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path: root/ui/createserver.menu
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2007-10-02* Merge of ioq3-r1189Tim Angus
+ Fix bug that prevented key up events getting to cgame/ui when not in game + Use Key_[GS]etCatcher everywhere to set keycatcher + Clear all key states when the catcher changes * Slim down client userinfo somewhat * Remove some redundant client autocomplete commands * Actually make use of "menuStack" in the UI module + No longer close all menus when exiting one, instead reverting to the next one on the stack + Cleanup the menu activation functions a little * Truncate text in list columns if it exceeds the column width * Remove maxChars field from columns member of ITEM_TYPE_LISTBOX * Revert r992 due to more general and less buggy/hacky fix from ioq3
2005-12-28* Added master server to source, based on dpmasterTim Angus
* Removed gametype, fraglimit and dmflags cvars * Removed CD key authentication stuff * Implemented a means to save and restore cmd context * Bumped protocol version up to 69 (same as 68) * Removed various references to punkbuster * Maps on create server menu now sorted by name * Fixed some warnings
2003-02-12* Updated most of the scripts to play the new menu soundsTim Angus
2002-10-22* Punkbuster stuff for 1.32 point releaseTim Angus
2002-08-04* Removed ingame creditsTim Angus
* Placeholder exit credits * Join and Create server menus
2002-07-29* ScoreboardTim Angus
* Display of build points and timer on human hud * Fumblings with the join server menu
2002-01-26Initial revisionTim Angus