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authorIronClawTrem <louie.nutman@gmail.com>2020-03-14 19:21:05 +0000
committerIronClawTrem <louie.nutman@gmail.com>2020-03-14 19:21:05 +0000
commit5b1d432055194582fafc00a22b3838666dc83851 (patch)
tree4fa1e99102ed9485596cf2e8c218c91dd330c38d
parentab3753cd67f614786efc5bf89db6e317b83a197b (diff)
add all required assets to repository
-rw-r--r--gfx/2d/bigchars.tgabin0 -> 46297 bytes
-rw-r--r--models/buildables/barricade/animation.cfg17
-rw-r--r--models/weapons/mdriver/mdriver.jpgbin0 -> 208603 bytes
-rw-r--r--models/weapons/mdriver/mdriver_glow.jpgbin0 -> 29147 bytes
-rw-r--r--models/weapons/mdriver/weapon.cfg12
-rw-r--r--scripts/mdriver.shader46
-rw-r--r--sound/buildables/barricade/sound.cfg14
-rw-r--r--sound/buildables/human/construct1.wavbin0 -> 91110 bytes
-rw-r--r--sound/buildables/human/construct2.wavbin0 -> 91110 bytes
-rw-r--r--sound/buildables/human/pain1.wavbin0 -> 108446 bytes
-rw-r--r--sound/buildables/human/pain2.wavbin0 -> 108446 bytes
-rw-r--r--sound/buildables/human/prebuild.wavbin0 -> 290802 bytes
-rw-r--r--sound/buildables/human/repaired.wavbin0 -> 2254 bytes
-rw-r--r--sound/weapons/zoom_in.wavbin0 -> 11460 bytes
-rw-r--r--sound/weapons/zoom_out.wavbin0 -> 11460 bytes
15 files changed, 89 insertions, 0 deletions
diff --git a/gfx/2d/bigchars.tga b/gfx/2d/bigchars.tga
new file mode 100644
index 0000000..6579120
--- /dev/null
+++ b/gfx/2d/bigchars.tga
Binary files differ
diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg
new file mode 100644
index 0000000..b4703ea
--- /dev/null
+++ b/models/buildables/barricade/animation.cfg
@@ -0,0 +1,17 @@
+//barricade
+0 12 0 24 // CONSTRUCT1
+0 12 0 24 // CONSTRUCT1
+12 1 1 24 // IDLE1
+0 0 0 24 // IDLE2
+0 0 0 0 // IDLE3
+39 9 0 48 // ATTACK1 (shrink)
+39 -9 0 48 // ATTACK2 (unshrink)
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+12 12 0 24 // PAIN1
+48 1 0 24 // PAIN2
+36 12 0 24 // DESTROY
+0 0 0 0 // DESTROY2
+48 1 1 1 // DEAD
+
+//12 frames for each pain, 6 going down 6 going up
diff --git a/models/weapons/mdriver/mdriver.jpg b/models/weapons/mdriver/mdriver.jpg
new file mode 100644
index 0000000..40fe94e
--- /dev/null
+++ b/models/weapons/mdriver/mdriver.jpg
Binary files differ
diff --git a/models/weapons/mdriver/mdriver_glow.jpg b/models/weapons/mdriver/mdriver_glow.jpg
new file mode 100644
index 0000000..15dac8a
--- /dev/null
+++ b/models/weapons/mdriver/mdriver_glow.jpg
Binary files differ
diff --git a/models/weapons/mdriver/weapon.cfg b/models/weapons/mdriver/weapon.cfg
new file mode 100644
index 0000000..938e7ae
--- /dev/null
+++ b/models/weapons/mdriver/weapon.cfg
@@ -0,0 +1,12 @@
+weaponModel models/weapons/mdriver/mdriver.md3
+icon icons/iconw_driver
+crosshair 24 gfx/2d/crosshair-mdriver_s
+
+primary
+{
+ flashDlightColor 0.0 1.0 0.0
+ flashSound 0 models/weapons/mdriver/flash0.wav
+
+ impactMark 6 gfx/marks/bullet_mrk
+ impactParticleSystem models/weapons/mdriver/impactPS
+}
diff --git a/scripts/mdriver.shader b/scripts/mdriver.shader
new file mode 100644
index 0000000..0e4fe19
--- /dev/null
+++ b/scripts/mdriver.shader
@@ -0,0 +1,46 @@
+models/weapons/mdriver/mdriver
+{
+ cull disable
+ {
+ map models/weapons/mdriver/mdriver.jpg
+ rgbGen lightingDiffuse
+ }
+ {
+ map models/weapons/mdriver/mdriver.jpg
+ blendFunc GL_SRC_ALPHA GL_ONE
+ detail
+ alphaGen lightingSpecular
+ }
+ {
+ map models/buildables/mgturret/ref_map.jpg
+ blendFunc GL_DST_COLOR GL_ONE
+ detail
+ tcGen environment
+ }
+ {
+ map models/weapons/mdriver/mdriver_glow.tga
+ blendfunc add
+ rgbGen wave noise 0.2 0.5 0 3.17
+ }
+ {
+ map models/weapons/mdriver/mdriver_glow.tga
+ blendfunc add
+ rgbGen wave sawtooth 0 0.15 0 3.17
+ }
+ {
+ map models/weapons/mdriver/mdriver_glow.tga
+ blendfunc add
+ rgbGen wave sin 0.25 0.25 0 0.17
+ }
+}
+
+models/weapons/mdriver/glow
+{
+
+ cull disable
+ {
+ map models/weapons/mdriver/glow.jpg
+ blendfunc GL_ONE GL_ONE
+ tcMod scroll -9.0 9.0
+ }
+}
diff --git a/sound/buildables/barricade/sound.cfg b/sound/buildables/barricade/sound.cfg
new file mode 100644
index 0000000..caa49e4
--- /dev/null
+++ b/sound/buildables/barricade/sound.cfg
@@ -0,0 +1,14 @@
+1 0 //construct1.wav
+0 0 //construct2.wav
+0 0 //idle1.wav
+0 0 //idle2.wav
+0 0 //idle3.wav
+1 0 //attack1.wav
+1 0 //attack2.wav
+0 0 //spawn1.wav
+0 0 //spawn2.wav
+1 0 //pain1.wav
+1 0 //pain2.wav
+0 0 //destroy1.wav
+0 0 //destroy2.wav
+0 0 //destroyed.wav
diff --git a/sound/buildables/human/construct1.wav b/sound/buildables/human/construct1.wav
new file mode 100644
index 0000000..87464de
--- /dev/null
+++ b/sound/buildables/human/construct1.wav
Binary files differ
diff --git a/sound/buildables/human/construct2.wav b/sound/buildables/human/construct2.wav
new file mode 100644
index 0000000..87464de
--- /dev/null
+++ b/sound/buildables/human/construct2.wav
Binary files differ
diff --git a/sound/buildables/human/pain1.wav b/sound/buildables/human/pain1.wav
new file mode 100644
index 0000000..0370257
--- /dev/null
+++ b/sound/buildables/human/pain1.wav
Binary files differ
diff --git a/sound/buildables/human/pain2.wav b/sound/buildables/human/pain2.wav
new file mode 100644
index 0000000..582881d
--- /dev/null
+++ b/sound/buildables/human/pain2.wav
Binary files differ
diff --git a/sound/buildables/human/prebuild.wav b/sound/buildables/human/prebuild.wav
new file mode 100644
index 0000000..de4d784
--- /dev/null
+++ b/sound/buildables/human/prebuild.wav
Binary files differ
diff --git a/sound/buildables/human/repaired.wav b/sound/buildables/human/repaired.wav
new file mode 100644
index 0000000..146e1a0
--- /dev/null
+++ b/sound/buildables/human/repaired.wav
Binary files differ
diff --git a/sound/weapons/zoom_in.wav b/sound/weapons/zoom_in.wav
new file mode 100644
index 0000000..bba6d7c
--- /dev/null
+++ b/sound/weapons/zoom_in.wav
Binary files differ
diff --git a/sound/weapons/zoom_out.wav b/sound/weapons/zoom_out.wav
new file mode 100644
index 0000000..08b2537
--- /dev/null
+++ b/sound/weapons/zoom_out.wav
Binary files differ