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authorPaweł Redman <pawel.redman@gmail.com>2020-03-29 11:46:57 +0200
committerPaweł Redman <pawel.redman@gmail.com>2020-03-29 11:46:57 +0200
commitb2b602040de53f1f4e1905e507e0aa740928f3e9 (patch)
tree6fb6f835ee7d76ca512a1d1dba505bf912cdbab1 /src/ui/ui_main.c
parent95aac45e9a1e93b3016d7d221b4d8b43e3b556c4 (diff)
Fix compiler warnings
Mostly a metric ton of unused variables
Diffstat (limited to 'src/ui/ui_main.c')
-rw-r--r--src/ui/ui_main.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index e2396a9..d74dd9d 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -5523,7 +5523,6 @@ UI_Init
*/
void _UI_Init( qboolean inGameLoad ) {
const char *menuSet;
- int start;
BG_InitClassOverrides( );
BG_InitAllowedGameElements( );
@@ -5609,8 +5608,6 @@ void _UI_Init( qboolean inGameLoad ) {
AssetCache();
- start = trap_Milliseconds();
-
uiInfo.teamCount = 0;
uiInfo.characterCount = 0;
uiInfo.aliasCount = 0;