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AgeCommit message (Collapse)Author
2013-01-03* trample damage repeat slightly nerfed (50->75)Roman Tetelman
* updated help files
2013-01-03 * more help updatesRoman Tetelman
* fix for spectators seeing their own credits instead of the player they are following
2013-01-03* updated helpRoman Tetelman
2013-01-03Don't need the trail graphics anymore.Michael Levin
2013-01-03* Mass driver reverted to upstream (function and effect)Michael Levin
* Squad marking removed * Marauder walljump reverted to upstream * Minijump removed Enjoy!
2013-01-03* Double number of barb particles for Adv. Dragoon impactsMichael Levin
* Updated and alphebatized the help menu
2013-01-03Updated help file.Michael Levin
2013-01-03Updated infopanes.Michael Levin
2013-01-03* Turrets back to their "dumb" behaviorMichael Levin
Pounce changes: * Mechanics simplified, descriptions in tremulous.h * Client side prediction (no jerkiness) * Pounce will gradually cancel if released in midair or release with insufficent charge
2013-01-03My occasionally pedantic copyediting of risujin's help menuBen Millwood
2013-01-03* Fixed up credits help pageMichael Levin
Alien buildables: * Killing an egg will give you credit for all buildables that have lost creep because of it * Some general cleanup, more functions turned into AGeneric_* * Repeated Alien buildable blast damage fixed, also deals damage when it explodes rather than later * Blast radius increased slightly for eggs and acid tubes to account for the bug fix
2013-01-03* Started updating infopanes with Badger, need to do moreMichael Levin
* Fixed a bug where regular Basilisk would not heal faster by a booster sometimes (found thanks to new GUI indicator!) * Un-reverted Lucifer Cannon sound heard by others, with Norf's blessing * Added a Help menu listing mod changes and other stuff (ESC -> Help), edit ui/help.txt * Human HUD item list will now wrap around so that it never hides items, also made it a little wider GUI cross changes: * Human GUI health cross glows when medkit is active * Alien GUI health cross glows when on creep * Double, triple healing rates show as multiple crosses