summaryrefslogtreecommitdiff
path: root/src/game/g_active.c
diff options
context:
space:
mode:
authorPaweł Redman <pawel.redman@gmail.com>2020-03-29 20:59:17 +0200
committerPaweł Redman <pawel.redman@gmail.com>2020-03-29 20:59:17 +0200
commit6a178d9d4b3c3e56b7778a62fe0f18edfdf88071 (patch)
tree48c5b3ce2e2b7a0205beaf9e22b32a45e4a1caf9 /src/game/g_active.c
parentb3dc8f4fdb81636f87f3cb587290c33a4b58ab4f (diff)
Getting this ready for testing
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r--src/game/g_active.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 528b927..aa41c52 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -658,6 +658,8 @@ void G_Coronavirus( gentity_t *ent )
else if( distance < COVID_RANGE / 2.0f )
chance *= 2.0f;
+ chance *= g_covidInfectionFactor.value;
+
trap_SendServerCommand( (int)( ent - g_entities ), va( "print \"^1COVID:^7 Chance to infect %s^7 is ^1%f^7\n\"",
target->client->pers.netname, chance ) );
@@ -699,7 +701,7 @@ void G_Coronavirus( gentity_t *ent )
G_AddEvent( ent, EV_COUGH, 0 );
}
- client->covidDamage += client->covidSeverity;
+ client->covidDamage += client->covidSeverity * g_covidSeverityFactor.value;
if( client->covidDamage > 1.0f )
{
int damage;