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AgeCommit message (Expand)Author
2007-09-13* Merge of ioq3-r1178Tim Angus
2007-09-06* ...Tim Angus
2007-09-06* Merge of ioq3-r1169Tim Angus
2007-09-06* De-quakeTim Angus
2007-09-05* Merge of ioq3-r1163Tim Angus
2007-08-30* (bug 2989) committed the wrong patch for this bug originally (thanks Jacques)Tony J. White
2007-08-24* Remove some fs_restrict codeTim Angus
2007-08-24* Merged ioq3-r1133Tim Angus
2007-08-13* sv_masterX cvars were being cleared by the server whenever a DNS lookupTony J. White
2007-08-12* (bug 3290) grangers outside the map (hovel bug)M. Kristall
2007-08-09* (bug 3301) fix vsprintf bugM. Kristall
2007-07-21* Merge of ioq3-r1119Tim Angus
2007-07-16* (bug 3047) send team commands to spectating admins who can see team chatM. Kristall
2007-07-15* Merge of ioq3-r1112Tim Angus
2007-07-09* (bug 3251) make return consistent for admin check (benmachine)M. Kristall
2007-07-09* (bug 3242) use correct medistat animation when unpowered (David Sev)M. Kristall
2007-07-04* fix denybuild thing correctly...M. Kristall
2007-06-29* fix a silly issue in !passvote and !cancelvote that could potentially haveM. Kristall
2007-06-29* check if a target was specified for votes that require one (was choosing theM. Kristall
2007-06-28* list map as an allowed vote typeM. Kristall
2007-06-20* take away blue print when a player's building rights are deniedM. Kristall
2007-06-13oops, fix an issue with my last commit that could crash a serverM. Kristall
2007-06-12* ClientCommand() rewriteM. Kristall
2007-06-06* Patch from R1CH to delist servers that are hidden by NATTim Angus
2007-06-05(bug 3104) save the correct variables for players who disconnect and come backM. Kristall
2007-06-04(bug 2970) fix number of connected player counting and count non-spectatorsM. Kristall
2007-06-04* Master server OB1 bug fixes from R1CHTim Angus
2007-06-04* Change max servers from 256 to 1024Tim Angus
2007-05-22* (bug 3093) if g_privateMessages is disabled, continue to parseTony J. White
2007-04-27* (bug 2958) new function G_LeaveTeam() takes care of cancelling out a player'sTony J. White
2007-04-25* (bug 3088) stop some checking on playerState_t in determining voteTony J. White
2007-04-25* (bug 3075) supar /give command (M. Kristall)Tony J. White
2007-04-25* (bug 2971) fix g_teamForceBalance for /team auto (M. Kristall)Tony J. White
2007-04-25* (bug 2970) fix player counting in relation to team and voting eligibilityTony J. White
2007-04-14* cg_bounceParticles 0 now takes the extra step of culling particles thatTony J. White
2007-04-12* cg_drawCrosshair now has 3 settings:Tony J. White
2007-04-10* g_layoutAuto was not selecting a random layout properlyTony J. White
2007-04-09* ugh... fixed G_RoomForClassChange() again. Needed to use ent->s.originTony J. White
2007-04-03* correctly test for space required when changing class (broke it in myTony J. White
2007-04-03* PCL_HUMAN_BSUIT is now a full fledged player class now. This means that theTony J. White
2007-03-26* clear CS_WINNER in G_ShutdownGame instead of G_InitGameTony J. White
2007-03-26* (bug 3071) fixed new teamvote typos and stopped using ps.stats[ STAT_PTEAM ]Tony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-25* add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is usefulTony J. White
2007-03-24* Minor efficiency/readability improvement to g_chatTeamPrefix codeTim Angus
2007-03-23* (bug 3012) teamvote tally was was counting following specs, but not deadTony J. White
2007-03-23* ioq3 r1053 mini-merge to restore cgame compatability with older clientsTony J. White
2007-03-22* Fixes to some GCC 4 warningsTim Angus
2007-03-21* ioq3-r1052 mergeTim Angus
2007-03-21* clearer fix for particle system crashTony J. White