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authorIronClawTrem <louie.nutman@gmail.com>2020-02-16 03:40:06 +0000
committerIronClawTrem <louie.nutman@gmail.com>2020-02-16 03:40:06 +0000
commit425decdf7e9284d15aa726e3ae96b9942fb0e3ea (patch)
tree6c0dd7edfefff1be7b9e75fe0b3a0a85fe1595f3 /Makefile
parentccb0b2e4d6674a7a00c9bf491f08fc73b6898c54 (diff)
create tremded branch
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2925
1 files changed, 2925 insertions, 0 deletions
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..1b501f4
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,2925 @@
+#
+# Tremulous Makefile
+#
+# GNU Make required
+#
+COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g')
+COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/')
+
+ifeq ($(COMPILE_PLATFORM),sunos)
+ # Solaris uname and GNU uname differ
+ COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/')
+endif
+
+ifeq ($(COMPILE_PLATFORM),linux)
+ ifeq ($(COMPILE_ARCH),arm)
+ # Get full arch name
+ COMPILE_ARCH=$(shell file /bin/true | sed -e 's/^.*ld-linux-\(arm.*\)\.so.*/\1/')
+ endif
+endif
+
+ifndef BUILD_STANDALONE
+ BUILD_STANDALONE =
+endif
+ifndef BUILD_CLIENT
+ BUILD_CLIENT =
+endif
+ifndef BUILD_SERVER
+ BUILD_SERVER =
+endif
+ifndef BUILD_GRANGER
+ BUILD_GRANGER =
+endif
+ifndef BUILD_GAME_SO
+ BUILD_GAME_SO =
+endif
+ifndef BUILD_GAME_QVM
+ BUILD_GAME_QVM =
+endif
+ifndef BUILD_GAME_QVM_11
+ BUILD_GAME_QVM_11 =
+endif
+ifndef BUILD_RENDERER_OPENGL2
+ BUILD_RENDERER_OPENGL2=
+endif
+
+#############################################################################
+#
+# If you require a different configuration from the defaults below, create a
+# new file named "Makefile.local" in the same directory as this file and define
+# your parameters there. This allows you to change configuration without
+# causing problems with keeping up to date with the repository.
+#
+#############################################################################
+-include Makefile.local
+
+ifeq ($(COMPILE_PLATFORM),cygwin)
+ PLATFORM=mingw32
+endif
+
+ifndef PLATFORM
+PLATFORM=$(COMPILE_PLATFORM)
+endif
+export PLATFORM
+
+ifeq ($(PLATFORM),mingw32)
+ MINGW=1
+endif
+ifeq ($(PLATFORM),mingw64)
+ MINGW=1
+endif
+
+ifeq ($(COMPILE_ARCH),i86pc)
+ COMPILE_ARCH=x86
+endif
+
+ifeq ($(COMPILE_ARCH),amd64)
+ COMPILE_ARCH=x86_64
+endif
+ifeq ($(COMPILE_ARCH),x64)
+ COMPILE_ARCH=x86_64
+endif
+
+ifeq ($(COMPILE_ARCH),powerpc)
+ COMPILE_ARCH=ppc
+endif
+ifeq ($(COMPILE_ARCH),powerpc64)
+ COMPILE_ARCH=ppc64
+endif
+
+ifeq ($(COMPILE_ARCH),axp)
+ COMPILE_ARCH=alpha
+endif
+
+ifndef ARCH
+ARCH=$(COMPILE_ARCH)
+endif
+export ARCH
+
+ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
+ CROSS_COMPILING=1
+else
+ CROSS_COMPILING=0
+
+ ifneq ($(ARCH),$(COMPILE_ARCH))
+ CROSS_COMPILING=1
+ endif
+endif
+export CROSS_COMPILING
+
+ifndef VERSION
+VERSION=1.3.0
+endif
+
+ifndef CLIENTBIN
+CLIENTBIN=tremulous
+endif
+
+ifndef SERVERBIN
+SERVERBIN=tremded
+endif
+
+ifndef BASEGAME
+BASEGAME=gpp
+endif
+
+BASEGAME_CFLAGS=-I../../${MOUNT_DIR}
+
+ifndef COPYDIR
+COPYDIR="/usr/local/games/tremulous"
+endif
+
+ifndef COPYBINDIR
+COPYBINDIR=$(COPYDIR)
+endif
+
+ifndef MOUNT_DIR
+MOUNT_DIR=src
+endif
+
+ifndef EXTERNAL_DIR
+EXTERNAL_DIR=external
+endif
+
+ifndef ASSETS_DIR
+ASSETS_DIR=assets
+endif
+
+ifndef BUILD_DIR
+BUILD_DIR=build
+endif
+
+ifndef TEMPDIR
+TEMPDIR=/tmp
+endif
+
+ifndef GENERATE_DEPENDENCIES
+GENERATE_DEPENDENCIES=1
+endif
+
+ifndef USE_OPENAL
+USE_OPENAL=1
+endif
+
+ifndef USE_OPENAL_DLOPEN
+USE_OPENAL_DLOPEN=1
+endif
+
+ifndef USE_RESTCLIENT
+USE_RESTCLIENT=1
+USE_CURL=1
+USE_CURL_DLOPEN=0
+endif
+
+ifndef USE_CURL
+USE_CURL=1
+endif
+
+ifndef USE_CURL_DLOPEN
+ ifdef MINGW
+ USE_CURL_DLOPEN=0
+ else
+ USE_CURL_DLOPEN=1
+ endif
+endif
+
+ifndef USE_CODEC_VORBIS
+USE_CODEC_VORBIS=1
+endif
+
+ifndef USE_CODEC_OPUS
+USE_CODEC_OPUS=1
+endif
+
+ifndef USE_MUMBLE
+USE_MUMBLE=0
+endif
+
+ifndef USE_VOIP
+USE_VOIP=0
+endif
+
+ifndef USE_FREETYPE
+USE_FREETYPE=0
+endif
+
+ifndef USE_INTERNAL_LIBS
+USE_INTERNAL_LIBS=1
+endif
+
+ifndef USE_INTERNAL_OGG
+USE_INTERNAL_OGG=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_VORBIS
+USE_INTERNAL_VORBIS=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_OPUS
+USE_INTERNAL_OPUS=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_ZLIB
+USE_INTERNAL_ZLIB=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_JPEG
+USE_INTERNAL_JPEG=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_LUA
+USE_INTERNAL_LUA=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_LOCAL_HEADERS
+USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_RENDERER_DLOPEN
+USE_RENDERER_DLOPEN=1
+endif
+
+ifndef USE_YACC
+USE_YACC=0
+endif
+
+ifndef DEBUG_CFLAGS
+DEBUG_CFLAGS=-ggdb -O0
+endif
+
+ifndef BASE_CFLAGS
+ BASE_CFLAGS=-fno-strict-aliasing
+endif
+
+#############################################################################
+
+BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
+BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
+
+CDIR=$(MOUNT_DIR)/client
+SDIR=$(MOUNT_DIR)/server
+RCOMMONDIR=$(MOUNT_DIR)/renderercommon
+RGL1DIR=$(MOUNT_DIR)/renderergl1
+RGL2DIR=$(MOUNT_DIR)/renderergl2
+CMDIR=$(MOUNT_DIR)/qcommon
+SDLDIR=$(MOUNT_DIR)/sdl
+ASMDIR=$(MOUNT_DIR)/asm
+SYSDIR=$(MOUNT_DIR)/sys
+SCRIPTDIR=$(MOUNT_DIR)/script
+GDIR=$(MOUNT_DIR)/game
+CGDIR=$(MOUNT_DIR)/cgame
+NDIR=$(MOUNT_DIR)/null
+UIDIR=$(MOUNT_DIR)/ui
+GRANGERDIR=$(MOUNT_DIR)/granger/src
+JPDIR=$(EXTERNAL_DIR)/jpeg-8c
+OGGDIR=$(EXTERNAL_DIR)/libogg-1.3.2
+VORBISDIR=$(EXTERNAL_DIR)/libvorbis-1.3.5
+OPUSDIR=$(EXTERNAL_DIR)/opus-1.1.4
+OPUSFILEDIR=$(EXTERNAL_DIR)/opusfile-0.8
+ZDIR=$(EXTERNAL_DIR)/zlib
+LUADIR=$(EXTERNAL_DIR)/lua-5.3.3/src
+RESTDIR=$(EXTERNAL_DIR)/restclient
+NETTLEDIR=$(EXTERNAL_DIR)/nettle-3.3
+SEMVERDIR=$(EXTERNAL_DIR)/semver
+LUA_RAPIDJSONDIR=$(MOUNT_DIR)/script/rapidjson
+Q3ASMDIR=$(MOUNT_DIR)/tools/asm
+LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
+Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
+Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
+Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
+SDLHDIR=$(EXTERNAL_DIR)/SDL2
+CURLHDIR=$(EXTERNAL_DIR)/libcurl-7.35.0
+ALHDIR=$(EXTERNAL_DIR)/AL
+LIBSDIR=$(EXTERNAL_DIR)/libs
+TEMPDIR=/tmp
+
+bin_path=$(shell which $(1) 2> /dev/null)
+
+# We won't need this if we only build the server
+ifneq ($(BUILD_CLIENT),0)
+ # set PKG_CONFIG_PATH to influence this, e.g.
+ # PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig
+ ifneq ($(call bin_path, pkg-config),)
+ CURL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libcurl)
+ CURL_LIBS ?= $(shell pkg-config --silence-errors --libs libcurl)
+ OPENAL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags openal)
+ OPENAL_LIBS ?= $(shell pkg-config --silence-errors --libs openal)
+ SDL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//')
+ SDL_LIBS ?= $(shell pkg-config --silence-errors --libs sdl2)
+ else
+ # assume they're in the system default paths (no -I or -L needed)
+ CURL_LIBS ?= -lcurl
+ OPENAL_LIBS ?= -lopenal
+ endif
+ # Use sdl2-config if all else fails
+ ifeq ($(SDL_CFLAGS),)
+ ifneq ($(call bin_path, sdl2-config),)
+ SDL_CFLAGS ?= $(shell sdl2-config --cflags)
+ SDL_LIBS ?= $(shell sdl2-config --libs)
+ endif
+ endif
+endif
+
+# Add git version info
+USE_GIT=
+ifeq ($(wildcard .git),.git)
+ GIT_REV=$(shell git describe --tag)
+ ifneq ($(GIT_REV),)
+ VERSION:=$(GIT_REV)
+ USE_GIT=1
+ endif
+endif
+
+
+#############################################################################
+# SETUP AND BUILD -- LINUX
+#############################################################################
+
+INSTALL=install
+MKDIR=mkdir
+EXTRA_FILES=
+CLIENT_EXTRA_FILES=
+
+ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu"))
+ BASE_CFLAGS += -DUSE_ICON
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
+
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+
+ ifeq ($(ARCH),x86_64)
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2
+ HAVE_VM_COMPILED = true
+ else
+ ifeq ($(ARCH),x86)
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2 -mfpmath=387+sse
+ HAVE_VM_COMPILED=true
+ else
+ ifeq ($(ARCH),ppc)
+ BASE_CFLAGS += -maltivec
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -maltivec
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),sparc)
+ OPTIMIZE += -mtune=ultrasparc3 -mv8plus
+ OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),alpha)
+ # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
+ # -ffast-math will cause the client to die with SIGFPE on Alpha
+ OPTIMIZE = $(OPTIMIZEVM)
+ endif
+ ifeq ($(ARCH),armhf)
+ BASE_CFLAGS += -D__armhf__
+ endif
+ endif
+ endif
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC -fvisibility=hidden
+ SHLIBLDFLAGS=-shared
+ #$(LDFLAGS)
+
+ THREAD_LIBS=-lpthread
+ LIBS=-ldl -lm
+ GRANGER_LIBS=-lm -ldl
+
+ CLIENT_LIBS=$(SDL_LIBS)
+ RENDERER_LIBS = $(SDL_LIBS) -lGL
+
+ ifeq ($(USE_OPENAL),1)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
+ endif
+ endif
+
+ ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
+ ifneq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LIBS += $(CURL_LIBS)
+ endif
+ endif
+
+ ifeq ($(USE_MUMBLE),1)
+ CLIENT_LIBS += -lrt
+ endif
+
+ ifeq ($(ARCH),x86)
+ # linux32 make ...
+ BASE_CFLAGS += -m32
+ else
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -m64
+ endif
+ endif
+else # ifeq Linux
+
+#############################################################################
+# SETUP AND BUILD -- MAC OS X
+#############################################################################
+
+ifeq ($(PLATFORM),darwin)
+ HAVE_VM_COMPILED=true
+ LIBS = -framework Cocoa
+ CLIENT_LIBS=
+ RENDERER_LIBS=
+ OPTIMIZEVM=
+ #CXXFLAGS+=-stdlib=libc++
+
+ # FIXME This is probably bad idea to comment this out
+ #BASE_CFLAGS += -mmacosx-version-min=10.7 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070
+
+ GRANGER_LIBS = -framework Cocoa -framework Security
+
+ ifeq ($(USE_RESTCLIENT),1)
+ CLIENT_LIBS += -framework Security
+ endif
+
+ ifeq ($(ARCH),ppc)
+ BASE_CFLAGS += -arch ppc -faltivec
+ OPTIMIZEVM += -O3
+ endif
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -arch ppc64 -faltivec
+ endif
+ ifeq ($(ARCH),x86)
+ OPTIMIZEVM += -mfpmath=387+sse
+ # x86 vm will crash without -mstackrealign since MMX instructions will be
+ # used no matter what and they corrupt the frame pointer in VM calls
+ BASE_CFLAGS += -arch i386 -m32 -mstackrealign
+ endif
+ ifeq ($(ARCH),x86_64)
+ OPTIMIZEVM += -arch x86_64 -mfpmath=sse -msse2
+ endif
+
+ # When compiling on OSX for OSX, we're not cross compiling as far as the
+ # Makefile is concerned, as target architecture is specified as a compiler
+ # argument
+ ifeq ($(COMPILE_PLATFORM),darwin)
+ CROSS_COMPILING=0
+ endif
+
+ ifeq ($(CROSS_COMPILING),1)
+ ifeq ($(ARCH),x86_64)
+ CC=x86_64-apple-darwin13-cc
+ RANLIB=x86_64-apple-darwin13-ranlib
+ else
+ ifeq ($(ARCH),x86)
+ CC=i386-apple-darwin13-cc
+ RANLIB=i386-apple-darwin13-ranlib
+ else
+ $(error Architecture $(ARCH) is not supported when cross compiling)
+ endif
+ endif
+ endif
+
+ BASE_CFLAGS += -fno-strict-aliasing -fno-common
+
+ ifeq ($(USE_OPENAL),1)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LIBS += -framework OpenAL
+ endif
+ endif
+
+ ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
+ ifneq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LIBS += $(CURL_LIBS)
+ endif
+ endif
+
+ BASE_CFLAGS += -D_THREAD_SAFE=1
+
+ # FIXME: It is not possible to build using system SDL2 framework
+ # 1. IF you try, this Makefile will still drop libSDL-2.0.0.dylib into the builddir
+ # 2. Debugger warns that you have 2- which one will be used is undefined
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -I$(SDLHDIR)/include -I$(CURLHDIR) -I$(ALHDIR)
+ endif
+
+ # We copy sdlmain before ranlib'ing it so that subversion doesn't think
+ # the file has been modified by each build.
+ LIBSDLMAIN=$(B)/libSDL2main.a
+ LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDL2main.a
+ CLIENT_LIBS += -framework IOKit \
+ $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
+ RENDERER_LIBS += -framework OpenGL $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
+ CLIENT_EXTRA_FILES += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
+
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+
+ SHLIBEXT=dylib
+ SHLIBCFLAGS=-fPIC -fno-common
+ #SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec
+ SHLIBLDFLAGS=-dynamiclib -Wl,-U,_com_altivec
+
+ NOTSHLIBCFLAGS=-mdynamic-no-pic
+
+else # ifeq darwin
+
+
+#############################################################################
+# SETUP AND BUILD -- MINGW32
+#############################################################################
+
+ifdef MINGW
+
+ ifeq ($(CROSS_COMPILING),1)
+ # If CC is already set to something generic, we probably want to use
+ # something more specific
+ ifneq ($(findstring $(strip $(CC)),cc gcc),)
+ CC=
+ endif
+ ifneq ($(findstring $(strip $(CXX)),c++ g++),)
+ CXX=
+ endif
+
+ # We need to figure out the correct gcc and windres
+ ifeq ($(ARCH),x86_64)
+ MINGW_PREFIXES=x86_64-w64-mingw32
+ endif
+ ifeq ($(ARCH),x86)
+ MINGW_PREFIXES=i686-w64-mingw32
+ endif
+
+ ifndef CC
+ CC=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), $(call bin_path, $(MINGW_PREFIX)-gcc))))
+ endif
+ ifndef CXX
+ CXX=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), $(call bin_path, $(MINGW_PREFIX)-g++))))
+ endif
+
+ ifndef WINDRES
+ WINDRES=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), $(call bin_path, $(MINGW_PREFIX)-windres))))
+ endif
+ else
+ # Some MinGW installations define CC to cc, but don't actually provide cc,
+ # so check that CC points to a real binary and use gcc if it doesn't
+ ifeq ($(call bin_path, $(CC)),)
+ CC=gcc
+ endif
+
+ ifeq ($(call bin_path, $(CXX)),)
+ CXX=g++
+ endif
+
+ ifndef WINDRES
+ WINDRES=windres
+ endif
+ endif
+
+ ifeq ($(CC),)
+ $(error Cannot find a suitable cross compiler for $(PLATFORM) CC)
+ endif
+ ifeq ($(CXX),)
+ $(error Cannot find a suitable cross compiler for $(PLATFORM) CXX)
+ endif
+
+ CFLAGS += -static -static-libgcc -static-libstdc++
+ CXXFLAGS += -static -static-libgcc -static-libstdc++
+ LDFLAGS += -static -static-libgcc -static-libstdc++
+ GRANGER_CFLAGS = -D_CRT_SECURE_NO_WARNINGS
+
+ BASE_CFLAGS += -DUSE_ICON
+
+ # In the absence of wspiapi.h, require Windows XP or later
+ ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1)
+ # FIXIT-L Update WINVER=_WIN32_WINNT_WIN7 (see https://msdn.microsoft.com/en-us/library/6sehtctf.aspx)
+ BASE_CFLAGS += -DWINVER=0x501
+ endif
+
+ ifeq ($(USE_OPENAL),1)
+ CLIENT_CFLAGS += $(OPENAL_CFLAGS)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += $(OPENAL_LDFLAGS)
+ endif
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ CLIENT_CFLAGS += -I$(ALHDIR)
+ endif
+ endif
+
+ ifeq ($(ARCH),x86_64)
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2
+ HAVE_VM_COMPILED = true
+ BASE_CFLAGS += -m64
+ endif
+
+ ifeq ($(ARCH),x86)
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2 -mfpmath=387+sse
+ HAVE_VM_COMPILED = true
+ BASE_CFLAGS += -m32
+ endif
+
+ SHLIBEXT=dll
+ SHLIBCFLAGS=
+ #SHLIBLDFLAGS=-shared $(LDFLAGS)
+ SHLIBLDFLAGS=-shared
+
+ BINEXT=.exe
+
+ ifeq ($(CROSS_COMPILING),0)
+ TOOLS_BINEXT=.exe
+ endif
+
+ ifeq ($(COMPILE_PLATFORM),cygwin)
+ TOOLS_BINEXT=.exe
+ TOOLS_CC=$(CC)
+ endif
+
+ LIBS= -lws2_32 -lwinmm -lpsapi
+ # clang 3.4 doesn't support this
+ ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
+ CLIENT_LDFLAGS += -mwindows
+ endif
+ CLIENT_LIBS = -lgdi32 -lole32
+ RENDERER_LIBS = -lgdi32 -lole32 -lopengl32
+
+ ifeq ($(USE_FREETYPE),1)
+ FREETYPE_CFLAGS = -Ifreetype2
+ endif
+
+ ifeq ($(USE_CURL),1)
+ ifneq ($(USE_CURL_DLOPEN),1)
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ CLIENT_CFLAGS += -DCURL_STATICLIB -I$(CURLHDIR)
+ ifeq ($(ARCH),x86_64)
+ CLIENT_LIBS += $(LIBSDIR)/win64/libcurl.a
+ else
+ CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a
+ endif
+ else
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
+ CLIENT_LIBS += $(CURL_LIBS)
+ endif
+ endif
+ endif
+
+ # libmingw32 must be linked before libSDLmain
+ CLIENT_LIBS += -lmingw32
+ RENDERER_LIBS += -lmingw32
+
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ CLIENT_CFLAGS += -I$(SDLHDIR)/include
+ ifeq ($(ARCH), x86)
+ CLIENT_LIBS += $(LIBSDIR)/win32/libSDL2main.a $(LIBSDIR)/win32/libSDL2.dll.a
+ RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a $(LIBSDIR)/win32/libSDL2.dll.a
+ SDLDLL=SDL2.dll
+ CLIENT_EXTRA_FILES += $(LIBSDIR)/win32/SDL2.dll
+ else
+ CLIENT_LIBS += $(LIBSDIR)/win64/libSDL264main.a $(LIBSDIR)/win64/libSDL264.dll.a
+ RENDERER_LIBS += $(LIBSDIR)/win64/libSDL264main.a $(LIBSDIR)/win64/libSDL264.dll.a
+ SDLDLL=SDL264.dll
+ CLIENT_EXTRA_FILES += $(LIBSDIR)/win64/SDL264.dll
+ endif
+ else
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
+ CLIENT_LIBS += $(SDL_LIBS)
+ RENDERER_LIBS += $(SDL_LIBS)
+ SDLDLL=SDL2.dll
+ endif
+
+else # ifdef MINGW
+
+#############################################################################
+# SETUP AND BUILD -- FREEBSD
+#############################################################################
+
+ifeq ($(PLATFORM),freebsd)
+
+ # flags
+ BASE_CFLAGS = $(shell env MACHINE_ARCH=$(ARCH) make -f /dev/null -VCFLAGS) \
+ -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
+ HAVE_VM_COMPILED = true
+
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ #SHLIBLDFLAGS=-shared $(LDFLAGS)
+ SHLIBLDFLAGS=-shared
+
+ THREAD_LIBS=-lpthread
+ # don't need -ldl (FreeBSD)
+ LIBS=-lm
+ GRANGER_LIBS = -lm
+
+ CLIENT_LIBS =
+
+ CLIENT_LIBS += $(SDL_LIBS)
+ RENDERER_LIBS = $(SDL_LIBS) -lGL
+
+ # optional features/libraries
+ ifeq ($(USE_OPENAL),1)
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
+ endif
+ endif
+
+ ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
+ ifeq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LIBS += $(CURL_LIBS)
+ endif
+ endif
+
+ # cross-compiling tweaks
+ ifeq ($(ARCH),x86)
+ ifeq ($(CROSS_COMPILING),1)
+ BASE_CFLAGS += -m32
+ endif
+ endif
+ ifeq ($(ARCH),x86_64)
+ ifeq ($(CROSS_COMPILING),1)
+ BASE_CFLAGS += -m64
+ endif
+ endif
+else # ifeq freebsd
+
+#############################################################################
+# SETUP AND BUILD -- GENERIC
+#############################################################################
+ BASE_CFLAGS=
+ OPTIMIZE = -O3
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared
+
+endif #Linux
+endif #darwin
+endif #MINGW
+endif #FreeBSD
+
+ifndef CC
+ CC=gcc
+endif
+
+ifndef RANLIB
+ RANLIB=ranlib
+endif
+
+ifneq ($(HAVE_VM_COMPILED),true)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ BUILD_GAME_QVM=0
+endif
+
+TARGETS =
+
+ifndef FULLBINEXT
+ FULLBINEXT=$(BINEXT)
+endif
+
+ifndef SHLIBNAME
+ SHLIBNAME=.$(SHLIBEXT)
+endif
+
+ifneq ($(BUILD_SERVER),0)
+ TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT)
+endif
+
+ifneq ($(BUILD_CLIENT),0)
+ ifneq ($(USE_RENDERER_DLOPEN),0)
+ TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1$(SHLIBNAME)
+ ifneq ($(BUILD_RENDERER_OPENGL2),0)
+ TARGETS += $(B)/renderer_opengl2$(SHLIBNAME)
+ endif
+ else
+ TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT)
+ ifneq ($(BUILD_RENDERER_OPENGL2),0)
+ TARGETS += $(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT)
+ endif
+ endif
+endif
+
+ifneq ($(BUILD_GAME_SO),0)
+ TARGETS += \
+ $(B)/$(BASEGAME)/cgame$(SHLIBNAME) \
+ $(B)/$(BASEGAME)/game$(SHLIBNAME) \
+ $(B)/$(BASEGAME)/ui$(SHLIBNAME)
+endif
+
+ifneq ($(BUILD_GAME_QVM),0)
+ TARGETS += \
+ $(B)/$(BASEGAME)/vm/cgame.qvm \
+ $(B)/$(BASEGAME)/vm/game.qvm \
+ $(B)/$(BASEGAME)/vm/ui.qvm \
+ $(B)/$(BASEGAME)/vms-gpp-$(VERSION).pk3
+endif
+
+ifneq ($(BUILD_GAME_QVM_11),0)
+ TARGETS += \
+ $(B)/$(BASEGAME)_11/vm/cgame.qvm \
+ $(B)/$(BASEGAME)_11/vm/ui.qvm \
+ $(B)/$(BASEGAME)_11/vms-1.1.0-$(VERSION).pk3
+endif
+
+ifneq ($(BUILD_DATA_PK3),0)
+ TARGETS += \
+ $(B)/$(BASEGAME)/data-$(VERSION).pk3
+endif
+
+ifeq ($(USE_OPENAL),1)
+ CLIENT_CFLAGS += -DUSE_OPENAL
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN
+ endif
+endif
+
+ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += -DUSE_CURL
+ ifeq ($(USE_CURL_DLOPEN),1)
+ CLIENT_CFLAGS += -DUSE_CURL_DLOPEN
+ endif
+endif
+
+ifeq ($(USE_VOIP),1)
+ CLIENT_CFLAGS += -DUSE_VOIP
+ SERVER_CFLAGS += -DUSE_VOIP
+ NEED_OPUS=1
+endif
+
+ifeq ($(USE_CODEC_OPUS),1)
+ CLIENT_CFLAGS += -DUSE_CODEC_OPUS
+ NEED_OPUS=1
+endif
+
+ifeq ($(NEED_OPUS),1)
+ ifeq ($(USE_INTERNAL_OPUS),1)
+ OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DFLOAT_APPROX -DUSE_ALLOCA -D __OPTIMIZE__ \
+ -I$(OPUSDIR)/include -I$(OPUSDIR)/celt -I$(OPUSDIR)/silk \
+ -I$(OPUSDIR)/silk/float -I$(OPUSFILEDIR)/include
+ else
+ OPUS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags opusfile opus || true)
+ OPUS_LIBS ?= $(shell pkg-config --silence-errors --libs opusfile opus || echo -lopusfile -lopus)
+ endif
+ CLIENT_CFLAGS += $(OPUS_CFLAGS)
+ CLIENT_LIBS += $(OPUS_LIBS)
+ NEED_OGG=1
+endif
+
+ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_CFLAGS += -DUSE_CODEC_VORBIS
+ ifeq ($(USE_INTERNAL_VORBIS),1)
+ CLIENT_CFLAGS += -I$(VORBISDIR)/include -I$(VORBISDIR)/lib
+ else
+ VORBIS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags vorbisfile vorbis || true)
+ VORBIS_LIBS ?= $(shell pkg-config --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis)
+ endif
+ CLIENT_CFLAGS += $(VORBIS_CFLAGS)
+ CLIENT_LIBS += $(VORBIS_LIBS)
+ NEED_OGG=1
+endif
+
+#-bbq
+ifeq ($(USE_RESTCLIENT),1)
+ CLIENT_CFLAGS += -DUSE_RESTCLIENT -I$(RESTDIR)
+endif
+
+ifeq ($(NEED_OGG),1)
+ ifeq ($(USE_INTERNAL_OGG),1)
+ OGG_CFLAGS = -I$(OGGDIR)/include
+ else
+ OGG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags ogg || true)
+ OGG_LIBS ?= $(shell pkg-config --silence-errors --libs ogg || echo -logg)
+ endif
+ CLIENT_CFLAGS += $(OGG_CFLAGS)
+ CLIENT_LIBS += $(OGG_LIBS)
+endif
+
+ifeq ($(USE_RENDERER_DLOPEN),1)
+ CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN
+endif
+
+ifeq ($(USE_MUMBLE),1)
+ CLIENT_CFLAGS += -DUSE_MUMBLE
+endif
+
+ifeq ($(USE_INTERNAL_ZLIB),1)
+ ZLIB_CFLAGS = -DNO_GZIP -I$(ZDIR)
+else
+ ZLIB_CFLAGS ?= $(shell pkg-config --silence-errors --cflags zlib || true)
+ ZLIB_LIBS ?= $(shell pkg-config --silence-errors --libs zlib || echo -lz)
+endif
+BASE_CFLAGS += $(ZLIB_CFLAGS)
+LIBS += $(ZLIB_LIBS)
+
+ifeq ($(USE_INTERNAL_JPEG),1)
+ BASE_CFLAGS += -DUSE_INTERNAL_JPEG
+ BASE_CFLAGS += -I$(JPDIR)
+else
+ # IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc;
+ # we fall back to hard-coded answers if libjpeg.pc is unavailable
+ JPEG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libjpeg || true)
+ JPEG_LIBS ?= $(shell pkg-config --silence-errors --libs libjpeg || echo -ljpeg)
+ BASE_CFLAGS += $(JPEG_CFLAGS)
+ RENDERER_LIBS += $(JPEG_LIBS)
+endif
+
+ifeq ($(USE_FREETYPE),1)
+ FREETYPE_CFLAGS ?= $(shell pkg-config --silence-errors --cflags freetype2 || true)
+ FREETYPE_LIBS ?= $(shell pkg-config --silence-errors --libs freetype2 || echo -lfreetype)
+
+ BASE_CFLAGS += -DBUILD_FREETYPE $(FREETYPE_CFLAGS)
+ RENDERER_LIBS += $(FREETYPE_LIBS)
+endif
+
+ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
+ BASE_CFLAGS += -Qunused-arguments
+endif
+
+ifdef DEFAULT_BASEDIR
+ BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
+endif
+
+ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -DUSE_LOCAL_HEADERS
+endif
+
+ifeq ($(BUILD_STANDALONE),1)
+ BASE_CFLAGS += -DSTANDALONE
+endif
+
+ifeq ($(GENERATE_DEPENDENCIES),1)
+ DEPEND_CFLAGS = -MMD
+else
+ DEPEND_CFLAGS =
+endif
+
+ifeq ($(NO_STRIP),1)
+ STRIP_FLAG =
+else
+ STRIP_FLAG = -s
+endif
+
+BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
+
+ifeq ($(V),1)
+echo_cmd=@:
+Q=
+else
+echo_cmd=@echo
+Q=@
+endif
+
+EXEC_CC = $(CC) ${1} -o ${2} -c ${3}
+EXEC_CXX = $(CXX) -std=c++1y ${CXXFLAGS} ${1} -o ${2} -c ${3}
+
+# TREMULOUS CLIENT
+CC_FLAGS=${NOTSHLIBCFLAGS} ${CFLAGS} ${CLIENT_CFLAGS} ${OPTIMIZE}
+define DO_CC
+$(echo_cmd) "CC $<"
+$(Q)$(call EXEC_CC,-std=gnu99 ${CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,tremulous,${CC_FLAGS},$@,$<)
+endef
+
+define DO_CXX
+$(echo_cmd) "CXX $<"
+$(Q)$(call EXEC_CXX,${CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CXX,tremulous,${CC_FLAGS},$@,$<)
+endef
+
+##########################################
+# Renderers
+##########################################
+# Common Rendering Code
+define DO_RENDERER_COMMON_CC
+$(echo_cmd) "RENDERER_COMMON_CC $<"
+$(Q)$(call EXEC_CC,${REF_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,renderer_common,${REF_CC_FLAGS},$@,$<)
+endef
+define DO_RENDERER_COMMON_CXX
+$(echo_cmd) "RENDERER_COMMON_CXX $<"
+$(Q)$(call EXEC_CXX,${REF_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CXX,renderer_common,${REF_CC_FLAGS},$@,$<)
+endef
+##########################################
+# Renderers
+##########################################
+# OpenGL 1 Renderer
+REF_CC_FLAGS=${SHLIBCFLAGS} ${CFLAGS} ${CLIENT_CFLAGS} ${OPTIMIZE}
+define DO_RENDERERGL1_CC
+$(echo_cmd) "GL1_RENDERER_CC $<"
+$(Q)$(call EXEC_CC,${REF_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,opengl1,${REF_CC_FLAGS},$@,$<)
+endef
+define DO_RENDERERGL1_CXX
+$(echo_cmd) "GL1_RENDERER_CXX $<"
+$(Q)$(call EXEC_CXX,${REF_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CXX,opengl1,${REF_CC_FLAGS},$@,$<)
+endef
+##########################################
+# Renderers
+##########################################
+# OpenGL 2 Renderer
+define DO_RENDERERGL2_CC
+$(echo_cmd) "GL2_RENDERER_CC $<"
+$(Q)$(call EXEC_CC,${REF_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,opengl2,${REF_CC_FLAGS},$@,$<)
+endef
+define DO_RENDERERGL2_CXX
+$(echo_cmd) "RENDERERGL2_CXX $<"
+$(Q)$(call EXEC_CXX,${REF_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CXX,opengl2,${REF_CC_FLAGS},$@,$<)
+endef
+
+define DO_REF_STR
+$(echo_cmd) "REF_STR $<"
+$(Q)rm -f $@
+$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@
+$(Q)cat $< | sed 's/^/\"/;s/$$/\\n\"/' >> $@
+mkdir -p $(B)/glsl
+cp $@ $(B)/glsl/
+$(Q)echo ";" >> $@
+endef
+
+ifeq ($(GENERATE_DEPENDENCIES),1)
+ DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d)
+endif
+
+SHLIB_CC_FLAGS=${BASEGAME_CFLAGS} ${SHLIBCFLAGS} ${CFLAGS} ${OPTIMIZEVM}
+define DO_SHLIB_CC
+$(echo_cmd) "SHLIB_CC $<"
+$(Q)$(call EXEC_CC,${SHLIB_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,qcommon,${SHLIB_CC_FLAGS},$@,$<)
+$(Q)$(DO_QVM_DEP)
+endef
+
+GAME_CC_FLAGS=${BASEGAME_CFLAGS} ${SHLIBCFLAGS} ${CFLAGS} ${OPTIMIZEVM}
+define DO_GAME_CC
+$(echo_cmd) "GAME_CC $<"
+$(Q)$(call EXEC_CC,-DGAME ${GAME_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,game,-DGAME ${GAME_CC_FLAGS},$@,$<)
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_CGAME_CC
+$(echo_cmd) "CGAME_CC $<"
+$(Q)$(call EXEC_CC,-DCGAME ${GAME_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,cgame,-DCGAME ${GAME_CC_FLAGS},$@,$<)
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_UI_CC
+$(echo_cmd) "UI_CC $<"
+$(Q)$(call EXEC_CC,-DUI ${GAME_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,ui,-DUI ${GAME_CC_FLAGS},$@,$<)
+$(Q)$(DO_QVM_DEP)
+endef
+
+AS_FLAGS=${CFLAGS} ${OPTIMIZE} -x assembler-with-cpp
+define DO_AS
+$(echo_cmd) "AS $<"
+$(Q)$(call EXEC_CC,${AS_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,tremulous,${AS_FLAGS},$@,$<)
+endef
+
+define DO_DED_AS
+$(echo_cmd) "AS $<"
+$(Q)$(call EXEC_CC,${AS_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,tremded,${AS_FLAGS},$@,$<)
+endef
+
+DED_CC_FLAGS=-DDEDICATED ${NOTSHLIBCFLAGS} ${CFLAGS} ${SERVER_CFLAGS} ${OPTIMIZE}
+define DO_DED_CC
+$(echo_cmd) "DED_CC $<"
+$(Q)$(call EXEC_CC,-std=gnu99 ${DED_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CC,tremded,${DED_CC_FLAGS},$@,$<)
+endef
+
+define DO_DED_CXX
+$(echo_cmd) "DED_CXX $<"
+$(Q)$(call EXEC_CXX,${DED_CC_FLAGS},'$@','$<')
+$(Q)$(call LOG_CXX,tremded,${DED_CC_FLAGS},$@,$<)
+endef
+
+define DO_WINDRES
+$(echo_cmd) "WINDRES $<"
+$(Q)$(WINDRES) -i $< -o $@
+endef
+
+
+#############################################################################
+# MAIN TARGETS
+#############################################################################
+
+default: release
+all: debug release
+
+debug:
+ @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
+ CXXFLAGS="$(BASE_CFLAGS) $(CXXFLAGS)" \
+ OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \
+ CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
+release:
+ @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
+ CXXFLAGS="$(BASE_CFLAGS) $(CXXFLAGS)" \
+ OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \
+ CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
+
+ifneq ($(call bin_path, tput),)
+ TERM_COLUMNS=$(shell if c=`tput cols`; then echo $$(($$c-4)); else echo 76; fi)
+else
+ TERM_COLUMNS=76
+endif
+
+define ADD_COPY_TARGET
+TARGETS += $2
+$2: $1
+ $(echo_cmd) "CP $$<"
+ @cp $1 $2
+endef
+
+# These functions allow us to generate rules for copying a list of files
+# into the base directory of the build; this is useful for bundling libs,
+# README files or whatever else
+define GENERATE_COPY_TARGETS
+$(foreach FILE,$1, \
+ $(eval $(call ADD_COPY_TARGET, \
+ $(FILE), \
+ $(addprefix $(B)/,$(notdir $(FILE))))))
+endef
+
+$(call GENERATE_COPY_TARGETS,$(EXTRA_FILES))
+
+ifneq ($(BUILD_CLIENT),0)
+ $(call GENERATE_COPY_TARGETS,$(CLIENT_EXTRA_FILES))
+endif
+
+NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g")
+
+print_list=-@for i in $(1); \
+ do \
+ echo " $$i"; \
+ done
+
+ifneq ($(call bin_path, fmt),)
+ print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/"
+else
+ print_wrapped=$(print_list)
+endif
+
+#$(B)/compile_commands.json: $(B)/compile_commands.txt
+# sed -i -e "$$ ! s/}/},/" $<
+# echo '[' >$@
+# cat $< >>$@
+# echo ']' >>$@
+
+# Create the build directories, check libraries and print out
+# an informational message, then start building
+targets: makedirs
+ @echo ""
+ @echo "Building in $(B):"
+ @echo " PLATFORM: $(PLATFORM)"
+ @echo " ARCH: $(ARCH)"
+ @echo " VERSION: $(VERSION)"
+ @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
+ @echo " COMPILE_ARCH: $(COMPILE_ARCH)"
+ @echo " CC: $(CC)"
+ @echo " CXX: $(CXX)"
+ @echo " TOOLS_CC $(TOOLS_CC)"
+ifeq ($(PLATFORM),mingw32)
+ @echo " WINDRES: $(WINDRES)"
+endif
+ @echo ""
+ @echo " CFLAGS:"
+ $(call print_wrapped, $(CFLAGS) $(OPTIMIZE))
+ @echo ""
+ @echo " CXXFLAGS:"
+ $(call print_wrapped, $(CXXFLAGS) $(OPTIMIZE))
+ @echo ""
+ @echo " CLIENT_CFLAGS:"
+ $(call print_wrapped, $(CLIENT_CFLAGS))
+ @echo ""
+ @echo " CLIENT_CXXFLAGS:"
+ $(call print_wrapped, $(CLIENT_CXXFLAGS))
+ @echo ""
+ @echo " SERVER_CFLAGS:"
+ $(call print_wrapped, $(SERVER_CFLAGS))
+ @echo ""
+ @echo " SERVER_CXXFLAGS:"
+ $(call print_wrapped, $(SERVER_CXXFLAGS))
+ @echo ""
+ @echo " LDFLAGS:"
+ $(call print_wrapped, $(LDFLAGS))
+ @echo ""
+ @echo " LIBS:"
+ $(call print_wrapped, $(LIBS))
+ @echo ""
+ @echo " CLIENT_LIBS:"
+ $(call print_wrapped, $(CLIENT_LIBS))
+ @echo ""
+ @echo " Output:"
+ $(call print_list, $(NAKED_TARGETS))
+ @echo ""
+ @$(MAKE) $(TARGETS) $(B).zip V=$(V)
+
+$(B).zip: $(TARGETS)
+ifeq ($(PLATFORM),darwin)
+ @("./make-macosx-app.sh" release $(ARCH); if [ "$$?" -eq 0 ] && [ -d "$(B)/Tremulous.app" ]; then rm -f $@; cd $(B) && zip --symlinks -r9 ../../$@ GPL COPYING CC `find "Tremulous.app" -print | sed -e "s!$(B)/!!g"`; else rm -f $@; cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS); fi)
+else
+ @rm -f $@
+ @(cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS))
+endif
+
+makedirs:
+ @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi
+ @if [ ! -d $(B) ];then $(MKDIR) $(B);fi
+ @if [ ! -d $(B)/lua ]; then $(MKDIR) $(B)/lua;fi
+ @if [ ! -d $(B)/script ]; then $(MKDIR) $(B)/script;fi
+ @if [ ! -d $(B)/script/rapidjson ]; then $(MKDIR) $(B)/script/rapidjson;fi
+ @if [ ! -d $(B)/nettle ]; then $(MKDIR) $(B)/nettle;fi
+ @if [ ! -d $(B)/semver ]; then $(MKDIR) $(B)/semver;fi
+ @if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi
+ @if [ ! -d $(B)/client/opus ];then $(MKDIR) $(B)/client/opus;fi
+ @if [ ! -d $(B)/client/vorbis ];then $(MKDIR) $(B)/client/vorbis;fi
+ @if [ ! -d $(B)/client/restclient ];then $(MKDIR) $(B)/client/restclient;fi
+ @if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi
+ @if [ ! -d $(B)/renderercommon ];then $(MKDIR) $(B)/renderercommon;fi
+ @if [ ! -d $(B)/renderergl1 ];then $(MKDIR) $(B)/renderergl1;fi
+ @if [ ! -d $(B)/renderergl2 ];then $(MKDIR) $(B)/renderergl2;fi
+ @if [ ! -d $(B)/renderergl2/glsl ];then $(MKDIR) $(B)/renderergl2/glsl;fi
+ @if [ ! -d $(B)/$(BASEGAME) ];then $(MKDIR) $(B)/$(BASEGAME);fi
+ @if [ ! -d $(B)/$(BASEGAME)/cgame ];then $(MKDIR) $(B)/$(BASEGAME)/cgame;fi
+ @if [ ! -d $(B)/$(BASEGAME)/game ];then $(MKDIR) $(B)/$(BASEGAME)/game;fi
+ @if [ ! -d $(B)/$(BASEGAME)/ui ];then $(MKDIR) $(B)/$(BASEGAME)/ui;fi
+ @if [ ! -d $(B)/$(BASEGAME)/qcommon ];then $(MKDIR) $(B)/$(BASEGAME)/qcommon;fi
+ @if [ ! -d $(B)/$(BASEGAME)/11 ];then $(MKDIR) $(B)/$(BASEGAME)/11;fi
+ @if [ ! -d $(B)/$(BASEGAME)/11/cgame ];then $(MKDIR) $(B)/$(BASEGAME)/11/cgame;fi
+ @if [ ! -d $(B)/$(BASEGAME)/11/ui ];then $(MKDIR) $(B)/$(BASEGAME)/11/ui;fi
+ @if [ ! -d $(B)/$(BASEGAME)/vm ];then $(MKDIR) $(B)/$(BASEGAME)/vm;fi
+ @if [ ! -d $(B)/$(BASEGAME)_11 ];then $(MKDIR) $(B)/$(BASEGAME)_11;fi
+ @if [ ! -d $(B)/$(BASEGAME)_11/vm ];then $(MKDIR) $(B)/$(BASEGAME)_11/vm;fi
+ @if [ ! -d $(B)/granger.dir ];then $(MKDIR) $(B)/granger.dir;fi
+ @if [ ! -d $(B)/granger.dir/src ];then $(MKDIR) $(B)/granger.dir/src;fi
+ @if [ ! -d $(B)/granger.dir/src/lua ];then $(MKDIR) $(B)/granger.dir/src/lua;fi
+ @if [ ! -d $(B)/granger.dir/src/premake ];then $(MKDIR) $(B)/granger.dir/src/premake;fi
+ @if [ ! -d $(B)/granger.dir/src/nettle ];then $(MKDIR) $(B)/granger.dir/src/nettle;fi
+ @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi
+ @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi
+ @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi
+ @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi
+ @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi
+ @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi
+
+#############################################################################
+# QVM BUILD TOOLS
+#############################################################################
+
+ifndef TOOLS_CC
+ # A compiler which probably produces native binaries
+ TOOLS_CC = gcc
+ #$(CC)
+endif
+
+ifndef YACC
+ YACC = yacc
+endif
+
+TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing
+TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \
+ -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \
+ -I$(MOUNT_DIR) \
+ -I$(Q3LCCSRCDIR) \
+ -I$(LBURGDIR)
+TOOLS_LIBS =
+TOOLS_LDFLAGS =
+
+ifeq ($(GENERATE_DEPENDENCIES),1)
+ TOOLS_CFLAGS += -MMD
+endif
+
+define DO_YACC
+$(echo_cmd) "YACC $<"
+$(Q)$(YACC) $<
+$(Q)mv -f y.tab.c $@
+endef
+
+define DO_TOOLS_CC
+$(echo_cmd) "TOOLS_CC $<"
+$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $<
+endef
+
+define DO_TOOLS_CC_DAGCHECK
+$(echo_cmd) "TOOLS_CC_DAGCHECK $<"
+$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $<
+endef
+
+LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT)
+DAGCHECK_C = $(B)/tools/rcc/dagcheck.c
+Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT)
+Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT)
+Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT)
+Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT)
+
+LBURGOBJ= \
+ $(B)/tools/lburg/lburg.o \
+ $(B)/tools/lburg/gram.o
+
+# override GNU Make built-in rule for converting gram.y to gram.c
+%.c: %.y
+ifeq ($(USE_YACC),1)
+ $(DO_YACC)
+endif
+
+$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(LBURG): $(LBURGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) -std=gnu99 $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+Q3RCCOBJ = \
+ $(B)/tools/rcc/alloc.o \
+ $(B)/tools/rcc/bind.o \
+ $(B)/tools/rcc/bytecode.o \
+ $(B)/tools/rcc/dag.o \
+ $(B)/tools/rcc/dagcheck.o \
+ $(B)/tools/rcc/decl.o \
+ $(B)/tools/rcc/enode.o \
+ $(B)/tools/rcc/error.o \
+ $(B)/tools/rcc/event.o \
+ $(B)/tools/rcc/expr.o \
+ $(B)/tools/rcc/gen.o \
+ $(B)/tools/rcc/init.o \
+ $(B)/tools/rcc/inits.o \
+ $(B)/tools/rcc/input.o \
+ $(B)/tools/rcc/lex.o \
+ $(B)/tools/rcc/list.o \
+ $(B)/tools/rcc/main.o \
+ $(B)/tools/rcc/null.o \
+ $(B)/tools/rcc/output.o \
+ $(B)/tools/rcc/prof.o \
+ $(B)/tools/rcc/profio.o \
+ $(B)/tools/rcc/simp.o \
+ $(B)/tools/rcc/stmt.o \
+ $(B)/tools/rcc/string.o \
+ $(B)/tools/rcc/sym.o \
+ $(B)/tools/rcc/symbolic.o \
+ $(B)/tools/rcc/trace.o \
+ $(B)/tools/rcc/tree.o \
+ $(B)/tools/rcc/types.o
+
+$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md
+ $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md"
+ $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@
+
+$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C)
+ $(DO_TOOLS_CC_DAGCHECK)
+
+$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3RCC): $(Q3RCCOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+Q3CPPOBJ = \
+ $(B)/tools/cpp/cpp.o \
+ $(B)/tools/cpp/lex.o \
+ $(B)/tools/cpp/nlist.o \
+ $(B)/tools/cpp/tokens.o \
+ $(B)/tools/cpp/macro.o \
+ $(B)/tools/cpp/eval.o \
+ $(B)/tools/cpp/include.o \
+ $(B)/tools/cpp/hideset.o \
+ $(B)/tools/cpp/getopt.o \
+ $(B)/tools/cpp/unix.o
+
+$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3CPP): $(Q3CPPOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+Q3LCCOBJ = \
+ $(B)/tools/etc/lcc.o \
+ $(B)/tools/etc/bytecode.o
+
+$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS)
+
+define DO_Q3LCC
+$(echo_cmd) "Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $<
+endef
+
+define DO_CGAME_Q3LCC
+$(echo_cmd) "CGAME_Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $<
+endef
+
+define DO_GAME_Q3LCC
+$(echo_cmd) "GAME_Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DGAME -o $@ $<
+endef
+
+define DO_UI_Q3LCC
+$(echo_cmd) "UI_Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -o $@ $<
+endef
+
+define DO_CGAME_Q3LCC_11
+$(echo_cmd) "CGAME_Q3LCC_11 $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DMODULE_INTERFACE_11 -DCGAME -o $@ $<
+endef
+
+define DO_UI_Q3LCC_11
+$(echo_cmd) "UI_Q3LCC_11 $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DMODULE_INTERFACE_11 -DUI -o $@ $<
+endef
+
+Q3ASMOBJ = \
+ $(B)/tools/asm/q3asm.o \
+ $(B)/tools/asm/cmdlib.o
+
+$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3ASM): $(Q3ASMOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+#############################################################################
+# GRANGER
+#############################################################################
+
+ifeq ($(ARCH),x86_64)
+ ARCHFLAG=-m64
+else
+ifeq ($(ARCH),x86)
+ ARCHFLAG=-m32
+endif
+endif
+
+GRANGER_CFLAGS += $(ARCHFLAG) -fPIC -fpic $(LUACFLAGS)
+
+ifeq ($(PLATFORM),darwin)
+GRANGER_CFLAGS += -DLUA_USE_MACOSX
+else
+ifeq ($(PLATFORM),linux)
+GRANGER_CFLAGS += -DLUA_USE_LINUX
+endif
+endif
+
+GRANGEROBJ = \
+ $(B)/granger.dir/src/lnettlelib.o \
+ $(B)/granger.dir/src/main.o \
+ $(B)/granger.dir/src/strvec.o \
+ $(B)/granger.dir/src/lua/lapi.o \
+ $(B)/granger.dir/src/lua/lauxlib.o \
+ $(B)/granger.dir/src/lua/lbaselib.o \
+ $(B)/granger.dir/src/lua/lbitlib.o \
+ $(B)/granger.dir/src/lua/lcode.o \
+ $(B)/granger.dir/src/lua/lcorolib.o \
+ $(B)/granger.dir/src/lua/lctype.o \
+ $(B)/granger.dir/src/lua/ldblib.o \
+ $(B)/granger.dir/src/lua/ldebug.o \
+ $(B)/granger.dir/src/lua/ldo.o \
+ $(B)/granger.dir/src/lua/ldump.o \
+ $(B)/granger.dir/src/lua/lfunc.o \
+ $(B)/granger.dir/src/lua/lgc.o \
+ $(B)/granger.dir/src/lua/linit.o \
+ $(B)/granger.dir/src/lua/liolib.o \
+ $(B)/granger.dir/src/lua/llex.o \
+ $(B)/granger.dir/src/lua/lmathlib.o \
+ $(B)/granger.dir/src/lua/lmem.o \
+ $(B)/granger.dir/src/lua/loadlib.o \
+ $(B)/granger.dir/src/lua/lobject.o \
+ $(B)/granger.dir/src/lua/lopcodes.o \
+ $(B)/granger.dir/src/lua/loslib.o \
+ $(B)/granger.dir/src/lua/lparser.o \
+ $(B)/granger.dir/src/lua/lstate.o \
+ $(B)/granger.dir/src/lua/lstring.o \
+ $(B)/granger.dir/src/lua/lstrlib.o \
+ $(B)/granger.dir/src/lua/ltable.o \
+ $(B)/granger.dir/src/lua/ltablib.o \
+ $(B)/granger.dir/src/lua/ltm.o \
+ $(B)/granger.dir/src/lua/lundump.o \
+ $(B)/granger.dir/src/lua/lutf8lib.o \
+ $(B)/granger.dir/src/lua/lvm.o \
+ $(B)/granger.dir/src/lua/lzio.o \
+ $(B)/granger.dir/src/premake/os_access.o \
+ $(B)/granger.dir/src/premake/os_chdir.o \
+ $(B)/granger.dir/src/premake/os_copyfile.o \
+ $(B)/granger.dir/src/premake/os_elevate.o \
+ $(B)/granger.dir/src/premake/os_getcwd.o \
+ $(B)/granger.dir/src/premake/os_is64bit.o \
+ $(B)/granger.dir/src/premake/os_isdir.o \
+ $(B)/granger.dir/src/premake/os_isfile.o \
+ $(B)/granger.dir/src/premake/os_match.o \
+ $(B)/granger.dir/src/premake/os_mkdir.o \
+ $(B)/granger.dir/src/premake/os_pathsearch.o \
+ $(B)/granger.dir/src/premake/os_rmdir.o \
+ $(B)/granger.dir/src/premake/os_stat.o \
+ $(B)/granger.dir/src/premake/path_getabsolute.o \
+ $(B)/granger.dir/src/premake/path_getrelative.o \
+ $(B)/granger.dir/src/premake/path_isabsolute.o \
+ $(B)/granger.dir/src/premake/path_join.o \
+ $(B)/granger.dir/src/premake/path_normalize.o \
+ $(B)/granger.dir/src/premake/path_translate.o \
+ $(B)/granger.dir/src/premake/premake.o \
+ $(B)/granger.dir/src/premake/string_endswith.o \
+ $(B)/granger.dir/src/nettle/md5-compress.o \
+ $(B)/granger.dir/src/nettle/md5.o \
+ $(B)/granger.dir/src/nettle/sha256-compress.o \
+ $(B)/granger.dir/src/nettle/sha256.o \
+ $(B)/granger.dir/src/nettle/write-be32.o \
+ $(B)/granger.dir/src/nettle/write-le32.o
+
+define DO_GRANGER_CC
+ $(echo_cmd) "GRANGER_CC $<"
+ $(Q)$(call EXEC_CC,-std=gnu99 -DGRANGER ${GRANGER_CFLAGS} ${OPTIMIZE},'$@','$<')
+ $(Q)$(call LOG_CC,granger,-std=gnu99 ${GRANGER_CFLAGS} ${OPTIMIZE},$@,$<)
+endef
+
+ define DO_GRANGER_CPP
+ $(echo_cmd) "GRANGER_CC $<"
+ $(Q)$(call EXEC_CC,-std=gnu99 -DGRANGER ${GRANGER_CFLAGS} ${OPTIMIZE},'$@','$<')
+ $(Q)$(call LOG_CC,granger,-std=gnu99 ${GRANGER_CFLAGS} ${OPTIMIZE},$@,$<)
+endef
+
+$(B)/granger.dir/src/lua/%.o: $(LUADIR)/%.c
+ $(DO_GRANGER_CC)
+
+$(B)/granger.dir/src/premake/%.o: $(GRANGERDIR)/premake/%.c
+ $(DO_GRANGER_CC)
+
+$(B)/granger.dir/src/nettle/%.o: $(GRANGERDIR)/nettle/%.c
+ $(DO_GRANGER_CC)
+
+$(B)/granger.dir/src/%.o: $(GRANGERDIR)/%.c
+ $(DO_GRANGER_CC)
+
+$(B)/granger.dir/src/%.o: $(GRANGERDIR)/%.cpp
+ $(DO_GRANGER_CPP)
+
+$(B)/granger$(FULLBINEXT): $(GRANGEROBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(LDFLAGS) -o $@ $(GRANGEROBJ) $(GRANGER_LIBS)
+
+ifneq ($(BUILD_GRANGER),0)
+TARGETS += $(B)/granger$(FULLBINEXT)
+endif
+
+$(B)/scripts:
+ rsync -rupE --exclude=".*" scripts $(B)
+
+TARGETS += $(B)/scripts
+
+$(B)/GPL:
+ rsync GPL $(B)
+$(B)/COPYING:
+ rsync COPYING $(B)
+$(B)/CC:
+ rsync CC $(B)
+
+TARGETS += $(B)/GPL $(B)/COPYING $(B)/CC
+
+#############################################################################
+# LUA
+#############################################################################
+
+#LUACFLAGS=-Wall -Wextra -fPIC -fpic
+LUACFLAGS= $(ARCHFLAG) -fPIC -fpic
+
+ifeq ($(PLATFORM),darwin)
+LUACFLAGS += -DLUA_USE_MACOSX
+else
+ifeq ($(PLATFORM),linux)
+LUACFLAGS += -DLUA_USE_LINUX
+endif
+endif
+
+LUAOBJ = \
+ $(B)/lua/lapi.o \
+ $(B)/lua/lcode.o \
+ $(B)/lua/lctype.o \
+ $(B)/lua/ldebug.o \
+ $(B)/lua/ldo.o \
+ $(B)/lua/ldump.o \
+ $(B)/lua/lfunc.o \
+ $(B)/lua/lgc.o \
+ $(B)/lua/llex.o \
+ $(B)/lua/lmem.o \
+ $(B)/lua/lobject.o \
+ $(B)/lua/lopcodes.o \
+ $(B)/lua/lparser.o \
+ $(B)/lua/lstate.o \
+ $(B)/lua/lstring.o \
+ $(B)/lua/ltable.o \
+ $(B)/lua/ltm.o \
+ $(B)/lua/lundump.o \
+ $(B)/lua/lvm.o \
+ $(B)/lua/lzio.o \
+ $(B)/lua/lauxlib.o \
+ $(B)/lua/lbaselib.o \
+ $(B)/lua/lbitlib.o \
+ $(B)/lua/lcorolib.o \
+ $(B)/lua/ldblib.o \
+ $(B)/lua/liolib.o \
+ $(B)/lua/lmathlib.o \
+ $(B)/lua/loslib.o \
+ $(B)/lua/lstrlib.o \
+ $(B)/lua/ltablib.o \
+ $(B)/lua/lutf8lib.o \
+ $(B)/lua/loadlib.o \
+ $(B)/lua/linit.o
+
+define DO_LUA_CC
+ $(echo_cmd) "LUA_CC $<"
+ $(Q)$(call EXEC_CC,${LUACFLAGS} ${OPTIMIZE},'$@','$<')
+ $(Q)$(call LOG_CC,lua,${LUACFLAGS} ${OPTIMIZE},$@,$<)
+endef
+
+LUACFLAGS += -I$(EXTERNAL_DIR)/lua-5.3.3/include -I$(EXTERNAL_DIR)/sol
+CFLAGS += $(LUACFLAGS)
+CXXFLAGS += $(LUACFLAGS)
+
+$(B)/lua/%.o: $(LUADIR)/%.c
+ $(DO_LUA_CC)
+
+#############################################################################
+# Script API
+# FIXME Disabled for the time being
+#############################################################################
+
+SCRIPT_INCLUDES=-I$(MOUNT_DIR) -I$(EXTERNAL_DIR)/rapidjson -I$(EXTERNAL_DIR)/sol -I$(EXTERNAL_DIR)/nettle-3.3
+define DO_SCRIPT_CXX
+ $(echo_cmd) "SCRIPT_CXX $<"
+ $(Q)$(call EXEC_CXX,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<')
+ $(Q)$(call LOG_CXX,script,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<')
+endef
+
+define DO_SCRIPT_CC
+ $(echo_cmd) "SCRIPT_CC $<"
+ $(Q)$(call EXEC_CC,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<')
+ $(Q)$(call LOG_CC,script,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<')
+endef
+
+SCRIPTOBJ = \
+ $(B)/script/lnettlelib.o \
+ $(B)/script/rapidjson/document.o \
+ $(B)/script/rapidjson/rapidjson.o \
+ $(B)/script/rapidjson/schema.o \
+ $(B)/script/rapidjson/values.o
+
+CFLAGS += -I${LUA_RAPIDJSONDIR} -I${SCRIPT_INCLUDES}
+
+$(B)/script/%.o: $(SCRIPTDIR)/%.c
+ $(DO_SCRIPT_CC)
+
+$(B)/script/rapidjson/%.o: $(LUA_RAPIDJSONDIR)/%.cpp
+ $(DO_SCRIPT_CXX)
+
+#############################################################################
+# Nettle
+#############################################################################
+
+NETTLECFLAGS=$(ARCHFLAG) -fPIC -fpic
+
+define DO_NETTLE_CC
+ $(echo_cmd) "NETTLE_CC $<"
+ $(Q)$(call EXEC_CC,${NETTLECFLAGS},'$@','$<')
+ $(Q)$(call LOG_CC,nettle,${NETTLECFLAGS},'$@','$<')
+endef
+
+NETTLEOBJ = \
+ $(B)/nettle/bignum.o \
+ $(B)/nettle/bignum-random.o \
+ $(B)/nettle/bignum-random-prime.o \
+ $(B)/nettle/buffer.o \
+ $(B)/nettle/buffer-init.o \
+ $(B)/nettle/gmp-glue.o \
+ $(B)/nettle/mini-gmp.o \
+ $(B)/nettle/pkcs1.o \
+ $(B)/nettle/pkcs1-rsa-sha256.o \
+ $(B)/nettle/realloc.o \
+ $(B)/nettle/rsa.o \
+ $(B)/nettle/rsa2sexp.o \
+ $(B)/nettle/rsa-keygen.o \
+ $(B)/nettle/rsa-sha256-sign.o \
+ $(B)/nettle/rsa-sha256-verify.o \
+ $(B)/nettle/rsa-sign.o \
+ $(B)/nettle/rsa-verify.o \
+ $(B)/nettle/sexp.o \
+ $(B)/nettle/sexp-format.o \
+ $(B)/nettle/sexp2bignum.o \
+ $(B)/nettle/sexp2rsa.o \
+ $(B)/nettle/sha256-compress.o \
+ $(B)/nettle/sha256.o \
+ $(B)/nettle/write-be32.o
+
+CFLAGS += -I$(NETTLEDIR)
+
+$(B)/nettle/%.o: $(NETTLEDIR)/nettle/%.c
+ $(DO_NETTLE_CC)
+
+#############################################################################
+# Semver
+#############################################################################
+
+SEMVERCFLAGS=$(ARCHFLAG) -fPIC -fpic -I$(SEMVERDIR)/src/include
+
+define DO_SEMVER_CXX
+ $(echo_cmd) "SEMVER_CC $<"
+ $(CXX) -std=c++1y ${CXXFLAGS} ${SEMVERCFLAGS} -o $@ -c $<
+endef
+
+SEMVEROBJ = \
+ $(B)/semver/semantic_version_v1.o \
+ $(B)/semver/semantic_version_v2.o
+
+CFLAGS += -I$(SEMVERDIR)/src/include
+
+$(B)/semver/%.o: $(SEMVERDIR)/src/lib/%.cpp
+ $(DO_SEMVER_CXX)
+
+#############################################################################
+# CLIENT/SERVER
+#############################################################################
+
+# FIXME: This should be CLIENT_INCLUDES and SERVER_INCLUDES to differentiate
+# from GRANGER_INCLUDES etc.
+CFLAGS += -I$(MOUNT_DIR)
+
+Q3OBJ = \
+ $(B)/client/cl_cgame.o \
+ $(B)/client/cl_cin.o \
+ $(B)/client/cl_console.o \
+ $(B)/client/cl_input.o \
+ $(B)/client/cl_keys.o \
+ $(B)/client/cl_main.o \
+ $(B)/client/cl_net_chan.o \
+ $(B)/client/cl_parse.o \
+ $(B)/client/cl_scrn.o \
+ $(B)/client/cl_ui.o \
+ $(B)/client/cl_updates.o \
+ $(B)/client/cl_rest.o \
+ $(B)/client/cl_avi.o \
+ \
+ $(B)/client/q3_lauxlib.o \
+ \
+ $(B)/client/cm_load.o \
+ $(B)/client/cm_patch.o \
+ $(B)/client/cm_polylib.o \
+ $(B)/client/cm_test.o \
+ $(B)/client/cm_trace.o \
+ \
+ $(B)/client/cmd.o \
+ $(B)/client/common.o \
+ $(B)/client/crypto.o \
+ $(B)/client/cvar.o \
+ $(B)/client/files.o \
+ $(B)/client/md4.o \
+ $(B)/client/md5.o \
+ $(B)/client/msg.o \
+ $(B)/client/net_chan.o \
+ $(B)/client/net_ip.o \
+ $(B)/client/huffman.o \
+ $(B)/client/parse.o \
+ \
+ $(B)/client/snd_adpcm.o \
+ $(B)/client/snd_dma.o \
+ $(B)/client/snd_mem.o \
+ $(B)/client/snd_mix.o \
+ $(B)/client/snd_wavelet.o \
+ \
+ $(B)/client/snd_main.o \
+ $(B)/client/snd_codec.o \
+ $(B)/client/snd_codec_wav.o \
+ $(B)/client/snd_codec_ogg.o \
+ $(B)/client/snd_codec_opus.o \
+ \
+ $(B)/client/qal.o \
+ $(B)/client/snd_openal.o \
+ \
+ $(B)/client/cl_curl.o \
+ \
+ $(B)/client/sv_ccmds.o \
+ $(B)/client/sv_client.o \
+ $(B)/client/sv_game.o \
+ $(B)/client/sv_init.o \
+ $(B)/client/sv_main.o \
+ $(B)/client/sv_net_chan.o \
+ $(B)/client/sv_snapshot.o \
+ $(B)/client/sv_world.o \
+ \
+ $(B)/client/q_math.o \
+ $(B)/client/q_shared.o \
+ \
+ $(B)/client/unzip.o \
+ $(B)/client/ioapi.o \
+ $(B)/client/puff.o \
+ $(B)/client/vm.o \
+ $(B)/client/vm_interpreted.o \
+ \
+ \
+ $(B)/client/sdl_input.o \
+ $(B)/client/sdl_snd.o \
+ \
+ $(B)/client/con_log.o \
+ $(B)/client/sys_main.o
+
+ifdef MINGW
+ Q3OBJ += \
+ $(B)/client/con_passive.o
+else
+ Q3OBJ += \
+ $(B)/client/con_tty.o
+endif
+
+Q3OBJ += $(LUAOBJ) $(SCRIPTOBJ) $(NETTLEOBJ) $(SEMVEROBJ)
+
+Q3R2OBJ = \
+ $(B)/renderergl2/tr_animation.o \
+ $(B)/renderergl2/tr_backend.o \
+ $(B)/renderergl2/tr_bsp.o \
+ $(B)/renderergl2/tr_cmds.o \
+ $(B)/renderergl2/tr_curve.o \
+ $(B)/renderergl2/tr_dsa.o \
+ $(B)/renderergl2/tr_extramath.o \
+ $(B)/renderergl2/tr_extensions.o \
+ $(B)/renderergl2/tr_fbo.o \
+ $(B)/renderergl2/tr_flares.o \
+ $(B)/renderergl2/tr_font.o \
+ $(B)/renderergl2/tr_glsl.o \
+ $(B)/renderergl2/tr_image.o \
+ $(B)/renderergl2/tr_image_bmp.o \
+ $(B)/renderergl2/tr_image_jpg.o \
+ $(B)/renderergl2/tr_image_pcx.o \
+ $(B)/renderergl2/tr_image_png.o \
+ $(B)/renderergl2/tr_image_tga.o \
+ $(B)/renderergl2/tr_image_dds.o \
+ $(B)/renderergl2/tr_init.o \
+ $(B)/renderergl2/tr_light.o \
+ $(B)/renderergl2/tr_main.o \
+ $(B)/renderergl2/tr_marks.o \
+ $(B)/renderergl2/tr_mesh.o \
+ $(B)/renderergl2/tr_model.o \
+ $(B)/renderergl2/tr_model_iqm.o \
+ $(B)/renderergl2/tr_noise.o \
+ $(B)/renderergl2/tr_postprocess.o \
+ $(B)/renderergl2/tr_scene.o \
+ $(B)/renderergl2/tr_shade.o \
+ $(B)/renderergl2/tr_shade_calc.o \
+ $(B)/renderergl2/tr_shader.o \
+ $(B)/renderergl2/tr_shadows.o \
+ $(B)/renderergl2/tr_sky.o \
+ $(B)/renderergl2/tr_surface.o \
+ $(B)/renderergl2/tr_vbo.o \
+ $(B)/renderergl2/tr_world.o \
+ \
+ $(B)/renderercommon/sdl_gamma.o \
+ $(B)/renderercommon/sdl_glimp.o
+
+ifneq ($(USE_RENDERER_DLOPEN), 0)
+ Q3R2OBJ += \
+ $(B)/renderergl1/q_shared.o \
+ $(B)/renderergl1/puff.o \
+ $(B)/renderergl1/q_math.o \
+ $(B)/renderergl1/tr_subs.o
+endif
+
+Q3R2STRINGOBJ = \
+ $(B)/renderergl2/glsl/bokeh_fp.o \
+ $(B)/renderergl2/glsl/bokeh_vp.o \
+ $(B)/renderergl2/glsl/calclevels4x_fp.o \
+ $(B)/renderergl2/glsl/calclevels4x_vp.o \
+ $(B)/renderergl2/glsl/depthblur_fp.o \
+ $(B)/renderergl2/glsl/depthblur_vp.o \
+ $(B)/renderergl2/glsl/dlight_fp.o \
+ $(B)/renderergl2/glsl/dlight_vp.o \
+ $(B)/renderergl2/glsl/down4x_fp.o \
+ $(B)/renderergl2/glsl/down4x_vp.o \
+ $(B)/renderergl2/glsl/fogpass_fp.o \
+ $(B)/renderergl2/glsl/fogpass_vp.o \
+ $(B)/renderergl2/glsl/generic_fp.o \
+ $(B)/renderergl2/glsl/generic_vp.o \
+ $(B)/renderergl2/glsl/lightall_fp.o \
+ $(B)/renderergl2/glsl/lightall_vp.o \
+ $(B)/renderergl2/glsl/pshadow_fp.o \
+ $(B)/renderergl2/glsl/pshadow_vp.o \
+ $(B)/renderergl2/glsl/shadowfill_fp.o \
+ $(B)/renderergl2/glsl/shadowfill_vp.o \
+ $(B)/renderergl2/glsl/shadowmask_fp.o \
+ $(B)/renderergl2/glsl/shadowmask_vp.o \
+ $(B)/renderergl2/glsl/ssao_fp.o \
+ $(B)/renderergl2/glsl/ssao_vp.o \
+ $(B)/renderergl2/glsl/texturecolor_fp.o \
+ $(B)/renderergl2/glsl/texturecolor_vp.o \
+ $(B)/renderergl2/glsl/tonemap_fp.o \
+ $(B)/renderergl2/glsl/tonemap_vp.o
+
+# GL1
+
+Q3ROBJ = \
+ $(B)/renderergl1/tr_animation.o \
+ $(B)/renderergl1/tr_backend.o \
+ $(B)/renderergl1/tr_bsp.o \
+ $(B)/renderergl1/tr_cmds.o \
+ $(B)/renderergl1/tr_curve.o \
+ $(B)/renderergl1/tr_flares.o \
+ $(B)/renderergl1/tr_font.o \
+ $(B)/renderergl1/tr_image.o \
+ $(B)/renderergl1/tr_image_bmp.o \
+ $(B)/renderergl1/tr_image_jpg.o \
+ $(B)/renderergl1/tr_image_pcx.o \
+ $(B)/renderergl1/tr_image_png.o \
+ $(B)/renderergl1/tr_image_tga.o \
+ $(B)/renderergl1/tr_init.o \
+ $(B)/renderergl1/tr_light.o \
+ $(B)/renderergl1/tr_main.o \
+ $(B)/renderergl1/tr_marks.o \
+ $(B)/renderergl1/tr_mesh.o \
+ $(B)/renderergl1/tr_model.o \
+ $(B)/renderergl1/tr_model_iqm.o \
+ $(B)/renderergl1/tr_noise.o \
+ $(B)/renderergl1/tr_scene.o \
+ $(B)/renderergl1/tr_shade.o \
+ $(B)/renderergl1/tr_shade_calc.o \
+ $(B)/renderergl1/tr_shader.o \
+ $(B)/renderergl1/tr_shadows.o \
+ $(B)/renderergl1/tr_sky.o \
+ $(B)/renderergl1/tr_surface.o \
+ $(B)/renderergl1/tr_world.o \
+ \
+ $(B)/renderercommon/sdl_gamma.o \
+ $(B)/renderercommon/sdl_glimp.o
+
+ifneq ($(USE_RENDERER_DLOPEN), 0)
+ Q3ROBJ += \
+ $(B)/renderergl1/q_shared.o \
+ $(B)/renderergl1/puff.o \
+ $(B)/renderergl1/q_math.o \
+ $(B)/renderergl1/tr_subs.o
+endif
+
+ifneq ($(USE_INTERNAL_JPEG),0)
+ JPGOBJ = \
+ $(B)/renderercommon/jaricom.o \
+ $(B)/renderercommon/jcapimin.o \
+ $(B)/renderercommon/jcapistd.o \
+ $(B)/renderercommon/jcarith.o \
+ $(B)/renderercommon/jccoefct.o \
+ $(B)/renderercommon/jccolor.o \
+ $(B)/renderercommon/jcdctmgr.o \
+ $(B)/renderercommon/jchuff.o \
+ $(B)/renderercommon/jcinit.o \
+ $(B)/renderercommon/jcmainct.o \
+ $(B)/renderercommon/jcmarker.o \
+ $(B)/renderercommon/jcmaster.o \
+ $(B)/renderercommon/jcomapi.o \
+ $(B)/renderercommon/jcparam.o \
+ $(B)/renderercommon/jcprepct.o \
+ $(B)/renderercommon/jcsample.o \
+ $(B)/renderercommon/jctrans.o \
+ $(B)/renderercommon/jdapimin.o \
+ $(B)/renderercommon/jdapistd.o \
+ $(B)/renderercommon/jdarith.o \
+ $(B)/renderercommon/jdatadst.o \
+ $(B)/renderercommon/jdatasrc.o \
+ $(B)/renderercommon/jdcoefct.o \
+ $(B)/renderercommon/jdcolor.o \
+ $(B)/renderercommon/jddctmgr.o \
+ $(B)/renderercommon/jdhuff.o \
+ $(B)/renderercommon/jdinput.o \
+ $(B)/renderercommon/jdmainct.o \
+ $(B)/renderercommon/jdmarker.o \
+ $(B)/renderercommon/jdmaster.o \
+ $(B)/renderercommon/jdmerge.o \
+ $(B)/renderercommon/jdpostct.o \
+ $(B)/renderercommon/jdsample.o \
+ $(B)/renderercommon/jdtrans.o \
+ $(B)/renderercommon/jerror.o \
+ $(B)/renderercommon/jfdctflt.o \
+ $(B)/renderercommon/jfdctfst.o \
+ $(B)/renderercommon/jfdctint.o \
+ $(B)/renderercommon/jidctflt.o \
+ $(B)/renderercommon/jidctfst.o \
+ $(B)/renderercommon/jidctint.o \
+ $(B)/renderercommon/jmemmgr.o \
+ $(B)/renderercommon/jmemnobs.o \
+ $(B)/renderercommon/jquant1.o \
+ $(B)/renderercommon/jquant2.o \
+ $(B)/renderercommon/jutils.o
+endif
+
+ifeq ($(ARCH),x86)
+ Q3OBJ += \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+ $(B)/client/snapvector.o
+endif
+ifeq ($(ARCH),x86_64)
+ Q3OBJ += \
+ $(B)/client/snapvector.o
+endif
+
+ifeq ($(NEED_OPUS),1)
+ifeq ($(USE_INTERNAL_OPUS),1)
+Q3OBJ += \
+ $(B)/client/opus/analysis.o \
+ $(B)/client/opus/mlp.o \
+ $(B)/client/opus/mlp_data.o \
+ $(B)/client/opus/opus.o \
+ $(B)/client/opus/opus_decoder.o \
+ $(B)/client/opus/opus_encoder.o \
+ $(B)/client/opus/opus_multistream.o \
+ $(B)/client/opus/opus_multistream_encoder.o \
+ $(B)/client/opus/opus_multistream_decoder.o \
+ $(B)/client/opus/repacketizer.o \
+ \
+ $(B)/client/opus/bands.o \
+ $(B)/client/opus/celt.o \
+ $(B)/client/opus/cwrs.o \
+ $(B)/client/opus/entcode.o \
+ $(B)/client/opus/entdec.o \
+ $(B)/client/opus/entenc.o \
+ $(B)/client/opus/kiss_fft.o \
+ $(B)/client/opus/laplace.o \
+ $(B)/client/opus/mathops.o \
+ $(B)/client/opus/mdct.o \
+ $(B)/client/opus/modes.o \
+ $(B)/client/opus/pitch.o \
+ $(B)/client/opus/celt_encoder.o \
+ $(B)/client/opus/celt_decoder.o \
+ $(B)/client/opus/celt_lpc.o \
+ $(B)/client/opus/quant_bands.o \
+ $(B)/client/opus/rate.o \
+ $(B)/client/opus/vq.o \
+ \
+ $(B)/client/opus/CNG.o \
+ $(B)/client/opus/code_signs.o \
+ $(B)/client/opus/init_decoder.o \
+ $(B)/client/opus/decode_core.o \
+ $(B)/client/opus/decode_frame.o \
+ $(B)/client/opus/decode_parameters.o \
+ $(B)/client/opus/decode_indices.o \
+ $(B)/client/opus/decode_pulses.o \
+ $(B)/client/opus/decoder_set_fs.o \
+ $(B)/client/opus/dec_API.o \
+ $(B)/client/opus/enc_API.o \
+ $(B)/client/opus/encode_indices.o \
+ $(B)/client/opus/encode_pulses.o \
+ $(B)/client/opus/gain_quant.o \
+ $(B)/client/opus/interpolate.o \
+ $(B)/client/opus/LP_variable_cutoff.o \
+ $(B)/client/opus/NLSF_decode.o \
+ $(B)/client/opus/NSQ.o \
+ $(B)/client/opus/NSQ_del_dec.o \
+ $(B)/client/opus/PLC.o \
+ $(B)/client/opus/shell_coder.o \
+ $(B)/client/opus/tables_gain.o \
+ $(B)/client/opus/tables_LTP.o \
+ $(B)/client/opus/tables_NLSF_CB_NB_MB.o \
+ $(B)/client/opus/tables_NLSF_CB_WB.o \
+ $(B)/client/opus/tables_other.o \
+ $(B)/client/opus/tables_pitch_lag.o \
+ $(B)/client/opus/tables_pulses_per_block.o \
+ $(B)/client/opus/VAD.o \
+ $(B)/client/opus/control_audio_bandwidth.o \
+ $(B)/client/opus/quant_LTP_gains.o \
+ $(B)/client/opus/VQ_WMat_EC.o \
+ $(B)/client/opus/HP_variable_cutoff.o \
+ $(B)/client/opus/NLSF_encode.o \
+ $(B)/client/opus/NLSF_VQ.o \
+ $(B)/client/opus/NLSF_unpack.o \
+ $(B)/client/opus/NLSF_del_dec_quant.o \
+ $(B)/client/opus/process_NLSFs.o \
+ $(B)/client/opus/stereo_LR_to_MS.o \
+ $(B)/client/opus/stereo_MS_to_LR.o \
+ $(B)/client/opus/check_control_input.o \
+ $(B)/client/opus/control_SNR.o \
+ $(B)/client/opus/init_encoder.o \
+ $(B)/client/opus/control_codec.o \
+ $(B)/client/opus/A2NLSF.o \
+ $(B)/client/opus/ana_filt_bank_1.o \
+ $(B)/client/opus/biquad_alt.o \
+ $(B)/client/opus/bwexpander_32.o \
+ $(B)/client/opus/bwexpander.o \
+ $(B)/client/opus/debug.o \
+ $(B)/client/opus/decode_pitch.o \
+ $(B)/client/opus/inner_prod_aligned.o \
+ $(B)/client/opus/lin2log.o \
+ $(B)/client/opus/log2lin.o \
+ $(B)/client/opus/LPC_analysis_filter.o \
+ $(B)/client/opus/LPC_inv_pred_gain.o \
+ $(B)/client/opus/table_LSF_cos.o \
+ $(B)/client/opus/NLSF2A.o \
+ $(B)/client/opus/NLSF_stabilize.o \
+ $(B)/client/opus/NLSF_VQ_weights_laroia.o \
+ $(B)/client/opus/pitch_est_tables.o \
+ $(B)/client/opus/resampler.o \
+ $(B)/client/opus/resampler_down2_3.o \
+ $(B)/client/opus/resampler_down2.o \
+ $(B)/client/opus/resampler_private_AR2.o \
+ $(B)/client/opus/resampler_private_down_FIR.o \
+ $(B)/client/opus/resampler_private_IIR_FIR.o \
+ $(B)/client/opus/resampler_private_up2_HQ.o \
+ $(B)/client/opus/resampler_rom.o \
+ $(B)/client/opus/sigm_Q15.o \
+ $(B)/client/opus/sort.o \
+ $(B)/client/opus/sum_sqr_shift.o \
+ $(B)/client/opus/stereo_decode_pred.o \
+ $(B)/client/opus/stereo_encode_pred.o \
+ $(B)/client/opus/stereo_find_predictor.o \
+ $(B)/client/opus/stereo_quant_pred.o \
+ \
+ $(B)/client/opus/apply_sine_window_FLP.o \
+ $(B)/client/opus/corrMatrix_FLP.o \
+ $(B)/client/opus/encode_frame_FLP.o \
+ $(B)/client/opus/find_LPC_FLP.o \
+ $(B)/client/opus/find_LTP_FLP.o \
+ $(B)/client/opus/find_pitch_lags_FLP.o \
+ $(B)/client/opus/find_pred_coefs_FLP.o \
+ $(B)/client/opus/LPC_analysis_filter_FLP.o \
+ $(B)/client/opus/LTP_analysis_filter_FLP.o \
+ $(B)/client/opus/LTP_scale_ctrl_FLP.o \
+ $(B)/client/opus/noise_shape_analysis_FLP.o \
+ $(B)/client/opus/prefilter_FLP.o \
+ $(B)/client/opus/process_gains_FLP.o \
+ $(B)/client/opus/regularize_correlations_FLP.o \
+ $(B)/client/opus/residual_energy_FLP.o \
+ $(B)/client/opus/solve_LS_FLP.o \
+ $(B)/client/opus/warped_autocorrelation_FLP.o \
+ $(B)/client/opus/wrappers_FLP.o \
+ $(B)/client/opus/autocorrelation_FLP.o \
+ $(B)/client/opus/burg_modified_FLP.o \
+ $(B)/client/opus/bwexpander_FLP.o \
+ $(B)/client/opus/energy_FLP.o \
+ $(B)/client/opus/inner_product_FLP.o \
+ $(B)/client/opus/k2a_FLP.o \
+ $(B)/client/opus/levinsondurbin_FLP.o \
+ $(B)/client/opus/LPC_inv_pred_gain_FLP.o \
+ $(B)/client/opus/pitch_analysis_core_FLP.o \
+ $(B)/client/opus/scale_copy_vector_FLP.o \
+ $(B)/client/opus/scale_vector_FLP.o \
+ $(B)/client/opus/schur_FLP.o \
+ $(B)/client/opus/sort_FLP.o \
+ \
+ $(B)/client/http.o \
+ $(B)/client/info.o \
+ $(B)/client/internal.o \
+ $(B)/client/opusfile.o \
+ $(B)/client/stream.o \
+ $(B)/client/wincerts.o
+endif
+endif
+
+ifeq ($(NEED_OGG),1)
+ifeq ($(USE_INTERNAL_OGG),1)
+Q3OBJ += \
+ $(B)/client/bitwise.o \
+ $(B)/client/framing.o
+endif
+endif
+
+ifeq ($(USE_CODEC_VORBIS),1)
+ifeq ($(USE_INTERNAL_VORBIS),1)
+Q3OBJ += \
+ $(B)/client/vorbis/analysis.o \
+ $(B)/client/vorbis/bitrate.o \
+ $(B)/client/vorbis/block.o \
+ $(B)/client/vorbis/codebook.o \
+ $(B)/client/vorbis/envelope.o \
+ $(B)/client/vorbis/floor0.o \
+ $(B)/client/vorbis/floor1.o \
+ $(B)/client/vorbis/info.o \
+ $(B)/client/vorbis/lookup.o \
+ $(B)/client/vorbis/lpc.o \
+ $(B)/client/vorbis/lsp.o \
+ $(B)/client/vorbis/mapping0.o \
+ $(B)/client/vorbis/mdct.o \
+ $(B)/client/vorbis/psy.o \
+ $(B)/client/vorbis/registry.o \
+ $(B)/client/vorbis/res0.o \
+ $(B)/client/vorbis/smallft.o \
+ $(B)/client/vorbis/sharedbook.o \
+ $(B)/client/vorbis/synthesis.o \
+ $(B)/client/vorbis/vorbisfile.o \
+ $(B)/client/vorbis/window.o
+endif
+endif
+
+ifeq ($(USE_INTERNAL_ZLIB),1)
+Q3OBJ += \
+ $(B)/client/adler32.o \
+ $(B)/client/crc32.o \
+ $(B)/client/inffast.o \
+ $(B)/client/inflate.o \
+ $(B)/client/inftrees.o \
+ $(B)/client/zutil.o
+endif
+
+#-bbq
+ifeq ($(USE_RESTCLIENT),1)
+ Q3OBJ += \
+ $(B)/client/restclient/connection.o \
+ $(B)/client/restclient/helpers.o \
+ $(B)/client/restclient/restclient.o
+endif
+
+ifeq ($(HAVE_VM_COMPILED),true)
+ ifneq ($(findstring $(ARCH),x86 x86_64),)
+ Q3OBJ += $(B)/client/vm_x86.o
+ endif
+ ifneq ($(findstring $(ARCH),ppc ppc64),)
+ Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o
+ endif
+ ifeq ($(ARCH),sparc)
+ Q3OBJ += $(B)/client/vm_sparc.o
+ endif
+endif
+
+ifdef MINGW
+ Q3OBJ += \
+ $(B)/client/win_resource.o \
+ $(B)/client/sys_win32.o \
+ $(B)/client/sys_win32_default_homepath.o
+else
+ Q3OBJ += \
+ $(B)/client/sys_unix.o
+endif
+
+ifeq ($(PLATFORM),darwin)
+ Q3OBJ += \
+ $(B)/client/sys_osx.o
+endif
+
+ifeq ($(USE_MUMBLE),1)
+ Q3OBJ += \
+ $(B)/client/libmumblelink.o
+endif
+
+ifneq ($(USE_RENDERER_DLOPEN),0)
+$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CXX) -std=c++1y $(CXXFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(Q3OBJ) \
+ $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS) -o $@
+
+$(B)/renderer_opengl1$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CXX) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \
+ $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LDFLAGS)
+
+$(B)/renderer_opengl2$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CXX) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \
+ $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LDFLAGS)
+else
+$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CXX) -std=c++1y $(CXXFLAGS) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
+ -o $@ $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) \
+ $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
+
+$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CXX) -std=c++1y $(CXXFLAGS) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
+ -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \
+ $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
+endif
+
+ifneq ($(strip $(LIBSDLMAIN)),)
+ifneq ($(strip $(LIBSDLMAINSRC)),)
+$(LIBSDLMAIN) : $(LIBSDLMAINSRC)
+ cp $< $@
+ $(RANLIB) $@
+endif
+endif
+
+
+
+#############################################################################
+# DEDICATED SERVER
+#############################################################################
+
+Q3DOBJ = \
+ $(B)/ded/sv_client.o \
+ $(B)/ded/sv_ccmds.o \
+ $(B)/ded/sv_game.o \
+ $(B)/ded/sv_init.o \
+ $(B)/ded/sv_main.o \
+ $(B)/ded/sv_net_chan.o \
+ $(B)/ded/sv_snapshot.o \
+ $(B)/ded/sv_world.o \
+ \
+ $(B)/ded/q3_lauxlib.o \
+ \
+ $(B)/ded/cm_load.o \
+ $(B)/ded/cm_patch.o \
+ $(B)/ded/cm_polylib.o \
+ $(B)/ded/cm_test.o \
+ $(B)/ded/cm_trace.o \
+ $(B)/ded/cmd.o \
+ $(B)/ded/common.o \
+ $(B)/ded/crypto.o \
+ $(B)/ded/cvar.o \
+ $(B)/ded/files.o \
+ $(B)/ded/md4.o \
+ $(B)/ded/msg.o \
+ $(B)/ded/net_chan.o \
+ $(B)/ded/net_ip.o \
+ $(B)/ded/huffman.o \
+ $(B)/ded/parse.o \
+ \
+ $(B)/ded/q_math.o \
+ $(B)/ded/q_shared.o \
+ \
+ $(B)/ded/unzip.o \
+ $(B)/ded/ioapi.o \
+ $(B)/ded/vm.o \
+ $(B)/ded/vm_interpreted.o \
+ \
+ $(B)/ded/null_client.o \
+ $(B)/ded/null_input.o \
+ $(B)/ded/null_snddma.o \
+ \
+ $(B)/ded/con_log.o \
+ $(B)/ded/sys_main.o
+
+ifeq ($(ARCH),x86)
+ Q3DOBJ += \
+ $(B)/ded/matha.o \
+ $(B)/ded/snapvector.o
+endif
+ifeq ($(ARCH),x86_64)
+ Q3DOBJ += \
+ $(B)/ded/snapvector.o
+endif
+
+Q3DOBJ += $(LUAOBJ) $(SCRIPTOBJ) $(NETTLEOBJ)
+
+ifeq ($(USE_INTERNAL_ZLIB),1)
+Q3DOBJ += \
+ $(B)/ded/adler32.o \
+ $(B)/ded/crc32.o \
+ $(B)/ded/inffast.o \
+ $(B)/ded/inflate.o \
+ $(B)/ded/inftrees.o \
+ $(B)/ded/zutil.o
+endif
+
+ifeq ($(HAVE_VM_COMPILED),true)
+ ifneq ($(findstring $(ARCH),x86 x86_64),)
+ Q3DOBJ += \
+ $(B)/ded/vm_x86.o
+ endif
+ ifneq ($(findstring $(ARCH),ppc ppc64),)
+ Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o
+ endif
+ ifeq ($(ARCH),sparc)
+ Q3DOBJ += $(B)/ded/vm_sparc.o
+ endif
+endif
+
+ifdef MINGW
+ Q3DOBJ += \
+ $(B)/ded/win_resource.o \
+ $(B)/ded/sys_win32.o \
+ $(B)/ded/sys_win32_default_homepath.o \
+ $(B)/ded/con_win32.o
+else
+ Q3DOBJ += \
+ $(B)/ded/sys_unix.o \
+ $(B)/ded/con_tty.o
+endif
+
+ifeq ($(PLATFORM),darwin)
+ Q3DOBJ += \
+ $(B)/ded/sys_osx.o
+endif
+
+$(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CXX) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS)
+
+#############################################################################
+## TREMULOUS CGAME
+#############################################################################
+
+CGOBJ_ = \
+ $(B)/$(BASEGAME)/cgame/cg_main.o \
+ $(B)/$(BASEGAME)/cgame/bg_misc.o \
+ $(B)/$(BASEGAME)/cgame/bg_pmove.o \
+ $(B)/$(BASEGAME)/cgame/bg_slidemove.o \
+ $(B)/$(BASEGAME)/cgame/bg_lib.o \
+ $(B)/$(BASEGAME)/cgame/bg_alloc.o \
+ $(B)/$(BASEGAME)/cgame/bg_voice.o \
+ $(B)/$(BASEGAME)/cgame/cg_consolecmds.o \
+ $(B)/$(BASEGAME)/cgame/cg_buildable.o \
+ $(B)/$(BASEGAME)/cgame/cg_animation.o \
+ $(B)/$(BASEGAME)/cgame/cg_animmapobj.o \
+ $(B)/$(BASEGAME)/cgame/cg_draw.o \
+ $(B)/$(BASEGAME)/cgame/cg_drawtools.o \
+ $(B)/$(BASEGAME)/cgame/cg_ents.o \
+ $(B)/$(BASEGAME)/cgame/cg_event.o \
+ $(B)/$(BASEGAME)/cgame/cg_marks.o \
+ $(B)/$(BASEGAME)/cgame/cg_players.o \
+ $(B)/$(BASEGAME)/cgame/cg_playerstate.o \
+ $(B)/$(BASEGAME)/cgame/cg_predict.o \
+ $(B)/$(BASEGAME)/cgame/cg_servercmds.o \
+ $(B)/$(BASEGAME)/cgame/cg_snapshot.o \
+ $(B)/$(BASEGAME)/cgame/cg_view.o \
+ $(B)/$(BASEGAME)/cgame/cg_weapons.o \
+ $(B)/$(BASEGAME)/cgame/cg_scanner.o \
+ $(B)/$(BASEGAME)/cgame/cg_attachment.o \
+ $(B)/$(BASEGAME)/cgame/cg_trails.o \
+ $(B)/$(BASEGAME)/cgame/cg_particles.o \
+ $(B)/$(BASEGAME)/cgame/cg_tutorial.o \
+ $(B)/$(BASEGAME)/cgame/cg_rangemarker.o \
+ $(B)/$(BASEGAME)/cgame/ui_shared.o \
+ \
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
+
+CGOBJ = $(CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o
+CGVMOBJ = $(CGOBJ_:%.o=%.asm)
+
+$(B)/$(BASEGAME)/cgame$(SHLIBNAME): $(CGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(SHLIBLDFLAGS) $(LDFLAGS) -o $@ $(CGOBJ)
+
+$(B)/$(BASEGAME)/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm
+
+#############################################################################
+## TREMULOUS CGAME (1.1 COMPATIBLE)
+#############################################################################
+
+CGOBJ11_ = \
+ $(B)/$(BASEGAME)/11/cgame/cg_main.o \
+ $(B)/$(BASEGAME)/cgame/bg_misc.o \
+ $(B)/$(BASEGAME)/cgame/bg_pmove.o \
+ $(B)/$(BASEGAME)/cgame/bg_slidemove.o \
+ $(B)/$(BASEGAME)/cgame/bg_lib.o \
+ $(B)/$(BASEGAME)/cgame/bg_alloc.o \
+ $(B)/$(BASEGAME)/cgame/bg_voice.o \
+ $(B)/$(BASEGAME)/11/cgame/cg_consolecmds.o \
+ $(B)/$(BASEGAME)/cgame/cg_buildable.o \
+ $(B)/$(BASEGAME)/cgame/cg_animation.o \
+ $(B)/$(BASEGAME)/cgame/cg_animmapobj.o \
+ $(B)/$(BASEGAME)/cgame/cg_draw.o \
+ $(B)/$(BASEGAME)/cgame/cg_drawtools.o \
+ $(B)/$(BASEGAME)/cgame/cg_ents.o \
+ $(B)/$(BASEGAME)/cgame/cg_event.o \
+ $(B)/$(BASEGAME)/cgame/cg_marks.o \
+ $(B)/$(BASEGAME)/cgame/cg_players.o \
+ $(B)/$(BASEGAME)/cgame/cg_playerstate.o \
+ $(B)/$(BASEGAME)/cgame/cg_predict.o \
+ $(B)/$(BASEGAME)/11/cgame/cg_servercmds.o \
+ $(B)/$(BASEGAME)/11/cgame/cg_snapshot.o \
+ $(B)/$(BASEGAME)/cgame/cg_view.o \
+ $(B)/$(BASEGAME)/cgame/cg_weapons.o \
+ $(B)/$(BASEGAME)/cgame/cg_scanner.o \
+ $(B)/$(BASEGAME)/cgame/cg_attachment.o \
+ $(B)/$(BASEGAME)/cgame/cg_trails.o \
+ $(B)/$(BASEGAME)/cgame/cg_particles.o \
+ $(B)/$(BASEGAME)/cgame/cg_tutorial.o \
+ $(B)/$(BASEGAME)/cgame/cg_rangemarker.o \
+ $(B)/$(BASEGAME)/cgame/ui_shared.o \
+ \
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
+
+CGVMOBJ11 = $(CGOBJ11_:%.o=%.asm)
+
+$(B)/$(BASEGAME)_11/vm/cgame.qvm: $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM_11 $@"
+ $(Q)$(Q3ASM) -o $@ $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm
+
+#############################################################################
+## TREMULOUS GAME
+#############################################################################
+
+GOBJ_ = \
+ $(B)/$(BASEGAME)/game/g_main.o \
+ $(B)/$(BASEGAME)/game/bg_misc.o \
+ $(B)/$(BASEGAME)/game/bg_pmove.o \
+ $(B)/$(BASEGAME)/game/bg_slidemove.o \
+ $(B)/$(BASEGAME)/game/bg_lib.o \
+ $(B)/$(BASEGAME)/game/bg_alloc.o \
+ $(B)/$(BASEGAME)/game/bg_voice.o \
+ $(B)/$(BASEGAME)/game/g_active.o \
+ $(B)/$(BASEGAME)/game/g_client.o \
+ $(B)/$(BASEGAME)/game/g_cmds.o \
+ $(B)/$(BASEGAME)/game/g_combat.o \
+ $(B)/$(BASEGAME)/game/g_physics.o \
+ $(B)/$(BASEGAME)/game/g_buildable.o \
+ $(B)/$(BASEGAME)/game/g_misc.o \
+ $(B)/$(BASEGAME)/game/g_missile.o \
+ $(B)/$(BASEGAME)/game/g_mover.o \
+ $(B)/$(BASEGAME)/game/g_session.o \
+ $(B)/$(BASEGAME)/game/g_spawn.o \
+ $(B)/$(BASEGAME)/game/g_svcmds.o \
+ $(B)/$(BASEGAME)/game/g_target.o \
+ $(B)/$(BASEGAME)/game/g_team.o \
+ $(B)/$(BASEGAME)/game/g_trigger.o \
+ $(B)/$(BASEGAME)/game/g_utils.o \
+ $(B)/$(BASEGAME)/game/g_maprotation.o \
+ $(B)/$(BASEGAME)/game/g_playermodel.o \
+ $(B)/$(BASEGAME)/game/g_weapon.o \
+ $(B)/$(BASEGAME)/game/g_weapondrop.o \
+ $(B)/$(BASEGAME)/game/g_admin.o \
+ $(B)/$(BASEGAME)/game/g_namelog.o \
+ \
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
+
+GOBJ = $(GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o
+GVMOBJ = $(GOBJ_:%.o=%.asm)
+
+$(B)/$(BASEGAME)/game$(SHLIBNAME): $(GOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(SHLIBLDFLAGS) $(LDFLAGS) -o $@ $(GOBJ)
+
+$(B)/$(BASEGAME)/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(GVMOBJ) $(GDIR)/g_syscalls.asm
+
+
+
+#############################################################################
+## TREMULOUS UI
+#############################################################################
+
+UIOBJ_ = \
+ $(B)/$(BASEGAME)/ui/ui_main.o \
+ $(B)/$(BASEGAME)/ui/ui_atoms.o \
+ $(B)/$(BASEGAME)/ui/ui_shared.o \
+ $(B)/$(BASEGAME)/ui/ui_gameinfo.o \
+ \
+ $(B)/$(BASEGAME)/ui/bg_alloc.o \
+ $(B)/$(BASEGAME)/ui/bg_voice.o \
+ $(B)/$(BASEGAME)/ui/bg_misc.o \
+ $(B)/$(BASEGAME)/ui/bg_lib.o \
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
+
+UIOBJ = $(UIOBJ_) $(B)/$(BASEGAME)/ui/ui_syscalls.o
+UIVMOBJ = $(UIOBJ_:%.o=%.asm)
+
+$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(UIOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) -I${ASSETS_DIR}/ui $(SHLIBLDFLAGS) $(LDFLAGS) -o $@ $(UIOBJ)
+
+$(B)/$(BASEGAME)/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm
+
+#############################################################################
+## TREMULOUS UI (1.1 compatibility)
+#############################################################################
+
+UIOBJ11_ = \
+ $(B)/$(BASEGAME)/11/ui/ui_main.o \
+ $(B)/$(BASEGAME)/ui/ui_atoms.o \
+ $(B)/$(BASEGAME)/ui/ui_shared.o \
+ $(B)/$(BASEGAME)/ui/ui_gameinfo.o \
+ \
+ $(B)/$(BASEGAME)/ui/bg_alloc.o \
+ $(B)/$(BASEGAME)/ui/bg_voice.o \
+ $(B)/$(BASEGAME)/ui/bg_misc.o \
+ $(B)/$(BASEGAME)/ui/bg_lib.o \
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
+UIVMOBJ11 = $(UIOBJ11_:%.o=%.asm)
+
+# XXX no dynamic library?
+
+$(B)/$(BASEGAME)_11/vm/ui.qvm: $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm
+
+#############################################################################
+## QVM Package
+#############################################################################
+
+$(B)/$(BASEGAME)/vms-gpp-$(VERSION).pk3: $(B)/$(BASEGAME)/vm/ui.qvm $(B)/$(BASEGAME)/vm/cgame.qvm $(B)/$(BASEGAME)/vm/game.qvm
+ @(cd $(B)/$(BASEGAME) && zip -r vms-$(VERSION).pk3 vm/)
+
+$(B)/$(BASEGAME)_11/vms-1.1.0-$(VERSION).pk3: $(B)/$(BASEGAME)_11/vm/ui.qvm $(B)/$(BASEGAME)_11/vm/cgame.qvm
+ @(cd $(B)/$(BASEGAME)_11 && zip -r vms-$(VERSION).pk3 vm/)
+
+
+#############################################################################
+## Assets Package
+#############################################################################
+
+$(B)/$(BASEGAME)/data-$(VERSION).pk3: $(ASSETS_DIR)/ui/main.menu
+ @(cd $(ASSETS_DIR) && zip -r data-$(VERSION).pk3 *)
+ @mv $(ASSETS_DIR)/data-$(VERSION).pk3 $(B)/$(BASEGAME)
+
+#############################################################################
+## CLIENT/SERVER RULES
+#############################################################################
+
+$(B)/client/%.o: $(ASMDIR)/%.s
+ $(DO_AS)
+
+# k8 so inline assembler knows about SSE
+$(B)/client/%.o: $(ASMDIR)/%.c
+ $(DO_CC) -march=k8
+
+$(B)/client/%.o: $(CDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(CMDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(CDIR)/%.cpp
+ $(DO_CXX)
+
+$(B)/client/%.o: $(SDIR)/%.cpp
+ $(DO_CXX)
+
+$(B)/client/%.o: $(CMDIR)/%.cpp
+ $(DO_CXX)
+
+$(B)/client/%.o: $(OGGDIR)/src/%.c
+ $(DO_CC)
+
+$(B)/client/vorbis/%.o: $(VORBISDIR)/lib/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/src/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/celt/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/silk/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/silk/float/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(OPUSFILEDIR)/src/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(ZDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SDLDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SDLDIR)/%.cpp
+ $(DO_CXX)
+
+$(B)/client/%.o: $(SYSDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SYSDIR)/%.cpp
+ $(DO_CXX)
+
+$(B)/client/%.o: $(SYSDIR)/%.mm
+ $(DO_CXX)
+
+#-wtf
+$(B)/client/restclient/%.o: $(RESTDIR)/%.cpp
+ $(DO_CXX)
+
+$(B)/client/%.o: $(SYSDIR)/%.rc
+ $(DO_WINDRES)
+
+### GL1
+
+$(B)/renderercommon/%.o: $(SDLDIR)/%.c
+ $(DO_RENDERER_COMMON_CC)
+$(B)/renderercommon/%.o: $(SDLDIR)/%.cpp
+ $(DO_RENDERER_COMMON_CXX)
+$(B)/renderercommon/%.o: $(JPDIR)/%.c
+ $(DO_RENDERER_COMMON_CC)
+
+$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.c
+ $(DO_RENDERER_COMMON_CC)
+$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.cpp
+ $(DO_RENDERER_COMMON_CXX)
+$(B)/renderergl1/%.o: $(RGL1DIR)/%.c
+ $(DO_RENDERERGL1_CC)
+$(B)/renderergl1/%.o: $(RGL1DIR)/%.cpp
+ $(DO_RENDERERGL1_CXX)
+$(B)/renderergl1/%.o: $(CMDIR)/%.c
+ $(DO_RENDERERGL1_CC)
+$(B)/renderergl1/%.o: $(CMDIR)/%.cpp
+ $(DO_RENDERERGL1_CXX)
+
+### GL2
+
+$(B)/renderergl2/glsl/%.c: $(RGL2DIR)/glsl/%.glsl
+ $(DO_REF_STR)
+$(B)/renderergl2/glsl/%.o: $(B)/renderergl2/glsl/%.c
+ $(DO_RENDERERGL2_CC)
+$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.c
+ $(DO_RENDERER_COMMON_CC)
+$(B)/renderergl2/%.o: $(RGL2DIR)/%.c
+ $(DO_RENDERERGL2_CC)
+$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.cpp
+ $(DO_RENDERER_COMMON_CXX)
+$(B)/renderergl2/%.o: $(RGL2DIR)/%.cpp
+ $(DO_RENDERERGL2_CXX)
+
+$(B)/ded/%.o: $(ASMDIR)/%.s
+ $(DO_DED_AS)
+
+# k8 so inline assembler knows about SSE
+$(B)/ded/%.o: $(ASMDIR)/%.c
+ $(DO_DED_CC) -march=k8
+
+$(B)/ded/%.o: $(SDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(SDIR)/%.cpp
+ $(DO_DED_CXX)
+
+$(B)/ded/%.o: $(CMDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(CMDIR)/%.cpp
+ $(DO_DED_CXX)
+
+$(B)/ded/%.o: $(ZDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(SYSDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(SYSDIR)/%.cpp
+ $(DO_DED_CXX)
+
+$(B)/ded/%.o: $(SYSDIR)/%.mm
+ $(DO_DED_CXX)
+
+$(B)/ded/%.o: $(SYSDIR)/%.rc
+ $(DO_WINDRES)
+
+$(B)/ded/%.o: $(NDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(NDIR)/%.cpp
+ $(DO_DED_CXX)
+
+# Extra dependencies to ensure the git version is incorporated
+ifeq ($(USE_GIT),1)
+ $(B)/client/cl_console.o : .git/index
+ $(B)/client/common.o : .git/index
+ $(B)/ded/common.o : .git/index
+endif
+
+
+#############################################################################
+## GAME MODULE RULES
+#############################################################################
+
+# CGAME
+$(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_CGAME_CC)
+
+$(B)/$(BASEGAME)/cgame/ui_%.o: $(UIDIR)/ui_%.c
+ $(DO_CGAME_CC)
+
+$(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c
+ $(DO_CGAME_CC)
+
+$(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
+
+$(B)/$(BASEGAME)/cgame/ui_%.asm: $(UIDIR)/ui_%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
+
+$(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
+
+# CGAME (1.1 COMPATIBLE)
+#$(B)/$(BASEGAME)_11/cgame/bg_%.o: $(GDIR)/bg_%.c
+# $(DO_CGAME_CC_11)
+#
+#$(B)/$(BASEGAME)_11/cgame/ui_%.o: $(UIDIR)/ui_%.c
+# $(DO_CGAME_CC_11)
+#
+#$(B)/$(BASEGAME)_11/cgame/%.o: $(CGDIR)/%.c
+# $(DO_CGAME_CC_11)
+
+$(B)/$(BASEGAME)/11/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC_11)
+
+# GAME
+$(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c
+ $(DO_GAME_CC)
+
+$(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC)
+ $(DO_GAME_Q3LCC)
+
+# UI
+$(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_UI_CC)
+
+$(B)/$(BASEGAME)/ui/%.o: $(UIDIR)/%.c
+ $(DO_UI_CC)
+
+$(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_UI_Q3LCC)
+
+$(B)/$(BASEGAME)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
+ $(DO_UI_Q3LCC)
+
+# UI (1.1 COMPATIBLE)
+$(B)/$(BASEGAME)/11/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
+ $(DO_UI_Q3LCC_11)
+
+$(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c
+ $(DO_SHLIB_CC)
+
+$(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
+ $(DO_Q3LCC)
+
+
+#############################################################################
+# MISC
+#############################################################################
+
+OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3DOBJ) $(JPGOBJ) \
+ $(GOBJ) $(CGOBJ) $(UIOBJ) $(LUAOBJ) $(SCRIPTOBJ) $(NETTLEOBJ) \
+ $(GVMOBJ) $(CGVMOBJ) $(UIVMOBJ) $(GRANGEROBJ)
+TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ)
+STRINGOBJ = $(Q3R2STRINGOBJ)
+
+clean: clean-debug clean-release
+ @rm -f $(B)/compile_commands.json $(B)/compile_commands.txt $(B)/compile_commands.txt-e
+
+clean-debug:
+ @$(MAKE) clean2 B=$(BD)
+
+clean-release:
+ @$(MAKE) clean2 B=$(BR)
+
+clean2:
+ @echo "CLEAN $(B)"
+ @rm -rf $(B)/scripts
+ @rm -f $(OBJ)
+ @rm -f $(OBJ_D_FILES)
+ @rm -f $(STRINGOBJ)
+ @rm -f $(TARGETS)
+
+toolsclean: toolsclean-debug toolsclean-release
+
+toolsclean-debug:
+ @$(MAKE) toolsclean2 B=$(BD)
+
+toolsclean-release:
+ @$(MAKE) toolsclean2 B=$(BR)
+
+toolsclean2:
+ @echo "TOOLS_CLEAN $(B)"
+ @rm -f $(TOOLSOBJ)
+ @rm -f $(TOOLSOBJ_D_FILES)
+ @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM)
+
+distclean: clean toolsclean
+ @rm -rf $(BUILD_DIR)
+
+dist:
+ git archive --format zip --output $(CLIENTBIN)-$(VERSION).zip HEAD
+
+#############################################################################
+# DEPENDENCIES
+#############################################################################
+
+ifneq ($(B),)
+ OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d))
+ TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d))
+ -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
+endif
+
+.PHONY: all clean clean2 clean-debug clean-release \
+ debug default dist distclean makedirs release targets \
+ toolsclean toolsclean2 toolsclean-debug toolsclean-release \
+ $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) $(B)/scripts \
+ $(B)/$(BASEGAME)/data-$(VERSION).pk3 \
+ $(B)/$(BASEGAME)_11/vms-$(VERSION).pk3 \
+ $(B)/$(BASEGAME)/vms-$(VERSION).pk3 \
+ $(B).zip
+
+# If the target name contains "clean", don't do a parallel build
+ifneq ($(findstring clean, $(MAKECMDGOALS)),)
+.NOTPARALLEL:
+endif