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The server software used for the Der Bunker Tremulous servers.
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2014-06-17
Fix potential out of bounds access caused by CM_GridPlane
Zack Middleton
2014-06-17
Make R_LerpTag return qfalse if MDR tag does not exist
Zack Middleton
2014-06-17
Rebuilt MSVC SDL 1.2.15 Revision 8040 import libs
MAN-AT-ARMS
2014-06-17
OpenGL2: Remove sRGB support, replace with gamma cvars.
SmileTheory
2014-06-17
Add MSVC SDL 1.2.15 Revision 8040 import libs
MAN-AT-ARMS
2014-06-17
Remove unused extern qboolean charSet
Zack Middleton
2014-06-17
#6095: OpenGL2: Use areamask and leaf cluster for PVS when VIS is missing.
SmileTheory
2014-06-17
Fix FS_FOpenFileReadDir non-zero file handle when file not found in pk3
Zack Middleton
2014-06-17
Revert "DMA 44100Hz needs more memory for sound buffers"
Zack Middleton
2014-06-17
OpenGL2: Parallax corrected cubemap (cheaper trick)
SmileTheory
2014-06-17
Bunch of comment fixes
Tequila
2014-06-17
DMA 44100Hz needs more memory for sound buffers
Zack Middleton
2014-06-17
Don't mix sfx with NULL soundData
Zack Middleton
2014-06-17
Parse q3map_sunExt in OpenGL1 too
Zack Middleton
2014-06-17
Fix typo in animMap and videoMap warnings
Zack Middleton
2014-06-17
Fix R_GetEntityToken ending prematurely
Zack Middleton
2014-06-17
Don't say cubemap is outside lightgrid 6 times
Zack Middleton
2014-06-17
Fix error handling in R_ParseSpawnVars
Zack Middleton
2014-06-17
Update SDL 1.2.15 to Revision 8040
MAN-AT-ARMS
2014-06-17
Don't wash out HDR vertex lite surfaces in OpenGL2
Zack Middleton
2014-06-17
OpenGL2: Set default normal/specular in RE_RegisterShaderFromImage
MAN-AT-ARMS
2014-06-17
OpenGL2: Add normalScale and parallaxDepth stage keywords and helper cvars.
SmileTheory
2014-06-17
OpenGL2: Minor GLSL shader improvements.
SmileTheory
2014-06-17
Fix s_alDopplerSpeed default value
MAN-AT-ARMS
2014-06-17
Release netowrk bindings on shutdown
MAN-AT-ARMS
2014-06-17
OpenGL2: Fix pshadows for MDR models
MAN-AT-ARMS
2014-06-17
Remove references to alDopplerVelocity
Zack Middleton
2014-06-17
Replace deprecated alDopplerVelocity with alSpeedOfSound per OpenAL 1.1 spec
MAN-AT-ARMS
2014-06-17
OpenGL2: Remove and force r_softOverbright.
SmileTheory
2014-06-17
OpenGL2: Fix rendering when r_hdr = 0 and r_floatLightmap = 1
SmileTheory
2014-06-17
Rebuilt Windows libcurl-7.35.0 static libraries
Zack Middleton
2014-06-17
OpenGL2: Oops, set lightmap alpha to 1.
SmileTheory
2014-06-17
OpenGL2: Fix bug in ColorToRGBM().
SmileTheory
2014-06-17
OpenGL2: Set RGBM to use a multiplier of 1, and only use it with HDR lightmaps.
SmileTheory
2014-06-17
Fix sending pk3 download error messages to clients
Zack Middleton
2014-06-17
Clear referenced paks when disconnecting
Zack Middleton
2014-06-17
Upgrade from libcurl 7.15.5 (2006-08-07) to 7.35.0 (2014-01-29)
hairball
2014-06-17
Add vorbis 1.3.4 build support
hairball
2014-06-17
Upgrade libogg 1.3.0 to 1.3.1
hairball
2014-06-17
Upgrade opusfile 0.2 to 0.5
hairball
2014-06-17
Upgrade opus 1.0.2 -> 1.1
hairball
2014-06-17
restart the renderer after the hunk mark has been set
Anthony Pesch
2014-06-17
Try default OpenAL driver if user set one fails to load
Zack Middleton
2014-06-17
Fix check for jpeg_mem_ to work with libjpeg-turbo
robo9k
2014-06-17
Check for buffer overflow for rail/lightning surfaces
Zack Middleton
2014-06-17
don't clear screen during CA_LOADING and CA_PRIMED
Anthony Pesch
2014-06-17
Fix OpenGL2 non-HDR map surface over brighting
Zack Middleton
2014-06-17
don't call va each frame in GLSL_VertexAttribPointers
Anthony Pesch
2014-06-17
Don't create images/framebuffers that won't be used, and add checks before use.
SmileTheory
2014-06-17
Remove unused code path from S_Base_StartBackgroundTrack
Zack Middleton
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