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author | IronClawTrem <louie.nutman@gmail.com> | 2020-02-16 03:40:06 +0000 |
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committer | IronClawTrem <louie.nutman@gmail.com> | 2020-02-16 03:40:06 +0000 |
commit | 425decdf7e9284d15aa726e3ae96b9942fb0e3ea (patch) | |
tree | 6c0dd7edfefff1be7b9e75fe0b3a0a85fe1595f3 /src/renderergl2/glsl/depthblur_vp.glsl | |
parent | ccb0b2e4d6674a7a00c9bf491f08fc73b6898c54 (diff) |
create tremded branch
Diffstat (limited to 'src/renderergl2/glsl/depthblur_vp.glsl')
-rw-r--r-- | src/renderergl2/glsl/depthblur_vp.glsl | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/renderergl2/glsl/depthblur_vp.glsl b/src/renderergl2/glsl/depthblur_vp.glsl new file mode 100644 index 0000000..9c47660 --- /dev/null +++ b/src/renderergl2/glsl/depthblur_vp.glsl @@ -0,0 +1,16 @@ +attribute vec4 attr_Position; +attribute vec4 attr_TexCoord0; + +uniform vec4 u_ViewInfo; // zfar / znear, zfar, 1/width, 1/height + +varying vec2 var_ScreenTex; + +void main() +{ + gl_Position = attr_Position; + vec2 wh = vec2(1.0) / u_ViewInfo.zw - vec2(1.0); + var_ScreenTex = (floor(attr_TexCoord0.xy * wh) + vec2(0.5)) * u_ViewInfo.zw; + + //vec2 screenCoords = gl_Position.xy / gl_Position.w; + //var_ScreenTex = screenCoords * 0.5 + 0.5; +} |