diff options
author | IronClawTrem <louie.nutman@gmail.com> | 2020-03-29 14:45:05 +0100 |
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committer | IronClawTrem <louie.nutman@gmail.com> | 2020-03-29 14:45:05 +0100 |
commit | 4d46255e2317a9febdf36368496fa958056883e2 (patch) | |
tree | fba0c60b70c5616e7055ac142cdd7d22687fdc90 /src/game/g_buildable.c | |
parent | 0092faa58e55ee8fd29e2887573bffbb8c5d7faa (diff) |
Fix compiler warnings
Mostly a metric ton of unused variables
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 30b9d20..c685606 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -3370,7 +3370,6 @@ itemBuildError_t G_CanBuild( gentity_t *ent, buildable_t buildable, int distance qboolean invert; int contents; playerState_t *ps = &ent->client->ps; - int buildPoints; gentity_t *tmp; itemBuildError_t tempReason; @@ -3398,7 +3397,6 @@ itemBuildError_t G_CanBuild( gentity_t *ent, buildable_t buildable, int distance reason = IBE_NORMAL; contents = trap_PointContents( entity_origin, -1 ); - buildPoints = BG_FindBuildPointsForBuildable( buildable ); //check if we are near a nobuild marker, if so, can't build here... for( i = 0; i < MAX_GENTITIES; i++ ) |