive and boost ranges instead of ↵ | Christopher Schwarz | |
boxes (/dev/humancontroller) | |||
2013-01-03 | * (bug 5002) Color uncolored names white in the scoreboard to match behavior ↵ | Christopher Schwarz | |
elsewhere (/dev/humancontroller) | |||
2013-01-03 | * (bug 4996) Fix invalid configstring errors regarding locations in cgame. ↵ | Christopher Schwarz | |
(/dev/humancontroller) | |||
2013-01-03 | * (bug 4267) Fix ob1 in weapons code in pmove (/dev/humancontroller) | Christopher Schwarz | |
2013-01-03 | * (bug 5012) Fix camera shake after unfollowing players on movers ↵ | Christopher Schwarz | |
(/dev/humancontroller) | |||
2013-01-03 | * Fix buggy bsearch (DevHC) | M. Kristall | |
2013-01-03 | * Remove unused variable | M. Kristall | |
2013-01-03 | * g_disabled* cvars should not persist | M. Kristall | |
2013-01-03 | * Re-add the protocol cvar readonly, so that ui can use it | Ben Millwood | |
2013-01-03 | * Remove the protocol argument to globalServers, always use PROTOCOL_VERSION | Ben Millwood | |
- This fixes the server list, thanks to Oopss for pointing out it was broken * Remove debug_protocol * Revert some getservers stuff accidentally merged from ioq3 | |||
2013-01-03 | * Merge ioq3-r1946 | Tim Angus | |
2013-01-03 | * Allow display of weapon/class/upgrade icons on scoreboard when using ↵ | Christopher Schwarz | |
noclip while spectating (thanks Teapot) | |||
2013-01-03 | * Fix delay/animation of human buildables suiciding from no power ↵ | Christopher Schwarz | |
(/dev/humancontroller, thanks UniqPhoeniX) | |||
2013-01-03 | * kick reasons weren't being logged | M. Kristall | |
2013-01-03 | * Refactor G_ClosestEnt to avoid (spurious) unused variable warning | Ben Millwood | |
2013-01-03 | * Fix incorrect human buildable power sources in some cases, and the ability ↵ | Christopher Schwarz | |
to exploit this to make infinite unpowered buildables (thanks /dev/humancontroller, UniqPhoenix) * Fix unpowered human buildables spawned by layouts not exploding * Change unpowered human buildables to still explode when there is no reactor | |||
2013-01-03 | * const in G_CheckSpawnPoint | Ben Millwood | |
2013-01-03 | * Remove some unused spawn functions | Ben Millwood | |
* Put static in g_client.c where appropriate | |||
2013-01-03 | * Inform kicked players of their ban duration when they are banned | M. Kristall | |
2013-01-03 | * Stop bad array indices in spawn point selection, by removing the arrays ↵ | Ben Millwood | |
entirely * Merge duplicated code in G_Select{Alien,Human}SpawnPoint into a single G_SelectSpawnBuildable function * Don't initialise some distance variables unnecessarily | |||
2013-01-03 | * (bug 4944) Clearer tracking of ban/mute/denybuild in games.log | M. Kristall | |
This change replaces AdminCmd log entries with AdminExec entries | |||
2013-01-03 | * (bug 4948) Nextmap vote can be overwritten | M. Kristall | |
2013-01-03 | * Increase default stage thresholds by 50% | Asa Kravets | |
2013-01-03 | * Change trample to not lose all charge on hitting a structure, and keep ↵ | Asa Kravets | |
track of structures to only allow one hit each (thanks Lakitu7) | |||
2013-01-03 | Balance tweaks | Asa Kravets | |
* Shotgun spread 900 -> 700 * Flamer projectile speed 300 -> 500 | |||
2013-01-03 | * Fix copyright notice on sys_osx.m | Christopher Schwarz | |
2013-01-03 | * Fix timestamps in games.log not resetting after a map_restart (thanks kharnov) | Christopher Schwarz | |
2013-01-03 | * Fix revert while the game is paused from killing players in the way ↵ | Christopher Schwarz | |
without attempting to push them first. (thanks Rezyn) | |||
2013-01-03 | * Silence dumb compiler warning | Christopher Schwarz | |
2013-01-03 | * Make weapon registration error reporting less touchy and more informative | Ben Millwood | |
2013-01-03 | * Fix a bug causing duplicate entries in namelog | M. Kristall | |
2013-01-03 | * Show who received a private message and how to respond again | M. Kristall | |
2013-01-03 | * Properly censor private messages | M. Kristall | |
2013-01-03 | * Mess with /give funds again to try to finally make everyone happy with how ↵ | Christopher Schwarz | |
this incredibly unimportant function is implemented | |||
2013-01-03 | * (bug 4908) Show BP from marked buildables on the HUD | Christopher Schwarz | |
2013-01-03 | * Add usage statment when /give is used without arguments | Christopher Schwarz | |
* Further protect /give funds against overflows/underflows (thanks /dev/humancontroller/) | |||
2013-01-03 | * Fix text buffer from printing letters with the incorrect case in a rare ↵ | Christopher Schwarz | |
case (/dev/humancontroller/) | |||
2013-01-03 | * Cleanups to weapon/upgrade registration | Ben Millwood | |
2013-01-03 | * Prevent overflow in /give funds | Ben Millwood | |
2013-01-03 | * (bug 4906) Notify admins of attempted votes called against immune admins | Christopher Schwarz | |
2013-01-03 | * (bug 4904) Notify admins of callteamvotes on the opposing team | Christopher Schwarz | |
2013-01-03 | * Fix entities leak when using non-builtin layouts (/dev/humancontroller/) | Christopher Schwarz | |
2013-01-03 | * Remove excess newline from "banned player tried to connect" message | Christopher Schwarz | |
2013-01-03 | * Small enhancements to tutorial text, including telling players to sell ↵ | Christopher Schwarz | |
their old weapon first at the armoury | |||
2013-01-03 | * Fix hud spectator text not displaying when using cg_stickyspec to follow a ↵ | Christopher Schwarz | |
player who is not spawned * Fix tutorial text from suggesting that a player spectating a teammate while dead can "return to free spectator mode" | |||
2013-01-03 | * Make parameters to G_Build const | Tim Angus | |
2013-01-03 | * Prevent players from being poisoned by explosions of buildables that were ↵ | Christopher Schwarz | |
killed by players with poison (Thanks The Medistation for reporting) |