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AgeCommit message (Expand)Author
2015-03-17Fix renderergl2 warningsTim Angus
2015-03-17Fix renderergl1 warningsTim Angus
2015-03-17Suppress warning of (deliberate) null pointer deferenceTim Angus
2015-03-17Fix client warningsTim Angus
2015-03-17Fix a few warningsTim Angus
2015-03-17Fix 6155: OpenGL2: some shader stages remains visible through fog volumesZack Middleton
2015-03-17Use ColorIndexForNumber in Con_DrawSolidConsoleZack Middleton
2015-03-17Port COM_ParseExt fixes to CommaParseZack Middleton
2015-03-17SDL 2 scroll/caps/num lock keys send KEYUP event when key is releasedZack Middleton
2015-03-17Add ColorIndexForNumber macro replacing '& 0x07'Pan7
2015-03-17Don't scale cinematic time by timescale twiceZack Middleton
2015-03-17fixed formatting of a few GLSL float constants remove unneeded version number...Anthony Pesch
2015-03-17Add cvar_modified commandZack Middleton
2014-08-28Make it compileTim Angus
2014-08-28Remove a numIboIndexes=0 that is not read from GL2 tr_bsp.cZack Middleton
2014-08-28Fix incorrect rgbGen const reading uninitialized memoryZack Middleton
2014-08-28Fix incorrect strncat usage in CL_ServerInfoPacketZack Middleton
2014-08-28Remove unused functions from null_main.c and null_input.cZack Middleton
2014-08-28There have been 0 days since the last compiler warningTim Angus
2014-08-28Fix some warningsTim Angus
2014-08-28Get clipboard data from SDLZack Middleton
2014-08-28Fix binding KP_NUMLOCKZack Middleton
2014-08-28Fix OSX buildTim Angus
2014-08-28Fix assorted warningsTim Angus
2014-08-28OpenGL2: Fix a glsl compile error on old hardware with r_shadowFilter 0.SmileTheory
2014-08-28OpenGL2: Remove R_MipMap() and R_MipMap2(), and fix gamma conversion in R_Mip...SmileTheory
2014-08-28OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar defau...SmileTheory
2014-08-28guard against out-of-bounds jump table targets/dev/humancontroller
2014-08-28Don't load external GLSL files by defaultZack Middleton
2014-08-28OpenGL2: Replace R_MipMapsRGB() with faster version.SmileTheory
2014-08-28Restore drawing a cut off client console line in 1920x1080Zack Middleton
2014-08-28Don't draw client console buffer past top of screenZack Middleton
2014-08-28Remove unused cvar in_joystickDebugZack Middleton
2014-08-28Remove unused array joy_pressedZack Middleton
2014-08-28Fix SkipRestOfLine going past end of stringZack Middleton
2014-08-28Disable key repeat if key catcher is 0Zack Middleton
2014-08-28Update SDL2 to 2.0.3MAN-AT-ARMS
2014-08-28Fix ctrl-c etc codes for edit fieldsZack Middleton
2014-08-28Fix multisampling on X11Zack Middleton
2014-08-28Don't crash when fail to create SDL windowZack Middleton
2014-08-28Update SDL2 to 2.0.2MAN-AT-ARMS
2014-08-28Readd backspace char event for UI VM text fieldsZack Middleton
2014-08-28Check #ifdef MACOS_X not #if MACOS_XZack Middleton
2014-08-28Use bundle icon on Mac OS X instead of internal 32x32 window iconZack Middleton
2014-08-28Ignore -psn* arguments on Mac OS XZack Middleton
2014-08-28Fix warning that SDL_GetKeyboardState return value is used non-constZack Middleton
2014-08-28Fix SDL2 losing event subsystemZack Middleton
2014-08-28Send key up events for the mouse wheelcmf028
2014-08-28Set com_minimized to 0 when the window is restoredcmf028
2014-08-28Don't set the window title twicecmf028