Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Fix g_editingField and g_waitingForKey in the ui to be properly cleared ↵ | Christopher Schwarz | |
when you close all menus, preventing the cursor from being inappropriately hidden the next time you open one | |||
2013-01-03 | * Ignore featured status for serverlist sorting if the featured server's ↵ | Christopher Schwarz | |
ping is high | |||
2013-01-03 | * Remove cg_hudfilesenable because it was a temporary hack for dev server ↵ | Christopher Schwarz | |
that wasn't intended to be merged in the first place | |||
2013-01-03 | * Fix UI_Text_Paint_Limit() function, which was printing a max of one ↵ | Christopher Schwarz | |
character ever, but nothing was using it so nobody noticed (thanks Oopss) * Add ALIGN_NONE and VALIGN_NONE types for CG_Text_Align function * Slightly widen the location item on the default hud, since just a little bit more fits most maps better * Prevent seeing crosshair playername text for players on the other team while in SPECTATOR_LOCKED * Fix formatting nitpick from a few revisions ago | |||
2013-01-03 | * Prevent buying energy ammo from a repeater while the reactor is dead ↵ | Christopher Schwarz | |
(thanks Hibby) * Prevent building a repeater while the reactor is dead but not exploded yet (thanks Byron Johnson) | |||
2013-01-03 | * Don't show locations in teamchats during intermission | Christopher Schwarz | |
* Fix /destroy (devmap only) to work on marked buildables without having to use it twice | |||
2013-01-03 | * Move teamoverlay out of the common_hud and into the team common huds. ↵ | Christopher Schwarz | |
Prevents showing when dead (use deadspec for this) and showing in white-on-white colors * Hide teamoverlay when the scoreboard is displayed | |||
2013-01-03 | * (bug 4311) Print file locations of relevant items to simplify ↵ | Christopher Schwarz | |
troubleshooting (Amanieu) | |||
2013-01-03 | * Fix a couple typos in sudden death votes, including one that allowed a second | M. Kristall | |
(and third and fourth...) sudden death vote to be called after one had already passed | |||
2013-01-03 | * Fix votes from needing to be unanimous to pass, introduced in r1754 | Christopher Schwarz | |
2013-01-03 | * More consistency in build/decon message colorcodes | Christopher Schwarz | |
2013-01-03 | * Add options in the ingame UI to callvote sudden_death and callvote nextmap ↵ | Christopher Schwarz | |
(Exclamation) * Prevent up arrow, down arrow, tab, and mouse buttons from unexpectedly sending Say: menu text * Fix a crash introduced by r1813 when using teamsay on a map without location entities | |||
2013-01-03 | * Revert revision 1566 since it is no longer necessary | M. Kristall | |
2013-01-03 | * Fix mispredicts in previous commit (taunt timer) by actually transmitting ↵ | Christopher Schwarz | |
the value like it should be. Thanks Ensiform. | |||
2013-01-03 | * (bug 3961) Fix the taunt delay to no longer be cancelled by jumping. Note ↵ | Christopher Schwarz | |
that even with this change it is still possible to spam taunt sounds on the client end due to mispredicts. However, others will not hear/see them. (Thanks kevlarman, Cadynum) | |||
2013-01-03 | (bug 3545) Maintain velocity when evolving (Ben Millwood) | Christopher Schwarz | |
2013-01-03 | * Add game_memory and cgame_memory commands to give a breakdown of memory | M. Kristall | |
* Make clientlist team colors more consistent with team colors elsewhere | |||
2013-01-03 | * Minor fixes for revision 1829 | M. Kristall | |
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall | |
2013-01-03 | * Change team colors in !listplayers to be more consistent with team prefixes in | M. Kristall | |
chat | |||
2013-01-03 | * Remove GUID stub display from most admin functions (still in !namelog for now) | M. Kristall | |
* Display a hint in !listplayers by players you can target with !setlevel * Fix for incorrect "a.k.a." information displaying for non-admins and incognito admins | |||
2013-01-03 | * Merge ioq3-r1680 | Tim Angus | |
2013-01-03 | * Fix admin log messages + admin command message outputs appearing in the ↵ | Christopher Schwarz | |
wrong order in console | |||
2013-01-03 | * (bug 4310) Rework admin.log | Christopher Schwarz | |
- Remove admin.log and fold its information into games.log because its information is rarely useful without the context that games.log brings - Don't show guid/flags in AdminCmd: log items. Show registered name instead. - Add an AdminAuth: log item that contains this info, occurring at connect, setlevel, and readconfig - Always attach an admin's registered name to bans so the correct people are complained about rather than aliases - General g_admin.c shrinking and refactoring | |||
2013-01-03 | * (bug 4309) Add options to !restart that allow for keeping/switching player ↵ | Christopher Schwarz | |
teams, and optionally also to lock them. | |||
2013-01-03 | * (bug 2923) Add ability to have a "warmup" time where players cannot join a ↵ | Christopher Schwarz | |
team, in order to prevent dretches with fast computers from camping the other base before the humans even load the map. Disabled by default; set g_doWarmup 1 to enable. | |||
2013-01-03 | * (bug 4305) Refactor/simplify UI_Text_Paint functions (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Make position of "ALLFLAGS" admin flag irrelevant | M. Kristall | |
* Keep track of clients' admin statuses better and refactor large amounts of related admin code | |||
2013-01-03 | * Better fix for !showbans -10 not working properly | M. Kristall | |
2013-01-03 | * say_area can only be used while alive | Ben Millwood | |
2013-01-03 | * Remove redundant colour in G_AdminMessage | Ben Millwood | |
2013-01-03 | * See what the grammar nazis made me do? | Tim Angus | |
2013-01-03 | * Fix buffer problems in CG_Say preventing locations from showing | Christopher Schwarz | |
* Fix showing your own location in CG_Say | |||
2013-01-03 | * (bug #2799) The grammar nazis ATTACK | Tim Angus | |
2013-01-03 | * (bug #3994) Dependencies for master server (DavidSev) | Tim Angus | |
2013-01-03 | * (bug #3949) Paint menus in stack order (Amanieu) | Tim Angus | |
2013-01-03 | * (bug #3545) Remove missing trap_CvarVariableValue | Tim Angus | |
2013-01-03 | * (bug #3462) Trails with a fadeOutTime don't fade | Tim Angus | |
2013-01-03 | * (bug #3705) Collision bugfix/optimisation from Tr3B | Tim Angus | |
2013-01-03 | * Guard against buildable health going negative | Tim Angus | |
2013-01-03 | * Fix wonky say text field behavior when you press insert (Rezyn) | Christopher Schwarz | |
* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn) * Fix typo on nextmap votes (Byron Johnson) | |||
2013-01-03 | * That's the last time I trust myself to make even super-trivial fixes to ↵ | Christopher Schwarz | |
patches without testing them again :-( | |||
2013-01-03 | * (bug 4303) Disallow blank hostnames and non-printing characters in the ↵ | Christopher Schwarz | |
server browser (thanks Khalsa) | |||
2013-01-03 | * (bug #4265) Fix CG_WorldToScreen to accomdate cg_viewsize | Tim Angus | |
* (bug #4265) Clip health bars to the cg_viewsize viewport | |||
2013-01-03 | * Revert r1800 at Timbo request | Christopher Schwarz | |
2013-01-03 | * (bug 4265) Fix buildable health display not accomodating cg_viewsize (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Fix random whitespace | Tim Angus | |
2013-01-03 | * (bug 4300) Sort cvars in Server Info menu (Rezyn) | Christopher Schwarz | |
2013-01-03 | * Fix most votes not executing | M. Kristall | |
2013-01-03 | * Merge ioq3-r1669 | Tim Angus | |