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authorIronClawTrem <louie.nutman@gmail.com>2020-02-16 03:40:06 +0000
committerIronClawTrem <louie.nutman@gmail.com>2020-02-16 03:40:06 +0000
commit425decdf7e9284d15aa726e3ae96b9942fb0e3ea (patch)
tree6c0dd7edfefff1be7b9e75fe0b3a0a85fe1595f3 /src/renderergl2/glsl/shadowmask_vp.glsl
parentccb0b2e4d6674a7a00c9bf491f08fc73b6898c54 (diff)
create tremded branch
Diffstat (limited to 'src/renderergl2/glsl/shadowmask_vp.glsl')
-rw-r--r--src/renderergl2/glsl/shadowmask_vp.glsl18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/renderergl2/glsl/shadowmask_vp.glsl b/src/renderergl2/glsl/shadowmask_vp.glsl
new file mode 100644
index 0000000..13166a2
--- /dev/null
+++ b/src/renderergl2/glsl/shadowmask_vp.glsl
@@ -0,0 +1,18 @@
+attribute vec4 attr_Position;
+attribute vec4 attr_TexCoord0;
+
+uniform vec3 u_ViewForward;
+uniform vec3 u_ViewLeft;
+uniform vec3 u_ViewUp;
+uniform vec4 u_ViewInfo; // zfar / znear
+
+varying vec2 var_DepthTex;
+varying vec3 var_ViewDir;
+
+void main()
+{
+ gl_Position = attr_Position;
+ vec2 screenCoords = gl_Position.xy / gl_Position.w;
+ var_DepthTex = attr_TexCoord0.xy;
+ var_ViewDir = u_ViewForward + u_ViewLeft * -screenCoords.x + u_ViewUp * screenCoords.y;
+}