Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-30 | * Various additions for the latest human hud | Tim Angus | |
2002-09-23 | * Various changes for Jex's new hud | Tim Angus | |
2002-09-19 | * Health and stamina reflected by meters | Tim Angus | |
2002-09-19 | * Cleaned up redundant events | Tim Angus | |
* Fixed "buildable blocking door" bug * Renamed MCU to Armoury * A few whitespace fixes | |||
2002-08-30 | * Ownerdrawn TA based console :) | Tim Angus | |
2002-08-13 | * Added ownerdrawn FPS, timer, snapshots and lagometer | Tim Angus | |
* Fixed bugs in selection after buying/selling upgrades | |||
2002-08-06 | * Changed dialog drawing method | Tim Angus | |
2002-07-29 | * Scoreboard | Tim Angus | |
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds | |||
2002-04-05 | Ownerdrawn weapon selection | Tim Angus | |
2002-04-02 | Infopanes finishedish | Tim Angus | |
2002-04-01 | Partial infopanes implementation | Tim Angus | |
2002-03-04 | Ownerdrawn error dialogs | Tim Angus | |
2002-02-16 | Alien sense updates, among other things | Tim Angus | |
2002-01-19 | TA Hud stuff mostly integrated | Tim Angus | |
2001-12-21 | New menus (including dynamic ones) | Tim Angus | |
2001-09-18 | Add menudef.h | Tim Angus | |