diff options
Diffstat (limited to 'src/ui/ui_main.c')
-rw-r--r-- | src/ui/ui_main.c | 9532 |
1 files changed, 3940 insertions, 5592 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index e2396a9..ec7c0aa 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -1,13 +1,14 @@ /* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. -Copyright (C) 2000-2006 Tim Angus +Copyright (C) 2000-2013 Darklegion Development +Copyright (C) 2015-2019 GrangerHub This file is part of Tremulous. Tremulous is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, +published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Tremulous is distributed in the hope that it will be @@ -16,8 +17,8 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Tremulous; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +along with Tremulous; if not, see <https://www.gnu.org/licenses/> + =========================================================================== */ @@ -29,9 +30,6 @@ USER INTERFACE MAIN ======================================================================= */ -// use this to get a demo build without an explicit demo build, i.e. to get the demo ui files to build -//#define PRE_RELEASE_TADEMO - #include "ui_local.h" uiInfo_t uiInfo; @@ -39,80 +37,84 @@ uiInfo_t uiInfo; #ifdef MODULE_INTERFACE_11 #undef AS_GLOBAL #undef AS_LOCAL -#define AS_GLOBAL 2 -#define AS_LOCAL 0 +#define AS_GLOBAL 2 +#define AS_LOCAL 0 #endif -static const char *MonthAbbrev[] = { - "Jan","Feb","Mar", - "Apr","May","Jun", - "Jul","Aug","Sep", - "Oct","Nov","Dec" -}; - - -static const char *skillLevels[] = { - "I Can Win", - "Bring It On", - "Hurt Me Plenty", - "Hardcore", - "Nightmare" -}; - -static const int numSkillLevels = sizeof(skillLevels) / sizeof(const char*); - - static const char *netSources[] = { #ifdef MODULE_INTERFACE_11 - "LAN", - "Mplayer", - "Internet", + "LAN", "Mplayer", "Internet", #else - "Internet", - "Mplayer", - "LAN", + "Internet", "Mplayer", "LAN", #endif - "Favorites" -}; -static const int numNetSources = sizeof(netSources) / sizeof(const char*); - -static const serverFilter_t serverFilters[] = { - {"All", "" }, - {"Quake 3 Arena", "" }, - {"Team Arena", "missionpack" }, - {"Rocket Arena", "arena" }, - {"Alliance", "alliance20" }, - {"Weapons Factory Arena", "wfa" }, - {"OSP", "osp" }, -}; - -static const int numServerFilters = sizeof(serverFilters) / sizeof(serverFilter_t); - -static char* netnames[] = { - "???", - "UDP", - "IPX", - NULL -}; - -static int gamecodetoui[] = {4,2,3,0,5,1,6}; - - -static void UI_StartServerRefresh(qboolean full); -static void UI_StopServerRefresh( void ); -static void UI_DoServerRefresh( void ); -static void UI_FeederSelection(float feederID, int index); -static void UI_BuildServerDisplayList(int force); -static void UI_BuildServerStatus(qboolean force); -static void UI_BuildFindPlayerList(qboolean force); -static int QDECL UI_ServersQsortCompare( const void *arg1, const void *arg2 ); -static int UI_MapCountByGameType(qboolean singlePlayer); -static int UI_HeadCountByTeam( void ); -static const char *UI_SelectedMap(int index, int *actual); -static const char *UI_SelectedHead(int index, int *actual); -static int UI_GetIndexFromSelection(int actual); - -int ProcessNewUI( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6 ); + "Favorites"}; + +static const size_t numNetSources = ARRAY_LEN(netSources); + +static const char *netnames[] = {"???", "UDP", "IPX", NULL}; + +/* +================ +cvars +================ +*/ + +typedef struct { + vmCvar_t *vmCvar; + char *cvarName; + char *defaultString; + int cvarFlags; +} + +cvarTable_t; + +vmCvar_t ui_browserShowFull; +vmCvar_t ui_browserShowEmpty; + +vmCvar_t ui_dedicated; +vmCvar_t ui_netSource; +vmCvar_t ui_selectedMap; +vmCvar_t ui_lastServerRefresh_0; +vmCvar_t ui_lastServerRefresh_1; +vmCvar_t ui_lastServerRefresh_2; +vmCvar_t ui_lastServerRefresh_3; +vmCvar_t ui_lastServerRefresh_0_time; +vmCvar_t ui_lastServerRefresh_1_time; +vmCvar_t ui_lastServerRefresh_2_time; +vmCvar_t ui_lastServerRefresh_3_time; +vmCvar_t ui_smallFont; +vmCvar_t ui_bigFont; +vmCvar_t ui_findPlayer; +vmCvar_t ui_serverStatusTimeOut; +vmCvar_t ui_textWrapCache; +vmCvar_t ui_developer; + +vmCvar_t ui_emoticons; +vmCvar_t ui_winner; +vmCvar_t ui_chatCommands; + +static cvarTable_t cvarTable[] = {{&ui_browserShowFull, "ui_browserShowFull", "1", CVAR_ARCHIVE}, + {&ui_browserShowEmpty, "ui_browserShowEmpty", "1", CVAR_ARCHIVE}, + + {&ui_dedicated, "ui_dedicated", "0", CVAR_ARCHIVE}, {&ui_netSource, "ui_netSource", "0", CVAR_ARCHIVE}, + {&ui_selectedMap, "ui_selectedMap", "0", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_0, "ui_lastServerRefresh_0", "", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_1, "ui_lastServerRefresh_1", "", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_2, "ui_lastServerRefresh_2", "", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_3, "ui_lastServerRefresh_3", "", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_0, "ui_lastServerRefresh_0_time", "", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_1, "ui_lastServerRefresh_1_time", "", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_2, "ui_lastServerRefresh_2_time", "", CVAR_ARCHIVE}, + {&ui_lastServerRefresh_3, "ui_lastServerRefresh_3_time", "", CVAR_ARCHIVE}, + {&ui_smallFont, "ui_smallFont", "0.2", CVAR_ARCHIVE | CVAR_LATCH}, + {&ui_bigFont, "ui_bigFont", "0.5", CVAR_ARCHIVE | CVAR_LATCH}, {&ui_findPlayer, "ui_findPlayer", "", CVAR_ARCHIVE}, + {&ui_serverStatusTimeOut, "ui_serverStatusTimeOut", "7000", CVAR_ARCHIVE}, + {&ui_textWrapCache, "ui_textWrapCache", "1", CVAR_ARCHIVE}, + {&ui_developer, "ui_developer", "0", CVAR_ARCHIVE | CVAR_CHEAT}, + {&ui_emoticons, "cg_emoticons", "1", CVAR_LATCH | CVAR_ARCHIVE}, {&ui_winner, "ui_winner", "", CVAR_ROM}, + {&ui_chatCommands, "ui_chatCommands", "1", CVAR_ARCHIVE}}; + +static size_t cvarTableSize = ARRAY_LEN(cvarTable); /* ================ @@ -122,100 +124,118 @@ This is the only way control passes into the module. This must be the very first function compiled into the .qvm file ================ */ -vmCvar_t ui_new; -vmCvar_t ui_debug; -vmCvar_t ui_initialized; -vmCvar_t ui_teamArenaFirstRun; - -void _UI_Init( qboolean ); -void _UI_Shutdown( void ); -void _UI_KeyEvent( int key, qboolean down ); -void _UI_MouseEvent( int dx, int dy ); -int _UI_MousePosition( void ); -void _UI_SetMousePosition( int x, int y ); -void _UI_Refresh( int realtime ); -qboolean _UI_IsFullscreen( void ); -Q_EXPORT intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, - int arg4, int arg5, int arg6, int arg7, - int arg8, int arg9, int arg10, int arg11 ) { - switch ( command ) { - case UI_GETAPIVERSION: - return UI_API_VERSION; - - case UI_INIT: - _UI_Init(arg0); - return 0; - - case UI_SHUTDOWN: - _UI_Shutdown(); - return 0; - - case UI_KEY_EVENT: - _UI_KeyEvent( arg0, arg1 ); - return 0; - - case UI_MOUSE_EVENT: - _UI_MouseEvent( arg0, arg1 ); - return 0; +void UI_Init(qboolean); +void UI_Shutdown(void); +void UI_KeyEvent(int key, qboolean down); +void UI_MouseEvent(int dx, int dy); +int UI_MousePosition(void); +void UI_SetMousePosition(int x, int y); +void UI_Refresh(int realtime); +qboolean UI_IsFullscreen(void); +void UI_SetActiveMenu(uiMenuCommand_t menu); + +Q_EXPORT intptr_t vmMain(int command, int arg0, int arg1, int arg2) +{ + switch (command) + { + case UI_GETAPIVERSION: + return UI_API_VERSION; + + case UI_INIT: + UI_Init(arg0); + return 0; + + case UI_SHUTDOWN: + UI_Shutdown(); + return 0; + + case UI_KEY_EVENT: + UI_KeyEvent(arg0, arg1); + return 0; + + case UI_MOUSE_EVENT: + UI_MouseEvent(arg0, arg1); + return 0; #ifndef MODULE_INTERFACE_11 - case UI_MOUSE_POSITION: - return _UI_MousePosition( ); + case UI_MOUSE_POSITION: + return UI_MousePosition(); - case UI_SET_MOUSE_POSITION: - _UI_SetMousePosition( arg0, arg1 ); - return 0; + case UI_SET_MOUSE_POSITION: + UI_SetMousePosition(arg0, arg1); + return 0; #endif - case UI_REFRESH: - _UI_Refresh( arg0 ); - return 0; + case UI_REFRESH: + UI_Refresh(arg0); + return 0; - case UI_IS_FULLSCREEN: - return _UI_IsFullscreen(); + case UI_IS_FULLSCREEN: + return UI_IsFullscreen(); - case UI_SET_ACTIVE_MENU: - _UI_SetActiveMenu( arg0 ); - return 0; + case UI_SET_ACTIVE_MENU: + UI_SetActiveMenu(arg0); + return 0; - case UI_CONSOLE_COMMAND: - return UI_ConsoleCommand(arg0); + case UI_CONSOLE_COMMAND: + return UI_ConsoleCommand(arg0); - case UI_DRAW_CONNECT_SCREEN: - UI_DrawConnectScreen( arg0 ); - return 0; - } + case UI_DRAW_CONNECT_SCREEN: + UI_DrawConnectScreen(); + return 0; + } - return -1; + return -1; } +void AssetCache(void) +{ + int i; + uiInfo.uiDC.Assets.gradientBar = trap_R_RegisterShaderNoMip(ASSET_GRADIENTBAR); + uiInfo.uiDC.Assets.scrollBar = trap_R_RegisterShaderNoMip(ASSET_SCROLLBAR); + uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip(ASSET_SCROLLBAR_ARROWDOWN); + uiInfo.uiDC.Assets.scrollBarArrowUp = trap_R_RegisterShaderNoMip(ASSET_SCROLLBAR_ARROWUP); + uiInfo.uiDC.Assets.scrollBarArrowLeft = trap_R_RegisterShaderNoMip(ASSET_SCROLLBAR_ARROWLEFT); + uiInfo.uiDC.Assets.scrollBarArrowRight = trap_R_RegisterShaderNoMip(ASSET_SCROLLBAR_ARROWRIGHT); + uiInfo.uiDC.Assets.scrollBarThumb = trap_R_RegisterShaderNoMip(ASSET_SCROLL_THUMB); + uiInfo.uiDC.Assets.sliderBar = trap_R_RegisterShaderNoMip(ASSET_SLIDER_BAR); + uiInfo.uiDC.Assets.sliderThumb = trap_R_RegisterShaderNoMip(ASSET_SLIDER_THUMB); + + if (ui_emoticons.integer) + { + uiInfo.uiDC.Assets.emoticonCount = BG_LoadEmoticons(uiInfo.uiDC.Assets.emoticons, MAX_EMOTICONS); + } + else + uiInfo.uiDC.Assets.emoticonCount = 0; -void AssetCache( void ) { - uiInfo.uiDC.Assets.gradientBar = trap_R_RegisterShaderNoMip( ASSET_GRADIENTBAR ); - uiInfo.uiDC.Assets.scrollBar = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR ); - uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN ); - uiInfo.uiDC.Assets.scrollBarArrowUp = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWUP ); - uiInfo.uiDC.Assets.scrollBarArrowLeft = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWLEFT ); - uiInfo.uiDC.Assets.scrollBarArrowRight = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWRIGHT ); - uiInfo.uiDC.Assets.scrollBarThumb = trap_R_RegisterShaderNoMip( ASSET_SCROLL_THUMB ); - uiInfo.uiDC.Assets.sliderBar = trap_R_RegisterShaderNoMip( ASSET_SLIDER_BAR ); - uiInfo.uiDC.Assets.sliderThumb = trap_R_RegisterShaderNoMip( ASSET_SLIDER_THUMB ); + for (i = 0; i < uiInfo.uiDC.Assets.emoticonCount; i++) + { + uiInfo.uiDC.Assets.emoticons[i].shader = trap_R_RegisterShaderNoMip( + va("emoticons/%s_%dx1.tga", uiInfo.uiDC.Assets.emoticons[i].name, uiInfo.uiDC.Assets.emoticons[i].width)); + } } -void _UI_DrawSides(float x, float y, float w, float h, float size) { - UI_AdjustFrom640( &x, &y, &w, &h ); - size *= uiInfo.uiDC.xscale; - trap_R_DrawStretchPic( x, y, size, h, 0, 0, 0, 0, uiInfo.uiDC.whiteShader ); - trap_R_DrawStretchPic( x + w - size, y, size, h, 0, 0, 0, 0, uiInfo.uiDC.whiteShader ); +void UI_DrawSides(float x, float y, float w, float h, float size) +{ + float sizeY; + + UI_AdjustFrom640(&x, &y, &w, &h); + sizeY = size * uiInfo.uiDC.yscale; + size *= uiInfo.uiDC.xscale; + + trap_R_DrawStretchPic(x, y + sizeY, size, h - (sizeY * 2.0f), 0, 0, 0, 0, uiInfo.uiDC.whiteShader); + trap_R_DrawStretchPic(x + w - size, y + sizeY, size, h - (sizeY * 2.0f), 0, 0, 0, 0, uiInfo.uiDC.whiteShader); } -void _UI_DrawTopBottom(float x, float y, float w, float h, float size) { - UI_AdjustFrom640( &x, &y, &w, &h ); - size *= uiInfo.uiDC.yscale; - trap_R_DrawStretchPic( x, y, w, size, 0, 0, 0, 0, uiInfo.uiDC.whiteShader ); - trap_R_DrawStretchPic( x, y + h - size, w, size, 0, 0, 0, 0, uiInfo.uiDC.whiteShader ); +void UI_DrawTopBottom(float x, float y, float w, float h, float size) +{ + UI_AdjustFrom640(&x, &y, &w, &h); + size *= uiInfo.uiDC.yscale; + trap_R_DrawStretchPic(x, y, w, size, 0, 0, 0, 0, uiInfo.uiDC.whiteShader); + trap_R_DrawStretchPic(x, y + h - size, w, size, 0, 0, 0, 0, uiInfo.uiDC.whiteShader); } + /* ================ UI_DrawRect @@ -223,2884 +243,2077 @@ UI_DrawRect Coordinates are 640*480 virtual values ================= */ -void _UI_DrawRect( float x, float y, float width, float height, float size, const float *color ) { - trap_R_SetColor( color ); +void UI_DrawRect(float x, float y, float width, float height, float size, const float *color) +{ + trap_R_SetColor(color); - _UI_DrawTopBottom(x, y, width, height, size); - _UI_DrawSides(x, y, width, height, size); + UI_DrawTopBottom(x, y, width, height, size); + UI_DrawSides(x, y, width, height, size); - trap_R_SetColor( NULL ); + trap_R_SetColor(NULL); } +/* +================== +UI_ServerInfoIsValid +Return false if the infostring contains nonprinting characters, + or if the hostname is blank/undefined +================== +*/ +static qboolean UI_ServerInfoIsValid(char *info) +{ + char *c; + int len = 0; - -int Text_Width(const char *text, float scale, int limit) { - int count,len; - float out; - glyphInfo_t *glyph; - float useScale; - const char *s = text; - fontInfo_t *font = &uiInfo.uiDC.Assets.textFont; - if (scale <= ui_smallFont.value) { - font = &uiInfo.uiDC.Assets.smallFont; - } else if (scale >= ui_bigFont.value) { - font = &uiInfo.uiDC.Assets.bigFont; - } - useScale = scale * font->glyphScale; - out = 0; - if (text) { - len = strlen(text); - if (limit > 0 && len > limit) { - len = limit; - } - count = 0; - while (s && *s && count < len) { - if ( Q_IsColorString(s) ) { - s += 2; - continue; - } else { - glyph = &font->glyphs[(int)*s]; - out += glyph->xSkip; - s++; - count++; - } + for (c = info; *c; c++) + { + if (!isprint(*c)) + return qfalse; } - } - return out * useScale; -} -int Text_Height(const char *text, float scale, int limit) { - int len, count; - float max; - glyphInfo_t *glyph; - float useScale; - const char *s = text; // bk001206 - unsigned - fontInfo_t *font = &uiInfo.uiDC.Assets.textFont; - if (scale <= ui_smallFont.value) { - font = &uiInfo.uiDC.Assets.smallFont; - } else if (scale >= ui_bigFont.value) { - font = &uiInfo.uiDC.Assets.bigFont; - } - useScale = scale * font->glyphScale; - max = 0; - if (text) { - len = strlen(text); - if (limit > 0 && len > limit) { - len = limit; - } - count = 0; - while (s && *s && count < len) { - if ( Q_IsColorString(s) ) { - s += 2; - continue; - } else { - glyph = &font->glyphs[(int)*s]; - if (max < glyph->height) { - max = glyph->height; - } - s++; - count++; - } + for (c = Info_ValueForKey(info, "hostname"); *c; c++) + { + if (isgraph(*c)) + len++; } - } - return max * useScale; -} -void Text_PaintChar(float x, float y, float width, float height, float scale, float s, float t, float s2, float t2, qhandle_t hShader) { - float w, h; - w = width * scale; - h = height * scale; - UI_AdjustFrom640( &x, &y, &w, &h ); - trap_R_DrawStretchPic( x, y, w, h, s, t, s2, t2, hShader ); + if (len) + return qtrue; + else + return qfalse; } -void Text_Paint(float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit, int style) { - int len, count; - vec4_t newColor; - glyphInfo_t *glyph; - float useScale; - fontInfo_t *font = &uiInfo.uiDC.Assets.textFont; - if (scale <= ui_smallFont.value) { - font = &uiInfo.uiDC.Assets.smallFont; - } else if (scale >= ui_bigFont.value) { - font = &uiInfo.uiDC.Assets.bigFont; - } - useScale = scale * font->glyphScale; - if (text) { - const char *s = text; // bk001206 - unsigned - trap_R_SetColor( color ); - memcpy(&newColor[0], &color[0], sizeof(vec4_t)); - len = strlen(text); - if (limit > 0 && len > limit) { - len = limit; - } - count = 0; - while (s && *s && count < len) { - glyph = &font->glyphs[(int)*s]; - //int yadj = Assets.textFont.glyphs[text[i]].bottom + Assets.textFont.glyphs[text[i]].top; - //float yadj = scale * (Assets.textFont.glyphs[text[i]].imageHeight - Assets.textFont.glyphs[text[i]].height); - if ( Q_IsColorString( s ) ) { - memcpy( newColor, g_color_table[ColorIndex(*(s+1))], sizeof( newColor ) ); - newColor[3] = color[3]; - trap_R_SetColor( newColor ); - s += 2; - continue; - } else { - float yadj = useScale * glyph->top; - if (style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE) { - int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2; - colorBlack[3] = newColor[3]; - trap_R_SetColor( colorBlack ); - Text_PaintChar(x + ofs, y - yadj + ofs, - glyph->imageWidth, - glyph->imageHeight, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph); - trap_R_SetColor( newColor ); - colorBlack[3] = 1.0; - } - else if( style == ITEM_TEXTSTYLE_NEON ) - { - vec4_t glow, outer, inner, white; - - glow[ 0 ] = newColor[ 0 ] * 0.5; - glow[ 1 ] = newColor[ 1 ] * 0.5; - glow[ 2 ] = newColor[ 2 ] * 0.5; - glow[ 3 ] = newColor[ 3 ] * 0.2; - - outer[ 0 ] = newColor[ 0 ]; - outer[ 1 ] = newColor[ 1 ]; - outer[ 2 ] = newColor[ 2 ]; - outer[ 3 ] = newColor[ 3 ]; - - inner[ 0 ] = newColor[ 0 ] * 1.5 > 1.0f ? 1.0f : newColor[ 0 ] * 1.5; - inner[ 1 ] = newColor[ 1 ] * 1.5 > 1.0f ? 1.0f : newColor[ 1 ] * 1.5; - inner[ 2 ] = newColor[ 2 ] * 1.5 > 1.0f ? 1.0f : newColor[ 2 ] * 1.5; - inner[ 3 ] = newColor[ 3 ]; - - white[ 0 ] = white[ 1 ] = white[ 2 ] = white[ 3 ] = 1.0f; - - trap_R_SetColor( glow ); - Text_PaintChar( x - 1.5, y - yadj - 1.5, - glyph->imageWidth + 3, - glyph->imageHeight + 3, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph ); - - trap_R_SetColor( outer ); - Text_PaintChar( x - 1, y - yadj - 1, - glyph->imageWidth + 2, - glyph->imageHeight + 2, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph ); - - trap_R_SetColor( inner ); - Text_PaintChar( x - 0.5, y - yadj - 0.5, - glyph->imageWidth + 1, - glyph->imageHeight + 1, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph ); - - trap_R_SetColor( white ); - } - - Text_PaintChar(x, y - yadj, - glyph->imageWidth, - glyph->imageHeight, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph); - - x += (glyph->xSkip * useScale) + adjust; - s++; - count++; - } +/* +================== +UI_SanitiseString + +Remove color codes and non-alphanumeric characters from a string +================== +*/ +void UI_SanitiseString( char *in, char *out, int len ) +{ + len--; + + while( *in && len > 0 ) + { + if( Q_IsColorString( in ) ) + { + in += 2; // skip color code + continue; + } + + if( isalnum( *in ) ) + { + *out++ = tolower( *in ); + len--; + } + in++; } - trap_R_SetColor( NULL ); - } + *out = 0; } -void Text_PaintWithCursor(float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style) { - int len, count; - vec4_t newColor; - glyphInfo_t *glyph, *glyph2; - float yadj; - float useScale; - fontInfo_t *font = &uiInfo.uiDC.Assets.textFont; - if (scale <= ui_smallFont.value) { - font = &uiInfo.uiDC.Assets.smallFont; - } else if (scale >= ui_bigFont.value) { - font = &uiInfo.uiDC.Assets.bigFont; - } - useScale = scale * font->glyphScale; - if (text) { - const char *s = text; // bk001206 - unsigned - trap_R_SetColor( color ); - memcpy(&newColor[0], &color[0], sizeof(vec4_t)); - len = strlen(text); - if (limit > 0 && len > limit) { - len = limit; - } - count = 0; - glyph2 = &font->glyphs[ (int) cursor]; // bk001206 - possible signed char - while (s && *s && count < len) { - glyph = &font->glyphs[(int)*s]; - if ( Q_IsColorString( s ) ) { - memcpy( newColor, g_color_table[ColorIndex(*(s+1))], sizeof( newColor ) ); - newColor[3] = color[3]; - trap_R_SetColor( newColor ); - s += 2; - continue; - } else { - yadj = useScale * glyph->top; - if (style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE) { - int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2; - colorBlack[3] = newColor[3]; - trap_R_SetColor( colorBlack ); - Text_PaintChar(x + ofs, y - yadj + ofs, - glyph->imageWidth, - glyph->imageHeight, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph); - colorBlack[3] = 1.0; - trap_R_SetColor( newColor ); - } - else if( style == ITEM_TEXTSTYLE_NEON ) - { - vec4_t glow, outer, inner, white; - - glow[ 0 ] = newColor[ 0 ] * 0.5; - glow[ 1 ] = newColor[ 1 ] * 0.5; - glow[ 2 ] = newColor[ 2 ] * 0.5; - glow[ 3 ] = newColor[ 3 ] * 0.2; - - outer[ 0 ] = newColor[ 0 ]; - outer[ 1 ] = newColor[ 1 ]; - outer[ 2 ] = newColor[ 2 ]; - outer[ 3 ] = newColor[ 3 ]; - - inner[ 0 ] = newColor[ 0 ] * 1.5 > 1.0f ? 1.0f : newColor[ 0 ] * 1.5; - inner[ 1 ] = newColor[ 1 ] * 1.5 > 1.0f ? 1.0f : newColor[ 1 ] * 1.5; - inner[ 2 ] = newColor[ 2 ] * 1.5 > 1.0f ? 1.0f : newColor[ 2 ] * 1.5; - inner[ 3 ] = newColor[ 3 ]; - - white[ 0 ] = white[ 1 ] = white[ 2 ] = white[ 3 ] = 1.0f; - - trap_R_SetColor( glow ); - Text_PaintChar( x - 1.5, y - yadj - 1.5, - glyph->imageWidth + 3, - glyph->imageHeight + 3, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph ); - - trap_R_SetColor( outer ); - Text_PaintChar( x - 1, y - yadj - 1, - glyph->imageWidth + 2, - glyph->imageHeight + 2, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph ); - - trap_R_SetColor( inner ); - Text_PaintChar( x - 0.5, y - yadj - 0.5, - glyph->imageWidth + 1, - glyph->imageHeight + 1, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph ); - - trap_R_SetColor( white ); - } - - Text_PaintChar(x, y - yadj, - glyph->imageWidth, - glyph->imageHeight, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph); - - // CG_DrawPic(x, y - yadj, scale * uiDC.Assets.textFont.glyphs[text[i]].imageWidth, scale * uiDC.Assets.textFont.glyphs[text[i]].imageHeight, uiDC.Assets.textFont.glyphs[text[i]].glyph); - yadj = useScale * glyph2->top; - if (count == cursorPos && !((uiInfo.uiDC.realTime/BLINK_DIVISOR) & 1)) { - Text_PaintChar(x, y - yadj, - glyph2->imageWidth, - glyph2->imageHeight, - useScale, - glyph2->s, - glyph2->t, - glyph2->s2, - glyph2->t2, - glyph2->glyph); - } - - x += (glyph->xSkip * useScale); - s++; - count++; - } - } - // need to paint cursor at end of text - if (cursorPos == len && !((uiInfo.uiDC.realTime/BLINK_DIVISOR) & 1)) { - yadj = useScale * glyph2->top; - Text_PaintChar(x, y - yadj, - glyph2->imageWidth, - glyph2->imageHeight, - useScale, - glyph2->s, - glyph2->t, - glyph2->s2, - glyph2->t2, - glyph2->glyph); +/* +================== +UI_PortFromAddress +================== +*/ +static int UI_PortFromAddress(const char *adrStr) { + int i; + int portLength = 0; + char portStr[MAX_ADDRESSLENGTH] = ""; + qboolean foundPort = qfalse; + if (!adrStr || !adrStr[0]) { + return -1; } + for (i = 0; adrStr[i] && (adrStr[i] != ' '); i++) { + if (!foundPort) { + if (adrStr[i] == ':') { + foundPort = qtrue; + } - trap_R_SetColor( NULL ); - } + continue; + } + + portStr[portLength] = adrStr[i]; + portLength++; + } + + if (portLength) { + return atoi(portStr); + } else { + return -1; + } } +/* +================== +UI_ProtocolFromAddress -static void Text_Paint_Limit(float *maxX, float x, float y, float scale, vec4_t color, const char* text, float adjust, int limit) { - int len, count; - vec4_t newColor; - glyphInfo_t *glyph; - if (text) { - const char *s = text; // bk001206 - unsigned - float max = *maxX; - float useScale; - fontInfo_t *font = &uiInfo.uiDC.Assets.textFont; - if (scale <= ui_smallFont.value) { - font = &uiInfo.uiDC.Assets.smallFont; - } else if (scale > ui_bigFont.value) { - font = &uiInfo.uiDC.Assets.bigFont; - } - useScale = scale * font->glyphScale; - trap_R_SetColor( color ); - len = strlen(text); - if (limit > 0 && len > limit) { - len = limit; - } - count = 0; - while (s && *s && count < len) { - glyph = &font->glyphs[(int)*s]; - if ( Q_IsColorString( s ) ) { - memcpy( newColor, g_color_table[ColorIndex(*(s+1))], sizeof( newColor ) ); - newColor[3] = color[3]; - trap_R_SetColor( newColor ); - s += 2; - continue; - } else { - float yadj = useScale * glyph->top; - if (Text_Width(s, useScale, 1) + x > max) { - *maxX = 0; - break; - } - Text_PaintChar(x, y - yadj, - glyph->imageWidth, - glyph->imageHeight, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph); - x += (glyph->xSkip * useScale) + adjust; - *maxX = x; - count++; - s++; - } +returns 2 if 1.1 is detected, returns 1 if gpp is detected, otherwise returns 0 +================== +*/ +static int UI_ProtocolFromAddress(const char *adrStr) { + int i; + + if (!adrStr || !adrStr[0]) { + return 0; } - trap_R_SetColor( NULL ); - } -} + for (i = 0; adrStr[i]; i++) { + if (adrStr[i] == '-') { + if (adrStr[i+1]) { + switch (adrStr[i+1]) { + case '1': + return 2; + case 'g': + return 1; -void UI_ShowPostGame(qboolean newHigh) { - trap_Cvar_Set ("cg_cameraOrbit", "0"); - trap_Cvar_Set("cg_thirdPerson", "0"); - trap_Cvar_Set( "sv_killserver", "1" ); - uiInfo.soundHighScore = newHigh; - _UI_SetActiveMenu(UIMENU_POSTGAME); + default: + return 0; + } + } + } + } + + return 0; } + /* -================= -_UI_Refresh -================= +================== +UI_RemoveServerFromDisplayList +================== */ +static void UI_RemoveServerFromDisplayList(int num) +{ + int i, j; + static char info[MAX_STRING_CHARS]; -void UI_DrawCenteredPic(qhandle_t image, int w, int h) { - int x, y; - x = (SCREEN_WIDTH - w) / 2; - y = (SCREEN_HEIGHT - h) / 2; - UI_DrawHandlePic(x, y, w, h, image); -} + for (i = 0; i < uiInfo.serverStatus.numDisplayServers; i++) + { + if (uiInfo.serverStatus.displayServers[i] == num) + { + uiInfo.serverStatus.numDisplayServers--; -int frameCount = 0; -int startTime; + trap_LAN_GetServerInfo(ui_netSource.integer, num, info, MAX_STRING_CHARS); -#define UI_FPS_FRAMES 4 -void _UI_Refresh( int realtime ) -{ - static int index; - static int previousTimes[UI_FPS_FRAMES]; - - //if ( !( trap_Key_GetCatcher() & KEYCATCH_UI ) ) { - // return; - //} - - uiInfo.uiDC.frameTime = realtime - uiInfo.uiDC.realTime; - uiInfo.uiDC.realTime = realtime; - - previousTimes[index % UI_FPS_FRAMES] = uiInfo.uiDC.frameTime; - index++; - if ( index > UI_FPS_FRAMES ) { - int i, total; - // average multiple frames together to smooth changes out a bit - total = 0; - for ( i = 0 ; i < UI_FPS_FRAMES ; i++ ) { - total += previousTimes[i]; - } - if ( !total ) { - total = 1; - } - uiInfo.uiDC.FPS = 1000 * UI_FPS_FRAMES / total; - } - - - - UI_UpdateCvars(); - - if (Menu_Count() > 0) { - // paint all the menus - Menu_PaintAll(); - // refresh server browser list - UI_DoServerRefresh(); - // refresh server status - UI_BuildServerStatus(qfalse); - // refresh find player list - UI_BuildFindPlayerList(qfalse); - } - - // draw cursor - UI_SetColor( NULL ); - - //TA: don't draw the cursor whilst loading - if( Menu_Count( ) > 0 && !trap_Cvar_VariableValue( "ui_loading" ) && !trap_Cvar_VariableValue( "ui_hideCursor" ) ) - UI_DrawHandlePic( uiInfo.uiDC.cursorx-16, uiInfo.uiDC.cursory-16, 32, 32, uiInfo.uiDC.Assets.cursor); - -#ifndef NDEBUG - if (uiInfo.uiDC.debug) - { - // cursor coordinates - //FIXME - //UI_DrawString( 0, 0, va("(%d,%d)",uis.cursorx,uis.cursory), UI_LEFT|UI_SMALLFONT, colorRed ); - } -#endif + for (j = i; j < uiInfo.serverStatus.numDisplayServers; j++) + uiInfo.serverStatus.displayServers[j] = uiInfo.serverStatus.displayServers[j+1]; + return; + } + } } /* -================= -_UI_Shutdown -================= +================== +UI_InsertServerIntoDisplayList +================== */ -void _UI_Shutdown( void ) { - trap_LAN_SaveCachedServers(); -} +static qboolean UI_InsertServerIntoDisplayList(int num, int position) +{ + int i; + int hostnameLen; + int protocol; + int port; + char adrstr[MAX_ADDRESSLENGTH]; + char hostname[MAX_HOSTNAME_LENGTH]; + char basehostname[MAX_HOSTNAME_LENGTH]; + static char info[MAX_STRING_CHARS]; + + if (position < 0 || position > uiInfo.serverStatus.numDisplayServers) + return qfalse; -char *defaultMenu = NULL; - -char *GetMenuBuffer(const char *filename) { - int len; - fileHandle_t f; - static char buf[MAX_MENUFILE]; - - len = trap_FS_FOpenFile( filename, &f, FS_READ ); - if ( !f ) { - trap_Print( va( S_COLOR_RED "menu file not found: %s, using default\n", filename ) ); - return defaultMenu; - } - if ( len >= MAX_MENUFILE ) { - trap_Print( va( S_COLOR_RED "menu file too large: %s is %i, max allowed is %i", filename, len, MAX_MENUFILE ) ); - trap_FS_FCloseFile( f ); - return defaultMenu; - } - - trap_FS_Read( buf, len, f ); - buf[len] = 0; - trap_FS_FCloseFile( f ); - //COM_Compress(buf); - return buf; + trap_LAN_GetServerInfo(ui_netSource.integer, num, info, MAX_STRING_CHARS); -} + if (!UI_ServerInfoIsValid(info)) // don't list servers with invalid info + return qfalse; -qboolean Asset_Parse(int handle) { - pc_token_t token; - const char *tempStr; + Q_strncpyz(hostname, Info_ValueForKey(info, "hostname"), MAX_HOSTNAME_LENGTH); - if (!trap_Parse_ReadToken(handle, &token)) - return qfalse; - if (Q_stricmp(token.string, "{") != 0) { - return qfalse; - } + hostnameLen = strlen(hostname); - while ( 1 ) { + trap_LAN_GetServerAddressString( + ui_netSource.integer, num, adrstr, MAX_ADDRESSLENGTH); - memset(&token, 0, sizeof(pc_token_t)); + protocol = UI_ProtocolFromAddress(adrstr); - if (!trap_Parse_ReadToken(handle, &token)) - return qfalse; + port = UI_PortFromAddress(adrstr); - if (Q_stricmp(token.string, "}") == 0) { - return qtrue; + if (protocol && hostnameLen > 6) { + // strip the protocol tags from the hostname + hostname[hostnameLen - 6] = '\0'; } - // font - if (Q_stricmp(token.string, "font") == 0) { - int pointSize; - if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle,&pointSize)) { - return qfalse; - } - trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.textFont); - uiInfo.uiDC.Assets.fontRegistered = qtrue; - continue; - } + UI_SanitiseString(hostname, basehostname, sizeof(basehostname)); - if (Q_stricmp(token.string, "smallFont") == 0) { - int pointSize; - if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle,&pointSize)) { - return qfalse; - } - trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.smallFont); - continue; - } + // check if this is a duplicate listing of a multiprotocol server + for (i = 0; i < uiInfo.serverStatus.numDisplayServers; i++) { + int j; + int clients; + int protocol2; + int port2; + char info2[MAX_STRING_CHARS]; + char adrstr2[MAX_ADDRESSLENGTH]; - if (Q_stricmp(token.string, "bigFont") == 0) { - int pointSize; - if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle,&pointSize)) { - return qfalse; - } - trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.bigFont); - continue; - } + trap_LAN_GetServerAddressString( + ui_netSource.integer, + uiInfo.serverStatus.displayServers[i], adrstr2, MAX_ADDRESSLENGTH); + protocol2 = UI_ProtocolFromAddress(adrstr2); - // gradientbar - if (Q_stricmp(token.string, "gradientbar") == 0) { - if (!PC_String_Parse(handle, &tempStr)) { - return qfalse; - } - uiInfo.uiDC.Assets.gradientBar = trap_R_RegisterShaderNoMip(tempStr); - continue; - } + port2 = UI_PortFromAddress(adrstr2); - // enterMenuSound - if (Q_stricmp(token.string, "menuEnterSound") == 0) { - if (!PC_String_Parse(handle, &tempStr)) { - return qfalse; - } - uiInfo.uiDC.Assets.menuEnterSound = trap_S_RegisterSound( tempStr, qfalse ); - continue; - } + //compare the addresses + if (adrstr[0] != adrstr2[0]) { + continue; + } else { + qboolean skip = qfalse; + + for (j = 1; adrstr[j] && adrstr2[j]; j++) { + if(adrstr[j] != adrstr2[j]) { + skip = qtrue; + break; + } + + //don't compare ports + if (adrstr[j] == ':') { + break; + } + } - // exitMenuSound - if (Q_stricmp(token.string, "menuExitSound") == 0) { - if (!PC_String_Parse(handle, &tempStr)) { - return qfalse; - } - uiInfo.uiDC.Assets.menuExitSound = trap_S_RegisterSound( tempStr, qfalse ); - continue; - } + if (skip) { + continue; + } + } - // itemFocusSound - if (Q_stricmp(token.string, "itemFocusSound") == 0) { - if (!PC_String_Parse(handle, &tempStr)) { - return qfalse; - } - uiInfo.uiDC.Assets.itemFocusSound = trap_S_RegisterSound( tempStr, qfalse ); - continue; - } + trap_LAN_GetServerInfo( + ui_netSource.integer, + uiInfo.serverStatus.displayServers[i], info2, MAX_STRING_CHARS); - // menuBuzzSound - if (Q_stricmp(token.string, "menuBuzzSound") == 0) { - if (!PC_String_Parse(handle, &tempStr)) { - return qfalse; - } - uiInfo.uiDC.Assets.menuBuzzSound = trap_S_RegisterSound( tempStr, qfalse ); - continue; - } + // if the ports are not the same, check to see if the host names are the + // same for older multiprotocol servers + if(port != port2) { + int hostnameLen2; + char hostname2[MAX_HOSTNAME_LENGTH]; + char basehostname2[MAX_HOSTNAME_LENGTH]; - if (Q_stricmp(token.string, "cursor") == 0) { - if (!PC_String_Parse(handle, &uiInfo.uiDC.Assets.cursorStr)) { - return qfalse; - } - uiInfo.uiDC.Assets.cursor = trap_R_RegisterShaderNoMip( uiInfo.uiDC.Assets.cursorStr); - continue; - } + Q_strncpyz(hostname2, Info_ValueForKey(info2, "hostname"), MAX_HOSTNAME_LENGTH); - if (Q_stricmp(token.string, "fadeClamp") == 0) { - if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.fadeClamp)) { - return qfalse; - } - continue; - } + hostnameLen2 = strlen(hostname2); - if (Q_stricmp(token.string, "fadeCycle") == 0) { - if (!PC_Int_Parse(handle, &uiInfo.uiDC.Assets.fadeCycle)) { - return qfalse; - } - continue; - } + if (protocol2 && hostnameLen2 > 6) { + // strip the protocol tags from the hostname + hostname2[hostnameLen2 - 7] = '\0'; + } - if (Q_stricmp(token.string, "fadeAmount") == 0) { - if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.fadeAmount)) { - return qfalse; - } - continue; - } + UI_SanitiseString(hostname2, basehostname2, sizeof(basehostname2)); - if (Q_stricmp(token.string, "shadowX") == 0) { - if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.shadowX)) { - return qfalse; - } - continue; - } + //compare the hostnames + if (Q_stricmp(basehostname, basehostname2)) { + continue; + } + } - if (Q_stricmp(token.string, "shadowY") == 0) { - if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.shadowY)) { - return qfalse; - } - continue; - } + uiInfo.serverStatus.numDuplicateMultiprotocolServers++; - if (Q_stricmp(token.string, "shadowColor") == 0) { - if (!PC_Color_Parse(handle, &uiInfo.uiDC.Assets.shadowColor)) { - return qfalse; - } - uiInfo.uiDC.Assets.shadowFadeClamp = uiInfo.uiDC.Assets.shadowColor[3]; - continue; + //show only the most recent protocol for a given server + if (protocol >= protocol2) { + clients = atoi(Info_ValueForKey(info, "clients")); + uiInfo.serverStatus.numDuplicateMultiprotocolServerClients += clients; + return qfalse; + } else { + clients = atoi(Info_ValueForKey(info2, "clients")); + uiInfo.serverStatus.numDuplicateMultiprotocolServerClients += clients; + UI_RemoveServerFromDisplayList(uiInfo.serverStatus.displayServers[i]); + i--; + continue; + } } - } - return qfalse; -} + //insert the server + uiInfo.serverStatus.numDisplayServers++; -void Font_Report( void ) { - int i; - Com_Printf("Font Info\n"); - Com_Printf("=========\n"); - for ( i = 32; i < 96; i++) { - Com_Printf("Glyph handle %i: %i\n", i, uiInfo.uiDC.Assets.textFont.glyphs[i].glyph); - } -} + for (i = uiInfo.serverStatus.numDisplayServers; i > position; i--) + uiInfo.serverStatus.displayServers[i] = uiInfo.serverStatus.displayServers[i - 1]; -void UI_Report( void ) { - String_Report(); - //Font_Report(); + uiInfo.serverStatus.displayServers[position] = num; + return qtrue; } -void UI_ParseMenu(const char *menuFile) { - int handle; - pc_token_t token; - - /*Com_Printf("Parsing menu file:%s\n", menuFile);*/ +/* +================== +UI_BinaryServerInsertion +================== +*/ +static qboolean UI_BinaryServerInsertion(int num) +{ + int mid, offset, res, len; - handle = trap_Parse_LoadSource(menuFile); - if (!handle) { - return; - } + // use binary search to insert server + len = uiInfo.serverStatus.numDisplayServers; + mid = len; + offset = 0; + res = 0; - while ( 1 ) { - memset(&token, 0, sizeof(pc_token_t)); - if (!trap_Parse_ReadToken( handle, &token )) { - break; - } + while (mid > 0) + { + mid = len >> 1; + // + res = trap_LAN_CompareServers(ui_netSource.integer, uiInfo.serverStatus.sortKey, uiInfo.serverStatus.sortDir, + num, uiInfo.serverStatus.displayServers[offset + mid]); + // if equal - //if ( Q_stricmp( token, "{" ) ) { - // Com_Printf( "Missing { in menu file\n" ); - // break; - //} + if (res == 0) + { + return UI_InsertServerIntoDisplayList(num, offset + mid); + } - //if ( menuCount == MAX_MENUS ) { - // Com_Printf( "Too many menus!\n" ); - // break; - //} + // if larger + else if (res == 1) + { + offset += mid; + len -= mid; + } - if ( token.string[0] == '}' ) { - break; + // if smaller + else + len -= mid; } - if (Q_stricmp(token.string, "assetGlobalDef") == 0) { - if (Asset_Parse(handle)) { - continue; - } else { - break; - } - } + if (res == 1) + offset++; - if (Q_stricmp(token.string, "menudef") == 0) { - // start a new menu - Menu_New(handle); - } - } - trap_Parse_FreeSource(handle); + return UI_InsertServerIntoDisplayList(num, offset); +} + +typedef struct { + char *name, *altName; } +serverStatusCvar_t; + +serverStatusCvar_t serverStatusCvars[] = {{"sv_hostname", "Name"}, {"Address", ""}, {"gamename", "Game name"}, + {"mapname", "Map"}, {"version", ""}, {"protocol", ""}, {"timelimit", ""}, {NULL, NULL}}; + /* -=============== -UI_FindInfoPaneByName -=============== +================== +UI_SortServerStatusInfo +================== */ -tremInfoPane_t *UI_FindInfoPaneByName( const char *name ) + +static int UI_SortServerStatusCompare(const void *a, const void *b) +{ + const char **la = (const char **)a; + const char **lb = (const char **)b; + + return strcmp(la[0], lb[0]); +} + +static void UI_SortServerStatusInfo(serverStatusInfo_t *info) { - int i; + int i, j, index; + char *tmp1, *tmp2; - for( i = 0; i < uiInfo.tremInfoPaneCount; i++ ) - { - if( !Q_stricmp( uiInfo.tremInfoPanes[ i ].name, name ) ) - return &uiInfo.tremInfoPanes[ i ]; - } + index = 0; - //create a dummy infopane demanding the user write the infopane - uiInfo.tremInfoPanes[ i ].name = String_Alloc( name ); - strncpy( uiInfo.tremInfoPanes[ i ].text, "Not implemented.\n\nui/infopanes.def\n", MAX_INFOPANE_TEXT ); - Q_strcat( uiInfo.tremInfoPanes[ i ].text, MAX_INFOPANE_TEXT, String_Alloc( name ) ); + for (i = 0; serverStatusCvars[i].name; i++) + { + for (j = 0; j < info->numLines; j++) + { + if (!info->lines[j][1] || info->lines[j][1][0]) + continue; - uiInfo.tremInfoPaneCount++; + if (!Q_stricmp(serverStatusCvars[i].name, info->lines[j][0])) + { + // swap lines + tmp1 = info->lines[index][0]; + tmp2 = info->lines[index][3]; + info->lines[index][0] = info->lines[j][0]; + info->lines[index][3] = info->lines[j][3]; + info->lines[j][0] = tmp1; + info->lines[j][3] = tmp2; + // + + if (strlen(serverStatusCvars[i].altName)) + info->lines[index][0] = serverStatusCvars[i].altName; + + index++; + } + } + } - return &uiInfo.tremInfoPanes[ i ]; + // sort remaining cvars + qsort(info->lines + index, info->numLines - index, sizeof(info->lines[0]), UI_SortServerStatusCompare); } /* -=============== -UI_LoadInfoPane -=============== +================== +UI_GetServerStatusInfo +================== */ -qboolean UI_LoadInfoPane( int handle ) +static int UI_GetServerStatusInfo(const char *serverAddress, serverStatusInfo_t *info) { - pc_token_t token; - qboolean valid = qfalse; + char *p, *score, *ping, *name; + int i, len; - while( 1 ) - { - memset( &token, 0, sizeof( pc_token_t ) ); + if (!info) + { + trap_LAN_ServerStatus(serverAddress, NULL, 0); + return qfalse; + } - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + memset(info, 0, sizeof(*info)); - if( !Q_stricmp( token.string, "name" ) ) + if (trap_LAN_ServerStatus(serverAddress, info->text, sizeof(info->text))) { - memset( &token, 0, sizeof( pc_token_t ) ); + Q_strncpyz(info->address, serverAddress, sizeof(info->address)); + p = info->text; + info->numLines = 0; + info->lines[info->numLines][0] = "Address"; + info->lines[info->numLines][1] = ""; + info->lines[info->numLines][2] = ""; + info->lines[info->numLines][3] = info->address; + info->numLines++; + // get the cvars - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + while (p && *p) + { + p = strchr(p, '\\'); - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].name = String_Alloc( token.string ); - valid = qtrue; - } - else if( !Q_stricmp( token.string, "graphic" ) ) - { - int *graphic; + if (!p) + break; - memset( &token, 0, sizeof( pc_token_t ) ); + *p++ = '\0'; - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + if (*p == '\\') + break; - graphic = &uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].numGraphics; + info->lines[info->numLines][0] = p; + info->lines[info->numLines][1] = ""; + info->lines[info->numLines][2] = ""; - if( !Q_stricmp( token.string, "top" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].side = INFOPANE_TOP; - else if( !Q_stricmp( token.string, "bottom" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].side = INFOPANE_BOTTOM; - else if( !Q_stricmp( token.string, "left" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].side = INFOPANE_LEFT; - else if( !Q_stricmp( token.string, "right" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].side = INFOPANE_RIGHT; - else - break; + p = strchr(p, '\\'); - memset( &token, 0, sizeof( pc_token_t ) ); + if (!p) + break; - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + *p++ = '\0'; - if( !Q_stricmp( token.string, "center" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].offset = -1; - else - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].offset = token.intvalue; + info->lines[info->numLines][3] = p; + info->numLines++; - memset( &token, 0, sizeof( pc_token_t ) ); + if (info->numLines >= MAX_SERVERSTATUS_LINES) + break; + } - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + UI_SortServerStatusInfo(info); - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].graphic = - trap_R_RegisterShaderNoMip( token.string ); + // get the player list + if (info->numLines < MAX_SERVERSTATUS_LINES - 3) + { + // empty line + info->lines[info->numLines][0] = ""; + info->lines[info->numLines][1] = ""; + info->lines[info->numLines][2] = ""; + info->lines[info->numLines][3] = ""; + info->numLines++; + // header + info->lines[info->numLines][0] = "num"; + info->lines[info->numLines][1] = "score"; + info->lines[info->numLines][2] = "ping"; + info->lines[info->numLines][3] = "name"; + info->numLines++; + // parse players + i = 0; + len = 0; + + while (p && *p) + { + if (*p == '\\') + *p++ = '\0'; - memset( &token, 0, sizeof( pc_token_t ) ); + if (!p) + break; - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + score = p; - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].width = token.intvalue; + p = strchr(p, ' '); - memset( &token, 0, sizeof( pc_token_t ) ); + if (!p) + break; - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + *p++ = '\0'; - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].graphics[ *graphic ].height = token.intvalue; + ping = p; - //increment graphics - (*graphic)++; + p = strchr(p, ' '); - if( *graphic == MAX_INFOPANE_GRAPHICS ) - break; - } - else if( !Q_stricmp( token.string, "text" ) ) - { - memset( &token, 0, sizeof( pc_token_t ) ); + if (!p) + break; - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + *p++ = '\0'; - Q_strcat( uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].text, MAX_INFOPANE_TEXT, token.string ); - } - else if( !Q_stricmp( token.string, "align" ) ) - { - memset( &token, 0, sizeof( pc_token_t ) ); + name = p; - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + Com_sprintf(&info->pings[len], sizeof(info->pings) - len, "%d", i); - if( !Q_stricmp( token.string, "left" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].align = ITEM_ALIGN_LEFT; - else if( !Q_stricmp( token.string, "right" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].align = ITEM_ALIGN_RIGHT; - else if( !Q_stricmp( token.string, "center" ) ) - uiInfo.tremInfoPanes[ uiInfo.tremInfoPaneCount ].align = ITEM_ALIGN_CENTER; - } - else if( token.string[ 0 ] == '}' ) - { - //reached the end, break - break; + info->lines[info->numLines][0] = &info->pings[len]; + + len += strlen(&info->pings[len]) + 1; + + info->lines[info->numLines][1] = score; + info->lines[info->numLines][2] = ping; + info->lines[info->numLines][3] = name; + info->numLines++; + + if (info->numLines >= MAX_SERVERSTATUS_LINES) + break; + + p = strchr(p, '\\'); + + if (!p) + break; + + *p++ = '\0'; + + // + i++; + } + } + + return qtrue; } - else - break; - } - if( valid ) - { - uiInfo.tremInfoPaneCount++; - return qtrue; - } - else - { return qfalse; - } } /* -=============== -UI_LoadInfoPanes -=============== +================== +stristr +================== */ -void UI_LoadInfoPanes( const char *file ) +static char *stristr(char *str, char *charset) { - pc_token_t token; - int handle; - int count; + int i; - uiInfo.tremInfoPaneCount = count = 0; + while (*str) + { + for (i = 0; charset[i] && str[i]; i++) + if (toupper(charset[i]) != toupper(str[i])) + break; - handle = trap_Parse_LoadSource( file ); + if (!charset[i]) + return str; - if( !handle ) - { - trap_Error( va( S_COLOR_YELLOW "infopane file not found: %s\n", file ) ); - return; - } + str++; + } - while( 1 ) - { - if( !trap_Parse_ReadToken( handle, &token ) ) - break; + return NULL; +} - if( token.string[ 0 ] == 0 ) - break; +/* +================== +UI_BuildFindPlayerList +================== +*/ +static void UI_FeederSelection(int feederID, int index); - if( token.string[ 0 ] == '{' ) +static void UI_BuildFindPlayerList(qboolean force) +{ + static int numFound, numTimeOuts; + int i, j, k, resend; + serverStatusInfo_t info; + char name[MAX_NAME_LENGTH + 2]; + char infoString[MAX_STRING_CHARS]; + qboolean duplicate; + + if (!force) { - if( UI_LoadInfoPane( handle ) ) - count++; - - if( count == MAX_INFOPANES ) - break; + if (!uiInfo.nextFindPlayerRefresh || uiInfo.nextFindPlayerRefresh > uiInfo.uiDC.realTime) + return; } - } + else + { + memset(&uiInfo.pendingServerStatus, 0, sizeof(uiInfo.pendingServerStatus)); + uiInfo.numFoundPlayerServers = 0; + uiInfo.currentFoundPlayerServer = 0; + trap_Cvar_VariableStringBuffer("ui_findPlayer", uiInfo.findPlayerName, sizeof(uiInfo.findPlayerName)); + Q_CleanStr(uiInfo.findPlayerName); + // should have a string of some length + + if (!strlen(uiInfo.findPlayerName)) + { + uiInfo.nextFindPlayerRefresh = 0; + return; + } - trap_Parse_FreeSource( handle ); -} + // set resend time + resend = ui_serverStatusTimeOut.integer / 2 - 10; -qboolean Load_Menu(int handle) { - pc_token_t token; + if (resend < 50) + resend = 50; - if (!trap_Parse_ReadToken(handle, &token)) - return qfalse; - if (token.string[0] != '{') { - return qfalse; - } + trap_Cvar_Set("cl_serverStatusResendTime", va("%d", resend)); + // reset all server status requests + trap_LAN_ServerStatus(NULL, NULL, 0); + // + uiInfo.numFoundPlayerServers = 1; + Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1], + sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1]), "searching %d...", + uiInfo.pendingServerStatus.num); + numFound = 0; + numTimeOuts++; + } - while ( 1 ) { + for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) + { + // if this pending server is valid - if (!trap_Parse_ReadToken(handle, &token)) - return qfalse; + if (uiInfo.pendingServerStatus.server[i].valid) + { + // try to get the server status for this server - if ( token.string[0] == 0 ) { - return qfalse; - } + if (UI_GetServerStatusInfo(uiInfo.pendingServerStatus.server[i].adrstr, &info)) + { + // + numFound++; + // parse through the server status lines + + for (j = 0; j < info.numLines; j++) + { + // should have ping info + + if (!info.lines[j][2] || !info.lines[j][2][0]) + continue; + + // clean string first + Q_strncpyz(name, info.lines[j][3], sizeof(name)); + + Q_CleanStr(name); + + duplicate = qfalse; + + for (k = 0; k < uiInfo.numFoundPlayerServers - 1; k++) + { + if (Q_strncmp(uiInfo.foundPlayerServerAddresses[k], uiInfo.pendingServerStatus.server[i].adrstr, + MAX_ADDRESSLENGTH) == 0) + duplicate = qtrue; + } + + // if the player name is a substring + if (stristr(name, uiInfo.findPlayerName) && !duplicate) + { + // add to found server list if we have space (always leave space for a line with the number + // found) + + if (uiInfo.numFoundPlayerServers < MAX_FOUNDPLAYER_SERVERS - 1) + { + // + Q_strncpyz(uiInfo.foundPlayerServerAddresses[uiInfo.numFoundPlayerServers - 1], + uiInfo.pendingServerStatus.server[i].adrstr, + sizeof(uiInfo.foundPlayerServerAddresses[0])); + Q_strncpyz(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1], + uiInfo.pendingServerStatus.server[i].name, sizeof(uiInfo.foundPlayerServerNames[0])); + uiInfo.numFoundPlayerServers++; + } + else + { + // can't add any more so we're done + uiInfo.pendingServerStatus.num = uiInfo.serverStatus.numDisplayServers; + } + } + } + + Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1], + sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1]), "searching %d/%d...", + numFound, uiInfo.pendingServerStatus.num); + // retrieved the server status so reuse this spot + uiInfo.pendingServerStatus.server[i].valid = qfalse; + } + } - if ( token.string[0] == '}' ) { - return qtrue; - } + // if empty pending slot or timed out + if (!uiInfo.pendingServerStatus.server[i].valid || + uiInfo.pendingServerStatus.server[i].startTime < uiInfo.uiDC.realTime - ui_serverStatusTimeOut.integer) + { + if (uiInfo.pendingServerStatus.server[i].valid) + numTimeOuts++; - UI_ParseMenu(token.string); - } - return qfalse; -} + // reset server status request for this address + UI_GetServerStatusInfo(uiInfo.pendingServerStatus.server[i].adrstr, NULL); -void UI_LoadMenus(const char *menuFile, qboolean reset) { - pc_token_t token; - int handle; - int start; + // reuse pending slot + uiInfo.pendingServerStatus.server[i].valid = qfalse; - start = trap_Milliseconds(); + // if we didn't try to get the status of all servers in the main browser yet + if (uiInfo.pendingServerStatus.num < uiInfo.serverStatus.numDisplayServers) + { + uiInfo.pendingServerStatus.server[i].startTime = uiInfo.uiDC.realTime; + trap_LAN_GetServerAddressString(ui_netSource.integer, + uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num], + uiInfo.pendingServerStatus.server[i].adrstr, sizeof(uiInfo.pendingServerStatus.server[i].adrstr)); + + trap_LAN_GetServerInfo(ui_netSource.integer, + uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num], infoString, sizeof(infoString)); + + Q_strncpyz(uiInfo.pendingServerStatus.server[i].name, Info_ValueForKey(infoString, "hostname"), + sizeof(uiInfo.pendingServerStatus.server[0].name)); + + uiInfo.pendingServerStatus.server[i].valid = qtrue; + uiInfo.pendingServerStatus.num++; + Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1], + sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1]), "searching %d/%d...", + numFound, uiInfo.pendingServerStatus.num); + } + } + } - handle = trap_Parse_LoadSource( menuFile ); - if (!handle) { - trap_Error( va( S_COLOR_YELLOW "menu file not found: %s, using default\n", menuFile ) ); - handle = trap_Parse_LoadSource( "ui/menus.txt" ); - if (!handle) { - trap_Error( va( S_COLOR_RED "default menu file not found: ui/menus.txt, unable to continue!\n" ) ); + for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) + { + if (uiInfo.pendingServerStatus.server[i].valid) + break; } - } - ui_new.integer = 1; + // if still trying to retrieve server status info + if (i < MAX_SERVERSTATUSREQUESTS) + uiInfo.nextFindPlayerRefresh = uiInfo.uiDC.realTime + 25; + else + { + // add a line that shows the number of servers found - if (reset) { - Menu_Reset(); - } + if (!uiInfo.numFoundPlayerServers) + { + Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1], + sizeof(uiInfo.foundPlayerServerAddresses[0]), "no servers found"); + } + else + { + Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers - 1], + sizeof(uiInfo.foundPlayerServerAddresses[0]), "%d server%s found with player %s", + uiInfo.numFoundPlayerServers - 1, uiInfo.numFoundPlayerServers == 2 ? "" : "s", uiInfo.findPlayerName); + } - while ( 1 ) { - if (!trap_Parse_ReadToken(handle, &token)) - break; - if( token.string[0] == 0 || token.string[0] == '}') { - break; + uiInfo.nextFindPlayerRefresh = 0; + // show the server status info for the selected server + UI_FeederSelection(FEEDER_FINDPLAYER, uiInfo.currentFoundPlayerServer); } +} - if ( token.string[0] == '}' ) { - break; - } +/* +================== +UI_BuildServerStatus +================== +*/ +static void UI_BuildServerStatus(qboolean force) +{ + if (uiInfo.nextFindPlayerRefresh) + return; - if (Q_stricmp(token.string, "loadmenu") == 0) { - if (Load_Menu(handle)) { - continue; - } else { - break; - } + if (!force) + { + if (!uiInfo.nextServerStatusRefresh || uiInfo.nextServerStatusRefresh > uiInfo.uiDC.realTime) + return; + } + else + { + Menu_SetFeederSelection(NULL, FEEDER_SERVERSTATUS, 0, NULL); + uiInfo.serverStatusInfo.numLines = 0; + // reset all server status requests + trap_LAN_ServerStatus(NULL, NULL, 0); } - } - Com_Printf("UI menu load time = %d milli seconds\n", trap_Milliseconds() - start); + if (uiInfo.serverStatus.currentServer < 0 || + uiInfo.serverStatus.currentServer > uiInfo.serverStatus.numDisplayServers || + uiInfo.serverStatus.numDisplayServers == 0) + return; - trap_Parse_FreeSource( handle ); + if (UI_GetServerStatusInfo(uiInfo.serverStatusAddress, &uiInfo.serverStatusInfo)) + { + uiInfo.nextServerStatusRefresh = 0; + UI_GetServerStatusInfo(uiInfo.serverStatusAddress, NULL); + } + else + uiInfo.nextServerStatusRefresh = uiInfo.uiDC.realTime + 500; } -void UI_Load( void ) { - char lastName[1024]; - menuDef_t *menu = Menu_GetFocused(); - char *menuSet = UI_Cvar_VariableString("ui_menuFiles"); - if (menu && menu->window.name) { - strcpy(lastName, menu->window.name); - } - if (menuSet == NULL || menuSet[0] == '\0') { - menuSet = "ui/menus.txt"; - } +/* +================== +UI_BuildServerDisplayList +================== +*/ +static void UI_BuildServerDisplayList(int force) +{ + int i, count, clients, maxClients, ping, len, visible; + char info[MAX_STRING_CHARS]; + static int numinvisible; - String_Init(); + if (!(force || uiInfo.uiDC.realTime > uiInfo.serverStatus.nextDisplayRefresh)) + return; -/* UI_ParseGameInfo("gameinfo.txt"); - UI_LoadArenas();*/ + // if we shouldn't reset + if (force == 2) + force = 0; - UI_LoadMenus(menuSet, qtrue); - Menus_CloseAll(); - Menus_ActivateByName(lastName); + // do motd updates here too + trap_Cvar_VariableStringBuffer("cl_motdString", uiInfo.serverStatus.motd, sizeof(uiInfo.serverStatus.motd)); -} + len = strlen(uiInfo.serverStatus.motd); -static const char *handicapValues[] = {"None","95","90","85","80","75","70","65","60","55","50","45","40","35","30","25","20","15","10","5",NULL}; + if (len != uiInfo.serverStatus.motdLen) + { + uiInfo.serverStatus.motdLen = len; + uiInfo.serverStatus.motdWidth = -1; + } -static void UI_DrawHandicap(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - int i, h; + if (force) + { + numinvisible = 0; + // clear number of displayed servers + uiInfo.serverStatus.numDisplayServers = 0; + uiInfo.serverStatus.numPlayersOnServers = 0; + uiInfo.serverStatus.numDuplicateMultiprotocolServers = 0; + uiInfo.serverStatus.numDuplicateMultiprotocolServerClients = 0; + // set list box index to zero + Menu_SetFeederSelection(NULL, FEEDER_SERVERS, 0, NULL); + // mark all servers as visible so we store ping updates for them + trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue); + } + + // get the server count (comes from the master) + count = trap_LAN_GetServerCount(ui_netSource.integer); + + if (count == -1 || (ui_netSource.integer == AS_LOCAL && count == 0)) + { + // still waiting on a response from the master + uiInfo.serverStatus.numDisplayServers = 0; + uiInfo.serverStatus.numPlayersOnServers = 0; + uiInfo.serverStatus.numDuplicateMultiprotocolServers = 0; + uiInfo.serverStatus.numDuplicateMultiprotocolServerClients = 0; + uiInfo.serverStatus.nextDisplayRefresh = uiInfo.uiDC.realTime + 500; + return; + } - h = Com_Clamp( 5, 100, trap_Cvar_VariableValue("handicap") ); - i = 20 - h / 5; + visible = qfalse; - Text_Paint(rect->x, rect->y, scale, color, handicapValues[i], 0, 0, textStyle); -} + for (i = 0; i < count; i++) + { + // if we already got info for this server -static void UI_DrawClanName(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - Text_Paint(rect->x, rect->y, scale, color, UI_Cvar_VariableString("ui_teamName"), 0, 0, textStyle); -} + if (!trap_LAN_ServerIsVisible(ui_netSource.integer, i)) + continue; + visible = qtrue; + // get the ping for this server + ping = trap_LAN_GetServerPing(ui_netSource.integer, i); -static void UI_SetCapFragLimits(qboolean uiVars) { - int cap = 5; - int frag = 10; - if (uiVars) { - trap_Cvar_Set("ui_captureLimit", va("%d", cap)); - trap_Cvar_Set("ui_fragLimit", va("%d", frag)); - } else { - trap_Cvar_Set("capturelimit", va("%d", cap)); - trap_Cvar_Set("fraglimit", va("%d", frag)); - } -} -// ui_gameType assumes gametype 0 is -1 ALL and will not show -static void UI_DrawGameType(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - Text_Paint(rect->x, rect->y, scale, color, uiInfo.gameTypes[ui_gameType.integer].gameType, 0, 0, textStyle); -} + if (ping > 0 || ui_netSource.integer == AS_FAVORITES) + { + trap_LAN_GetServerInfo(ui_netSource.integer, i, info, MAX_STRING_CHARS); -static void UI_DrawNetGameType(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - if (ui_netGameType.integer < 0 || ui_netGameType.integer > uiInfo.numGameTypes) { - trap_Cvar_Set("ui_netGameType", "0"); - trap_Cvar_Set("ui_actualNetGameType", "0"); - } - Text_Paint(rect->x, rect->y, scale, color, uiInfo.gameTypes[ui_netGameType.integer].gameType , 0, 0, textStyle); -} + clients = atoi(Info_ValueForKey(info, "clients")); + uiInfo.serverStatus.numPlayersOnServers += clients; -static void UI_DrawJoinGameType(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - if (ui_joinGameType.integer < 0 || ui_joinGameType.integer > uiInfo.numJoinGameTypes) { - trap_Cvar_Set("ui_joinGameType", "0"); - } - Text_Paint(rect->x, rect->y, scale, color, uiInfo.joinGameTypes[ui_joinGameType.integer].gameType , 0, 0, textStyle); -} + if (ui_browserShowEmpty.integer == 0) + { + if (clients == 0) + { + trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse); + continue; + } + } + if (ui_browserShowFull.integer == 0) + { + maxClients = atoi(Info_ValueForKey(info, "sv_maxclients")); + if (clients == maxClients) + { + trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse); + continue; + } + } -static int UI_TeamIndexFromName(const char *name) { - int i; + // make sure we never add a favorite server twice + if (ui_netSource.integer == AS_FAVORITES) + UI_RemoveServerFromDisplayList(i); - if (name && *name) { - for (i = 0; i < uiInfo.teamCount; i++) { - if (Q_stricmp(name, uiInfo.teamList[i].teamName) == 0) { - return i; - } + // insert the server into the list + UI_BinaryServerInsertion(i); + + // done with this server + if (ping > 0) + { + trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse); + numinvisible++; + } + } } - } - return 0; + uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime; + + // if there were no servers visible for ping updates + if (!visible) + { + // UI_StopServerRefresh(); + // uiInfo.serverStatus.nextDisplayRefresh = 0; + } } -static void UI_DrawClanLogo(rectDef_t *rect, float scale, vec4_t color) { - int i; - i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - if (i >= 0 && i < uiInfo.teamCount) { - trap_R_SetColor( color ); +/* +================= +UI_StopServerRefresh +================= +*/ +static void UI_StopServerRefresh(void) +{ + int count; - if (uiInfo.teamList[i].teamIcon == -1) { - uiInfo.teamList[i].teamIcon = trap_R_RegisterShaderNoMip(uiInfo.teamList[i].imageName); - uiInfo.teamList[i].teamIcon_Metal = trap_R_RegisterShaderNoMip(va("%s_metal",uiInfo.teamList[i].imageName)); - uiInfo.teamList[i].teamIcon_Name = trap_R_RegisterShaderNoMip(va("%s_name", uiInfo.teamList[i].imageName)); + if (!uiInfo.serverStatus.refreshActive) + { + // not currently refreshing + return; } - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon); - trap_R_SetColor(NULL); - } + uiInfo.serverStatus.refreshActive = qfalse; + Com_Printf("%d servers listed in browser with %d players.\n", uiInfo.serverStatus.numDisplayServers, + uiInfo.serverStatus.numPlayersOnServers - + uiInfo.serverStatus.numDuplicateMultiprotocolServerClients); + count = trap_LAN_GetServerCount(ui_netSource.integer); + + if (count - uiInfo.serverStatus.numDisplayServers - uiInfo.serverStatus.numDuplicateMultiprotocolServers > 0) + { + Com_Printf( + "%d servers not listed due to packet loss, invalid info," + " or pings higher than %d\n", + count - uiInfo.serverStatus.numDisplayServers - uiInfo.serverStatus.numDuplicateMultiprotocolServers, + (int)trap_Cvar_VariableValue("cl_maxPing")); + } } -static void UI_DrawClanCinematic(rectDef_t *rect, float scale, vec4_t color) { - int i; - i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - if (i >= 0 && i < uiInfo.teamCount) { +/* +================= +UI_DoServerRefresh +================= +*/ +static void UI_DoServerRefresh(void) +{ + qboolean wait = qfalse; + + if (!uiInfo.serverStatus.refreshActive) + return; - if (uiInfo.teamList[i].cinematic >= -2) { - if (uiInfo.teamList[i].cinematic == -1) { - uiInfo.teamList[i].cinematic = trap_CIN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); - } - if (uiInfo.teamList[i].cinematic >= 0) { - trap_CIN_RunCinematic(uiInfo.teamList[i].cinematic); - trap_CIN_SetExtents(uiInfo.teamList[i].cinematic, rect->x, rect->y, rect->w, rect->h); - trap_CIN_DrawCinematic(uiInfo.teamList[i].cinematic); - } else { - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon_Metal); - trap_R_SetColor(NULL); - uiInfo.teamList[i].cinematic = -2; - } - } else { - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon); - trap_R_SetColor(NULL); + if (ui_netSource.integer != AS_FAVORITES) + { + if (ui_netSource.integer == AS_LOCAL) + { + if (!trap_LAN_GetServerCount(ui_netSource.integer)) + wait = qtrue; + } + else + { + if (trap_LAN_GetServerCount(ui_netSource.integer) < 0) + wait = qtrue; + } } - } -} + if (uiInfo.uiDC.realTime < uiInfo.serverStatus.refreshtime) + { + if (wait) + return; + } -static void UI_DrawPreviewCinematic(rectDef_t *rect, float scale, vec4_t color) { - if (uiInfo.previewMovie > -2) { - uiInfo.previewMovie = trap_CIN_PlayCinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); - if (uiInfo.previewMovie >= 0) { - trap_CIN_RunCinematic(uiInfo.previewMovie); - trap_CIN_SetExtents(uiInfo.previewMovie, rect->x, rect->y, rect->w, rect->h); - trap_CIN_DrawCinematic(uiInfo.previewMovie); - } else { - uiInfo.previewMovie = -2; + // if still trying to retrieve pings + if (trap_LAN_UpdateVisiblePings(ui_netSource.integer)) + uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000; + else if (!wait) + { + // get the last servers in the list + UI_BuildServerDisplayList(2); + // stop the refresh + UI_StopServerRefresh(); } - } + // + UI_BuildServerDisplayList(qfalse); } +/* +================= +UI_UpdatePendingPings +================= +*/ +static void UI_UpdatePendingPings(void) +{ + trap_LAN_ResetPings(ui_netSource.integer); + uiInfo.serverStatus.refreshActive = qtrue; + uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000; +} -#define GRAPHIC_BWIDTH 8.0f /* -=============== -UI_DrawInfoPane -=============== +================= +UI_StartServerRefresh +================= */ -static void UI_DrawInfoPane( tremInfoPane_t *pane, rectDef_t *rect, float text_x, float text_y, - float scale, vec4_t color, int textStyle ) +static void UI_StartServerRefresh(qboolean full) { - int i; - float maxLeft = 0, maxTop = 0; - float maxRight = 0, maxBottom = 0; - float x = rect->x - text_x, y = rect->y - text_y, w, h; - float xoffset = 0, yoffset = 0; - menuDef_t dummyParent; - itemDef_t textItem; + int time; + qtime_t q; - //iterate through graphics - for( i = 0; i < pane->numGraphics; i++ ) - { - float width = pane->graphics[ i ].width; - float height = pane->graphics[ i ].height; - qhandle_t graphic = pane->graphics[ i ].graphic; + time = trap_RealTime(&q); + trap_Cvar_Set(va("ui_lastServerRefresh_%i_time", ui_netSource.integer), va("%i", time)); + trap_Cvar_Set(va("ui_lastServerRefresh_%i", ui_netSource.integer), + va("%04i-%02i-%02i %02i:%02i:%02i", q.tm_year + 1900, q.tm_mon + 1, q.tm_mday, q.tm_hour, q.tm_min, q.tm_sec)); - if( pane->graphics[ i ].side == INFOPANE_TOP || pane->graphics[ i ].side == INFOPANE_BOTTOM ) + if (!full) { - //set horizontal offset of graphic - if( pane->graphics[ i ].offset < 0 ) - xoffset = ( rect->w / 2 ) - ( pane->graphics[ i ].width / 2 ); - else - xoffset = pane->graphics[ i ].offset + GRAPHIC_BWIDTH; + UI_UpdatePendingPings(); + return; } - else if( pane->graphics[ i ].side == INFOPANE_LEFT || pane->graphics[ i ].side == INFOPANE_RIGHT ) + + uiInfo.serverStatus.refreshActive = qtrue; + uiInfo.serverStatus.nextDisplayRefresh = uiInfo.uiDC.realTime + 1000; + // clear number of displayed servers + uiInfo.serverStatus.numDisplayServers = 0; + uiInfo.serverStatus.numPlayersOnServers = 0; + uiInfo.serverStatus.numDuplicateMultiprotocolServers = 0; + uiInfo.serverStatus.numDuplicateMultiprotocolServerClients = 0; + // mark all servers as visible so we store ping updates for them + trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue); + // reset all the pings + trap_LAN_ResetPings(ui_netSource.integer); + // + + if (ui_netSource.integer == AS_LOCAL) { - //set vertical offset of graphic - if( pane->graphics[ i ].offset < 0 ) - yoffset = ( rect->h / 2 ) - ( pane->graphics[ i ].height / 2 ); - else - yoffset = pane->graphics[ i ].offset + GRAPHIC_BWIDTH; + trap_Cmd_ExecuteText(EXEC_APPEND, "localservers\n"); + uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000; + return; } - if( pane->graphics[ i ].side == INFOPANE_LEFT ) - { - //set the horizontal offset of the text - if( pane->graphics[ i ].width > maxLeft ) - maxLeft = pane->graphics[ i ].width + GRAPHIC_BWIDTH; + uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 5000; - xoffset = GRAPHIC_BWIDTH; - } - else if( pane->graphics[ i ].side == INFOPANE_RIGHT ) + if (ui_netSource.integer == AS_GLOBAL || ui_netSource.integer == AS_MPLAYER) { - if( pane->graphics[ i ].width > maxRight ) - maxRight = pane->graphics[ i ].width + GRAPHIC_BWIDTH; + qboolean global = ui_netSource.integer == AS_GLOBAL; - xoffset = rect->w - width - GRAPHIC_BWIDTH; +#ifdef MODULE_INTERFACE_11 + trap_Cmd_ExecuteText(EXEC_APPEND, va("globalservers %d 69 full empty\n", +#else + trap_Cmd_ExecuteText(EXEC_APPEND, va("globalservers %d 70 full empty\n", +#endif + global ? 0 : 1)); } - else if( pane->graphics[ i ].side == INFOPANE_TOP ) +} + +int frameCount = 0; +int startTime; + +#define UI_FPS_FRAMES 4 +void UI_Refresh(int realtime) +{ + static int index; + static int previousTimes[UI_FPS_FRAMES]; + + // if( !( trap_Key_GetCatcher() & KEYCATCH_UI ) ) { + // return; + //} + + uiInfo.uiDC.frameTime = realtime - uiInfo.uiDC.realTime; + uiInfo.uiDC.realTime = realtime; + + previousTimes[index % UI_FPS_FRAMES] = uiInfo.uiDC.frameTime; + index++; + + if (index > UI_FPS_FRAMES) { - //set the vertical offset of the text - if( pane->graphics[ i ].height > maxTop ) - maxTop = pane->graphics[ i ].height + GRAPHIC_BWIDTH; + int i, total; + // average multiple frames together to smooth changes out a bit + total = 0; + + for (i = 0; i < UI_FPS_FRAMES; i++) + total += previousTimes[i]; - yoffset = GRAPHIC_BWIDTH; + if (!total) + total = 1; + + uiInfo.uiDC.FPS = 1000 * UI_FPS_FRAMES / total; } - else if( pane->graphics[ i ].side == INFOPANE_BOTTOM ) - { - if( pane->graphics[ i ].height > maxBottom ) - maxBottom = pane->graphics[ i ].height + GRAPHIC_BWIDTH; - yoffset = rect->h - height - GRAPHIC_BWIDTH; + UI_UpdateCvars(); + + if (Menu_Count() > 0) + { + Menu_UpdateAll(); + Menu_PaintAll(); + UI_DoServerRefresh(); + UI_BuildServerStatus(qfalse); + UI_BuildFindPlayerList(qfalse); + UI_UpdateNews(qfalse); + // FIXME: CHECK FOR "AUTOMATICALLLY CHECK FOR UPDATES == true" + // UI_UpdateGithubRelease( ); } - //draw the graphic - UI_DrawHandlePic( x + xoffset, y + yoffset, width, height, graphic ); - } + // draw cursor + UI_SetColor(NULL); - //offset the text - x = rect->x + maxLeft; - y = rect->y + maxTop; - w = rect->w - ( maxLeft + maxRight + 16 + ( 2 * text_x ) ); //16 to ensure text within frame - h = rect->h - ( maxTop + maxBottom ); + if (trap_Key_GetCatcher() == KEYCATCH_UI && !trap_Cvar_VariableValue("ui_hideCursor")) + { + UI_DrawHandlePic(uiInfo.uiDC.cursorx - (16.0f * uiInfo.uiDC.aspectScale), uiInfo.uiDC.cursory - 16.0f, + 32.0f * uiInfo.uiDC.aspectScale, 32.0f, uiInfo.uiDC.Assets.cursor); + } +} - textItem.text = pane->text; +/* +================= +UI_Shutdown +================= +*/ +void UI_Shutdown(void) { trap_LAN_SaveCachedServers(); } - textItem.parent = &dummyParent; - memcpy( textItem.window.foreColor, color, sizeof( vec4_t ) ); - textItem.window.flags = 0; +qboolean Asset_Parse(int handle) +{ + pc_token_t token; + const char *tempStr; - switch( pane->align ) - { - case ITEM_ALIGN_LEFT: - textItem.window.rect.x = x; - break; + if (!trap_Parse_ReadToken(handle, &token)) + return qfalse; - case ITEM_ALIGN_RIGHT: - textItem.window.rect.x = x + w; - break; + if (Q_stricmp(token.string, "{") != 0) + return qfalse; - case ITEM_ALIGN_CENTER: - textItem.window.rect.x = x + ( w / 2 ); - break; + while (1) + { + memset(&token, 0, sizeof(pc_token_t)); - default: - textItem.window.rect.x = x; - break; - } + if (!trap_Parse_ReadToken(handle, &token)) + return qfalse; - textItem.window.rect.y = y; - textItem.window.rect.w = w; - textItem.window.rect.h = h; - textItem.window.borderSize = 0; - textItem.textRect.x = 0; - textItem.textRect.y = 0; - textItem.textRect.w = 0; - textItem.textRect.h = 0; - textItem.textalignment = pane->align; - textItem.textalignx = text_x; - textItem.textaligny = text_y; - textItem.textscale = scale; - textItem.textStyle = textStyle; + if (Q_stricmp(token.string, "}") == 0) + return qtrue; - textItem.enableCvar = NULL; - textItem.cvarTest = NULL; + // font + if (Q_stricmp(token.string, "font") == 0) + { + int pointSize; - //hack to utilise existing autowrap code - Item_Text_AutoWrapped_Paint( &textItem ); -} + if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle, &pointSize)) + return qfalse; + trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.textFont); + uiInfo.uiDC.Assets.fontRegistered = qtrue; + continue; + } -static void UI_DrawSkill(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - int i; - i = trap_Cvar_VariableValue( "g_spSkill" ); - if (i < 1 || i > numSkillLevels) { - i = 1; - } - Text_Paint(rect->x, rect->y, scale, color, skillLevels[i-1],0, 0, textStyle); -} + if (Q_stricmp(token.string, "smallFont") == 0) + { + int pointSize; + if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle, &pointSize)) + return qfalse; -static void UI_DrawTeamName(rectDef_t *rect, float scale, vec4_t color, qboolean blue, int textStyle) { - int i; - i = UI_TeamIndexFromName(UI_Cvar_VariableString((blue) ? "ui_blueTeam" : "ui_redTeam")); - if (i >= 0 && i < uiInfo.teamCount) { - Text_Paint(rect->x, rect->y, scale, color, va("%s: %s", (blue) ? "Blue" : "Red", uiInfo.teamList[i].teamName),0, 0, textStyle); - } -} + trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.smallFont); + continue; + } -static void UI_DrawTeamMember(rectDef_t *rect, float scale, vec4_t color, qboolean blue, int num, int textStyle) { - // 0 - None - // 1 - Human - // 2..NumCharacters - Bot - int value = trap_Cvar_VariableValue(va(blue ? "ui_blueteam%i" : "ui_redteam%i", num)); - const char *text; - if (value <= 0) { - text = "Closed"; - } else if (value == 1) { - text = "Human"; - } else { - value -= 2; - - if( value >= UI_GetNumBots( ) ) - value = 0; - - text = UI_GetBotNameByNumber(value); - } - Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); -} + if (Q_stricmp(token.string, "bigFont") == 0) + { + int pointSize; -static void UI_DrawMapPreview(rectDef_t *rect, float scale, vec4_t color, qboolean net) { - int map = (net) ? ui_currentNetMap.integer : ui_currentMap.integer; - if (map < 0 || map > uiInfo.mapCount) { - if (net) { - ui_currentNetMap.integer = 0; - trap_Cvar_Set("ui_currentNetMap", "0"); - } else { - ui_currentMap.integer = 0; - trap_Cvar_Set("ui_currentMap", "0"); - } - map = 0; - } + if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle, &pointSize)) + return qfalse; - if (uiInfo.mapList[map].levelShot == -1) { - uiInfo.mapList[map].levelShot = trap_R_RegisterShaderNoMip(uiInfo.mapList[map].imageName); - } + trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.bigFont); + continue; + } - if (uiInfo.mapList[map].levelShot > 0) { - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.mapList[map].levelShot); - } else { - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip("gfx/2d/load_screen")); - } -} + // gradientbar + if (Q_stricmp(token.string, "gradientbar") == 0) + { + if (!PC_String_Parse(handle, &tempStr)) + return qfalse; + uiInfo.uiDC.Assets.gradientBar = trap_R_RegisterShaderNoMip(tempStr); + continue; + } -static void UI_DrawMapTimeToBeat(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - int minutes, seconds, time; - if (ui_currentMap.integer < 0 || ui_currentMap.integer > uiInfo.mapCount) { - ui_currentMap.integer = 0; - trap_Cvar_Set("ui_currentMap", "0"); - } + // enterMenuSound + if (Q_stricmp(token.string, "menuEnterSound") == 0) + { + if (!PC_String_Parse(handle, &tempStr)) + return qfalse; - time = uiInfo.mapList[ui_currentMap.integer].timeToBeat[uiInfo.gameTypes[ui_gameType.integer].gtEnum]; + uiInfo.uiDC.Assets.menuEnterSound = trap_S_RegisterSound(tempStr, qfalse); + continue; + } - minutes = time / 60; - seconds = time % 60; + // exitMenuSound + if (Q_stricmp(token.string, "menuExitSound") == 0) + { + if (!PC_String_Parse(handle, &tempStr)) + return qfalse; - Text_Paint(rect->x, rect->y, scale, color, va("%02i:%02i", minutes, seconds), 0, 0, textStyle); -} + uiInfo.uiDC.Assets.menuExitSound = trap_S_RegisterSound(tempStr, qfalse); + continue; + } + // itemFocusSound + if (Q_stricmp(token.string, "itemFocusSound") == 0) + { + if (!PC_String_Parse(handle, &tempStr)) + return qfalse; + uiInfo.uiDC.Assets.itemFocusSound = trap_S_RegisterSound(tempStr, qfalse); + continue; + } -static void UI_DrawMapCinematic(rectDef_t *rect, float scale, vec4_t color, qboolean net) { + // menuBuzzSound + if (Q_stricmp(token.string, "menuBuzzSound") == 0) + { + if (!PC_String_Parse(handle, &tempStr)) + return qfalse; - int map = (net) ? ui_currentNetMap.integer : ui_currentMap.integer; - if (map < 0 || map > uiInfo.mapCount) { - if (net) { - ui_currentNetMap.integer = 0; - trap_Cvar_Set("ui_currentNetMap", "0"); - } else { - ui_currentMap.integer = 0; - trap_Cvar_Set("ui_currentMap", "0"); - } - map = 0; - } + uiInfo.uiDC.Assets.menuBuzzSound = trap_S_RegisterSound(tempStr, qfalse); + continue; + } - if (uiInfo.mapList[map].cinematic >= -1) { - if (uiInfo.mapList[map].cinematic == -1) { - uiInfo.mapList[map].cinematic = trap_CIN_PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); - } - if (uiInfo.mapList[map].cinematic >= 0) { - trap_CIN_RunCinematic(uiInfo.mapList[map].cinematic); - trap_CIN_SetExtents(uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h); - trap_CIN_DrawCinematic(uiInfo.mapList[map].cinematic); - } else { - uiInfo.mapList[map].cinematic = -2; - } - } else { - UI_DrawMapPreview(rect, scale, color, net); - } -} + if (Q_stricmp(token.string, "cursor") == 0) + { + if (!PC_String_Parse(handle, &uiInfo.uiDC.Assets.cursorStr)) + return qfalse; + uiInfo.uiDC.Assets.cursor = trap_R_RegisterShaderNoMip(uiInfo.uiDC.Assets.cursorStr); + continue; + } + if (Q_stricmp(token.string, "fadeClamp") == 0) + { + if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.fadeClamp)) + return qfalse; -static qboolean updateModel = qtrue; -static qboolean q3Model = qfalse; - -static void UI_DrawPlayerModel(rectDef_t *rect) { - static playerInfo_t info; - char model[MAX_QPATH]; - char team[256]; - char head[256]; - vec3_t viewangles; - vec3_t moveangles; - - if (trap_Cvar_VariableValue("ui_Q3Model")) { - strcpy(model, UI_Cvar_VariableString("model")); - strcpy(head, UI_Cvar_VariableString("headmodel")); - if (!q3Model) { - q3Model = qtrue; - updateModel = qtrue; - } - team[0] = '\0'; - } else { - - strcpy(team, UI_Cvar_VariableString("ui_teamName")); - strcpy(model, UI_Cvar_VariableString("team_model")); - strcpy(head, UI_Cvar_VariableString("team_headmodel")); - if (q3Model) { - q3Model = qfalse; - updateModel = qtrue; - } - } - if (updateModel) { - memset( &info, 0, sizeof(playerInfo_t) ); - viewangles[YAW] = 180 - 10; - viewangles[PITCH] = 0; - viewangles[ROLL] = 0; - VectorClear( moveangles ); - UI_PlayerInfo_SetModel( &info, model, head, team); - UI_PlayerInfo_SetInfo( &info, LEGS_IDLE, TORSO_STAND, viewangles, vec3_origin, WP_MACHINEGUN, qfalse ); -// UI_RegisterClientModelname( &info, model, head, team); - updateModel = qfalse; - } - - UI_DrawPlayer( rect->x, rect->y, rect->w, rect->h, &info, uiInfo.uiDC.realTime / 2); + continue; + } -} + if (Q_stricmp(token.string, "fadeCycle") == 0) + { + if (!PC_Int_Parse(handle, &uiInfo.uiDC.Assets.fadeCycle)) + return qfalse; -static void UI_DrawNetSource(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - if (ui_netSource.integer < 0 || ui_netSource.integer > numNetSources) { - ui_netSource.integer = 0; - } - Text_Paint(rect->x, rect->y, scale, color, va("Source: %s", netSources[ui_netSource.integer]), 0, 0, textStyle); -} + continue; + } -static void UI_DrawNetMapPreview(rectDef_t *rect, float scale, vec4_t color) { + if (Q_stricmp(token.string, "fadeAmount") == 0) + { + if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.fadeAmount)) + return qfalse; - if (uiInfo.serverStatus.currentServerPreview > 0) { - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.serverStatus.currentServerPreview); - } else { - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip("gfx/2d/load_screen")); - } -} + continue; + } -static void UI_DrawNetMapCinematic(rectDef_t *rect, float scale, vec4_t color) { - if (ui_currentNetMap.integer < 0 || ui_currentNetMap.integer > uiInfo.mapCount) { - ui_currentNetMap.integer = 0; - trap_Cvar_Set("ui_currentNetMap", "0"); - } - - if (uiInfo.serverStatus.currentServerCinematic >= 0) { - trap_CIN_RunCinematic(uiInfo.serverStatus.currentServerCinematic); - trap_CIN_SetExtents(uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h); - trap_CIN_DrawCinematic(uiInfo.serverStatus.currentServerCinematic); - } else { - UI_DrawNetMapPreview(rect, scale, color); - } -} + if (Q_stricmp(token.string, "shadowX") == 0) + { + if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.shadowX)) + return qfalse; + + continue; + } + if (Q_stricmp(token.string, "shadowY") == 0) + { + if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.shadowY)) + return qfalse; + continue; + } -static void UI_DrawNetFilter(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - if (ui_serverFilterType.integer < 0 || ui_serverFilterType.integer > numServerFilters) { - ui_serverFilterType.integer = 0; - } - Text_Paint(rect->x, rect->y, scale, color, va("Filter: %s", serverFilters[ui_serverFilterType.integer].description), 0, 0, textStyle); -} + if (Q_stricmp(token.string, "shadowColor") == 0) + { + if (!PC_Color_Parse(handle, &uiInfo.uiDC.Assets.shadowColor)) + return qfalse; + uiInfo.uiDC.Assets.shadowFadeClamp = uiInfo.uiDC.Assets.shadowColor[3]; + continue; + } + } -static void UI_DrawTier(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - int i; - i = trap_Cvar_VariableValue( "ui_currentTier" ); - if (i < 0 || i >= uiInfo.tierCount) { - i = 0; - } - Text_Paint(rect->x, rect->y, scale, color, va("Tier: %s", uiInfo.tierList[i].tierName),0, 0, textStyle); + return qfalse; } -static void UI_DrawTierMap(rectDef_t *rect, int index) { - int i; - i = trap_Cvar_VariableValue( "ui_currentTier" ); - if (i < 0 || i >= uiInfo.tierCount) { - i = 0; - } +void UI_Report(void) { String_Report(); } - if (uiInfo.tierList[i].mapHandles[index] == -1) { - uiInfo.tierList[i].mapHandles[index] = trap_R_RegisterShaderNoMip(va("levelshots/%s", uiInfo.tierList[i].maps[index])); - } +void UI_ParseMenu(const char *menuFile) +{ + int handle; + pc_token_t token; - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.tierList[i].mapHandles[index]); -} + handle = trap_Parse_LoadSource(menuFile); -static const char *UI_EnglishMapName(const char *map) { - int i; - for (i = 0; i < uiInfo.mapCount; i++) { - if (Q_stricmp(map, uiInfo.mapList[i].mapLoadName) == 0) { - return uiInfo.mapList[i].mapName; + if (!handle) + { + Com_Printf(S_COLOR_YELLOW "WARNING: Menu file %s not found\n", menuFile); + return; } - } - return ""; -} -static void UI_DrawTierMapName(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - int i, j; - i = trap_Cvar_VariableValue( "ui_currentTier" ); - if (i < 0 || i >= uiInfo.tierCount) { - i = 0; - } - j = trap_Cvar_VariableValue("ui_currentMap"); - if (j < 0 || j > MAPS_PER_TIER) { - j = 0; - } - - Text_Paint(rect->x, rect->y, scale, color, UI_EnglishMapName(uiInfo.tierList[i].maps[j]), 0, 0, textStyle); -} + while (1) + { + memset(&token, 0, sizeof(pc_token_t)); -static void UI_DrawTierGameType(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - int i, j; - i = trap_Cvar_VariableValue( "ui_currentTier" ); - if (i < 0 || i >= uiInfo.tierCount) { - i = 0; - } - j = trap_Cvar_VariableValue("ui_currentMap"); - if (j < 0 || j > MAPS_PER_TIER) { - j = 0; - } - - Text_Paint(rect->x, rect->y, scale, color, uiInfo.gameTypes[uiInfo.tierList[i].gameTypes[j]].gameType , 0, 0, textStyle); -} + if (!trap_Parse_ReadToken(handle, &token)) + break; + + // if( Q_stricmp( token, "{" ) ) { + // Com_Printf( "Missing { in menu file\n" ); + // break; + //} + // if( menuCount == MAX_MENUS ) { + // Com_Printf( "Too many menus!\n" ); + // break; + //} -static const char *UI_AIFromName(const char *name) { - int j; - for (j = 0; j < uiInfo.aliasCount; j++) { - if (Q_stricmp(uiInfo.aliasList[j].name, name) == 0) { - return uiInfo.aliasList[j].ai; + if (token.string[0] == '}') + break; + + if (Q_stricmp(token.string, "assetGlobalDef") == 0) + { + if (Asset_Parse(handle)) + continue; + else + break; + } + + if (Q_stricmp(token.string, "menudef") == 0) + { + // start a new menu + Menu_New(handle); + } } - } - return "James"; + + trap_Parse_FreeSource(handle); } -static qboolean updateOpponentModel = qtrue; -static void UI_DrawOpponent(rectDef_t *rect) { - static playerInfo_t info2; - char model[MAX_QPATH]; - char headmodel[MAX_QPATH]; - char team[256]; - vec3_t viewangles; - vec3_t moveangles; - - if (updateOpponentModel) { - - strcpy(model, UI_Cvar_VariableString("ui_opponentModel")); - strcpy(headmodel, UI_Cvar_VariableString("ui_opponentModel")); - team[0] = '\0'; - - memset( &info2, 0, sizeof(playerInfo_t) ); - viewangles[YAW] = 180 - 10; - viewangles[PITCH] = 0; - viewangles[ROLL] = 0; - VectorClear( moveangles ); - UI_PlayerInfo_SetModel( &info2, model, headmodel, ""); - UI_PlayerInfo_SetInfo( &info2, LEGS_IDLE, TORSO_STAND, viewangles, vec3_origin, WP_MACHINEGUN, qfalse ); - UI_RegisterClientModelname( &info2, model, headmodel, team); - updateOpponentModel = qfalse; - } - - UI_DrawPlayer( rect->x, rect->y, rect->w, rect->h, &info2, uiInfo.uiDC.realTime / 2); +qboolean Load_Menu(int handle) +{ + pc_token_t token; + + if (!trap_Parse_ReadToken(handle, &token)) + return qfalse; -} + if (token.string[0] != '{') + return qfalse; -static void UI_NextOpponent( void ) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); - int j = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - i++; - if (i >= uiInfo.teamCount) { - i = 0; - } - if (i == j) { - i++; - if ( i >= uiInfo.teamCount) { - i = 0; - } - } - trap_Cvar_Set( "ui_opponentName", uiInfo.teamList[i].teamName ); -} + while (1) + { + if (!trap_Parse_ReadToken(handle, &token)) + return qfalse; -static void UI_PriorOpponent( void ) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); - int j = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - i--; - if (i < 0) { - i = uiInfo.teamCount - 1; - } - if (i == j) { - i--; - if ( i < 0) { - i = uiInfo.teamCount - 1; - } - } - trap_Cvar_Set( "ui_opponentName", uiInfo.teamList[i].teamName ); -} + if (token.string[0] == 0) + return qfalse; -static void UI_DrawPlayerLogo(rectDef_t *rect, vec3_t color) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); + if (token.string[0] == '}') + return qtrue; - if (uiInfo.teamList[i].teamIcon == -1) { - uiInfo.teamList[i].teamIcon = trap_R_RegisterShaderNoMip(uiInfo.teamList[i].imageName); - uiInfo.teamList[i].teamIcon_Metal = trap_R_RegisterShaderNoMip(va("%s_metal",uiInfo.teamList[i].imageName)); - uiInfo.teamList[i].teamIcon_Name = trap_R_RegisterShaderNoMip(va("%s_name", uiInfo.teamList[i].imageName)); - } + UI_ParseMenu(token.string); + } - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon ); - trap_R_SetColor( NULL ); + return qfalse; } -static void UI_DrawPlayerLogoMetal(rectDef_t *rect, vec3_t color) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - if (uiInfo.teamList[i].teamIcon == -1) { - uiInfo.teamList[i].teamIcon = trap_R_RegisterShaderNoMip(uiInfo.teamList[i].imageName); - uiInfo.teamList[i].teamIcon_Metal = trap_R_RegisterShaderNoMip(va("%s_metal",uiInfo.teamList[i].imageName)); - uiInfo.teamList[i].teamIcon_Name = trap_R_RegisterShaderNoMip(va("%s_name", uiInfo.teamList[i].imageName)); - } - - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon_Metal ); - trap_R_SetColor( NULL ); -} +void UI_LoadMenus(const char *menuFile, qboolean reset) +{ + pc_token_t token; + int handle; + int start; -static void UI_DrawPlayerLogoName(rectDef_t *rect, vec3_t color) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - if (uiInfo.teamList[i].teamIcon == -1) { - uiInfo.teamList[i].teamIcon = trap_R_RegisterShaderNoMip(uiInfo.teamList[i].imageName); - uiInfo.teamList[i].teamIcon_Metal = trap_R_RegisterShaderNoMip(va("%s_metal",uiInfo.teamList[i].imageName)); - uiInfo.teamList[i].teamIcon_Name = trap_R_RegisterShaderNoMip(va("%s_name", uiInfo.teamList[i].imageName)); - } - - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon_Name ); - trap_R_SetColor( NULL ); -} + start = trap_Milliseconds(); -static void UI_DrawOpponentLogo(rectDef_t *rect, vec3_t color) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); - if (uiInfo.teamList[i].teamIcon == -1) { - uiInfo.teamList[i].teamIcon = trap_R_RegisterShaderNoMip(uiInfo.teamList[i].imageName); - uiInfo.teamList[i].teamIcon_Metal = trap_R_RegisterShaderNoMip(va("%s_metal",uiInfo.teamList[i].imageName)); - uiInfo.teamList[i].teamIcon_Name = trap_R_RegisterShaderNoMip(va("%s_name", uiInfo.teamList[i].imageName)); - } - - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon ); - trap_R_SetColor( NULL ); -} + handle = trap_Parse_LoadSource(menuFile); -static void UI_DrawOpponentLogoMetal(rectDef_t *rect, vec3_t color) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); - if (uiInfo.teamList[i].teamIcon == -1) { - uiInfo.teamList[i].teamIcon = trap_R_RegisterShaderNoMip(uiInfo.teamList[i].imageName); - uiInfo.teamList[i].teamIcon_Metal = trap_R_RegisterShaderNoMip(va("%s_metal",uiInfo.teamList[i].imageName)); - uiInfo.teamList[i].teamIcon_Name = trap_R_RegisterShaderNoMip(va("%s_name", uiInfo.teamList[i].imageName)); - } - - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon_Metal ); - trap_R_SetColor( NULL ); -} + if (!handle) + trap_Error(va(S_COLOR_RED "menu list '%s' not found, unable to continue!", menuFile)); -static void UI_DrawOpponentLogoName(rectDef_t *rect, vec3_t color) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); - if (uiInfo.teamList[i].teamIcon == -1) { - uiInfo.teamList[i].teamIcon = trap_R_RegisterShaderNoMip(uiInfo.teamList[i].imageName); - uiInfo.teamList[i].teamIcon_Metal = trap_R_RegisterShaderNoMip(va("%s_metal",uiInfo.teamList[i].imageName)); - uiInfo.teamList[i].teamIcon_Name = trap_R_RegisterShaderNoMip(va("%s_name", uiInfo.teamList[i].imageName)); - } - - trap_R_SetColor( color ); - UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.teamList[i].teamIcon_Name ); - trap_R_SetColor( NULL ); -} + if (reset) + Menu_Reset(); -static void UI_DrawAllMapsSelection(rectDef_t *rect, float scale, vec4_t color, int textStyle, qboolean net) { - int map = (net) ? ui_currentNetMap.integer : ui_currentMap.integer; - if (map >= 0 && map < uiInfo.mapCount) { - Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); - } -} + while (1) + { + if (!trap_Parse_ReadToken(handle, &token)) + break; -static void UI_DrawPlayerListSelection( rectDef_t *rect, float scale, - vec4_t color, int textStyle ) -{ - if( uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount ) - { - Text_Paint(rect->x, rect->y, scale, color, - uiInfo.rawPlayerNames[ uiInfo.playerIndex ], - 0, 0, textStyle); - } + if (token.string[0] == 0 || token.string[0] == '}') + break; + + if (token.string[0] == '}') + break; + + if (Q_stricmp(token.string, "loadmenu") == 0) + { + if (Load_Menu(handle)) + continue; + else + break; + } + } + + Com_Printf("UI menu file '%s' loaded in %d msec\n", menuFile, trap_Milliseconds() - start); + + trap_Parse_FreeSource(handle); } -static void UI_DrawTeamListSelection( rectDef_t *rect, float scale, - vec4_t color, int textStyle ) +void UI_LoadHelp(const char *helpFile) { - if( uiInfo.teamIndex >= 0 && uiInfo.teamIndex < uiInfo.myTeamCount ) - { - Text_Paint(rect->x, rect->y, scale, color, - uiInfo.rawTeamNames[ uiInfo.teamIndex ], - 0, 0, textStyle); - } -} + pc_token_t token; + int handle, start; + char title[32], buffer[1024]; -static void UI_DrawOpponentName(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - Text_Paint(rect->x, rect->y, scale, color, UI_Cvar_VariableString("ui_opponentName"), 0, 0, textStyle); -} + start = trap_Milliseconds(); + handle = trap_Parse_LoadSource(helpFile); + if (!handle) + { + Com_Printf(S_COLOR_YELLOW "WARNING: help file '%s' not found!\n", helpFile); + return; + } -static int UI_OwnerDrawWidth(int ownerDraw, float scale) { - int i, h, value; - const char *text; - const char *s = NULL; - - switch( ownerDraw ) - { - case UI_HANDICAP: - h = Com_Clamp( 5, 100, trap_Cvar_VariableValue("handicap") ); - i = 20 - h / 5; - s = handicapValues[i]; - break; - case UI_CLANNAME: - s = UI_Cvar_VariableString("ui_teamName"); - break; - case UI_GAMETYPE: - s = uiInfo.gameTypes[ui_gameType.integer].gameType; - break; - case UI_SKILL: - i = trap_Cvar_VariableValue( "g_spSkill" ); - if (i < 1 || i > numSkillLevels) { - i = 1; - } - s = skillLevels[i-1]; - break; - case UI_BLUETEAMNAME: - i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_blueTeam")); - if (i >= 0 && i < uiInfo.teamCount) { - s = va("%s: %s", "Blue", uiInfo.teamList[i].teamName); - } - break; - case UI_REDTEAMNAME: - i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_redTeam")); - if (i >= 0 && i < uiInfo.teamCount) { - s = va("%s: %s", "Red", uiInfo.teamList[i].teamName); - } - break; - case UI_BLUETEAM1: - case UI_BLUETEAM2: - case UI_BLUETEAM3: - case UI_BLUETEAM4: - case UI_BLUETEAM5: - value = trap_Cvar_VariableValue(va("ui_blueteam%i", ownerDraw-UI_BLUETEAM1 + 1)); - if (value <= 0) { - text = "Closed"; - } else if (value == 1) { - text = "Human"; - } else { - value -= 2; - if (value >= uiInfo.aliasCount) { - value = 0; - } - text = uiInfo.aliasList[value].name; - } - s = va("%i. %s", ownerDraw-UI_BLUETEAM1 + 1, text); - break; - case UI_REDTEAM1: - case UI_REDTEAM2: - case UI_REDTEAM3: - case UI_REDTEAM4: - case UI_REDTEAM5: - value = trap_Cvar_VariableValue(va("ui_redteam%i", ownerDraw-UI_REDTEAM1 + 1)); - if (value <= 0) { - text = "Closed"; - } else if (value == 1) { - text = "Human"; - } else { - value -= 2; - if (value >= uiInfo.aliasCount) { - value = 0; - } - text = uiInfo.aliasList[value].name; - } - s = va("%i. %s", ownerDraw-UI_REDTEAM1 + 1, text); - break; - case UI_NETSOURCE: - if (ui_netSource.integer < 0 || ui_netSource.integer > uiInfo.numJoinGameTypes) { - ui_netSource.integer = 0; - } - s = va("Source: %s", netSources[ui_netSource.integer]); - break; - case UI_NETFILTER: - if (ui_serverFilterType.integer < 0 || ui_serverFilterType.integer > numServerFilters) { - ui_serverFilterType.integer = 0; - } - s = va("Filter: %s", serverFilters[ui_serverFilterType.integer].description ); - break; - case UI_TIER: - break; - case UI_TIER_MAPNAME: - break; - case UI_TIER_GAMETYPE: - break; - case UI_ALLMAPS_SELECTION: - break; - case UI_PLAYERLIST_SELECTION: - break; - case UI_TEAMLIST_SELECTION: - break; - case UI_OPPONENT_NAME: - break; - case UI_KEYBINDSTATUS: - if (Display_KeyBindPending()) { - s = "Waiting for new key... Press ESCAPE to cancel"; - } else { - s = "Press ENTER or CLICK to change, Press BACKSPACE to clear"; - } - break; - case UI_SERVERREFRESHDATE: - s = UI_Cvar_VariableString(va("ui_lastServerRefresh_%i", ui_netSource.integer)); - break; - default: - break; - } - - if (s) { - return Text_Width(s, scale, 0); - } - return 0; -} + if (!trap_Parse_ReadToken(handle, &token) || token.string[0] == 0 || token.string[0] != '{') + { + Com_Printf(S_COLOR_YELLOW + "WARNING: help file '%s' does not start with " + "'{'\n", + helpFile); + return; + } -static void UI_DrawBotName(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - int value = uiInfo.botIndex; - const char *text = ""; + uiInfo.helpCount = 0; + title[0] = 0; + while (1) + { + if (!trap_Parse_ReadToken(handle, &token) || token.string[0] == 0 || token.string[0] == '}') + break; - if( value >= UI_GetNumBots( ) ) - value = 0; + if (token.string[0] == '{') + { + buffer[0] = 0; + Q_strcat(buffer, sizeof(buffer), title); + Q_strcat(buffer, sizeof(buffer), "\n\n"); + while (trap_Parse_ReadToken(handle, &token) && token.string[0] != 0 && token.string[0] != '}') + { + Q_strcat(buffer, sizeof(buffer), token.string); + } - text = UI_GetBotNameByNumber( value ); + uiInfo.helpList[uiInfo.helpCount].text = String_Alloc(title); + uiInfo.helpList[uiInfo.helpCount].v.text = String_Alloc(buffer); + uiInfo.helpList[uiInfo.helpCount].type = INFOTYPE_TEXT; + uiInfo.helpCount++; + title[0] = 0; + } + else + Q_strcat(title, sizeof(title), token.string); + } - Text_Paint(rect->x, rect->y, scale, color, text, 0, 0, textStyle); -} + trap_Parse_FreeSource(handle); -static void UI_DrawBotSkill(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - if (uiInfo.skillIndex >= 0 && uiInfo.skillIndex < numSkillLevels) { - Text_Paint(rect->x, rect->y, scale, color, skillLevels[uiInfo.skillIndex], 0, 0, textStyle); - } + Com_Printf("UI help file '%s' loaded in %d msec (%d infopanes)\n", helpFile, trap_Milliseconds() - start, + uiInfo.helpCount); } -static void UI_DrawRedBlue(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - Text_Paint(rect->x, rect->y, scale, color, (uiInfo.redBlue == 0) ? "Red" : "Blue", 0, 0, textStyle); +void UI_Load(void) +{ + char lastName[1024]; + menuDef_t *menu = Menu_GetFocused(); + + if (menu && menu->window.name) + strcpy(lastName, menu->window.name); + + String_Init(); + + UI_LoadMenus("ui/menus.txt", qtrue); + UI_LoadMenus("ui/ingame.txt", qfalse); + UI_LoadMenus("ui/tremulous.txt", qfalse); + UI_LoadHelp("ui/help.txt"); + Menus_CloseAll(); + Menus_ActivateByName(lastName); } /* =============== -UI_BuildPlayerList +UI_GetCurrentAlienStage =============== */ -static void UI_BuildPlayerList( void ) { - uiClientState_t cs; - int n, count, team, team2, playerTeamNumber; - char info[MAX_INFO_STRING]; - - trap_GetClientState( &cs ); - trap_GetConfigString( CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING ); - uiInfo.playerNumber = cs.clientNum; - uiInfo.teamLeader = atoi(Info_ValueForKey(info, "tl")); - team = atoi(Info_ValueForKey(info, "t")); - trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ); - count = atoi( Info_ValueForKey( info, "sv_maxclients" ) ); - uiInfo.playerCount = 0; - uiInfo.myTeamCount = 0; - uiInfo.myPlayerIndex = 0; - playerTeamNumber = 0; - for( n = 0; n < count; n++ ) { - trap_GetConfigString( CS_PLAYERS + n, info, MAX_INFO_STRING ); - - if (info[0]) { - BG_ClientListParse( &uiInfo.ignoreList[ uiInfo.playerCount ], - Info_ValueForKey( info, "ig" ) ); - Q_strncpyz( uiInfo.rawPlayerNames[uiInfo.playerCount], - Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH ); - Q_strncpyz( uiInfo.playerNames[uiInfo.playerCount], - Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH ); - Q_CleanStr( uiInfo.playerNames[uiInfo.playerCount] ); - uiInfo.clientNums[uiInfo.playerCount] = n; - if( n == uiInfo.playerNumber ) - uiInfo.myPlayerIndex = uiInfo.playerCount; - uiInfo.playerCount++; - team2 = atoi(Info_ValueForKey(info, "t")); - if (team2 == team) { - Q_strncpyz( uiInfo.rawTeamNames[uiInfo.myTeamCount], - Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH ); - Q_strncpyz( uiInfo.teamNames[uiInfo.myTeamCount], - Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH ); - Q_CleanStr( uiInfo.teamNames[uiInfo.myTeamCount] ); - uiInfo.teamClientNums[uiInfo.myTeamCount] = n; - if (uiInfo.playerNumber == n) { - playerTeamNumber = uiInfo.myTeamCount; - } - uiInfo.myTeamCount++; - } - } - } +static stage_t UI_GetCurrentAlienStage(void) +{ + char buffer[MAX_TOKEN_CHARS]; + stage_t stage, dummy; - if (!uiInfo.teamLeader) { - trap_Cvar_Set("cg_selectedPlayer", va("%d", playerTeamNumber)); - } + trap_Cvar_VariableStringBuffer("ui_stages", buffer, sizeof(buffer)); + sscanf(buffer, "%d %d", (int *)&stage, (int *)&dummy); - n = trap_Cvar_VariableValue("cg_selectedPlayer"); - if (n < 0 || n > uiInfo.myTeamCount) { - n = 0; - } - if (n < uiInfo.myTeamCount) { - trap_Cvar_Set("cg_selectedPlayerName", uiInfo.teamNames[n]); - } + return stage; } +/* +=============== +UI_GetCurrentHumanStage +=============== +*/ +static stage_t UI_GetCurrentHumanStage(void) +{ + char buffer[MAX_TOKEN_CHARS]; + stage_t stage, dummy; -static void UI_DrawSelectedPlayer(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - char name[ MAX_NAME_LENGTH ]; - char *s; - - if (uiInfo.uiDC.realTime > uiInfo.playerRefresh) { - uiInfo.playerRefresh = uiInfo.uiDC.realTime + 3000; - UI_BuildPlayerList(); - } - if( uiInfo.teamLeader ) - s = UI_Cvar_VariableString("cg_selectedPlayerName"); - else - s = UI_Cvar_VariableString("name"); - Q_strncpyz( name, s, sizeof( name ) ); - Text_Paint(rect->x, rect->y, scale, color, name, 0, 0, textStyle); -} + trap_Cvar_VariableStringBuffer("ui_stages", buffer, sizeof(buffer)); + sscanf(buffer, "%d %d", (int *)&dummy, (int *)&stage); -static void UI_DrawServerRefreshDate(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - if (uiInfo.serverStatus.refreshActive) { - vec4_t lowLight, newColor; - lowLight[0] = 0.8 * color[0]; - lowLight[1] = 0.8 * color[1]; - lowLight[2] = 0.8 * color[2]; - lowLight[3] = 0.8 * color[3]; - LerpColor(color,lowLight,newColor,0.5+0.5*sin(uiInfo.uiDC.realTime / PULSE_DIVISOR)); - Text_Paint(rect->x, rect->y, scale, newColor, va("Getting info for %d servers (ESC to cancel)", trap_LAN_GetServerCount(ui_netSource.integer)), 0, 0, textStyle); - } else { - char buff[64]; - Q_strncpyz(buff, UI_Cvar_VariableString(va("ui_lastServerRefresh_%i", ui_netSource.integer)), 64); - Text_Paint(rect->x, rect->y, scale, color, va("Refresh Time: %s", buff), 0, 0, textStyle); - } + return stage; } -static void UI_DrawServerMOTD(rectDef_t *rect, float scale, vec4_t color) { - if (uiInfo.serverStatus.motdLen) { - float maxX; +/* +=============== +UI_DrawInfoPane +=============== +*/ +static void UI_DrawInfoPane(menuItem_t *item, rectDef_t *rect, float text_x, float text_y, float scale, int textalign, + int textvalign, vec4_t color, int textStyle) +{ + int value = 0; + const char *s = ""; + char *string = ""; - if (uiInfo.serverStatus.motdWidth == -1) { - uiInfo.serverStatus.motdWidth = 0; - uiInfo.serverStatus.motdPaintX = rect->x + 1; - uiInfo.serverStatus.motdPaintX2 = -1; - } + int class, credits; + char ui_currentClass[MAX_STRING_CHARS]; - if (uiInfo.serverStatus.motdOffset > uiInfo.serverStatus.motdLen) { - uiInfo.serverStatus.motdOffset = 0; - uiInfo.serverStatus.motdPaintX = rect->x + 1; - uiInfo.serverStatus.motdPaintX2 = -1; - } + trap_Cvar_VariableStringBuffer("ui_currentClass", ui_currentClass, MAX_STRING_CHARS); - if (uiInfo.uiDC.realTime > uiInfo.serverStatus.motdTime) { - uiInfo.serverStatus.motdTime = uiInfo.uiDC.realTime + 10; - if (uiInfo.serverStatus.motdPaintX <= rect->x + 2) { - if (uiInfo.serverStatus.motdOffset < uiInfo.serverStatus.motdLen) { - uiInfo.serverStatus.motdPaintX += Text_Width(&uiInfo.serverStatus.motd[uiInfo.serverStatus.motdOffset], scale, 1) - 1; - uiInfo.serverStatus.motdOffset++; - } else { - uiInfo.serverStatus.motdOffset = 0; - if (uiInfo.serverStatus.motdPaintX2 >= 0) { - uiInfo.serverStatus.motdPaintX = uiInfo.serverStatus.motdPaintX2; - } else { - uiInfo.serverStatus.motdPaintX = rect->x + rect->w - 2; - } - uiInfo.serverStatus.motdPaintX2 = -1; - } - } else { - //serverStatus.motdPaintX--; - uiInfo.serverStatus.motdPaintX -= 2; - if (uiInfo.serverStatus.motdPaintX2 >= 0) { - //serverStatus.motdPaintX2--; - uiInfo.serverStatus.motdPaintX2 -= 2; - } - } - } + sscanf(ui_currentClass, "%d %d", &class, &credits); - maxX = rect->x + rect->w - 2; - Text_Paint_Limit(&maxX, uiInfo.serverStatus.motdPaintX, rect->y + rect->h - 3, scale, color, &uiInfo.serverStatus.motd[uiInfo.serverStatus.motdOffset], 0, 0); - if (uiInfo.serverStatus.motdPaintX2 >= 0) { - float maxX2 = rect->x + rect->w - 2; - Text_Paint_Limit(&maxX2, uiInfo.serverStatus.motdPaintX2, rect->y + rect->h - 3, scale, color, uiInfo.serverStatus.motd, 0, uiInfo.serverStatus.motdOffset); - } - if (uiInfo.serverStatus.motdOffset && maxX > 0) { - // if we have an offset ( we are skipping the first part of the string ) and we fit the string - if (uiInfo.serverStatus.motdPaintX2 == -1) { - uiInfo.serverStatus.motdPaintX2 = rect->x + rect->w - 2; - } - } else { - uiInfo.serverStatus.motdPaintX2 = -1; - } + switch (item->type) + { + case INFOTYPE_TEXT: + case INFOTYPE_VOICECMD: + s = item->v.text; + break; - } -} + case INFOTYPE_CLASS: + value = (BG_ClassCanEvolveFromTo(class, item->v.pclass, credits, UI_GetCurrentAlienStage(), 0) + + ALIEN_CREDITS_PER_KILL - 1) / + ALIEN_CREDITS_PER_KILL; -static void UI_DrawKeyBindStatus(rectDef_t *rect, float scale, vec4_t color, int textStyle) { -// int ofs = 0; TTimo: unused - if (Display_KeyBindPending()) { - Text_Paint(rect->x, rect->y, scale, color, "Waiting for new key... Press ESCAPE to cancel", 0, 0, textStyle); - } else { - Text_Paint(rect->x, rect->y, scale, color, "Press ENTER or CLICK to change, Press BACKSPACE to clear", 0, 0, textStyle); - } -} + if (value < 1) + { + s = va("%s\n\n%s", BG_ClassConfig(item->v.pclass)->humanName, BG_Class(item->v.pclass)->info); + } + else + { + s = va("%s\n\n%s\n\nFrags: %d", BG_ClassConfig(item->v.pclass)->humanName, + BG_Class(item->v.pclass)->info, value); + } -static void UI_DrawGLInfo(rectDef_t *rect, float scale, vec4_t color, int textStyle) { - char * eptr; - char buff[1024]; - const char *lines[64]; - int y, numLines, i; + break; - Text_Paint(rect->x + 2, rect->y, scale, color, va("VENDOR: %s", uiInfo.uiDC.glconfig.vendor_string), 0, 30, textStyle); - Text_Paint(rect->x + 2, rect->y + 15, scale, color, va("VERSION: %s: %s", uiInfo.uiDC.glconfig.version_string,uiInfo.uiDC.glconfig.renderer_string), 0, 30, textStyle); - Text_Paint(rect->x + 2, rect->y + 30, scale, color, va ("PIXELFORMAT: color(%d-bits) Z(%d-bits) stencil(%d-bits)", uiInfo.uiDC.glconfig.colorBits, uiInfo.uiDC.glconfig.depthBits, uiInfo.uiDC.glconfig.stencilBits), 0, 30, textStyle); + case INFOTYPE_WEAPON: + value = BG_Weapon(item->v.weapon)->price; - // build null terminated extension strings - // TTimo: https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=399 - // in TA this was not directly crashing, but displaying a nasty broken shader right in the middle - // brought down the string size to 1024, there's not much that can be shown on the screen anyway - Q_strncpyz(buff, uiInfo.uiDC.glconfig.extensions_string, 1024); - eptr = buff; - y = rect->y + 45; - numLines = 0; - while ( y < rect->y + rect->h && *eptr ) - { - while ( *eptr && *eptr == ' ' ) - *eptr++ = '\0'; + if (value == 0) + { + s = va( + "%s\n\n%s\n\nCredits: Free", BG_Weapon(item->v.weapon)->humanName, BG_Weapon(item->v.weapon)->info); + } + else + { + s = va("%s\n\n%s\n\nCredits: %d", BG_Weapon(item->v.weapon)->humanName, BG_Weapon(item->v.weapon)->info, + value); + } - // track start of valid string - if (*eptr && *eptr != ' ') { - lines[numLines++] = eptr; - } + break; - while ( *eptr && *eptr != ' ' ) - eptr++; - } + case INFOTYPE_UPGRADE: + value = BG_Upgrade(item->v.upgrade)->price; - i = 0; - while (i < numLines) { - Text_Paint(rect->x + 2, y, scale, color, lines[i++], 0, 20, textStyle); - if (i < numLines) { - Text_Paint(rect->x + rect->w / 2, y, scale, color, lines[i++], 0, 20, textStyle); - } - y += 10; - if (y > rect->y + rect->h - 11) { - break; - } - } + if (value == 0) + { + s = va("%s\n\n%s\n\nCredits: Free", BG_Upgrade(item->v.upgrade)->humanName, + BG_Upgrade(item->v.upgrade)->info); + } + else + { + s = va("%s\n\n%s\n\nCredits: %d", BG_Upgrade(item->v.upgrade)->humanName, + BG_Upgrade(item->v.upgrade)->info, value); + } + break; -} + case INFOTYPE_BUILDABLE: + value = BG_Buildable(item->v.buildable)->buildPoints; -// FIXME: table drive -// -static void UI_OwnerDraw( float x, float y, float w, float h, - float text_x, float text_y, int ownerDraw, - int ownerDrawFlags, int align, float special, - float scale, vec4_t color, qhandle_t shader, int textStyle ) -{ - rectDef_t rect; - tremInfoPane_t *pane = NULL; - - rect.x = x + text_x; - rect.y = y + text_y; - rect.w = w; - rect.h = h; - - switch( ownerDraw ) - { - case UI_TEAMINFOPANE: - if( ( pane = uiInfo.tremTeamList[ uiInfo.tremTeamIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_ACLASSINFOPANE: - if( ( pane = uiInfo.tremAlienClassList[ uiInfo.tremAlienClassIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_AUPGRADEINFOPANE: - if( ( pane = uiInfo.tremAlienUpgradeList[ uiInfo.tremAlienUpgradeIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_HITEMINFOPANE: - if( ( pane = uiInfo.tremHumanItemList[ uiInfo.tremHumanItemIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_HBUYINFOPANE: - if( ( pane = uiInfo.tremHumanArmouryBuyList[ uiInfo.tremHumanArmouryBuyIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_HSELLINFOPANE: - if( ( pane = uiInfo.tremHumanArmourySellList[ uiInfo.tremHumanArmourySellIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_ABUILDINFOPANE: - if( ( pane = uiInfo.tremAlienBuildList[ uiInfo.tremAlienBuildIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_HBUILDINFOPANE: - if( ( pane = uiInfo.tremHumanBuildList[ uiInfo.tremHumanBuildIndex ].infopane ) ) - UI_DrawInfoPane( pane, &rect, text_x, text_y, scale, color, textStyle ); - break; - - case UI_HANDICAP: - UI_DrawHandicap(&rect, scale, color, textStyle); - break; - case UI_PLAYERMODEL: - UI_DrawPlayerModel(&rect); - break; - case UI_CLANNAME: - UI_DrawClanName(&rect, scale, color, textStyle); - break; - case UI_CLANLOGO: - UI_DrawClanLogo(&rect, scale, color); - break; - case UI_CLANCINEMATIC: - UI_DrawClanCinematic(&rect, scale, color); - break; - case UI_PREVIEWCINEMATIC: - UI_DrawPreviewCinematic(&rect, scale, color); - break; - case UI_GAMETYPE: - UI_DrawGameType(&rect, scale, color, textStyle); - break; - case UI_NETGAMETYPE: - UI_DrawNetGameType(&rect, scale, color, textStyle); - break; - case UI_JOINGAMETYPE: - UI_DrawJoinGameType(&rect, scale, color, textStyle); - break; - case UI_MAPPREVIEW: - UI_DrawMapPreview(&rect, scale, color, qtrue); - break; - case UI_MAP_TIMETOBEAT: - UI_DrawMapTimeToBeat(&rect, scale, color, textStyle); - break; - case UI_MAPCINEMATIC: - UI_DrawMapCinematic(&rect, scale, color, qfalse); - break; - case UI_STARTMAPCINEMATIC: - UI_DrawMapCinematic(&rect, scale, color, qtrue); - break; - case UI_SKILL: - UI_DrawSkill(&rect, scale, color, textStyle); - break; - case UI_BLUETEAMNAME: - UI_DrawTeamName(&rect, scale, color, qtrue, textStyle); - break; - case UI_REDTEAMNAME: - UI_DrawTeamName(&rect, scale, color, qfalse, textStyle); - break; - case UI_BLUETEAM1: - case UI_BLUETEAM2: - case UI_BLUETEAM3: - case UI_BLUETEAM4: - case UI_BLUETEAM5: - UI_DrawTeamMember(&rect, scale, color, qtrue, ownerDraw - UI_BLUETEAM1 + 1, textStyle); - break; - case UI_REDTEAM1: - case UI_REDTEAM2: - case UI_REDTEAM3: - case UI_REDTEAM4: - case UI_REDTEAM5: - UI_DrawTeamMember(&rect, scale, color, qfalse, ownerDraw - UI_REDTEAM1 + 1, textStyle); - break; - case UI_NETSOURCE: - UI_DrawNetSource(&rect, scale, color, textStyle); - break; - case UI_NETMAPPREVIEW: - UI_DrawNetMapPreview(&rect, scale, color); - break; - case UI_NETMAPCINEMATIC: - UI_DrawNetMapCinematic(&rect, scale, color); - break; - case UI_NETFILTER: - UI_DrawNetFilter(&rect, scale, color, textStyle); - break; - case UI_TIER: - UI_DrawTier(&rect, scale, color, textStyle); - break; - case UI_OPPONENTMODEL: - UI_DrawOpponent(&rect); - break; - case UI_TIERMAP1: - UI_DrawTierMap(&rect, 0); - break; - case UI_TIERMAP2: - UI_DrawTierMap(&rect, 1); - break; - case UI_TIERMAP3: - UI_DrawTierMap(&rect, 2); - break; - case UI_PLAYERLOGO: - UI_DrawPlayerLogo(&rect, color); - break; - case UI_PLAYERLOGO_METAL: - UI_DrawPlayerLogoMetal(&rect, color); - break; - case UI_PLAYERLOGO_NAME: - UI_DrawPlayerLogoName(&rect, color); - break; - case UI_OPPONENTLOGO: - UI_DrawOpponentLogo(&rect, color); - break; - case UI_OPPONENTLOGO_METAL: - UI_DrawOpponentLogoMetal(&rect, color); - break; - case UI_OPPONENTLOGO_NAME: - UI_DrawOpponentLogoName(&rect, color); - break; - case UI_TIER_MAPNAME: - UI_DrawTierMapName(&rect, scale, color, textStyle); - break; - case UI_TIER_GAMETYPE: - UI_DrawTierGameType(&rect, scale, color, textStyle); - break; - case UI_ALLMAPS_SELECTION: - UI_DrawAllMapsSelection(&rect, scale, color, textStyle, qtrue); - break; - case UI_MAPS_SELECTION: - UI_DrawAllMapsSelection(&rect, scale, color, textStyle, qfalse); - break; - case UI_PLAYERLIST_SELECTION: - UI_DrawPlayerListSelection(&rect, scale, color, textStyle); - break; - case UI_TEAMLIST_SELECTION: - UI_DrawTeamListSelection(&rect, scale, color, textStyle); - break; - case UI_OPPONENT_NAME: - UI_DrawOpponentName(&rect, scale, color, textStyle); - break; - case UI_BOTNAME: - UI_DrawBotName(&rect, scale, color, textStyle); - break; - case UI_BOTSKILL: - UI_DrawBotSkill(&rect, scale, color, textStyle); - break; - case UI_REDBLUE: - UI_DrawRedBlue(&rect, scale, color, textStyle); - break; - case UI_SELECTEDPLAYER: - UI_DrawSelectedPlayer(&rect, scale, color, textStyle); - break; - case UI_SERVERREFRESHDATE: - UI_DrawServerRefreshDate(&rect, scale, color, textStyle); - break; - case UI_SERVERMOTD: - UI_DrawServerMOTD(&rect, scale, color); - break; - case UI_GLINFO: - UI_DrawGLInfo(&rect,scale, color, textStyle); - break; - case UI_KEYBINDSTATUS: - UI_DrawKeyBindStatus(&rect,scale, color, textStyle); - break; - default: - break; - } + switch (BG_Buildable(item->v.buildable)->team) + { + case TEAM_ALIENS: + string = "Sentience"; + break; -} + case TEAM_HUMANS: + string = "Power"; + break; -static qboolean UI_OwnerDrawVisible(int flags) { - qboolean vis = qtrue; - uiClientState_t cs; - pTeam_t team; - char info[ MAX_INFO_STRING ]; + default: + break; + } - trap_GetClientState( &cs ); - trap_GetConfigString( CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING ); - team = atoi( Info_ValueForKey( info, "t" ) ); + if (value == 0) + { + s = va("%s\n\n%s", BG_Buildable(item->v.buildable)->humanName, BG_Buildable(item->v.buildable)->info); + } + else + { + s = va("%s\n\n%s\n\n%s: %d", BG_Buildable(item->v.buildable)->humanName, + BG_Buildable(item->v.buildable)->info, string, value); + } + break; + } - while (flags) { + UI_DrawTextBlock(rect, text_x, text_y, color, scale, textalign, textvalign, textStyle, s); +} - if( flags & UI_SHOW_NOTSPECTATING ) +static void UI_DrawServerMapPreview(rectDef_t *rect, float scale, vec4_t color) +{ + if (uiInfo.serverStatus.currentServerCinematic >= 0) { - if( team == PTE_NONE ) - vis = qfalse; - - flags &= ~UI_SHOW_NOTSPECTATING; + trap_CIN_RunCinematic(uiInfo.serverStatus.currentServerCinematic); + trap_CIN_SetExtents(uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h); + trap_CIN_DrawCinematic(uiInfo.serverStatus.currentServerCinematic); } + else if (uiInfo.serverStatus.currentServerPreview > 0) + UI_DrawHandlePic(rect->x, rect->y, rect->w, rect->h, uiInfo.serverStatus.currentServerPreview); + else + UI_DrawHandlePic(rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip("gfx/2d/load_screen")); +} - if( flags & UI_SHOW_VOTEACTIVE ) - { - if( !trap_Cvar_VariableValue( "ui_voteActive" ) ) - vis = qfalse; - - flags &= ~UI_SHOW_VOTEACTIVE; - } +static void UI_DrawSelectedMapPreview(rectDef_t *rect, float scale, vec4_t color) +{ + int map = ui_selectedMap.integer; - if( flags & UI_SHOW_CANVOTE ) + if (map < 0 || map > uiInfo.mapCount) { - if( trap_Cvar_VariableValue( "ui_voteActive" ) ) - vis = qfalse; - - flags &= ~UI_SHOW_CANVOTE; + ui_selectedMap.integer = 0; + trap_Cvar_Set("ui_selectedMap", "0"); + map = 0; } - if( flags & UI_SHOW_TEAMVOTEACTIVE ) + if (uiInfo.mapList[map].cinematic >= -1) { - if( team == PTE_ALIENS ) - { - if( !trap_Cvar_VariableValue( "ui_alienTeamVoteActive" ) ) - vis = qfalse; - } - else if( team == PTE_HUMANS ) - { - if( !trap_Cvar_VariableValue( "ui_humanTeamVoteActive" ) ) - vis = qfalse; - } + if (uiInfo.mapList[map].cinematic == -1) + uiInfo.mapList[map].cinematic = trap_CIN_PlayCinematic( + va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent)); - flags &= ~UI_SHOW_TEAMVOTEACTIVE; + if (uiInfo.mapList[map].cinematic >= 0) + { + trap_CIN_RunCinematic(uiInfo.mapList[map].cinematic); + trap_CIN_SetExtents(uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h); + trap_CIN_DrawCinematic(uiInfo.mapList[map].cinematic); + } + else + uiInfo.mapList[map].cinematic = -2; } - - if( flags & UI_SHOW_CANTEAMVOTE ) + else { - if( team == PTE_ALIENS ) - { - if( trap_Cvar_VariableValue( "ui_alienTeamVoteActive" ) ) - vis = qfalse; - } - else if( team == PTE_HUMANS ) - { - if( trap_Cvar_VariableValue( "ui_humanTeamVoteActive" ) ) - vis = qfalse; - } - - flags &= ~UI_SHOW_CANTEAMVOTE; - } + if (uiInfo.mapList[map].levelShot == -1) + uiInfo.mapList[map].levelShot = trap_R_RegisterShaderNoMip(uiInfo.mapList[map].imageName); - if (flags & UI_SHOW_LEADER) { - // these need to show when this client can give orders to a player or a group - if (!uiInfo.teamLeader) { - vis = qfalse; - } else { - // if showing yourself - if (ui_selectedPlayer.integer < uiInfo.myTeamCount && uiInfo.teamClientNums[ui_selectedPlayer.integer] == uiInfo.playerNumber) { - vis = qfalse; - } - } - flags &= ~UI_SHOW_LEADER; - } - if (flags & UI_SHOW_NOTLEADER) { - // these need to show when this client is assigning their own status or they are NOT the leader - if (uiInfo.teamLeader) { - // if not showing yourself - if (!(ui_selectedPlayer.integer < uiInfo.myTeamCount && uiInfo.teamClientNums[ui_selectedPlayer.integer] == uiInfo.playerNumber)) { - vis = qfalse; - } - // these need to show when this client can give orders to a player or a group - } - flags &= ~UI_SHOW_NOTLEADER; - } - if (flags & UI_SHOW_FAVORITESERVERS) { - // this assumes you only put this type of display flag on something showing in the proper context - if (ui_netSource.integer != AS_FAVORITES) { - vis = qfalse; - } - flags &= ~UI_SHOW_FAVORITESERVERS; - } - if (flags & UI_SHOW_NOTFAVORITESERVERS) { - // this assumes you only put this type of display flag on something showing in the proper context - if (ui_netSource.integer == AS_FAVORITES) { - vis = qfalse; - } - flags &= ~UI_SHOW_NOTFAVORITESERVERS; - } - if (flags & UI_SHOW_NEWHIGHSCORE) { - if (uiInfo.newHighScoreTime < uiInfo.uiDC.realTime) { - vis = qfalse; - } else { - if (uiInfo.soundHighScore) { - if (trap_Cvar_VariableValue("sv_killserver") == 0) { - // wait on server to go down before playing sound - trap_S_StartLocalSound(uiInfo.newHighScoreSound, CHAN_ANNOUNCER); - uiInfo.soundHighScore = qfalse; - } - } - } - flags &= ~UI_SHOW_NEWHIGHSCORE; - } - if (flags & UI_SHOW_NEWBESTTIME) { - if (uiInfo.newBestTime < uiInfo.uiDC.realTime) { - vis = qfalse; - } - flags &= ~UI_SHOW_NEWBESTTIME; - } - if (flags & UI_SHOW_DEMOAVAILABLE) { - if (!uiInfo.demoAvailable) { - vis = qfalse; - } - flags &= ~UI_SHOW_DEMOAVAILABLE; - } else { - flags = 0; + if (uiInfo.mapList[map].levelShot > 0) + UI_DrawHandlePic(rect->x, rect->y, rect->w, rect->h, uiInfo.mapList[map].levelShot); + else + UI_DrawHandlePic(rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip("gfx/2d/load_screen")); } - } - return vis; } -static qboolean UI_Handicap_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - int h; - h = Com_Clamp( 5, 100, trap_Cvar_VariableValue("handicap") ); - if (key == K_MOUSE2) { - h -= 5; - } else { - h += 5; - } - if (h > 100) { - h = 5; - } else if (h < 0) { - h = 100; - } - trap_Cvar_Set( "handicap", va( "%i", h) ); - return qtrue; - } - return qfalse; -} +static void UI_DrawSelectedMapName(rectDef_t *rect, float scale, vec4_t color, int textStyle) +{ + int map = ui_selectedMap.integer; -static qboolean UI_ClanName_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - int i; - i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - if (uiInfo.teamList[i].cinematic >= 0) { - trap_CIN_StopCinematic(uiInfo.teamList[i].cinematic); - uiInfo.teamList[i].cinematic = -1; - } - if (key == K_MOUSE2) { - i--; - } else { - i++; - } - if (i >= uiInfo.teamCount) { - i = 0; - } else if (i < 0) { - i = uiInfo.teamCount - 1; - } - trap_Cvar_Set( "ui_teamName", uiInfo.teamList[i].teamName); - UI_HeadCountByTeam(); - UI_FeederSelection(FEEDER_HEADS, 0); - updateModel = qtrue; - return qtrue; - } - return qfalse; + if (map >= 0 && map < uiInfo.mapCount) + UI_Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle); } -static qboolean UI_GameType_HandleKey(int flags, float *special, int key, qboolean resetMap) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - int oldCount = UI_MapCountByGameType(qtrue); - - // hard coded mess here - if (key == K_MOUSE2) { - ui_gameType.integer--; - if (ui_gameType.integer == 2) { - ui_gameType.integer = 1; - } else if (ui_gameType.integer < 2) { - ui_gameType.integer = uiInfo.numGameTypes - 1; - } - } else { - ui_gameType.integer++; - if (ui_gameType.integer >= uiInfo.numGameTypes) { - ui_gameType.integer = 1; - } else if (ui_gameType.integer == 2) { - ui_gameType.integer = 3; - } - } +static const char *UI_OwnerDrawText(int ownerDraw) +{ + const char *s = NULL; - trap_Cvar_Set("ui_Q3Model", "0"); + switch (ownerDraw) + { + case UI_NETSOURCE: + if (ui_netSource.integer < 0 || ui_netSource.integer >= numNetSources) + ui_netSource.integer = 0; - trap_Cvar_Set("ui_gameType", va("%d", ui_gameType.integer)); - UI_SetCapFragLimits(qtrue); - UI_LoadBestScores(uiInfo.mapList[ui_currentMap.integer].mapLoadName, uiInfo.gameTypes[ui_gameType.integer].gtEnum); - if (resetMap && oldCount != UI_MapCountByGameType(qtrue)) { - trap_Cvar_Set( "ui_currentMap", "0"); - Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, NULL); - } - return qtrue; - } - return qfalse; -} + s = netSources[ui_netSource.integer]; + break; -static qboolean UI_NetGameType_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { + case UI_KEYBINDSTATUS: + if (Display_KeyBindPending()) + s = "Waiting for new key... Press ESCAPE to cancel"; + else + s = "Press ENTER or CLICK to change, Press BACKSPACE to clear"; - if (key == K_MOUSE2) { - ui_netGameType.integer--; - } else { - ui_netGameType.integer++; - } + break; - if (ui_netGameType.integer < 0) { - ui_netGameType.integer = uiInfo.numGameTypes - 1; - } else if (ui_netGameType.integer >= uiInfo.numGameTypes) { - ui_netGameType.integer = 0; - } + case UI_SERVERREFRESHDATE: + if (uiInfo.serverStatus.refreshActive) + { +#define MAX_DOTS 5 + int numServers = trap_LAN_GetServerCount(ui_netSource.integer); + int numDots = (uiInfo.uiDC.realTime / 500) % (MAX_DOTS + 1); + char dots[MAX_DOTS + 1]; + int i; - trap_Cvar_Set( "ui_netGameType", va("%d", ui_netGameType.integer)); - trap_Cvar_Set( "ui_actualnetGameType", va("%d", uiInfo.gameTypes[ui_netGameType.integer].gtEnum)); - trap_Cvar_Set( "ui_currentNetMap", "0"); - UI_MapCountByGameType(qfalse); - Menu_SetFeederSelection(NULL, FEEDER_ALLMAPS, 0, NULL); - return qtrue; - } - return qfalse; -} + for (i = 0; i < numDots; i++) + dots[i] = '.'; -static qboolean UI_JoinGameType_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { + dots[i] = '\0'; - if (key == K_MOUSE2) { - ui_joinGameType.integer--; - } else { - ui_joinGameType.integer++; - } + s = numServers < 0 ? va("Waiting for response%s", dots) + : va("Getting info for %d servers (ESC to cancel)%s", numServers, dots); + } + else + s = va("Refresh Time: %s", UI_Cvar_VariableString(va("ui_lastServerRefresh_%i", ui_netSource.integer))); - if (ui_joinGameType.integer < 0) { - ui_joinGameType.integer = uiInfo.numJoinGameTypes - 1; - } else if (ui_joinGameType.integer >= uiInfo.numJoinGameTypes) { - ui_joinGameType.integer = 0; + break; + + case UI_SERVERMOTD: + s = uiInfo.serverStatus.motd; + break; + + default: + break; } - trap_Cvar_Set( "ui_joinGameType", va("%d", ui_joinGameType.integer)); - UI_BuildServerDisplayList(qtrue); - return qtrue; - } - return qfalse; + return s; } +static int UI_OwnerDrawWidth(int ownerDraw, float scale) +{ + const char *s = NULL; + switch (ownerDraw) + { + case UI_NETSOURCE: + case UI_KEYBINDSTATUS: + case UI_SERVERREFRESHDATE: + case UI_SERVERMOTD: + s = UI_OwnerDrawText(ownerDraw); + break; -static qboolean UI_Skill_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - int i = trap_Cvar_VariableValue( "g_spSkill" ); - - if (key == K_MOUSE2) { - i--; - } else { - i++; + default: + break; } - if (i < 1) { - i = numSkillLevels; - } else if (i > numSkillLevels) { - i = 1; - } + if (s) + return UI_Text_Width(s, scale); - trap_Cvar_Set("g_spSkill", va("%i", i)); - return qtrue; - } - return qfalse; + return 0; } -static qboolean UI_TeamName_HandleKey(int flags, float *special, int key, qboolean blue) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - int i; - i = UI_TeamIndexFromName(UI_Cvar_VariableString((blue) ? "ui_blueTeam" : "ui_redTeam")); +/* +=============== +UI_BuildPlayerList +=============== +*/ +static void UI_BuildPlayerList(void) +{ + uiClientState_t cs; + int n, count, team, team2; + char info[MAX_INFO_STRING]; + + trap_GetClientState(&cs); + trap_GetConfigString(CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING); + uiInfo.playerNumber = cs.clientNum; + team = atoi(Info_ValueForKey(info, "t")); + trap_GetConfigString(CS_SERVERINFO, info, sizeof(info)); + count = atoi(Info_ValueForKey(info, "sv_maxclients")); + uiInfo.playerCount = 0; + uiInfo.myTeamCount = 0; + uiInfo.myPlayerIndex = 0; + + for (n = 0; n < count; n++) + { + trap_GetConfigString(CS_PLAYERS + n, info, MAX_INFO_STRING); - if (key == K_MOUSE2) { - i--; - } else { - i++; - } + if (info[0]) + { + Com_ClientListParse(&uiInfo.ignoreList[uiInfo.playerCount], Info_ValueForKey(info, "ig")); + Q_strncpyz(uiInfo.rawPlayerNames[uiInfo.playerCount], Info_ValueForKey(info, "n"), MAX_NAME_LENGTH); + Q_strncpyz(uiInfo.playerNames[uiInfo.playerCount], Info_ValueForKey(info, "n"), MAX_NAME_LENGTH); + Q_CleanStr(uiInfo.playerNames[uiInfo.playerCount]); + uiInfo.clientNums[uiInfo.playerCount] = n; - if (i >= uiInfo.teamCount) { - i = 0; - } else if (i < 0) { - i = uiInfo.teamCount - 1; - } + if (n == uiInfo.playerNumber) + uiInfo.myPlayerIndex = uiInfo.playerCount; - trap_Cvar_Set( (blue) ? "ui_blueTeam" : "ui_redTeam", uiInfo.teamList[i].teamName); + uiInfo.playerCount++; - return qtrue; - } - return qfalse; -} + team2 = atoi(Info_ValueForKey(info, "t")); -static qboolean UI_TeamMember_HandleKey(int flags, float *special, int key, qboolean blue, int num) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - // 0 - None - // 1 - Human - // 2..NumCharacters - Bot - char *cvar = va(blue ? "ui_blueteam%i" : "ui_redteam%i", num); - int value = trap_Cvar_VariableValue(cvar); + if (team2 == team) + { + Q_strncpyz(uiInfo.rawTeamNames[uiInfo.myTeamCount], Info_ValueForKey(info, "n"), MAX_NAME_LENGTH); + Q_strncpyz(uiInfo.teamNames[uiInfo.myTeamCount], Info_ValueForKey(info, "n"), MAX_NAME_LENGTH); + Q_CleanStr(uiInfo.teamNames[uiInfo.myTeamCount]); + uiInfo.teamClientNums[uiInfo.myTeamCount] = n; - if (key == K_MOUSE2) { - value--; - } else { - value++; + uiInfo.myTeamCount++; + } + } } +} - if( value >= UI_GetNumBots( ) + 2 ) - value = 0; - else if( value < 0 ) - value = UI_GetNumBots( ) + 2 - 1; +static void UI_DrawGLInfo(rectDef_t *rect, float scale, int textalign, int textvalign, vec4_t color, int textStyle, + float text_x, float text_y) +{ + char buffer[4096]; - trap_Cvar_Set(cvar, va("%i", value)); - return qtrue; - } - return qfalse; + Com_sprintf(buffer, sizeof(buffer), + "VENDOR: %s\nVERSION: %s\n" + "PIXELFORMAT: color(%d-bits) Z(%d-bits) stencil(%d-bits)\n%s", + uiInfo.uiDC.glconfig.vendor_string, uiInfo.uiDC.glconfig.renderer_string, uiInfo.uiDC.glconfig.colorBits, + uiInfo.uiDC.glconfig.depthBits, uiInfo.uiDC.glconfig.stencilBits, uiInfo.uiDC.glconfig.extensions_string); + + UI_DrawTextBlock(rect, text_x, text_y, color, scale, textalign, textvalign, textStyle, buffer); } -static qboolean UI_NetSource_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { +// FIXME: table drive +// +static void UI_OwnerDraw(float x, float y, float w, float h, float text_x, float text_y, int ownerDraw, + int ownerDrawFlags, int align, int textalign, int textvalign, float borderSize, float scale, vec4_t foreColor, + vec4_t backColor, qhandle_t shader, int textStyle) +{ + rectDef_t rect; - if (key == K_MOUSE2) { - ui_netSource.integer--; - if (ui_netSource.integer == AS_MPLAYER) - ui_netSource.integer--; - } else { - ui_netSource.integer++; - if (ui_netSource.integer == AS_MPLAYER) - ui_netSource.integer++; - } + rect.x = x; + rect.y = y; + rect.w = w; + rect.h = h; - if (ui_netSource.integer >= numNetSources) { - ui_netSource.integer = 0; - } else if (ui_netSource.integer < 0) { - ui_netSource.integer = numNetSources - 1; - } + switch (ownerDraw) + { + case UI_TEAMINFOPANE: + UI_DrawInfoPane(&uiInfo.teamList[uiInfo.teamIndex], &rect, text_x, text_y, scale, textalign, textvalign, + foreColor, textStyle); + break; + + case UI_VOICECMDINFOPANE: + UI_DrawInfoPane(&uiInfo.voiceCmdList[uiInfo.voiceCmdIndex], &rect, text_x, text_y, scale, textalign, + textvalign, foreColor, textStyle); + break; + + case UI_ACLASSINFOPANE: + UI_DrawInfoPane(&uiInfo.alienClassList[uiInfo.alienClassIndex], &rect, text_x, text_y, scale, textalign, + textvalign, foreColor, textStyle); + break; + + case UI_AUPGRADEINFOPANE: + UI_DrawInfoPane(&uiInfo.alienUpgradeList[uiInfo.alienUpgradeIndex], &rect, text_x, text_y, scale, textalign, + textvalign, foreColor, textStyle); + break; + + case UI_HITEMINFOPANE: + UI_DrawInfoPane(&uiInfo.humanItemList[uiInfo.humanItemIndex], &rect, text_x, text_y, scale, textalign, + textvalign, foreColor, textStyle); + break; + + case UI_HBUYINFOPANE: + UI_DrawInfoPane(&uiInfo.humanArmouryBuyList[uiInfo.humanArmouryBuyIndex], &rect, text_x, text_y, scale, + textalign, textvalign, foreColor, textStyle); + break; + + case UI_HSELLINFOPANE: + UI_DrawInfoPane(&uiInfo.humanArmourySellList[uiInfo.humanArmourySellIndex], &rect, text_x, text_y, scale, + textalign, textvalign, foreColor, textStyle); + break; + + case UI_ABUILDINFOPANE: + UI_DrawInfoPane(&uiInfo.alienBuildList[uiInfo.alienBuildIndex], &rect, text_x, text_y, scale, textalign, + textvalign, foreColor, textStyle); + break; + + case UI_HBUILDINFOPANE: + UI_DrawInfoPane(&uiInfo.humanBuildList[uiInfo.humanBuildIndex], &rect, text_x, text_y, scale, textalign, + textvalign, foreColor, textStyle); + break; + + case UI_HELPINFOPANE: + UI_DrawInfoPane(&uiInfo.helpList[uiInfo.helpIndex], &rect, text_x, text_y, scale, textalign, textvalign, + foreColor, textStyle); + break; + + case UI_NETMAPPREVIEW: + UI_DrawServerMapPreview(&rect, scale, foreColor); + break; + + case UI_SELECTEDMAPPREVIEW: + UI_DrawSelectedMapPreview(&rect, scale, foreColor); + break; + + case UI_SELECTEDMAPNAME: + UI_DrawSelectedMapName(&rect, scale, foreColor, textStyle); + break; + + case UI_GLINFO: + UI_DrawGLInfo(&rect, scale, textalign, textvalign, foreColor, textStyle, text_x, text_y); + break; - UI_BuildServerDisplayList(qtrue); - if (ui_netSource.integer != AS_GLOBAL) { - UI_StartServerRefresh(qtrue); + default: + break; } - trap_Cvar_Set( "ui_netSource", va("%d", ui_netSource.integer)); - return qtrue; - } - return qfalse; } -static qboolean UI_NetFilter_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { +static qboolean UI_OwnerDrawVisible(int flags) +{ + qboolean vis = qtrue; + uiClientState_t cs; + team_t team; + char info[MAX_INFO_STRING]; - if (key == K_MOUSE2) { - ui_serverFilterType.integer--; - } else { - ui_serverFilterType.integer++; - } + trap_GetClientState(&cs); + trap_GetConfigString(CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING); + team = atoi(Info_ValueForKey(info, "t")); - if (ui_serverFilterType.integer >= numServerFilters) { - ui_serverFilterType.integer = 0; - } else if (ui_serverFilterType.integer < 0) { - ui_serverFilterType.integer = numServerFilters - 1; - } - UI_BuildServerDisplayList(qtrue); - return qtrue; - } - return qfalse; -} + while (flags) + { + if (flags & UI_SHOW_NOTSPECTATING) + { + if (team == TEAM_NONE) + vis = qfalse; -static qboolean UI_OpponentName_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - if (key == K_MOUSE2) { - UI_PriorOpponent(); - } else { - UI_NextOpponent(); - } - return qtrue; - } - return qfalse; -} + flags &= ~UI_SHOW_NOTSPECTATING; + } -static qboolean UI_BotName_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - int value = uiInfo.botIndex; + if (flags & UI_SHOW_VOTEACTIVE) + { + if (!trap_Cvar_VariableValue("ui_voteActive")) + vis = qfalse; - if (key == K_MOUSE2) { - value--; - } else { - value++; - } + flags &= ~UI_SHOW_VOTEACTIVE; + } + if (flags & UI_SHOW_CANVOTE) + { + if (trap_Cvar_VariableValue("ui_voteActive")) + vis = qfalse; - if( value >= UI_GetNumBots( ) + 2 ) - value = 0; - else if( value < 0 ) - value = UI_GetNumBots( ) + 2 - 1; + flags &= ~UI_SHOW_CANVOTE; + } - uiInfo.botIndex = value; - return qtrue; - } - return qfalse; -} + if (flags & UI_SHOW_TEAMVOTEACTIVE) + { + if (team == TEAM_ALIENS) + { + if (!trap_Cvar_VariableValue("ui_alienTeamVoteActive")) + vis = qfalse; + } + else if (team == TEAM_HUMANS) + { + if (!trap_Cvar_VariableValue("ui_humanTeamVoteActive")) + vis = qfalse; + } -static qboolean UI_BotSkill_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - if (key == K_MOUSE2) { - uiInfo.skillIndex--; - } else { - uiInfo.skillIndex++; - } - if (uiInfo.skillIndex >= numSkillLevels) { - uiInfo.skillIndex = 0; - } else if (uiInfo.skillIndex < 0) { - uiInfo.skillIndex = numSkillLevels-1; - } - return qtrue; - } - return qfalse; -} + flags &= ~UI_SHOW_TEAMVOTEACTIVE; + } -static qboolean UI_RedBlue_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - uiInfo.redBlue ^= 1; - return qtrue; - } - return qfalse; -} + if (flags & UI_SHOW_CANTEAMVOTE) + { + if (team == TEAM_ALIENS) + { + if (trap_Cvar_VariableValue("ui_alienTeamVoteActive")) + vis = qfalse; + } + else if (team == TEAM_HUMANS) + { + if (trap_Cvar_VariableValue("ui_humanTeamVoteActive")) + vis = qfalse; + } + flags &= ~UI_SHOW_CANTEAMVOTE; + } + if (flags & UI_SHOW_FAVORITESERVERS) + { + // this assumes you only put this type of display flag on something showing in the proper context -static qboolean UI_SelectedPlayer_HandleKey(int flags, float *special, int key) { - if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) { - int selected; + if (ui_netSource.integer != AS_FAVORITES) + vis = qfalse; - UI_BuildPlayerList(); - if (!uiInfo.teamLeader) { - return qfalse; - } - selected = trap_Cvar_VariableValue("cg_selectedPlayer"); + flags &= ~UI_SHOW_FAVORITESERVERS; + } - if (key == K_MOUSE2) { - selected--; - } else { - selected++; - } + if (flags & UI_SHOW_NOTFAVORITESERVERS) + { + // this assumes you only put this type of display flag on something showing in the proper context - if (selected > uiInfo.myTeamCount) { - selected = 0; - } else if (selected < 0) { - selected = uiInfo.myTeamCount; - } + if (ui_netSource.integer == AS_FAVORITES) + vis = qfalse; - if (selected == uiInfo.myTeamCount) { - trap_Cvar_Set( "cg_selectedPlayerName", "Everyone"); - } else { - trap_Cvar_Set( "cg_selectedPlayerName", uiInfo.teamNames[selected]); + flags &= ~UI_SHOW_NOTFAVORITESERVERS; + } + else + flags = 0; } - trap_Cvar_Set( "cg_selectedPlayer", va("%d", selected)); - } - return qfalse; + + return vis; } +static qboolean UI_NetSource_HandleKey(int key) +{ + if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) + { + if (key == K_MOUSE2) + { + ui_netSource.integer--; -static qboolean UI_OwnerDrawHandleKey(int ownerDraw, int flags, float *special, int key) { - switch (ownerDraw) { - case UI_HANDICAP: - return UI_Handicap_HandleKey(flags, special, key); - break; - case UI_CLANNAME: - return UI_ClanName_HandleKey(flags, special, key); - break; - case UI_GAMETYPE: - return UI_GameType_HandleKey(flags, special, key, qtrue); - break; - case UI_NETGAMETYPE: - return UI_NetGameType_HandleKey(flags, special, key); - break; - case UI_JOINGAMETYPE: - return UI_JoinGameType_HandleKey(flags, special, key); - break; - case UI_SKILL: - return UI_Skill_HandleKey(flags, special, key); - break; - case UI_BLUETEAMNAME: - return UI_TeamName_HandleKey(flags, special, key, qtrue); - break; - case UI_REDTEAMNAME: - return UI_TeamName_HandleKey(flags, special, key, qfalse); - break; - case UI_BLUETEAM1: - case UI_BLUETEAM2: - case UI_BLUETEAM3: - case UI_BLUETEAM4: - case UI_BLUETEAM5: - UI_TeamMember_HandleKey(flags, special, key, qtrue, ownerDraw - UI_BLUETEAM1 + 1); - break; - case UI_REDTEAM1: - case UI_REDTEAM2: - case UI_REDTEAM3: - case UI_REDTEAM4: - case UI_REDTEAM5: - UI_TeamMember_HandleKey(flags, special, key, qfalse, ownerDraw - UI_REDTEAM1 + 1); - break; - case UI_NETSOURCE: - UI_NetSource_HandleKey(flags, special, key); - break; - case UI_NETFILTER: - UI_NetFilter_HandleKey(flags, special, key); - break; - case UI_OPPONENT_NAME: - UI_OpponentName_HandleKey(flags, special, key); - break; - case UI_BOTNAME: - return UI_BotName_HandleKey(flags, special, key); - break; - case UI_BOTSKILL: - return UI_BotSkill_HandleKey(flags, special, key); - break; - case UI_REDBLUE: - UI_RedBlue_HandleKey(flags, special, key); - break; - case UI_SELECTEDPLAYER: - UI_SelectedPlayer_HandleKey(flags, special, key); - break; - default: - break; - } - - return qfalse; + if (ui_netSource.integer == AS_MPLAYER) + ui_netSource.integer--; + } + else + { + ui_netSource.integer++; + + if (ui_netSource.integer == AS_MPLAYER) + ui_netSource.integer++; + } + + if (ui_netSource.integer < 0) + ui_netSource.integer = numNetSources - 1; + else if (ui_netSource.integer >= numNetSources) + ui_netSource.integer = 0; + + UI_BuildServerDisplayList(qtrue); + + if (ui_netSource.integer != AS_GLOBAL) + UI_StartServerRefresh(qtrue); + + trap_Cvar_Set("ui_netSource", va("%d", ui_netSource.integer)); + return qtrue; + } + + return qfalse; } +static qboolean UI_OwnerDrawHandleKey(int ownerDraw, int key) +{ + switch (ownerDraw) + { + case UI_NETSOURCE: + UI_NetSource_HandleKey(key); + break; -static float UI_GetValue(int ownerDraw) { - return 0; + default: + break; + } + + return qfalse; } /* @@ -3108,446 +2321,462 @@ static float UI_GetValue(int ownerDraw) { UI_ServersQsortCompare ================= */ -static int QDECL UI_ServersQsortCompare( const void *arg1, const void *arg2 ) { - return trap_LAN_CompareServers( ui_netSource.integer, uiInfo.serverStatus.sortKey, uiInfo.serverStatus.sortDir, *(int*)arg1, *(int*)arg2); +static int QDECL UI_ServersQsortCompare(const void *arg1, const void *arg2) +{ + return trap_LAN_CompareServers( + ui_netSource.integer, uiInfo.serverStatus.sortKey, uiInfo.serverStatus.sortDir, *(int *)arg1, *(int *)arg2); } - /* ================= UI_ServersSort ================= */ -void UI_ServersSort(int column, qboolean force) { - - if ( !force ) { - if ( uiInfo.serverStatus.sortKey == column ) { - return; +void UI_ServersSort(int column, qboolean force) +{ + if (!force) + { + if (uiInfo.serverStatus.sortKey == column) + return; } - } - uiInfo.serverStatus.sortKey = column; - qsort( &uiInfo.serverStatus.displayServers[0], uiInfo.serverStatus.numDisplayServers, sizeof(int), UI_ServersQsortCompare); + uiInfo.serverStatus.sortKey = column; + qsort(&uiInfo.serverStatus.displayServers[0], uiInfo.serverStatus.numDisplayServers, sizeof(int), + UI_ServersQsortCompare); } - /* =============== -UI_GetCurrentAlienStage +UI_LoadTeams =============== */ -static stage_t UI_GetCurrentAlienStage( void ) +static void UI_LoadTeams(void) { - char buffer[ MAX_TOKEN_CHARS ]; - stage_t stage, dummy; - - trap_Cvar_VariableStringBuffer( "ui_stages", buffer, sizeof( buffer ) ); - sscanf( buffer, "%d %d", (int *)&stage , (int *)&dummy ); - - return stage; + uiInfo.teamCount = 4; + + uiInfo.teamList[0].text = "Aliens"; + uiInfo.teamList[0].cmd = "cmd team aliens\n"; + uiInfo.teamList[0].type = INFOTYPE_TEXT; + uiInfo.teamList[0].v.text = + "The Alien Team\n\n" + "The Aliens' strengths are in movement and the ability to " + "quickly construct new bases quickly. They possess a range " + "of abilities including basic melee attacks, movement-" + "crippling poisons and more."; + + uiInfo.teamList[1].text = "Humans"; + uiInfo.teamList[1].cmd = "cmd team humans\n"; + uiInfo.teamList[1].type = INFOTYPE_TEXT; + uiInfo.teamList[1].v.text = + "The Human Team\n\n" + "The humans are the masters of technology. Although their " + "bases take long to construct, their automated defense " + "ensures they stay built. A wide range of upgrades and " + "weapons are available to the humans, each contributing " + "to eradicate the alien threat."; + + uiInfo.teamList[2].text = "Spectate"; + uiInfo.teamList[2].cmd = "cmd team spectate\n"; + uiInfo.teamList[2].type = INFOTYPE_TEXT; + uiInfo.teamList[2].v.text = "Watch the game without playing."; + + uiInfo.teamList[3].text = "Auto select"; + uiInfo.teamList[3].cmd = "cmd team auto\n"; + uiInfo.teamList[3].type = INFOTYPE_TEXT; + uiInfo.teamList[3].v.text = "Join the team with the least players."; } /* =============== -UI_GetCurrentHumanStage +UI_AddClass =============== */ -static stage_t UI_GetCurrentHumanStage( void ) + +static void UI_AddClass(class_t class) { - char buffer[ MAX_TOKEN_CHARS ]; - stage_t stage, dummy; + uiInfo.alienClassList[uiInfo.alienClassCount].text = BG_ClassConfig(class)->humanName; + uiInfo.alienClassList[uiInfo.alienClassCount].cmd = String_Alloc(va("cmd class %s\n", BG_Class(class)->name)); + uiInfo.alienClassList[uiInfo.alienClassCount].type = INFOTYPE_CLASS; - trap_Cvar_VariableStringBuffer( "ui_stages", buffer, sizeof( buffer ) ); - sscanf( buffer, "%d %d", (int *)&dummy, (int *)&stage ); + uiInfo.alienClassList[uiInfo.alienClassCount].v.pclass = class; - return stage; + uiInfo.alienClassCount++; } /* =============== -UI_LoadTremTeams +UI_LoadAlienClasses =============== */ -static void UI_LoadTremTeams( void ) +static void UI_LoadAlienClasses(void) { - uiInfo.tremTeamCount = 4; + uiInfo.alienClassCount = 0; - uiInfo.tremTeamList[ 0 ].text = String_Alloc( "Aliens" ); - uiInfo.tremTeamList[ 0 ].cmd = String_Alloc( "cmd team aliens\n" ); - uiInfo.tremTeamList[ 0 ].infopane = UI_FindInfoPaneByName( "alienteam" ); + if (BG_ClassIsAllowed(PCL_ALIEN_LEVEL0)) + UI_AddClass(PCL_ALIEN_LEVEL0); - uiInfo.tremTeamList[ 1 ].text = String_Alloc( "Humans" ); - uiInfo.tremTeamList[ 1 ].cmd = String_Alloc( "cmd team humans\n" ); - uiInfo.tremTeamList[ 1 ].infopane = UI_FindInfoPaneByName( "humanteam" ); - - uiInfo.tremTeamList[ 2 ].text = String_Alloc( "Spectate" ); - uiInfo.tremTeamList[ 2 ].cmd = String_Alloc( "cmd team spectate\n" ); - uiInfo.tremTeamList[ 2 ].infopane = UI_FindInfoPaneByName( "spectateteam" ); - - uiInfo.tremTeamList[ 3 ].text = String_Alloc( "Auto select" ); - uiInfo.tremTeamList[ 3 ].cmd = String_Alloc( "cmd team auto\n" ); - uiInfo.tremTeamList[ 3 ].infopane = UI_FindInfoPaneByName( "autoteam" ); + if (BG_ClassIsAllowed(PCL_ALIEN_BUILDER0_UPG) && + BG_ClassAllowedInStage(PCL_ALIEN_BUILDER0_UPG, UI_GetCurrentAlienStage())) + UI_AddClass(PCL_ALIEN_BUILDER0_UPG); + else if (BG_ClassIsAllowed(PCL_ALIEN_BUILDER0)) + UI_AddClass(PCL_ALIEN_BUILDER0); } /* =============== -UI_AddClass +UI_AddItem =============== */ -static void UI_AddClass( pClass_t class ) +static void UI_AddItem(weapon_t weapon) { - uiInfo.tremAlienClassList[ uiInfo.tremAlienClassCount ].text = - String_Alloc( BG_FindHumanNameForClassNum( class ) ); - uiInfo.tremAlienClassList[ uiInfo.tremAlienClassCount ].cmd = - String_Alloc( va( "cmd class %s\n", BG_FindNameForClassNum( class ) ) ); - uiInfo.tremAlienClassList[ uiInfo.tremAlienClassCount ].infopane = - UI_FindInfoPaneByName( va( "%sclass", BG_FindNameForClassNum( class ) ) ); - - uiInfo.tremAlienClassCount++; + uiInfo.humanItemList[uiInfo.humanItemCount].text = BG_Weapon(weapon)->humanName; + uiInfo.humanItemList[uiInfo.humanItemCount].cmd = String_Alloc(va("cmd class %s\n", BG_Weapon(weapon)->name)); + uiInfo.humanItemList[uiInfo.humanItemCount].type = INFOTYPE_WEAPON; + uiInfo.humanItemList[uiInfo.humanItemCount].v.weapon = weapon; + + uiInfo.humanItemCount++; } /* =============== -UI_LoadTremAlienClasses +UI_LoadHumanItems =============== */ -static void UI_LoadTremAlienClasses( void ) +static void UI_LoadHumanItems(void) { - uiInfo.tremAlienClassCount = 0; + uiInfo.humanItemCount = 0; - if( BG_ClassIsAllowed( PCL_ALIEN_LEVEL0 ) ) - UI_AddClass( PCL_ALIEN_LEVEL0 ); + if (BG_WeaponIsAllowed(WP_MACHINEGUN)) + UI_AddItem(WP_MACHINEGUN); - if( BG_ClassIsAllowed( PCL_ALIEN_BUILDER0_UPG ) && - BG_FindStagesForClass( PCL_ALIEN_BUILDER0_UPG, UI_GetCurrentAlienStage( ) ) ) - UI_AddClass( PCL_ALIEN_BUILDER0_UPG ); - else if( BG_ClassIsAllowed( PCL_ALIEN_BUILDER0 ) ) - UI_AddClass( PCL_ALIEN_BUILDER0 ); + if (BG_WeaponIsAllowed(WP_HBUILD)) + UI_AddItem(WP_HBUILD); } /* =============== -UI_AddItem +UI_ParseCarriageList =============== */ -static void UI_AddItem( weapon_t weapon ) +static void UI_ParseCarriageList(void) { - uiInfo.tremHumanItemList[ uiInfo.tremHumanItemCount ].text = - String_Alloc( BG_FindHumanNameForWeapon( weapon ) ); - uiInfo.tremHumanItemList[ uiInfo.tremHumanItemCount ].cmd = - String_Alloc( va( "cmd class %s\n", BG_FindNameForWeapon( weapon ) ) ); - uiInfo.tremHumanItemList[ uiInfo.tremHumanItemCount ].infopane = - UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( weapon ) ) ); - - uiInfo.tremHumanItemCount++; -} + int i; + char carriageCvar[MAX_TOKEN_CHARS]; + char *iterator; + char buffer[MAX_TOKEN_CHARS]; + char *bufPointer; -/* -=============== -UI_LoadTremHumanItems -=============== -*/ -static void UI_LoadTremHumanItems( void ) -{ - uiInfo.tremHumanItemCount = 0; + trap_Cvar_VariableStringBuffer("ui_carriage", carriageCvar, sizeof(carriageCvar)); + iterator = carriageCvar; - if( BG_WeaponIsAllowed( WP_MACHINEGUN ) ) - UI_AddItem( WP_MACHINEGUN ); + uiInfo.weapons = 0; + uiInfo.upgrades = 0; + + // simple parser to give rise to weapon/upgrade list + + while (iterator && iterator[0] != '$') + { + bufPointer = buffer; + + if (iterator[0] == 'W') + { + iterator++; + + while (iterator[0] != ' ') + *bufPointer++ = *iterator++; + + *bufPointer++ = '\n'; + + i = atoi(buffer); + + uiInfo.weapons |= (1 << i); + } + else if (iterator[0] == 'U') + { + iterator++; + + while (iterator[0] != ' ') + *bufPointer++ = *iterator++; + + *bufPointer++ = '\n'; + + i = atoi(buffer); + + uiInfo.upgrades |= (1 << i); + } - if( BG_WeaponIsAllowed( WP_HBUILD2 ) && - BG_FindStagesForWeapon( WP_HBUILD2, UI_GetCurrentHumanStage( ) ) ) - UI_AddItem( WP_HBUILD2 ); - else if( BG_WeaponIsAllowed( WP_HBUILD ) ) - UI_AddItem( WP_HBUILD ); + iterator++; + } } /* =============== -UI_ParseCarriageList +UI_LoadHumanArmouryBuys =============== */ -static void UI_ParseCarriageList( int *weapons, int *upgrades ) +static void UI_LoadHumanArmouryBuys(void) { - int i; - char carriageCvar[ MAX_TOKEN_CHARS ]; - char *iterator; - char buffer[ MAX_TOKEN_CHARS ]; - char *bufPointer; + int i, j = 0; + stage_t stage = UI_GetCurrentHumanStage(); + int slots = 0; - trap_Cvar_VariableStringBuffer( "ui_carriage", carriageCvar, sizeof( carriageCvar ) ); - iterator = carriageCvar; + UI_ParseCarriageList(); - if( weapons ) - *weapons = 0; + for (i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++) + { + if (uiInfo.weapons & (1 << i)) + slots |= BG_Weapon(i)->slots; + } - if( upgrades ) - *upgrades = 0; + for (i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++) + { + if (uiInfo.upgrades & (1 << i)) + slots |= BG_Upgrade(i)->slots; + } - //simple parser to give rise to weapon/upgrade list - while( iterator && iterator[ 0 ] != '$' ) - { - bufPointer = buffer; + uiInfo.humanArmouryBuyCount = 0; - if( iterator[ 0 ] == 'W' ) + for (i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++) { - iterator++; + if (BG_Weapon(i)->team == TEAM_HUMANS && BG_Weapon(i)->purchasable && BG_WeaponAllowedInStage(i, stage) && + BG_WeaponIsAllowed(i) && !(BG_Weapon(i)->slots & slots) && !(uiInfo.weapons & (1 << i))) + { + uiInfo.humanArmouryBuyList[j].text = BG_Weapon(i)->humanName; + uiInfo.humanArmouryBuyList[j].cmd = String_Alloc(va("cmd buy %s\n", BG_Weapon(i)->name)); + uiInfo.humanArmouryBuyList[j].type = INFOTYPE_WEAPON; + uiInfo.humanArmouryBuyList[j].v.weapon = i; - while( iterator[ 0 ] != ' ' ) - *bufPointer++ = *iterator++; + j++; - *bufPointer++ = '\n'; + uiInfo.humanArmouryBuyCount++; + } + } - i = atoi( buffer ); + for (i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++) + { + if (BG_Upgrade(i)->team == TEAM_HUMANS && BG_Upgrade(i)->purchasable && BG_UpgradeAllowedInStage(i, stage) && + BG_UpgradeIsAllowed(i) && !(BG_Upgrade(i)->slots & slots) && !(uiInfo.upgrades & (1 << i))) + { + uiInfo.humanArmouryBuyList[j].text = BG_Upgrade(i)->humanName; + uiInfo.humanArmouryBuyList[j].cmd = String_Alloc(va("cmd buy %s\n", BG_Upgrade(i)->name)); + uiInfo.humanArmouryBuyList[j].type = INFOTYPE_UPGRADE; + uiInfo.humanArmouryBuyList[j].v.upgrade = i; - if( weapons ) - *weapons |= ( 1 << i ); + j++; + + uiInfo.humanArmouryBuyCount++; + } } - else if( iterator[ 0 ] == 'U' ) - { - iterator++; +} - while( iterator[ 0 ] != ' ' ) - *bufPointer++ = *iterator++; +/* +=============== +UI_LoadHumanArmourySells +=============== +*/ +static void UI_LoadHumanArmourySells(void) +{ + int i, j = 0; - *bufPointer++ = '\n'; + uiInfo.humanArmourySellCount = 0; + UI_ParseCarriageList(); - i = atoi( buffer ); + for (i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++) + { + if (uiInfo.weapons & (1 << i)) + { + uiInfo.humanArmourySellList[j].text = BG_Weapon(i)->humanName; + uiInfo.humanArmourySellList[j].cmd = String_Alloc(va("cmd sell %s\n", BG_Weapon(i)->name)); + uiInfo.humanArmourySellList[j].type = INFOTYPE_WEAPON; + uiInfo.humanArmourySellList[j].v.weapon = i; + + j++; - if( upgrades ) - *upgrades |= ( 1 << i ); + uiInfo.humanArmourySellCount++; + } } - iterator++; - } + for (i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++) + { + if (uiInfo.upgrades & (1 << i)) + { + uiInfo.humanArmourySellList[j].text = BG_Upgrade(i)->humanName; + uiInfo.humanArmourySellList[j].cmd = String_Alloc(va("cmd sell %s\n", BG_Upgrade(i)->name)); + uiInfo.humanArmourySellList[j].type = INFOTYPE_UPGRADE; + uiInfo.humanArmourySellList[j].v.upgrade = i; + + j++; + + uiInfo.humanArmourySellCount++; + } + } } /* =============== -UI_LoadTremHumanArmouryBuys +UI_ArmouryRefreshCb =============== */ -static void UI_LoadTremHumanArmouryBuys( void ) +static void UI_ArmouryRefreshCb(void *data) { - int i, j = 0; - stage_t stage = UI_GetCurrentHumanStage( ); - int weapons, upgrades; - int slots = 0; - - UI_ParseCarriageList( &weapons, &upgrades ); - - for( i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++ ) - { - if( weapons & ( 1 << i ) ) - slots |= BG_FindSlotsForWeapon( i ); - } - - for( i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++ ) - { - if( upgrades & ( 1 << i ) ) - slots |= BG_FindSlotsForUpgrade( i ); - } - - uiInfo.tremHumanArmouryBuyCount = 0; - - for( i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++ ) - { - if( BG_FindTeamForWeapon( i ) == WUT_HUMANS && - BG_FindPurchasableForWeapon( i ) && - BG_FindStagesForWeapon( i, stage ) && - BG_WeaponIsAllowed( i ) && - !( BG_FindSlotsForWeapon( i ) & slots ) && - !( weapons & ( 1 << i ) ) ) - { - uiInfo.tremHumanArmouryBuyList[ j ].text = - String_Alloc( BG_FindHumanNameForWeapon( i ) ); - uiInfo.tremHumanArmouryBuyList[ j ].cmd = - String_Alloc( va( "cmd buy %s retrigger\n", BG_FindNameForWeapon( i ) ) ); - uiInfo.tremHumanArmouryBuyList[ j ].infopane = - UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( i ) ) ); - - j++; - - uiInfo.tremHumanArmouryBuyCount++; - } - } - - for( i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++ ) - { - if( BG_FindTeamForUpgrade( i ) == WUT_HUMANS && - BG_FindPurchasableForUpgrade( i ) && - BG_FindStagesForUpgrade( i, stage ) && - BG_UpgradeIsAllowed( i ) && - !( BG_FindSlotsForUpgrade( i ) & slots ) && - !( upgrades & ( 1 << i ) ) ) - { - uiInfo.tremHumanArmouryBuyList[ j ].text = - String_Alloc( BG_FindHumanNameForUpgrade( i ) ); - uiInfo.tremHumanArmouryBuyList[ j ].cmd = - String_Alloc( va( "cmd buy %s retrigger\n", BG_FindNameForUpgrade( i ) ) ); - uiInfo.tremHumanArmouryBuyList[ j ].infopane = - UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForUpgrade( i ) ) ); - - j++; - - uiInfo.tremHumanArmouryBuyCount++; - } - } + int oldWeapons = uiInfo.weapons; + int oldUpgrades = uiInfo.upgrades; + + UI_ParseCarriageList(); + + if (uiInfo.weapons != oldWeapons || uiInfo.upgrades != oldUpgrades) + { + UI_LoadHumanArmouryBuys(); + UI_LoadHumanArmourySells(); + UI_RemoveCaptureFunc(); + } } /* =============== -UI_LoadTremHumanArmourySells +UI_LoadAlienUpgrades =============== */ -static void UI_LoadTremHumanArmourySells( void ) +static void UI_LoadAlienUpgrades(void) { - int weapons, upgrades; - int i, j = 0; + int i, j = 0; - uiInfo.tremHumanArmourySellCount = 0; - UI_ParseCarriageList( &weapons, &upgrades ); + int class, credits; + char ui_currentClass[MAX_STRING_CHARS]; + stage_t stage = UI_GetCurrentAlienStage(); - for( i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++ ) - { - if( weapons & ( 1 << i ) ) - { - uiInfo.tremHumanArmourySellList[ j ].text = String_Alloc( BG_FindHumanNameForWeapon( i ) ); - uiInfo.tremHumanArmourySellList[ j ].cmd = - String_Alloc( va( "cmd sell %s retrigger\n", BG_FindNameForWeapon( i ) ) ); - uiInfo.tremHumanArmourySellList[ j ].infopane = - UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( i ) ) ); + trap_Cvar_VariableStringBuffer("ui_currentClass", ui_currentClass, MAX_STRING_CHARS); - j++; + sscanf(ui_currentClass, "%d %d", &class, &credits); - uiInfo.tremHumanArmourySellCount++; - } - } + uiInfo.alienUpgradeCount = 0; - for( i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++ ) - { - if( upgrades & ( 1 << i ) ) + for (i = PCL_NONE + 1; i < PCL_NUM_CLASSES; i++) { - uiInfo.tremHumanArmourySellList[ j ].text = String_Alloc( BG_FindHumanNameForUpgrade( i ) ); - uiInfo.tremHumanArmourySellList[ j ].cmd = - String_Alloc( va( "cmd sell %s retrigger\n", BG_FindNameForUpgrade( i ) ) ); - uiInfo.tremHumanArmourySellList[ j ].infopane = - UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForUpgrade( i ) ) ); + if (BG_ClassCanEvolveFromTo(class, i, credits, stage, 0) >= 0) + { + uiInfo.alienUpgradeList[j].text = BG_ClassConfig(i)->humanName; + uiInfo.alienUpgradeList[j].cmd = String_Alloc(va("cmd class %s\n", BG_Class(i)->name)); + uiInfo.alienUpgradeList[j].type = INFOTYPE_CLASS; + uiInfo.alienUpgradeList[j].v.pclass = i; - j++; + j++; - uiInfo.tremHumanArmourySellCount++; + uiInfo.alienUpgradeCount++; + } } - } } /* =============== -UI_LoadTremAlienUpgrades +UI_LoadAlienBuilds =============== */ -static void UI_LoadTremAlienUpgrades( void ) +static void UI_LoadAlienBuilds(void) { - int i, j = 0; - int class, credits; - char ui_currentClass[ MAX_STRING_CHARS ]; - stage_t stage = UI_GetCurrentAlienStage( ); + int i, j = 0; + stage_t stage; - trap_Cvar_VariableStringBuffer( "ui_currentClass", ui_currentClass, MAX_STRING_CHARS ); - sscanf( ui_currentClass, "%d %d", &class, &credits ); + UI_ParseCarriageList(); + stage = UI_GetCurrentAlienStage(); - uiInfo.tremAlienUpgradeCount = 0; + uiInfo.alienBuildCount = 0; - for( i = PCL_NONE + 1; i < PCL_NUM_CLASSES; i++ ) - { - if( BG_ClassCanEvolveFromTo( class, i, credits, 0 ) >= 0 && - BG_FindStagesForClass( i, stage ) && - BG_ClassIsAllowed( i ) ) + for (i = BA_NONE + 1; i < BA_NUM_BUILDABLES; i++) { - uiInfo.tremAlienUpgradeList[ j ].text = String_Alloc( BG_FindHumanNameForClassNum( i ) ); - uiInfo.tremAlienUpgradeList[ j ].cmd = - String_Alloc( va( "cmd class %s\n", BG_FindNameForClassNum( i ) ) ); - uiInfo.tremAlienUpgradeList[ j ].infopane = - UI_FindInfoPaneByName( va( "%sclass", BG_FindNameForClassNum( i ) ) ); + if (BG_Buildable(i)->team == TEAM_ALIENS && BG_Buildable(i)->buildWeapon & uiInfo.weapons && + BG_BuildableAllowedInStage(i, stage) && BG_BuildableIsAllowed(i)) + { + uiInfo.alienBuildList[j].text = BG_Buildable(i)->humanName; + uiInfo.alienBuildList[j].cmd = String_Alloc(va("cmd build %s\n", BG_Buildable(i)->name)); + uiInfo.alienBuildList[j].type = INFOTYPE_BUILDABLE; + uiInfo.alienBuildList[j].v.buildable = i; - j++; + j++; - uiInfo.tremAlienUpgradeCount++; + uiInfo.alienBuildCount++; + } } - } } /* =============== -UI_LoadTremAlienBuilds +UI_LoadHumanBuilds =============== */ -static void UI_LoadTremAlienBuilds( void ) +static void UI_LoadHumanBuilds(void) { - int weapons; - int i, j = 0; - stage_t stage; + int i, j = 0; + stage_t stage; - UI_ParseCarriageList( &weapons, NULL ); - stage = UI_GetCurrentAlienStage( ); + UI_ParseCarriageList(); + stage = UI_GetCurrentHumanStage(); - uiInfo.tremAlienBuildCount = 0; + uiInfo.humanBuildCount = 0; - for( i = BA_NONE +1; i < BA_NUM_BUILDABLES; i++ ) - { - if( BG_FindTeamForBuildable( i ) == BIT_ALIENS && - BG_FindBuildWeaponForBuildable( i ) & weapons && - BG_FindStagesForBuildable( i, stage ) && - BG_BuildableIsAllowed( i ) ) + for (i = BA_NONE + 1; i < BA_NUM_BUILDABLES; i++) { - uiInfo.tremAlienBuildList[ j ].text = - String_Alloc( BG_FindHumanNameForBuildable( i ) ); - uiInfo.tremAlienBuildList[ j ].cmd = - String_Alloc( va( "cmd build %s\n", BG_FindNameForBuildable( i ) ) ); - uiInfo.tremAlienBuildList[ j ].infopane = - UI_FindInfoPaneByName( va( "%sbuild", BG_FindNameForBuildable( i ) ) ); + if (BG_Buildable(i)->team == TEAM_HUMANS && BG_Buildable(i)->buildWeapon & uiInfo.weapons && + BG_BuildableAllowedInStage(i, stage) && BG_BuildableIsAllowed(i)) + { + uiInfo.humanBuildList[j].text = BG_Buildable(i)->humanName; + uiInfo.humanBuildList[j].cmd = String_Alloc(va("cmd build %s\n", BG_Buildable(i)->name)); + uiInfo.humanBuildList[j].type = INFOTYPE_BUILDABLE; + uiInfo.humanBuildList[j].v.buildable = i; - j++; + j++; - uiInfo.tremAlienBuildCount++; + uiInfo.humanBuildCount++; + } } - } } /* =============== -UI_LoadTremHumanBuilds +UI_LoadVoiceCmds =============== */ -static void UI_LoadTremHumanBuilds( void ) +static void UI_LoadVoiceCmds(void) { - int weapons; - int i, j = 0; - stage_t stage; + voice_t *v; + voiceCmd_t *c; + + const char *cmd; + char mode[2]; + char ui_voice[MAX_VOICE_CMD_LEN]; - UI_ParseCarriageList( &weapons, NULL ); - stage = UI_GetCurrentHumanStage( ); + trap_Cvar_VariableStringBuffer("ui_voicemenu", mode, sizeof(mode)); + trap_Cvar_VariableStringBuffer("voice", ui_voice, sizeof(ui_voice)); - uiInfo.tremHumanBuildCount = 0; + uiInfo.voiceCmdCount = 0; - for( i = BA_NONE +1; i < BA_NUM_BUILDABLES; i++ ) - { - if( BG_FindTeamForBuildable( i ) == BIT_HUMANS && - BG_FindBuildWeaponForBuildable( i ) & weapons && - BG_FindStagesForBuildable( i, stage ) && - BG_BuildableIsAllowed( i ) ) + switch (mode[0]) { - uiInfo.tremHumanBuildList[ j ].text = - String_Alloc( BG_FindHumanNameForBuildable( i ) ); - uiInfo.tremHumanBuildList[ j ].cmd = - String_Alloc( va( "cmd build %s\n", BG_FindNameForBuildable( i ) ) ); - uiInfo.tremHumanBuildList[ j ].infopane = - UI_FindInfoPaneByName( va( "%sbuild", BG_FindNameForBuildable( i ) ) ); + default: + case '1': + cmd = "vsay"; + break; + case '2': + cmd = "vsay_team"; + break; + case '3': + cmd = "vsay_local"; + break; + }; + + v = BG_VoiceByName(uiInfo.voices, ui_voice); + if (!v) + return; - j++; + for (c = v->cmds; c; c = c->next) + { + uiInfo.voiceCmdList[uiInfo.voiceCmdCount].text = c->cmd; + uiInfo.voiceCmdList[uiInfo.voiceCmdCount].cmd = String_Alloc(va("cmd %s %s\n", cmd, c->cmd)); + uiInfo.voiceCmdList[uiInfo.voiceCmdCount].type = INFOTYPE_VOICECMD; + uiInfo.voiceCmdList[uiInfo.voiceCmdCount].v.text = c->tracks[0].text; - uiInfo.tremHumanBuildCount++; + uiInfo.voiceCmdCount++; } - } } /* @@ -3555,2156 +2784,1545 @@ static void UI_LoadTremHumanBuilds( void ) UI_LoadMods =============== */ -static void UI_LoadMods( void ) { - int numdirs; - char dirlist[2048]; - char *dirptr; - char *descptr; - int i; - int dirlen; - - uiInfo.modCount = 0; - numdirs = trap_FS_GetFileList( "$modlist", "", dirlist, sizeof(dirlist) ); - dirptr = dirlist; - for( i = 0; i < numdirs; i++ ) { - dirlen = strlen( dirptr ) + 1; - descptr = dirptr + dirlen; - uiInfo.modList[uiInfo.modCount].modName = String_Alloc(dirptr); - uiInfo.modList[uiInfo.modCount].modDescr = String_Alloc(descptr); - dirptr += dirlen + strlen(descptr) + 1; - uiInfo.modCount++; - if (uiInfo.modCount >= MAX_MODS) { - break; - } - } +static void UI_LoadMods(void) +{ + int numdirs; + char dirlist[2048]; + char *dirptr; + char *descptr; + int i; + int dirlen; -} + uiInfo.modCount = 0; + numdirs = trap_FS_GetFileList("$modlist", "", dirlist, sizeof(dirlist)); + dirptr = dirlist; + + for (i = 0; i < numdirs; i++) + { + dirlen = strlen(dirptr) + 1; + uiInfo.modList[uiInfo.modCount].modName = String_Alloc(dirptr); + dirptr += dirlen; + uiInfo.modCount++; + if (uiInfo.modCount >= MAX_MODS) + break; + } +} /* =============== UI_LoadMovies =============== */ -static void UI_LoadMovies( void ) { - char movielist[4096]; - char *moviename; - int i, len; - - uiInfo.movieCount = trap_FS_GetFileList( "video", "roq", movielist, 4096 ); - - if (uiInfo.movieCount) { - if (uiInfo.movieCount > MAX_MOVIES) { - uiInfo.movieCount = MAX_MOVIES; - } - moviename = movielist; - for ( i = 0; i < uiInfo.movieCount; i++ ) { - len = strlen( moviename ); - if (!Q_stricmp(moviename + len - 4,".roq")) { - moviename[len-4] = '\0'; - } - Q_strupr(moviename); - uiInfo.movieList[i] = String_Alloc(moviename); - moviename += len + 1; - } - } +static void UI_LoadMovies(void) +{ + char movielist[4096]; + char *moviename; + int i, len; -} + uiInfo.movieCount = trap_FS_GetFileList("video", "roq", movielist, 4096); + + if (uiInfo.movieCount) + { + if (uiInfo.movieCount > MAX_MOVIES) + uiInfo.movieCount = MAX_MOVIES; + + moviename = movielist; + + for (i = 0; i < uiInfo.movieCount; i++) + { + len = strlen(moviename); + if (!Q_stricmp(moviename + len - 4, ".roq")) + moviename[len - 4] = '\0'; + Q_strupr(moviename); + uiInfo.movieList[i] = String_Alloc(moviename); + moviename += len + 1; + } + } +} /* =============== UI_LoadDemos =============== */ -static void UI_LoadDemos( void ) { - char demolist[4096]; - char demoExt[32]; - char *demoname; - int i, len; +static void UI_LoadDemos(void) +{ + char demolist[4096]; + char demoExt[32]; + char *demoname; + int i = 0; + int len, protocol; - Com_sprintf(demoExt, sizeof(demoExt), "dm_%d", (int)trap_Cvar_VariableValue("protocol")); + uiInfo.demoCount = 0; - uiInfo.demoCount = trap_FS_GetFileList( "demos", demoExt, demolist, 4096 ); + for(protocol = 0; protocol < 3; protocol++) { + Com_sprintf( + demoExt, sizeof(demoExt), "%s%d", DEMOEXT, + protocol == 2 ? 69 : protocol == 1 ? 70 : 71); - Com_sprintf(demoExt, sizeof(demoExt), ".dm_%d", (int)trap_Cvar_VariableValue("protocol")); + uiInfo.demoCount += trap_FS_GetFileList("demos", demoExt, demolist, 4096); - if (uiInfo.demoCount) { - if (uiInfo.demoCount > MAX_DEMOS) { - uiInfo.demoCount = MAX_DEMOS; - } - demoname = demolist; - for ( i = 0; i < uiInfo.demoCount; i++ ) { - len = strlen( demoname ); - if (!Q_stricmp(demoname + len - strlen(demoExt), demoExt)) { - demoname[len-strlen(demoExt)] = '\0'; - } - Q_strupr(demoname); - uiInfo.demoList[i] = String_Alloc(demoname); - demoname += len + 1; - } - } + Com_sprintf( + demoExt, sizeof(demoExt), ".%s%d", DEMOEXT, + protocol == 2 ? 69 : protocol == 1 ? 70 : 71); -} + if (uiInfo.demoCount) + { + if (uiInfo.demoCount > MAX_DEMOS) + uiInfo.demoCount = MAX_DEMOS; + demoname = demolist; -static qboolean UI_SetNextMap(int actual, int index) { - int i; - for (i = actual + 1; i < uiInfo.mapCount; i++) { - if (uiInfo.mapList[i].active) { - Menu_SetFeederSelection(NULL, FEEDER_MAPS, index + 1, "skirmish"); - return qtrue; - } - } - return qfalse; -} - + for (; i < uiInfo.demoCount; i++) + { + len = strlen(demoname); -static void UI_StartSkirmish(qboolean next) { - int i, k, g, delay, temp; - float skill; - char buff[MAX_STRING_CHARS]; + if (!Q_stricmp(demoname + len - strlen(demoExt), demoExt)) + demoname[len - strlen(demoExt)] = '\0'; - if (next) { - int actual; - int index = trap_Cvar_VariableValue("ui_mapIndex"); - UI_MapCountByGameType(qtrue); - UI_SelectedMap(index, &actual); - if (UI_SetNextMap(actual, index)) { - } else { - UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse); - UI_MapCountByGameType(qtrue); - Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "skirmish"); - } - } - - g = uiInfo.gameTypes[ui_gameType.integer].gtEnum; - trap_Cvar_SetValue( "g_gametype", g ); - trap_Cmd_ExecuteText( EXEC_APPEND, va( "wait ; wait ; map %s\n", uiInfo.mapList[ui_currentMap.integer].mapLoadName) ); - skill = trap_Cvar_VariableValue( "g_spSkill" ); - trap_Cvar_Set("ui_scoreMap", uiInfo.mapList[ui_currentMap.integer].mapName); - - k = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_opponentName")); - - trap_Cvar_Set("ui_singlePlayerActive", "1"); - - // set up sp overrides, will be replaced on postgame - temp = trap_Cvar_VariableValue( "capturelimit" ); - trap_Cvar_Set("ui_saveCaptureLimit", va("%i", temp)); - temp = trap_Cvar_VariableValue( "fraglimit" ); - trap_Cvar_Set("ui_saveFragLimit", va("%i", temp)); - - UI_SetCapFragLimits(qfalse); - - temp = trap_Cvar_VariableValue( "cg_drawTimer" ); - trap_Cvar_Set("ui_drawTimer", va("%i", temp)); - temp = trap_Cvar_VariableValue( "g_doWarmup" ); - trap_Cvar_Set("ui_doWarmup", va("%i", temp)); - temp = trap_Cvar_VariableValue( "g_friendlyFire" ); - trap_Cvar_Set("ui_friendlyFire", va("%i", temp)); - temp = trap_Cvar_VariableValue( "sv_maxClients" ); - trap_Cvar_Set("ui_maxClients", va("%i", temp)); - temp = trap_Cvar_VariableValue( "g_warmup" ); - trap_Cvar_Set("ui_Warmup", va("%i", temp)); - temp = trap_Cvar_VariableValue( "sv_pure" ); - trap_Cvar_Set("ui_pure", va("%i", temp)); - - trap_Cvar_Set("cg_cameraOrbit", "0"); - trap_Cvar_Set("cg_thirdPerson", "0"); - trap_Cvar_Set("cg_drawTimer", "1"); - trap_Cvar_Set("g_doWarmup", "1"); - trap_Cvar_Set("g_warmup", "15"); - trap_Cvar_Set("sv_pure", "0"); - trap_Cvar_Set("g_friendlyFire", "0"); - trap_Cvar_Set("g_redTeam", UI_Cvar_VariableString("ui_teamName")); - trap_Cvar_Set("g_blueTeam", UI_Cvar_VariableString("ui_opponentName")); - - if (trap_Cvar_VariableValue("ui_recordSPDemo")) { - Com_sprintf(buff, MAX_STRING_CHARS, "%s_%i", uiInfo.mapList[ui_currentMap.integer].mapLoadName, g); - trap_Cvar_Set("ui_recordSPDemoName", buff); - } - - delay = 500; - - { - temp = uiInfo.mapList[ui_currentMap.integer].teamMembers * 2; - trap_Cvar_Set("sv_maxClients", va("%d", temp)); - for (i =0; i < uiInfo.mapList[ui_currentMap.integer].teamMembers; i++) { - Com_sprintf( buff, sizeof(buff), "addbot %s %f %s %i %s\n", UI_AIFromName(uiInfo.teamList[k].teamMembers[i]), skill, "", delay, uiInfo.teamList[k].teamMembers[i]); - trap_Cmd_ExecuteText( EXEC_APPEND, buff ); - delay += 500; - } - k = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - for (i =0; i < uiInfo.mapList[ui_currentMap.integer].teamMembers-1; i++) { - Com_sprintf( buff, sizeof(buff), "addbot %s %f %s %i %s\n", UI_AIFromName(uiInfo.teamList[k].teamMembers[i]), skill, "", delay, uiInfo.teamList[k].teamMembers[i]); - trap_Cmd_ExecuteText( EXEC_APPEND, buff ); - delay += 500; - } - } -} - -static void UI_Update(const char *name) { - int val = trap_Cvar_VariableValue(name); - - if (Q_stricmp(name, "ui_SetName") == 0) { - trap_Cvar_Set( "name", UI_Cvar_VariableString("ui_Name")); - } else if (Q_stricmp(name, "ui_setRate") == 0) { - float rate = trap_Cvar_VariableValue("rate"); - if (rate >= 5000) { - trap_Cvar_Set("cl_maxpackets", "30"); - trap_Cvar_Set("cl_packetdup", "1"); - } else if (rate >= 4000) { - trap_Cvar_Set("cl_maxpackets", "15"); - trap_Cvar_Set("cl_packetdup", "2"); // favor less prediction errors when there's packet loss - } else { - trap_Cvar_Set("cl_maxpackets", "15"); - trap_Cvar_Set("cl_packetdup", "1"); // favor lower bandwidth - } - } else if (Q_stricmp(name, "ui_GetName") == 0) { - trap_Cvar_Set( "ui_Name", UI_Cvar_VariableString("name")); - } else if (Q_stricmp(name, "r_colorbits") == 0) { - switch (val) { - case 0: - trap_Cvar_SetValue( "r_depthbits", 0 ); - trap_Cvar_SetValue( "r_stencilbits", 0 ); - break; - case 16: - trap_Cvar_SetValue( "r_depthbits", 16 ); - trap_Cvar_SetValue( "r_stencilbits", 0 ); - break; - case 32: - trap_Cvar_SetValue( "r_depthbits", 24 ); - break; - } - } else if (Q_stricmp(name, "r_lodbias") == 0) { - switch (val) { - case 0: - trap_Cvar_SetValue( "r_subdivisions", 4 ); - break; - case 1: - trap_Cvar_SetValue( "r_subdivisions", 12 ); - break; - case 2: - trap_Cvar_SetValue( "r_subdivisions", 20 ); - break; - } - } else if (Q_stricmp(name, "ui_glCustom") == 0) { - switch (val) { - case 0: // high quality - trap_Cvar_SetValue( "r_fullScreen", 1 ); - trap_Cvar_SetValue( "r_subdivisions", 4 ); - trap_Cvar_SetValue( "r_vertexlight", 0 ); - trap_Cvar_SetValue( "r_lodbias", 0 ); - trap_Cvar_SetValue( "r_colorbits", 32 ); - trap_Cvar_SetValue( "r_depthbits", 24 ); - trap_Cvar_SetValue( "r_picmip", 0 ); - trap_Cvar_SetValue( "r_mode", 4 ); - trap_Cvar_SetValue( "r_texturebits", 32 ); - trap_Cvar_SetValue( "r_fastSky", 0 ); - trap_Cvar_SetValue( "r_inGameVideo", 1 ); - trap_Cvar_SetValue( "cg_shadows", 1 ); - trap_Cvar_SetValue( "cg_brassTime", 2500 ); - trap_Cvar_SetValue( "cg_bounceParticles", 1 ); - trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" ); - break; - case 1: // normal - trap_Cvar_SetValue( "r_fullScreen", 1 ); - trap_Cvar_SetValue( "r_subdivisions", 12 ); - trap_Cvar_SetValue( "r_vertexlight", 0 ); - trap_Cvar_SetValue( "r_lodbias", 0 ); - trap_Cvar_SetValue( "r_colorbits", 0 ); - trap_Cvar_SetValue( "r_depthbits", 24 ); - trap_Cvar_SetValue( "r_picmip", 1 ); - trap_Cvar_SetValue( "r_mode", 3 ); - trap_Cvar_SetValue( "r_texturebits", 0 ); - trap_Cvar_SetValue( "r_fastSky", 0 ); - trap_Cvar_SetValue( "r_inGameVideo", 1 ); - trap_Cvar_SetValue( "cg_brassTime", 2500 ); - trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" ); - trap_Cvar_SetValue( "cg_shadows", 0 ); - trap_Cvar_SetValue( "cg_bounceParticles", 0 ); - break; - case 2: // fast - trap_Cvar_SetValue( "r_fullScreen", 1 ); - trap_Cvar_SetValue( "r_subdivisions", 8 ); - trap_Cvar_SetValue( "r_vertexlight", 0 ); - trap_Cvar_SetValue( "r_lodbias", 1 ); - trap_Cvar_SetValue( "r_colorbits", 0 ); - trap_Cvar_SetValue( "r_depthbits", 0 ); - trap_Cvar_SetValue( "r_picmip", 1 ); - trap_Cvar_SetValue( "r_mode", 3 ); - trap_Cvar_SetValue( "r_texturebits", 0 ); - trap_Cvar_SetValue( "cg_shadows", 0 ); - trap_Cvar_SetValue( "r_fastSky", 1 ); - trap_Cvar_SetValue( "r_inGameVideo", 0 ); - trap_Cvar_SetValue( "cg_brassTime", 0 ); - trap_Cvar_SetValue( "cg_bounceParticles", 0 ); - trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_NEAREST" ); - break; - case 3: // fastest - trap_Cvar_SetValue( "r_fullScreen", 1 ); - trap_Cvar_SetValue( "r_subdivisions", 20 ); - trap_Cvar_SetValue( "r_vertexlight", 1 ); - trap_Cvar_SetValue( "r_lodbias", 2 ); - trap_Cvar_SetValue( "r_colorbits", 16 ); - trap_Cvar_SetValue( "r_depthbits", 16 ); - trap_Cvar_SetValue( "r_mode", 3 ); - trap_Cvar_SetValue( "r_picmip", 2 ); - trap_Cvar_SetValue( "r_texturebits", 16 ); - trap_Cvar_SetValue( "cg_shadows", 0 ); - trap_Cvar_SetValue( "cg_brassTime", 0 ); - trap_Cvar_SetValue( "r_fastSky", 1 ); - trap_Cvar_SetValue( "r_inGameVideo", 0 ); - trap_Cvar_SetValue( "cg_bounceParticles", 0 ); - trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_NEAREST" ); - break; - } - } else if (Q_stricmp(name, "ui_mousePitch") == 0) { - if (val == 0) { - trap_Cvar_SetValue( "m_pitch", 0.022f ); - } else { - trap_Cvar_SetValue( "m_pitch", -0.022f ); + uiInfo.demoList[i] = String_Alloc(demoname); + demoname += len + 1; + } + } } - } } -static void UI_RunMenuScript(char **args) { - const char *name, *name2; - char buff[1024]; - const char *cmd; - - if (String_Parse(args, &name)) { - if (Q_stricmp(name, "StartServer") == 0) { - int i, clients, oldclients; - float skill; - trap_Cvar_Set("cg_thirdPerson", "0"); - trap_Cvar_Set("cg_cameraOrbit", "0"); - trap_Cvar_Set("ui_singlePlayerActive", "0"); - trap_Cvar_SetValue( "dedicated", Com_Clamp( 0, 2, ui_dedicated.integer ) ); - trap_Cvar_SetValue( "g_gametype", Com_Clamp( 0, 8, uiInfo.gameTypes[ui_netGameType.integer].gtEnum ) ); - trap_Cvar_Set("g_redTeam", UI_Cvar_VariableString("ui_teamName")); - trap_Cvar_Set("g_blueTeam", UI_Cvar_VariableString("ui_opponentName")); - trap_Cmd_ExecuteText( EXEC_APPEND, va( "wait ; wait ; map %s\n", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName ) ); - skill = trap_Cvar_VariableValue( "g_spSkill" ); - // set max clients based on spots - oldclients = trap_Cvar_VariableValue( "sv_maxClients" ); - clients = 0; - for (i = 0; i < PLAYERS_PER_TEAM; i++) { - int bot = trap_Cvar_VariableValue( va("ui_blueteam%i", i+1)); - if (bot >= 0) { - clients++; - } - bot = trap_Cvar_VariableValue( va("ui_redteam%i", i+1)); - if (bot >= 0) { - clients++; - } - } - if (clients == 0) { - clients = 8; - } - - if (oldclients > clients) { - clients = oldclients; - } +static void UI_Update(const char *name) +{ + int val = trap_Cvar_VariableValue(name); - trap_Cvar_Set("sv_maxClients", va("%d",clients)); + if (Q_stricmp(name, "ui_SetName") == 0) + trap_Cvar_Set("name", UI_Cvar_VariableString("ui_Name")); + else if (Q_stricmp(name, "ui_setRate") == 0) + { + float rate = trap_Cvar_VariableValue("rate"); - for (i = 0; i < PLAYERS_PER_TEAM; i++) { - int bot = trap_Cvar_VariableValue( va("ui_blueteam%i", i+1)); - if (bot > 1) { - Com_sprintf( buff, sizeof(buff), "addbot %s %f \n", UI_GetBotNameByNumber(bot-2), skill); - trap_Cmd_ExecuteText( EXEC_APPEND, buff ); + if (rate >= 5000) + { + trap_Cvar_Set("cl_maxpackets", "30"); + trap_Cvar_Set("cl_packetdup", "1"); } - bot = trap_Cvar_VariableValue( va("ui_redteam%i", i+1)); - if (bot > 1) { - Com_sprintf( buff, sizeof(buff), "addbot %s %f \n", UI_GetBotNameByNumber(bot-2), skill); - trap_Cmd_ExecuteText( EXEC_APPEND, buff ); + else if (rate >= 4000) + { + trap_Cvar_Set("cl_maxpackets", "15"); + trap_Cvar_Set("cl_packetdup", "2"); // favor less prediction errors when there's packet loss + } + else + { + trap_Cvar_Set("cl_maxpackets", "15"); + trap_Cvar_Set("cl_packetdup", "1"); // favor lower bandwidth } - } - } else if (Q_stricmp(name, "updateSPMenu") == 0) { - UI_SetCapFragLimits(qtrue); - UI_MapCountByGameType(qtrue); - ui_mapIndex.integer = UI_GetIndexFromSelection(ui_currentMap.integer); - trap_Cvar_Set("ui_mapIndex", va("%d", ui_mapIndex.integer)); - Menu_SetFeederSelection(NULL, FEEDER_MAPS, ui_mapIndex.integer, "skirmish"); - UI_GameType_HandleKey(0, NULL, K_MOUSE1, qfalse); - UI_GameType_HandleKey(0, NULL, K_MOUSE2, qfalse); - } else if (Q_stricmp(name, "resetDefaults") == 0) { - trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n"); - trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n"); - Controls_SetDefaults(); - trap_Cvar_Set("com_introPlayed", "1" ); - trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" ); - } else if (Q_stricmp(name, "loadArenas") == 0) { - UI_LoadArenas(); - UI_MapCountByGameType(qfalse); - Menu_SetFeederSelection(NULL, FEEDER_ALLMAPS, 0, "createserver"); - } else if (Q_stricmp(name, "loadServerInfo") == 0) { - UI_ServerInfo(); - } else if (Q_stricmp(name, "saveControls") == 0) { - Controls_SetConfig(qtrue); - } else if (Q_stricmp(name, "loadControls") == 0) { - Controls_GetConfig(); - } else if (Q_stricmp(name, "clearError") == 0) { - trap_Cvar_Set("com_errorMessage", ""); - } else if (Q_stricmp(name, "loadGameInfo") == 0) { -/* UI_ParseGameInfo("gameinfo.txt"); - UI_LoadBestScores(uiInfo.mapList[ui_currentMap.integer].mapLoadName, uiInfo.gameTypes[ui_gameType.integer].gtEnum);*/ - } else if (Q_stricmp(name, "resetScores") == 0) { - UI_ClearScores(); - } else if (Q_stricmp(name, "RefreshServers") == 0) { - UI_StartServerRefresh(qtrue); - UI_BuildServerDisplayList(qtrue); - } else if (Q_stricmp(name, "InitServerList") == 0) { - int time = trap_RealTime( NULL ); - int last; - int sortColumn; - - // set up default sorting - if(!uiInfo.serverStatus.sorted && Int_Parse(args, &sortColumn)) - { - uiInfo.serverStatus.sortKey = sortColumn; - uiInfo.serverStatus.sortDir = 0; - } - - // refresh if older than 3 days or if list is empty - last = atoi( UI_Cvar_VariableString( va( "ui_lastServerRefresh_%i_time", - ui_netSource.integer ) ) ); - if( trap_LAN_GetServerCount( ui_netSource.integer ) < 1 || - ( time - last ) > 3600 ) - { - UI_StartServerRefresh(qtrue); - UI_BuildServerDisplayList(qtrue); - } - } else if (Q_stricmp(name, "RefreshFilter") == 0) { - UI_StartServerRefresh(qfalse); - UI_BuildServerDisplayList(qtrue); - } else if (Q_stricmp(name, "RunSPDemo") == 0) { - if (uiInfo.demoAvailable) { - trap_Cmd_ExecuteText( EXEC_APPEND, va("demo %s_%i\n", uiInfo.mapList[ui_currentMap.integer].mapLoadName, uiInfo.gameTypes[ui_gameType.integer].gtEnum)); - } - } else if (Q_stricmp(name, "LoadDemos") == 0) { - UI_LoadDemos(); - } else if (Q_stricmp(name, "LoadMovies") == 0) { - UI_LoadMovies(); - } else if (Q_stricmp(name, "LoadMods") == 0) { - UI_LoadMods(); - } - -//TA: tremulous menus - else if( Q_stricmp( name, "LoadTeams" ) == 0 ) - UI_LoadTremTeams( ); - else if( Q_stricmp( name, "JoinTeam" ) == 0 ) - { - if( ( cmd = uiInfo.tremTeamList[ uiInfo.tremTeamIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); - } - else if( Q_stricmp( name, "LoadHumanItems" ) == 0 ) - UI_LoadTremHumanItems( ); - else if( Q_stricmp( name, "SpawnWithHumanItem" ) == 0 ) - { - if( ( cmd = uiInfo.tremHumanItemList[ uiInfo.tremHumanItemIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); - } - else if( Q_stricmp( name, "LoadAlienClasses" ) == 0 ) - UI_LoadTremAlienClasses( ); - else if( Q_stricmp( name, "SpawnAsAlienClass" ) == 0 ) - { - if( ( cmd = uiInfo.tremAlienClassList[ uiInfo.tremAlienClassIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); - } - else if( Q_stricmp( name, "LoadHumanArmouryBuys" ) == 0 ) - UI_LoadTremHumanArmouryBuys( ); - else if( Q_stricmp( name, "BuyFromArmoury" ) == 0 ) - { - if( ( cmd = uiInfo.tremHumanArmouryBuyList[ uiInfo.tremHumanArmouryBuyIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); } - else if( Q_stricmp( name, "LoadHumanArmourySells" ) == 0 ) - UI_LoadTremHumanArmourySells( ); - else if( Q_stricmp( name, "SellToArmoury" ) == 0 ) + else if (Q_stricmp(name, "ui_GetName") == 0) + trap_Cvar_Set("ui_Name", UI_Cvar_VariableString("name")); + else if (Q_stricmp(name, "r_colorbits") == 0) { - if( ( cmd = uiInfo.tremHumanArmourySellList[ uiInfo.tremHumanArmourySellIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); + switch (val) + { + case 0: + trap_Cvar_SetValue("r_depthbits", 0); + trap_Cvar_SetValue("r_stencilbits", 0); + break; + + case 16: + trap_Cvar_SetValue("r_depthbits", 16); + trap_Cvar_SetValue("r_stencilbits", 0); + break; + + case 32: + trap_Cvar_SetValue("r_depthbits", 24); + break; + } } - else if( Q_stricmp( name, "LoadAlienUpgrades" ) == 0 ) + else if (Q_stricmp(name, "r_lodbias") == 0) { - UI_LoadTremAlienUpgrades( ); + switch (val) + { + case 0: + trap_Cvar_SetValue("r_subdivisions", 4); + break; - //disallow the menu if it would be empty - if( uiInfo.tremAlienUpgradeCount <= 0 ) - Menus_CloseAll( ); - } - else if( Q_stricmp( name, "UpgradeToNewClass" ) == 0 ) - { - if( ( cmd = uiInfo.tremAlienUpgradeList[ uiInfo.tremAlienUpgradeIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); + case 1: + trap_Cvar_SetValue("r_subdivisions", 12); + break; + + case 2: + trap_Cvar_SetValue("r_subdivisions", 20); + break; + } } - else if( Q_stricmp( name, "LoadAlienBuilds" ) == 0 ) - UI_LoadTremAlienBuilds( ); - else if( Q_stricmp( name, "BuildAlienBuildable" ) == 0 ) + else if (Q_stricmp(name, "ui_glCustom") == 0) { - if( ( cmd = uiInfo.tremAlienBuildList[ uiInfo.tremAlienBuildIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); + switch (val) + { + case 0: // high quality + trap_Cvar_SetValue("r_subdivisions", 4); + trap_Cvar_SetValue("r_vertexlight", 0); + trap_Cvar_SetValue("r_lodbias", 0); + trap_Cvar_SetValue("r_colorbits", 32); + trap_Cvar_SetValue("r_depthbits", 24); + trap_Cvar_SetValue("r_picmip", 0); + trap_Cvar_SetValue("r_texturebits", 32); + trap_Cvar_SetValue("r_fastSky", 0); + trap_Cvar_SetValue("r_inGameVideo", 1); + trap_Cvar_SetValue("cg_shadows", 1); + trap_Cvar_SetValue("cg_bounceParticles", 1); + trap_Cvar_Set("r_texturemode", "GL_LINEAR_MIPMAP_LINEAR"); + break; + + case 1: // normal + trap_Cvar_SetValue("r_subdivisions", 12); + trap_Cvar_SetValue("r_vertexlight", 0); + trap_Cvar_SetValue("r_lodbias", 0); + trap_Cvar_SetValue("r_colorbits", 0); + trap_Cvar_SetValue("r_depthbits", 24); + trap_Cvar_SetValue("r_picmip", 1); + trap_Cvar_SetValue("r_texturebits", 0); + trap_Cvar_SetValue("r_fastSky", 0); + trap_Cvar_SetValue("r_inGameVideo", 1); + trap_Cvar_Set("r_texturemode", "GL_LINEAR_MIPMAP_LINEAR"); + trap_Cvar_SetValue("cg_shadows", 0); + trap_Cvar_SetValue("cg_bounceParticles", 0); + break; + + case 2: // fast + trap_Cvar_SetValue("r_subdivisions", 8); + trap_Cvar_SetValue("r_vertexlight", 0); + trap_Cvar_SetValue("r_lodbias", 1); + trap_Cvar_SetValue("r_colorbits", 0); + trap_Cvar_SetValue("r_depthbits", 0); + trap_Cvar_SetValue("r_picmip", 1); + trap_Cvar_SetValue("r_texturebits", 0); + trap_Cvar_SetValue("cg_shadows", 0); + trap_Cvar_SetValue("r_fastSky", 1); + trap_Cvar_SetValue("r_inGameVideo", 0); + trap_Cvar_SetValue("cg_bounceParticles", 0); + trap_Cvar_Set("r_texturemode", "GL_LINEAR_MIPMAP_NEAREST"); + break; + + case 3: // fastest + trap_Cvar_SetValue("r_subdivisions", 20); + trap_Cvar_SetValue("r_vertexlight", 1); + trap_Cvar_SetValue("r_lodbias", 2); + trap_Cvar_SetValue("r_colorbits", 16); + trap_Cvar_SetValue("r_depthbits", 16); + trap_Cvar_SetValue("r_picmip", 2); + trap_Cvar_SetValue("r_texturebits", 16); + trap_Cvar_SetValue("cg_shadows", 0); + trap_Cvar_SetValue("r_fastSky", 1); + trap_Cvar_SetValue("r_inGameVideo", 0); + trap_Cvar_SetValue("cg_bounceParticles", 0); + trap_Cvar_Set("r_texturemode", "GL_LINEAR_MIPMAP_NEAREST"); + break; + } } - else if( Q_stricmp( name, "LoadHumanBuilds" ) == 0 ) - UI_LoadTremHumanBuilds( ); - else if( Q_stricmp( name, "BuildHumanBuildable" ) == 0 ) + else if (Q_stricmp(name, "ui_mousePitch") == 0) { - if( ( cmd = uiInfo.tremHumanBuildList[ uiInfo.tremHumanBuildIndex ].cmd ) ) - trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); + if (val == 0) + trap_Cvar_SetValue("m_pitch", 0.022f); + else + trap_Cvar_SetValue("m_pitch", -0.022f); } - else if( Q_stricmp( name, "Say" ) == 0 ) - { - char buffer[ MAX_CVAR_VALUE_STRING ]; - trap_Cvar_VariableStringBuffer( "ui_sayBuffer", buffer, sizeof( buffer ) ); +} - if( !buffer[ 0 ] ) - ; - else if( ui_chatCommands.integer && ( buffer[ 0 ] == '/' || - buffer[ 0 ] == '\\' ) ) - { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "%s\n", buffer + 1 ) ); - } - else if( uiInfo.chatTeam ) - trap_Cmd_ExecuteText( EXEC_APPEND, va( "say_team \"%s\"\n", buffer ) ); - else - trap_Cmd_ExecuteText( EXEC_APPEND, va( "say \"%s\"\n", buffer ) ); - } - else if( Q_stricmp( name, "PTRCRestore" ) == 0 ) +// FIXME: lookup table +static void UI_RunMenuScript(char **args) +{ + const char *name, *name2; + char buff[1024]; + const char *cmd; + + if (String_Parse(args, &name)) { - int len; - char text[ 16 ]; - fileHandle_t f; - char command[ 32 ]; + if (Q_stricmp(name, "StartServer") == 0) + { + trap_Cvar_SetValue("dedicated", Com_Clamp(0, 2, ui_dedicated.integer)); + trap_Cmd_ExecuteText( + EXEC_APPEND, va("wait ; wait ; map \"%s\"\n", uiInfo.mapList[ui_selectedMap.integer].mapLoadName)); + } + else if (Q_stricmp(name, "resetDefaults") == 0) + { + trap_Cmd_ExecuteText(EXEC_APPEND, "exec default.cfg\n"); + trap_Cmd_ExecuteText(EXEC_APPEND, "cvar_restart\n"); + Controls_SetDefaults(); + trap_Cvar_Set("com_introPlayed", "1"); + trap_Cmd_ExecuteText(EXEC_APPEND, "vid_restart\n"); + } + else if (Q_stricmp(name, "loadArenas") == 0) + { + UI_LoadArenas(); + Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "createserver"); + } + else if (Q_stricmp(name, "loadServerInfo") == 0) + UI_ServerInfo(); + else if (Q_stricmp(name, "getNews") == 0) + UI_UpdateNews(qtrue); + else if (Q_stricmp(name, "checkForUpdate") == 0) + UI_UpdateGithubRelease(); + else if (Q_stricmp(name, "downloadUpdate") == 0) + trap_Cmd_ExecuteText(EXEC_APPEND, "downloadUpdate"); + else if (Q_stricmp(name, "installUpdate") == 0) + trap_Cmd_ExecuteText(EXEC_APPEND, "installUpdate"); + else if (Q_stricmp(name, "saveControls") == 0) + Controls_SetConfig(qtrue); + else if (Q_stricmp(name, "loadControls") == 0) + Controls_GetConfig(); + else if (Q_stricmp(name, "clearError") == 0) + { + trap_Cvar_Set("com_errorMessage", ""); + } + else if (Q_stricmp(name, "clearDemoError") == 0) + { + trap_Cvar_Set("com_demoErrorMessage", ""); + } + else if (Q_stricmp(name, "downloadIgnore") == 0) + { + trap_Cvar_Set("com_downloadPrompt", va("%d", DLP_IGNORE)); + } + else if (Q_stricmp(name, "downloadCURL") == 0) + { + trap_Cvar_Set("com_downloadPrompt", va("%d", DLP_CURL)); + } + else if (Q_stricmp(name, "downloadUDP") == 0) + { + trap_Cvar_Set("com_downloadPrompt", va("%d", DLP_UDP)); + } + else if (Q_stricmp(name, "RefreshServers") == 0) + { + UI_StartServerRefresh(qtrue); + UI_BuildServerDisplayList(qtrue); + } + else if (Q_stricmp(name, "InitServerList") == 0) + { + int time = trap_RealTime(NULL); + int last; + int sortColumn; - // load the file - len = trap_FS_FOpenFile( "ptrc.cfg", &f, FS_READ ); + // set up default sorting - if( len > 0 && ( len < sizeof( text ) - 1 ) ) - { - trap_FS_Read( text, len, f ); - text[ len ] = 0; - trap_FS_FCloseFile( f ); + if (!uiInfo.serverStatus.sorted && Int_Parse(args, &sortColumn)) + { + uiInfo.serverStatus.sortKey = sortColumn; + uiInfo.serverStatus.sortDir = 0; + } - Com_sprintf( command, 32, "ptrcrestore %s", text ); + // refresh if older than 3 days or if list is empty + last = atoi(UI_Cvar_VariableString(va("ui_lastServerRefresh_%i_time", ui_netSource.integer))); - trap_Cmd_ExecuteText( EXEC_APPEND, command ); - } - } -//TA: tremulous menus + if (trap_LAN_GetServerCount(ui_netSource.integer) < 1 || (time - last) > 3600) + { + UI_StartServerRefresh(qtrue); + UI_BuildServerDisplayList(qtrue); + } + } + else if (Q_stricmp(name, "RefreshFilter") == 0) + { + UI_StartServerRefresh(qfalse); + UI_BuildServerDisplayList(qtrue); + } + else if (Q_stricmp(name, "LoadDemos") == 0) + UI_LoadDemos(); + else if (Q_stricmp(name, "LoadMovies") == 0) + UI_LoadMovies(); + else if (Q_stricmp(name, "LoadMods") == 0) + UI_LoadMods(); + else if (Q_stricmp(name, "LoadTeams") == 0) + UI_LoadTeams(); + else if (Q_stricmp(name, "JoinTeam") == 0) + { + if ((cmd = uiInfo.teamList[uiInfo.teamIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); + } + else if (Q_stricmp(name, "LoadHumanItems") == 0) + UI_LoadHumanItems(); + else if (Q_stricmp(name, "SpawnWithHumanItem") == 0) + { + if ((cmd = uiInfo.humanItemList[uiInfo.humanItemIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); + } + else if (Q_stricmp(name, "LoadAlienClasses") == 0) + UI_LoadAlienClasses(); + else if (Q_stricmp(name, "SpawnAsAlienClass") == 0) + { + if ((cmd = uiInfo.alienClassList[uiInfo.alienClassIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); + } + else if (Q_stricmp(name, "LoadHumanArmouryBuys") == 0) + UI_LoadHumanArmouryBuys(); + else if (Q_stricmp(name, "BuyFromArmoury") == 0) + { + if ((cmd = uiInfo.humanArmouryBuyList[uiInfo.humanArmouryBuyIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); - else if (Q_stricmp(name, "playMovie") == 0) { - if (uiInfo.previewMovie >= 0) { - trap_CIN_StopCinematic(uiInfo.previewMovie); - } - trap_Cmd_ExecuteText( EXEC_APPEND, va("cinematic %s.roq 2\n", uiInfo.movieList[uiInfo.movieIndex])); - } else if (Q_stricmp(name, "RunMod") == 0) { - trap_Cvar_Set( "fs_game", uiInfo.modList[uiInfo.modIndex].modName); - trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart;" ); - } else if (Q_stricmp(name, "RunDemo") == 0) { - trap_Cmd_ExecuteText( EXEC_APPEND, va("demo %s\n", uiInfo.demoList[uiInfo.demoIndex])); - } else if (Q_stricmp(name, "Tremulous") == 0) { - trap_Cvar_Set( "fs_game", ""); - trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart;" ); - } else if (Q_stricmp(name, "closeJoin") == 0) { - if (uiInfo.serverStatus.refreshActive) { - UI_StopServerRefresh(); - uiInfo.serverStatus.nextDisplayRefresh = 0; - uiInfo.nextServerStatusRefresh = 0; - uiInfo.nextFindPlayerRefresh = 0; - UI_BuildServerDisplayList(qtrue); - } else { - Menus_CloseByName("joinserver"); - Menus_OpenByName("main"); - } - } else if (Q_stricmp(name, "StopRefresh") == 0) { - UI_StopServerRefresh(); - uiInfo.serverStatus.nextDisplayRefresh = 0; - uiInfo.nextServerStatusRefresh = 0; - uiInfo.nextFindPlayerRefresh = 0; - } else if (Q_stricmp(name, "UpdateFilter") == 0) { - if (ui_netSource.integer == AS_LOCAL) { - UI_StartServerRefresh(qtrue); - } - UI_BuildServerDisplayList(qtrue); - UI_FeederSelection(FEEDER_SERVERS, 0); - } else if (Q_stricmp(name, "ServerStatus") == 0) { - trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], uiInfo.serverStatusAddress, sizeof(uiInfo.serverStatusAddress)); - UI_BuildServerStatus(qtrue); - } else if (Q_stricmp(name, "FoundPlayerServerStatus") == 0) { - Q_strncpyz(uiInfo.serverStatusAddress, uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer], sizeof(uiInfo.serverStatusAddress)); - UI_BuildServerStatus(qtrue); - Menu_SetFeederSelection(NULL, FEEDER_FINDPLAYER, 0, NULL); - } else if (Q_stricmp(name, "FindPlayer") == 0) { - UI_BuildFindPlayerList(qtrue); - // clear the displayed server status info - uiInfo.serverStatusInfo.numLines = 0; - Menu_SetFeederSelection(NULL, FEEDER_FINDPLAYER, 0, NULL); - } else if (Q_stricmp(name, "JoinServer") == 0) { - trap_Cvar_Set("cg_thirdPerson", "0"); - trap_Cvar_Set("cg_cameraOrbit", "0"); - trap_Cvar_Set("ui_singlePlayerActive", "0"); - if (uiInfo.serverStatus.currentServer >= 0 && uiInfo.serverStatus.currentServer < uiInfo.serverStatus.numDisplayServers) { - trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, 1024); - trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n", buff ) ); - } - } else if (Q_stricmp(name, "FoundPlayerJoinServer") == 0) { - trap_Cvar_Set("ui_singlePlayerActive", "0"); - if (uiInfo.currentFoundPlayerServer >= 0 && uiInfo.currentFoundPlayerServer < uiInfo.numFoundPlayerServers) { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n", uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer] ) ); - } - } else if (Q_stricmp(name, "Quit") == 0) { - trap_Cvar_Set("ui_singlePlayerActive", "0"); - trap_Cmd_ExecuteText( EXEC_NOW, "quit"); - } else if (Q_stricmp(name, "Controls") == 0) { - trap_Cvar_Set( "cl_paused", "1" ); - trap_Key_SetCatcher( KEYCATCH_UI ); - Menus_CloseAll(); - Menus_ActivateByName("setup_menu2"); - } else if (Q_stricmp(name, "Leave") == 0) { - trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" ); - trap_Key_SetCatcher( KEYCATCH_UI ); - Menus_CloseAll(); - Menus_ActivateByName("main"); - } else if (Q_stricmp(name, "ServerSort") == 0) { - int sortColumn; - if (Int_Parse(args, &sortColumn)) { - // if same column we're already sorting on then flip the direction - if (sortColumn == uiInfo.serverStatus.sortKey) { - uiInfo.serverStatus.sortDir = !uiInfo.serverStatus.sortDir; - } - // make sure we sort again - UI_ServersSort(sortColumn, qtrue); - uiInfo.serverStatus.sorted = qtrue; - } - } else if (Q_stricmp(name, "nextSkirmish") == 0) { - UI_StartSkirmish(qtrue); - } else if (Q_stricmp(name, "SkirmishStart") == 0) { - UI_StartSkirmish(qfalse); - } else if (Q_stricmp(name, "closeingame") == 0) { - trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI ); - trap_Key_ClearStates(); - trap_Cvar_Set( "cl_paused", "0" ); - Menus_CloseAll(); - } else if (Q_stricmp(name, "voteMap") == 0) { - if (ui_currentNetMap.integer >=0 && ui_currentNetMap.integer < uiInfo.mapCount) { - trap_Cmd_ExecuteText( EXEC_APPEND, va("callvote map %s\n",uiInfo.mapList[ui_currentNetMap.integer].mapLoadName) ); - } - } - else if( Q_stricmp( name, "voteKick" ) == 0 ) - { - if( uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount ) - { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "callvote kick %d\n", - uiInfo.clientNums[ uiInfo.playerIndex ] ) ); - } - } - else if( Q_stricmp( name, "voteMute" ) == 0 ) - { - if( uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount ) - { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "callvote mute %d\n", - uiInfo.clientNums[ uiInfo.playerIndex ] ) ); - } - } - else if( Q_stricmp( name, "voteUnMute" ) == 0 ) - { - if( uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount ) - { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "callvote unmute %d\n", - uiInfo.clientNums[ uiInfo.playerIndex ] ) ); - } - } - else if( Q_stricmp( name, "voteTeamKick" ) == 0 ) - { - if( uiInfo.teamIndex >= 0 && uiInfo.teamIndex < uiInfo.myTeamCount ) - { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "callteamvote kick %d\n", - uiInfo.teamClientNums[ uiInfo.teamIndex ] ) ); - } - } - else if( Q_stricmp( name, "voteTeamDenyBuild" ) == 0 ) - { - if( uiInfo.teamIndex >= 0 && uiInfo.teamIndex < uiInfo.myTeamCount ) - { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "callteamvote denybuild %d\n", - uiInfo.teamClientNums[ uiInfo.teamIndex ] ) ); - } - } - else if( Q_stricmp( name, "voteTeamAllowBuild" ) == 0 ) - { - if( uiInfo.teamIndex >= 0 && uiInfo.teamIndex < uiInfo.myTeamCount ) - { - trap_Cmd_ExecuteText( EXEC_APPEND, va( "callteamvote allowbuild %d\n", - uiInfo.teamClientNums[ uiInfo.teamIndex ] ) ); - } - } - else if (Q_stricmp(name, "addFavorite") == 0) { - if (ui_netSource.integer != AS_FAVORITES) { - char name[MAX_NAME_LENGTH]; - char addr[MAX_NAME_LENGTH]; - int res; - - trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS); - name[0] = addr[0] = '\0'; - Q_strncpyz(name, Info_ValueForKey(buff, "hostname"), MAX_NAME_LENGTH); - Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH); - if (strlen(name) > 0 && strlen(addr) > 0) { - res = trap_LAN_AddServer(AS_FAVORITES, name, addr); - if (res == 0) { - // server already in the list - Com_Printf("Favorite already in list\n"); - } - else if (res == -1) { - // list full - Com_Printf("Favorite list full\n"); - } - else { - // successfully added - Com_Printf("Added favorite server %s\n", addr); - } + UI_InstallCaptureFunc(UI_ArmouryRefreshCb, NULL, 1000); } - } - } else if (Q_stricmp(name, "deleteFavorite") == 0) { - if (ui_netSource.integer == AS_FAVORITES) { - char addr[MAX_NAME_LENGTH]; - trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS); - addr[0] = '\0'; - Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH); - if (strlen(addr) > 0) { - trap_LAN_RemoveServer(AS_FAVORITES, addr); + else if (Q_stricmp(name, "LoadHumanArmourySells") == 0) + UI_LoadHumanArmourySells(); + else if (Q_stricmp(name, "SellToArmoury") == 0) + { + if ((cmd = uiInfo.humanArmourySellList[uiInfo.humanArmourySellIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); + + UI_InstallCaptureFunc(UI_ArmouryRefreshCb, NULL, 1000); } - } - } else if (Q_stricmp(name, "createFavorite") == 0) { - if (ui_netSource.integer == AS_FAVORITES) { - char name[MAX_NAME_LENGTH]; - char addr[MAX_NAME_LENGTH]; - int res; - - name[0] = addr[0] = '\0'; - Q_strncpyz(name, UI_Cvar_VariableString("ui_favoriteName"), MAX_NAME_LENGTH); - Q_strncpyz(addr, UI_Cvar_VariableString("ui_favoriteAddress"), MAX_NAME_LENGTH); - if (strlen(name) > 0 && strlen(addr) > 0) { - res = trap_LAN_AddServer(AS_FAVORITES, name, addr); - if (res == 0) { - // server already in the list - Com_Printf("Favorite already in list\n"); - } - else if (res == -1) { - // list full - Com_Printf("Favorite list full\n"); - } - else { - // successfully added - Com_Printf("Added favorite server %s\n", addr); - } + else if (Q_stricmp(name, "LoadAlienUpgrades") == 0) + { + UI_LoadAlienUpgrades(); } - } - } else if (Q_stricmp(name, "orders") == 0) { - const char *orders; - if (String_Parse(args, &orders)) { - int selectedPlayer = trap_Cvar_VariableValue("cg_selectedPlayer"); - if (selectedPlayer < uiInfo.myTeamCount) { - strcpy(buff, orders); - trap_Cmd_ExecuteText( EXEC_APPEND, va(buff, uiInfo.teamClientNums[selectedPlayer]) ); - trap_Cmd_ExecuteText( EXEC_APPEND, "\n" ); - } else { - int i; - for (i = 0; i < uiInfo.myTeamCount; i++) { - if (Q_stricmp(UI_Cvar_VariableString("name"), uiInfo.teamNames[i]) == 0) { - continue; - } - strcpy(buff, orders); - trap_Cmd_ExecuteText( EXEC_APPEND, va(buff, uiInfo.teamNames[i]) ); - trap_Cmd_ExecuteText( EXEC_APPEND, "\n" ); - } + else if (Q_stricmp(name, "UpgradeToNewClass") == 0) + { + if ((cmd = uiInfo.alienUpgradeList[uiInfo.alienUpgradeIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); } - trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI ); - trap_Key_ClearStates(); - trap_Cvar_Set( "cl_paused", "0" ); - Menus_CloseAll(); - } - } else if (Q_stricmp(name, "voiceOrdersTeam") == 0) { - const char *orders; - if (String_Parse(args, &orders)) { - int selectedPlayer = trap_Cvar_VariableValue("cg_selectedPlayer"); - if (selectedPlayer == uiInfo.myTeamCount) { - trap_Cmd_ExecuteText( EXEC_APPEND, orders ); - trap_Cmd_ExecuteText( EXEC_APPEND, "\n" ); - } - trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI ); - trap_Key_ClearStates(); - trap_Cvar_Set( "cl_paused", "0" ); - Menus_CloseAll(); - } - } else if (Q_stricmp(name, "voiceOrders") == 0) { - const char *orders; - if (String_Parse(args, &orders)) { - int selectedPlayer = trap_Cvar_VariableValue("cg_selectedPlayer"); - if (selectedPlayer < uiInfo.myTeamCount) { - strcpy(buff, orders); - trap_Cmd_ExecuteText( EXEC_APPEND, va(buff, uiInfo.teamClientNums[selectedPlayer]) ); - trap_Cmd_ExecuteText( EXEC_APPEND, "\n" ); - } - trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI ); - trap_Key_ClearStates(); - trap_Cvar_Set( "cl_paused", "0" ); - Menus_CloseAll(); - } - } else if (Q_stricmp(name, "glCustom") == 0) { - trap_Cvar_Set("ui_glCustom", "4"); - } else if (Q_stricmp(name, "update") == 0) { - if (String_Parse(args, &name2)) - UI_Update(name2); - } else if (Q_stricmp(name, "InitIgnoreList") == 0) { - UI_BuildPlayerList(); - } else if (Q_stricmp(name, "ToggleIgnore") == 0) { - if( uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount ) - { - if( BG_ClientListTest( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ uiInfo.ignoreIndex ] ) ) + else if (Q_stricmp(name, "LoadAlienBuilds") == 0) + UI_LoadAlienBuilds(); + else if (Q_stricmp(name, "BuildAlienBuildable") == 0) { - BG_ClientListRemove( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ uiInfo.ignoreIndex ] ); - trap_Cmd_ExecuteText( EXEC_NOW, va( "unignore %i\n", - uiInfo.clientNums[ uiInfo.ignoreIndex ] ) ); + if ((cmd = uiInfo.alienBuildList[uiInfo.alienBuildIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); } - else + else if (Q_stricmp(name, "LoadHumanBuilds") == 0) + UI_LoadHumanBuilds(); + else if (Q_stricmp(name, "BuildHumanBuildable") == 0) { - BG_ClientListAdd( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ uiInfo.ignoreIndex ] ); - trap_Cmd_ExecuteText( EXEC_NOW, va( "ignore %i\n", - uiInfo.clientNums[ uiInfo.ignoreIndex ] ) ); + if ((cmd = uiInfo.humanBuildList[uiInfo.humanBuildIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); } - } - } else if (Q_stricmp(name, "IgnorePlayer") == 0) { - if( uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount ) - { - if( !BG_ClientListTest( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ uiInfo.ignoreIndex ] ) ) + else if (Q_stricmp(name, "LoadVoiceCmds") == 0) { - BG_ClientListAdd( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ uiInfo.ignoreIndex ] ); - trap_Cmd_ExecuteText( EXEC_NOW, va( "ignore %i\n", - uiInfo.clientNums[ uiInfo.ignoreIndex ] ) ); + UI_LoadVoiceCmds(); } - } - } else if (Q_stricmp(name, "UnIgnorePlayer") == 0) { - if( uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount ) - { - if( BG_ClientListTest( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ uiInfo.ignoreIndex ] ) ) + else if (Q_stricmp(name, "ExecuteVoiceCmd") == 0) { - BG_ClientListRemove( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ uiInfo.ignoreIndex ] ); - trap_Cmd_ExecuteText( EXEC_NOW, va( "unignore %i\n", - uiInfo.clientNums[ uiInfo.ignoreIndex ] ) ); + if ((cmd = uiInfo.voiceCmdList[uiInfo.voiceCmdIndex].cmd)) + trap_Cmd_ExecuteText(EXEC_APPEND, cmd); } - } - } else if (Q_stricmp(name, "setPbClStatus") == 0) { - int stat; - if ( Int_Parse( args, &stat ) ) - trap_SetPbClStatus( stat ); - } - else { - Com_Printf("unknown UI script %s\n", name); - } - } -} + else if (Q_stricmp(name, "Say") == 0) + { + char buffer[MAX_CVAR_VALUE_STRING]; + trap_Cvar_VariableStringBuffer("ui_sayBuffer", buffer, sizeof(buffer)); -static void UI_GetTeamColor(vec4_t *color) { -} + if (!buffer[0]) + ; + else if (ui_chatCommands.integer && (buffer[0] == '/' || buffer[0] == '\\')) + { + trap_Cmd_ExecuteText(EXEC_APPEND, va("%s\n", buffer + 1)); + } + else if (uiInfo.chatTeam) + trap_Cmd_ExecuteText(EXEC_APPEND, va("say_team \"%s\"\n", buffer)); + else + trap_Cmd_ExecuteText(EXEC_APPEND, va("say \"%s\"\n", buffer)); + } + else if (Q_stricmp(name, "SayKeydown") == 0) + { + if (ui_chatCommands.integer) + { + char buffer[MAX_CVAR_VALUE_STRING]; + trap_Cvar_VariableStringBuffer("ui_sayBuffer", buffer, sizeof(buffer)); + + if (buffer[0] == '/' || buffer[0] == '\\') + Menus_ReplaceActiveByName("say_command"); + else if (uiInfo.chatTeam) + Menus_ReplaceActiveByName("say_team"); + else + Menus_ReplaceActiveByName("say"); + } + } + else if (Q_stricmp(name, "playMovie") == 0) + { + if (uiInfo.previewMovie >= 0) + trap_CIN_StopCinematic(uiInfo.previewMovie); -/* -================== -UI_MapCountByGameType -================== -*/ -static int UI_MapCountByGameType(qboolean singlePlayer) { - int i, c, game; - c = 0; - game = singlePlayer ? uiInfo.gameTypes[ui_gameType.integer].gtEnum : uiInfo.gameTypes[ui_netGameType.integer].gtEnum; - - for (i = 0; i < uiInfo.mapCount; i++) { - uiInfo.mapList[i].active = qfalse; - if ( uiInfo.mapList[i].typeBits & (1 << game)) { - if (singlePlayer) { - if (!(uiInfo.mapList[i].typeBits & (1 << 2))) { - continue; + trap_Cmd_ExecuteText(EXEC_APPEND, va("cinematic \"%s.roq\" 2\n", uiInfo.movieList[uiInfo.movieIndex])); } - } - c++; - uiInfo.mapList[i].active = qtrue; - } - } - return c; -} + else if (Q_stricmp(name, "RunMod") == 0) + { + trap_Cvar_Set("fs_game", uiInfo.modList[uiInfo.modIndex].modName); + trap_Cmd_ExecuteText(EXEC_APPEND, "vid_restart\n"); + } + else if (Q_stricmp(name, "RunDemo") == 0) + { + if(uiInfo.demoList[uiInfo.demoIndex]) + { + trap_Cmd_ExecuteText(EXEC_APPEND, va("demo \"%s\"\n", uiInfo.demoList[uiInfo.demoIndex])); + } else { + trap_Cvar_Set("com_demoErrorMessage", "No demo selected."); + Menus_ActivateByName("demo_error_popmenu"); + } + } + else if (Q_stricmp(name, "Tremulous") == 0) + { + trap_Cvar_Set("fs_game", ""); + trap_Cmd_ExecuteText(EXEC_APPEND, "vid_restart\n"); + } + else if (Q_stricmp(name, "closeJoin") == 0) + { + if (uiInfo.serverStatus.refreshActive) + { + UI_StopServerRefresh(); + uiInfo.serverStatus.nextDisplayRefresh = 0; + uiInfo.nextServerStatusRefresh = 0; + uiInfo.nextFindPlayerRefresh = 0; + UI_BuildServerDisplayList(qtrue); + } + else + { + Menus_CloseByName("joinserver"); + Menus_ActivateByName("main"); + } + } + else if (Q_stricmp(name, "StopRefresh") == 0) + { + UI_StopServerRefresh(); + uiInfo.serverStatus.nextDisplayRefresh = 0; + uiInfo.nextServerStatusRefresh = 0; + uiInfo.nextFindPlayerRefresh = 0; + } + else if (Q_stricmp(name, "UpdateFilter") == 0) + { + if (ui_netSource.integer == AS_LOCAL) + UI_StartServerRefresh(qtrue); -qboolean UI_hasSkinForBase(const char *base, const char *team) { - char test[1024]; + UI_BuildServerDisplayList(qtrue); + UI_FeederSelection(FEEDER_SERVERS, 0); + } + else if (Q_stricmp(name, "ServerStatus") == 0) + { + trap_LAN_GetServerAddressString(ui_netSource.integer, + uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], uiInfo.serverStatusAddress, + sizeof(uiInfo.serverStatusAddress)); + UI_BuildServerStatus(qtrue); + } + else if (Q_stricmp(name, "FoundPlayerServerStatus") == 0) + { + Q_strncpyz(uiInfo.serverStatusAddress, uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer], + sizeof(uiInfo.serverStatusAddress)); + UI_BuildServerStatus(qtrue); + Menu_SetFeederSelection(NULL, FEEDER_FINDPLAYER, 0, NULL); + } + else if (Q_stricmp(name, "FindPlayer") == 0) + { + UI_BuildFindPlayerList(qtrue); + // clear the displayed server status info + uiInfo.serverStatusInfo.numLines = 0; + Menu_SetFeederSelection(NULL, FEEDER_FINDPLAYER, 0, NULL); + } + else if (Q_stricmp(name, "JoinServer") == 0) + { + if (uiInfo.serverStatus.currentServer >= 0 && + uiInfo.serverStatus.currentServer < uiInfo.serverStatus.numDisplayServers) + { + trap_LAN_GetServerAddressString(ui_netSource.integer, + uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, 1024); + trap_Cmd_ExecuteText(EXEC_APPEND, va("connect %s\n", buff)); + } + } + else if (Q_stricmp(name, "FoundPlayerJoinServer") == 0) + { + if (uiInfo.currentFoundPlayerServer >= 0 && uiInfo.currentFoundPlayerServer < uiInfo.numFoundPlayerServers) + { + trap_Cmd_ExecuteText(EXEC_APPEND, + va("connect %s\n", uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer])); + } + } + else if (Q_stricmp(name, "Quit") == 0) + trap_Cmd_ExecuteText(EXEC_APPEND, "quit\n"); + else if (Q_stricmp(name, "Leave") == 0) + { + trap_Cmd_ExecuteText(EXEC_APPEND, "disconnect\n"); + trap_Key_SetCatcher(KEYCATCH_UI); + Menus_CloseAll(); + Menus_ActivateByName("main"); + } + else if (Q_stricmp(name, "ServerSort") == 0) + { + int sortColumn; - Com_sprintf( test, sizeof( test ), "models/players/%s/%s/lower_default.skin", base, team ); + if (Int_Parse(args, &sortColumn)) + { + // if same column we're already sorting on then flip the direction - if (trap_FS_FOpenFile(test, NULL, FS_READ)) { - return qtrue; - } - Com_sprintf( test, sizeof( test ), "models/players/characters/%s/%s/lower_default.skin", base, team ); + if (sortColumn == uiInfo.serverStatus.sortKey) + uiInfo.serverStatus.sortDir = !uiInfo.serverStatus.sortDir; - if (trap_FS_FOpenFile(test, NULL, FS_READ)) { - return qtrue; - } - return qfalse; -} + // make sure we sort again + UI_ServersSort(sortColumn, qtrue); -/* -================== -UI_MapCountByTeam -================== -*/ -static int UI_HeadCountByTeam( void ) { - static int init = 0; - int i, j, k, c, tIndex; - - c = 0; - if (!init) { - for (i = 0; i < uiInfo.characterCount; i++) { - uiInfo.characterList[i].reference = 0; - for (j = 0; j < uiInfo.teamCount; j++) { - if (UI_hasSkinForBase(uiInfo.characterList[i].base, uiInfo.teamList[j].teamName)) { - uiInfo.characterList[i].reference |= (1<<j); + uiInfo.serverStatus.sorted = qtrue; + } } - } - } - init = 1; - } + else if (Q_stricmp(name, "closeingame") == 0) + { + trap_Key_SetCatcher(trap_Key_GetCatcher() & ~KEYCATCH_UI); + trap_Key_ClearStates(); + trap_Cvar_Set("cl_paused", "0"); + Menus_CloseAll(); + } + else if (Q_stricmp(name, "voteMap") == 0) + { + if (ui_selectedMap.integer >= 0 && ui_selectedMap.integer < uiInfo.mapCount) + { + trap_Cmd_ExecuteText( + EXEC_APPEND, va("callvote map \"%s\"\n", uiInfo.mapList[ui_selectedMap.integer].mapLoadName)); + } + } + else if (Q_stricmp(name, "voteNextMap") == 0) + { + if (ui_selectedMap.integer >= 0 && ui_selectedMap.integer < uiInfo.mapCount) + { + trap_Cmd_ExecuteText( + EXEC_APPEND, va("callvote nextmap \"%s\"\n", uiInfo.mapList[ui_selectedMap.integer].mapLoadName)); + } + } + else if (Q_stricmp(name, "voteKick") == 0) + { + if (uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount) + { + char buffer[MAX_CVAR_VALUE_STRING]; + trap_Cvar_VariableStringBuffer("ui_reason", buffer, sizeof(buffer)); - tIndex = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); + trap_Cmd_ExecuteText(EXEC_APPEND, va("callvote kick %d%s\n", uiInfo.clientNums[uiInfo.playerIndex], + (buffer[0] ? va(" \"%s\"", buffer) : ""))); + trap_Cvar_Set("ui_reason", ""); + } + } + else if (Q_stricmp(name, "voteMute") == 0) + { + if (uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount) + { + char buffer[MAX_CVAR_VALUE_STRING]; + trap_Cvar_VariableStringBuffer("ui_reason", buffer, sizeof(buffer)); - // do names - for (i = 0; i < uiInfo.characterCount; i++) { - uiInfo.characterList[i].active = qfalse; - for(j = 0; j < TEAM_MEMBERS; j++) { - if (uiInfo.teamList[tIndex].teamMembers[j] != NULL) { - if (uiInfo.characterList[i].reference&(1<<tIndex)) {// && Q_stricmp(uiInfo.teamList[tIndex].teamMembers[j], uiInfo.characterList[i].name)==0) { - uiInfo.characterList[i].active = qtrue; - c++; - break; + trap_Cmd_ExecuteText(EXEC_APPEND, va("callvote mute %d%s\n", uiInfo.clientNums[uiInfo.playerIndex], + (buffer[0] ? va(" \"%s\"", buffer) : ""))); + trap_Cvar_Set("ui_reason", ""); + } } - } - } - } - - // and then aliases - for(j = 0; j < TEAM_MEMBERS; j++) { - for(k = 0; k < uiInfo.aliasCount; k++) { - if (uiInfo.aliasList[k].name != NULL) { - if (Q_stricmp(uiInfo.teamList[tIndex].teamMembers[j], uiInfo.aliasList[k].name)==0) { - for (i = 0; i < uiInfo.characterCount; i++) { - if (uiInfo.characterList[i].headImage != -1 && uiInfo.characterList[i].reference&(1<<tIndex) && Q_stricmp(uiInfo.aliasList[k].ai, uiInfo.characterList[i].name)==0) { - if (uiInfo.characterList[i].active == qfalse) { - uiInfo.characterList[i].active = qtrue; - c++; - } - break; + else if (Q_stricmp(name, "voteUnMute") == 0) + { + if (uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount) + { + trap_Cmd_ExecuteText(EXEC_APPEND, va("callvote unmute %d\n", uiInfo.clientNums[uiInfo.playerIndex])); } - } } - } - } - } - return c; -} + else if (Q_stricmp(name, "voteTeamKick") == 0) + { + if (uiInfo.teamPlayerIndex >= 0 && uiInfo.teamPlayerIndex < uiInfo.myTeamCount) + { + char buffer[MAX_CVAR_VALUE_STRING]; + trap_Cvar_VariableStringBuffer("ui_reason", buffer, sizeof(buffer)); -/* -================== -UI_InsertServerIntoDisplayList -================== -*/ -static void UI_InsertServerIntoDisplayList(int num, int position) { - int i; - - if (position < 0 || position > uiInfo.serverStatus.numDisplayServers ) { - return; - } - // - uiInfo.serverStatus.numDisplayServers++; - for (i = uiInfo.serverStatus.numDisplayServers; i > position; i--) { - uiInfo.serverStatus.displayServers[i] = uiInfo.serverStatus.displayServers[i-1]; - } - uiInfo.serverStatus.displayServers[position] = num; -} + trap_Cmd_ExecuteText( + EXEC_APPEND, va("callteamvote kick %d%s\n", uiInfo.teamClientNums[uiInfo.teamPlayerIndex], + (buffer[0] ? va(" \"%s\"", buffer) : ""))); + trap_Cvar_Set("ui_reason", ""); + } + } + else if (Q_stricmp(name, "voteTeamDenyBuild") == 0) + { + if (uiInfo.teamPlayerIndex >= 0 && uiInfo.teamPlayerIndex < uiInfo.myTeamCount) + { + char buffer[MAX_CVAR_VALUE_STRING]; + trap_Cvar_VariableStringBuffer("ui_reason", buffer, sizeof(buffer)); -/* -================== -UI_RemoveServerFromDisplayList -================== -*/ -static void UI_RemoveServerFromDisplayList(int num) { - int i, j; - - for (i = 0; i < uiInfo.serverStatus.numDisplayServers; i++) { - if (uiInfo.serverStatus.displayServers[i] == num) { - uiInfo.serverStatus.numDisplayServers--; - for (j = i; j < uiInfo.serverStatus.numDisplayServers; j++) { - uiInfo.serverStatus.displayServers[j] = uiInfo.serverStatus.displayServers[j+1]; - } - return; + trap_Cmd_ExecuteText( + EXEC_APPEND, va("callteamvote denybuild %d%s\n", uiInfo.teamClientNums[uiInfo.teamPlayerIndex], + (buffer[0] ? va(" \"%s\"", buffer) : ""))); + trap_Cvar_Set("ui_reason", ""); + } + } + else if (Q_stricmp(name, "voteTeamAllowBuild") == 0) + { + if (uiInfo.teamPlayerIndex >= 0 && uiInfo.teamPlayerIndex < uiInfo.myTeamCount) + { + trap_Cmd_ExecuteText( + EXEC_APPEND, va("callteamvote allowbuild %d\n", uiInfo.teamClientNums[uiInfo.teamPlayerIndex])); + } + } + else if (Q_stricmp(name, "addFavorite") == 0) + { + if (ui_netSource.integer != AS_FAVORITES) + { + char name[MAX_NAME_LENGTH]; + char addr[MAX_NAME_LENGTH]; + int res; + + trap_LAN_GetServerInfo(ui_netSource.integer, + uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS); + name[0] = addr[0] = '\0'; + Q_strncpyz(name, Info_ValueForKey(buff, "hostname"), MAX_NAME_LENGTH); + Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH); + + if (strlen(name) > 0 && strlen(addr) > 0) + { + res = trap_LAN_AddServer(AS_FAVORITES, name, addr); + + if (res == 0) + { + // server already in the list + Com_Printf("Favorite already in list\n"); + } + else if (res == -1) + { + // list full + Com_Printf("Favorite list full\n"); + } + else + { + // successfully added + Com_Printf("Added favorite server %s\n", addr); + } + } + } + } + else if (Q_stricmp(name, "deleteFavorite") == 0) + { + if (ui_netSource.integer == AS_FAVORITES) + { + char addr[MAX_NAME_LENGTH]; + trap_LAN_GetServerInfo(ui_netSource.integer, + uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS); + addr[0] = '\0'; + Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH); + + if (strlen(addr) > 0) + trap_LAN_RemoveServer(AS_FAVORITES, addr); + } + } + else if (Q_stricmp(name, "createFavorite") == 0) + { + if (ui_netSource.integer == AS_FAVORITES) + { + char name[MAX_NAME_LENGTH]; + char addr[MAX_NAME_LENGTH]; + int res; + + name[0] = addr[0] = '\0'; + Q_strncpyz(name, UI_Cvar_VariableString("ui_favoriteName"), MAX_NAME_LENGTH); + Q_strncpyz(addr, UI_Cvar_VariableString("ui_favoriteAddress"), MAX_NAME_LENGTH); + + if (strlen(name) > 0 && strlen(addr) > 0) + { + res = trap_LAN_AddServer(AS_FAVORITES, name, addr); + + if (res == 0) + { + // server already in the list + Com_Printf("Favorite already in list\n"); + } + else if (res == -1) + { + // list full + Com_Printf("Favorite list full\n"); + } + else + { + // successfully added + Com_Printf("Added favorite server %s\n", addr); + } + } + } + } + else if (Q_stricmp(name, "glCustom") == 0) + trap_Cvar_Set("ui_glCustom", "4"); + else if (Q_stricmp(name, "update") == 0) + { + if (String_Parse(args, &name2)) + UI_Update(name2); + } + else if (Q_stricmp(name, "InitIgnoreList") == 0) + UI_BuildPlayerList(); + else if (Q_stricmp(name, "ToggleIgnore") == 0) + { + if (uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount) + { + if (Com_ClientListContains( + &uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[uiInfo.ignoreIndex])) + { + Com_ClientListRemove( + &uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[uiInfo.ignoreIndex]); + trap_Cmd_ExecuteText(EXEC_APPEND, va("unignore %i\n", uiInfo.clientNums[uiInfo.ignoreIndex])); + } + else + { + Com_ClientListAdd(&uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[uiInfo.ignoreIndex]); + trap_Cmd_ExecuteText(EXEC_APPEND, va("ignore %i\n", uiInfo.clientNums[uiInfo.ignoreIndex])); + } + } + } + else if (Q_stricmp(name, "IgnorePlayer") == 0) + { + if (uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount) + { + if (!Com_ClientListContains( + &uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[uiInfo.ignoreIndex])) + { + Com_ClientListAdd(&uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[uiInfo.ignoreIndex]); + trap_Cmd_ExecuteText(EXEC_APPEND, va("ignore %i\n", uiInfo.clientNums[uiInfo.ignoreIndex])); + } + } + } + else if (Q_stricmp(name, "UnIgnorePlayer") == 0) + { + if (uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount) + { + if (Com_ClientListContains( + &uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[uiInfo.ignoreIndex])) + { + Com_ClientListRemove( + &uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[uiInfo.ignoreIndex]); + trap_Cmd_ExecuteText(EXEC_APPEND, va("unignore %i\n", uiInfo.clientNums[uiInfo.ignoreIndex])); + } + } + } + else + Com_Printf("unknown UI script %s\n", name); } - } } -/* -================== -UI_BinaryServerInsertion -================== -*/ -static void UI_BinaryServerInsertion(int num) { - int mid, offset, res, len; - - // use binary search to insert server - len = uiInfo.serverStatus.numDisplayServers; - mid = len; - offset = 0; - res = 0; - while(mid > 0) { - mid = len >> 1; - // - res = trap_LAN_CompareServers( ui_netSource.integer, uiInfo.serverStatus.sortKey, - uiInfo.serverStatus.sortDir, num, uiInfo.serverStatus.displayServers[offset+mid]); - // if equal - if (res == 0) { - UI_InsertServerIntoDisplayList(num, offset+mid); - return; - } - // if larger - else if (res == 1) { - offset += mid; - len -= mid; - } - // if smaller - else { - len -= mid; - } - } - if (res == 1) { - offset++; - } - UI_InsertServerIntoDisplayList(num, offset); -} +static int UI_FeederInitialise(int feederID); /* ================== -UI_BuildServerDisplayList +UI_FeederCount ================== */ -static void UI_BuildServerDisplayList(int force) { - int i, count, clients, maxClients, ping, game, len, visible; - char info[MAX_STRING_CHARS]; -// qboolean startRefresh = qtrue; TTimo: unused - static int numinvisible; - - if (!(force || uiInfo.uiDC.realTime > uiInfo.serverStatus.nextDisplayRefresh)) { - return; - } - // if we shouldn't reset - if ( force == 2 ) { - force = 0; - } - - // do motd updates here too - trap_Cvar_VariableStringBuffer( "cl_motdString", uiInfo.serverStatus.motd, sizeof(uiInfo.serverStatus.motd) ); - len = strlen(uiInfo.serverStatus.motd); - if (len != uiInfo.serverStatus.motdLen) { - uiInfo.serverStatus.motdLen = len; - uiInfo.serverStatus.motdWidth = -1; - } - - if (force) { - numinvisible = 0; - // clear number of displayed servers - uiInfo.serverStatus.numDisplayServers = 0; - uiInfo.serverStatus.numPlayersOnServers = 0; - // set list box index to zero - Menu_SetFeederSelection(NULL, FEEDER_SERVERS, 0, NULL); - // mark all servers as visible so we store ping updates for them - trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue); - } +static int UI_FeederCount(int feederID) +{ + if (feederID == FEEDER_CINEMATICS) + return uiInfo.movieCount; + else if (feederID == FEEDER_MAPS) + return uiInfo.mapCount; + else if (feederID == FEEDER_SERVERS) + return uiInfo.serverStatus.numDisplayServers; + else if (feederID == FEEDER_SERVERSTATUS) + return uiInfo.serverStatusInfo.numLines; + else if (feederID == FEEDER_NEWS) + return uiInfo.newsInfo.numLines; + else if (feederID == FEEDER_GITHUB_RELEASE) + return uiInfo.githubRelease.numLines; + else if (feederID == FEEDER_FINDPLAYER) + return uiInfo.numFoundPlayerServers; + else if (feederID == FEEDER_PLAYER_LIST) + { + if (uiInfo.uiDC.realTime > uiInfo.playerRefresh) + { + uiInfo.playerRefresh = uiInfo.uiDC.realTime + 3000; + UI_BuildPlayerList(); + } - // get the server count (comes from the master) - count = trap_LAN_GetServerCount(ui_netSource.integer); - if (count == -1 || (ui_netSource.integer == AS_LOCAL && count == 0) ) { - // still waiting on a response from the master - uiInfo.serverStatus.numDisplayServers = 0; - uiInfo.serverStatus.numPlayersOnServers = 0; - uiInfo.serverStatus.nextDisplayRefresh = uiInfo.uiDC.realTime + 500; - return; - } + return uiInfo.playerCount; + } + else if (feederID == FEEDER_TEAM_LIST) + { + if (uiInfo.uiDC.realTime > uiInfo.playerRefresh) + { + uiInfo.playerRefresh = uiInfo.uiDC.realTime + 3000; + UI_BuildPlayerList(); + } - visible = qfalse; - for (i = 0; i < count; i++) { - // if we already got info for this server - if (!trap_LAN_ServerIsVisible(ui_netSource.integer, i)) { - continue; + return uiInfo.myTeamCount; + } + else if (feederID == FEEDER_IGNORE_LIST) + return uiInfo.playerCount; + else if (feederID == FEEDER_HELP_LIST) + return uiInfo.helpCount; + else if (feederID == FEEDER_MODS) + return uiInfo.modCount; + else if (feederID == FEEDER_DEMOS) + return uiInfo.demoCount; + else if (feederID == FEEDER_TREMTEAMS) + return uiInfo.teamCount; + else if (feederID == FEEDER_TREMHUMANITEMS) + return uiInfo.humanItemCount; + else if (feederID == FEEDER_TREMALIENCLASSES) + return uiInfo.alienClassCount; + else if (feederID == FEEDER_TREMHUMANARMOURYBUY) + return uiInfo.humanArmouryBuyCount; + else if (feederID == FEEDER_TREMHUMANARMOURYSELL) + return uiInfo.humanArmourySellCount; + else if (feederID == FEEDER_TREMALIENUPGRADE) + return uiInfo.alienUpgradeCount; + else if (feederID == FEEDER_TREMALIENBUILD) + return uiInfo.alienBuildCount; + else if (feederID == FEEDER_TREMHUMANBUILD) + return uiInfo.humanBuildCount; + else if (feederID == FEEDER_RESOLUTIONS) + { + if (UI_FeederInitialise(feederID) == uiInfo.numResolutions) + return uiInfo.numResolutions + 1; + else + return uiInfo.numResolutions; } - visible = qtrue; - // get the ping for this server - ping = trap_LAN_GetServerPing(ui_netSource.integer, i); - if (ping > 0 || ui_netSource.integer == AS_FAVORITES) { + else if (feederID == FEEDER_TREMVOICECMD) + return uiInfo.voiceCmdCount; - trap_LAN_GetServerInfo(ui_netSource.integer, i, info, MAX_STRING_CHARS); + return 0; +} - clients = atoi(Info_ValueForKey(info, "clients")); - uiInfo.serverStatus.numPlayersOnServers += clients; +static const char *UI_SelectedMap(int index, int *actual) +{ + int i, c; + c = 0; + *actual = 0; - if (ui_browserShowEmpty.integer == 0) { - if (clients == 0) { - trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse); - continue; + for (i = 0; i < uiInfo.mapCount; i++) + { + if (c == index) + { + *actual = i; + return uiInfo.mapList[i].mapName; } - } + else + c++; + } - if (ui_browserShowFull.integer == 0) { - maxClients = atoi(Info_ValueForKey(info, "sv_maxclients")); - if (clients == maxClients) { - trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse); - continue; - } - } + return ""; +} - if (uiInfo.joinGameTypes[ui_joinGameType.integer].gtEnum != -1) { - game = atoi(Info_ValueForKey(info, "gametype")); - if (game != uiInfo.joinGameTypes[ui_joinGameType.integer].gtEnum) { - trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse); - continue; - } - } +static int GCD(int a, int b) +{ + int c; - // make sure we never add a favorite server twice - if (ui_netSource.integer == AS_FAVORITES) { - UI_RemoveServerFromDisplayList(i); - } - // insert the server into the list - UI_BinaryServerInsertion(i); - // done with this server - if (ping > 0) { - trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse); - numinvisible++; - } + while (b != 0) + { + c = a % b; + a = b; + b = c; } - } - uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime; - - // if there were no servers visible for ping updates - if (!visible) { -// UI_StopServerRefresh(); -// uiInfo.serverStatus.nextDisplayRefresh = 0; - } + return a; } -typedef struct +static const char *UI_DisplayAspectString(int w, int h) { - char *name, *altName; -} serverStatusCvar_t; - -serverStatusCvar_t serverStatusCvars[] = { - {"sv_hostname", "Name"}, - {"Address", ""}, - {"gamename", "Game name"}, - {"g_gametype", "Game type"}, - {"mapname", "Map"}, - {"version", ""}, - {"protocol", ""}, - {"timelimit", ""}, - {"fraglimit", ""}, - {NULL, NULL} -}; + int gcd = GCD(w, h); -/* -================== -UI_SortServerStatusInfo -================== -*/ -static void UI_SortServerStatusInfo( serverStatusInfo_t *info ) { - int i, j, index; - char *tmp1, *tmp2; - - // FIXME: if "gamename" == "baseq3" or "missionpack" then - // replace the gametype number by FFA, CTF etc. - // - index = 0; - for (i = 0; serverStatusCvars[i].name; i++) { - for (j = 0; j < info->numLines; j++) { - if ( !info->lines[j][1] || info->lines[j][1][0] ) { - continue; - } - if ( !Q_stricmp(serverStatusCvars[i].name, info->lines[j][0]) ) { - // swap lines - tmp1 = info->lines[index][0]; - tmp2 = info->lines[index][3]; - info->lines[index][0] = info->lines[j][0]; - info->lines[index][3] = info->lines[j][3]; - info->lines[j][0] = tmp1; - info->lines[j][3] = tmp2; - // - if ( strlen(serverStatusCvars[i].altName) ) { - info->lines[index][0] = serverStatusCvars[i].altName; - } - index++; - } + w /= gcd; + h /= gcd; + + // For some reason 8:5 is usually referred to as 16:10 + if (w == 8 && h == 5) + { + w = 16; + h = 10; } - } + + return va("%d:%d", w, h); } -/* -================== -UI_GetServerStatusInfo -================== -*/ -static int UI_GetServerStatusInfo( const char *serverAddress, serverStatusInfo_t *info ) { - char *p, *score, *ping, *name; - int i, len; +static const char *UI_FeederItemText(int feederID, int index, int column, qhandle_t *handle) +{ + if (handle) + *handle = -1; - if (!info) { - trap_LAN_ServerStatus( serverAddress, NULL, 0); - return qfalse; - } - memset(info, 0, sizeof(*info)); - if ( trap_LAN_ServerStatus( serverAddress, info->text, sizeof(info->text)) ) { - Q_strncpyz(info->address, serverAddress, sizeof(info->address)); - p = info->text; - info->numLines = 0; - info->lines[info->numLines][0] = "Address"; - info->lines[info->numLines][1] = ""; - info->lines[info->numLines][2] = ""; - info->lines[info->numLines][3] = info->address; - info->numLines++; - // get the cvars - while (p && *p) { - p = strchr(p, '\\'); - if (!p) break; - *p++ = '\0'; - if (*p == '\\') - break; - info->lines[info->numLines][0] = p; - info->lines[info->numLines][1] = ""; - info->lines[info->numLines][2] = ""; - p = strchr(p, '\\'); - if (!p) break; - *p++ = '\0'; - info->lines[info->numLines][3] = p; - - info->numLines++; - if (info->numLines >= MAX_SERVERSTATUS_LINES) - break; - } - // get the player list - if (info->numLines < MAX_SERVERSTATUS_LINES-3) { - // empty line - info->lines[info->numLines][0] = ""; - info->lines[info->numLines][1] = ""; - info->lines[info->numLines][2] = ""; - info->lines[info->numLines][3] = ""; - info->numLines++; - // header - info->lines[info->numLines][0] = "num"; - info->lines[info->numLines][1] = "score"; - info->lines[info->numLines][2] = "ping"; - info->lines[info->numLines][3] = "name"; - info->numLines++; - // parse players - i = 0; - len = 0; - while (p && *p) { - if (*p == '\\') - *p++ = '\0'; - if (!p) - break; - score = p; - p = strchr(p, ' '); - if (!p) - break; - *p++ = '\0'; - ping = p; - p = strchr(p, ' '); - if (!p) - break; - *p++ = '\0'; - name = p; - Com_sprintf(&info->pings[len], sizeof(info->pings)-len, "%d", i); - info->lines[info->numLines][0] = &info->pings[len]; - len += strlen(&info->pings[len]) + 1; - info->lines[info->numLines][1] = score; - info->lines[info->numLines][2] = ping; - info->lines[info->numLines][3] = name; - info->numLines++; - if (info->numLines >= MAX_SERVERSTATUS_LINES) - break; - p = strchr(p, '\\'); - if (!p) - break; - *p++ = '\0'; - // - i++; - } + if (feederID == FEEDER_MAPS) + { + int actual; + return UI_SelectedMap(index, &actual); } - UI_SortServerStatusInfo( info ); - return qtrue; - } - return qfalse; -} + else if (feederID == FEEDER_SERVERS) + { + if (index >= 0 && index < UI_FeederCount(feederID)) + { + static char info[MAX_STRING_CHARS]; + static char clientBuff[32]; + static char cleaned[MAX_STRING_CHARS]; + static int lastColumn = -1; + static int lastTime = 0; + int ping; + + if (lastColumn != column || lastTime > uiInfo.uiDC.realTime + 5000) + { + trap_LAN_GetServerInfo( + ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS); + lastColumn = column; + lastTime = uiInfo.uiDC.realTime; + } -/* -================== -stristr -================== -*/ -static char *stristr(char *str, char *charset) { - int i; + ping = atoi(Info_ValueForKey(info, "ping")); - while(*str) { - for (i = 0; charset[i] && str[i]; i++) { - if (toupper(charset[i]) != toupper(str[i])) break; - } - if (!charset[i]) return str; - str++; - } - return NULL; -} + UI_EscapeEmoticons(cleaned, Info_ValueForKey(info, "hostname"), sizeof(cleaned)); -/* -================== -UI_BuildFindPlayerList -================== -*/ -static void UI_BuildFindPlayerList(qboolean force) { - static int numFound, numTimeOuts; - int i, j, resend; - serverStatusInfo_t info; - char name[MAX_NAME_LENGTH+2]; - char infoString[MAX_STRING_CHARS]; - - if (!force) { - if (!uiInfo.nextFindPlayerRefresh || uiInfo.nextFindPlayerRefresh > uiInfo.uiDC.realTime) { - return; - } - } - else { - memset(&uiInfo.pendingServerStatus, 0, sizeof(uiInfo.pendingServerStatus)); - uiInfo.numFoundPlayerServers = 0; - uiInfo.currentFoundPlayerServer = 0; - trap_Cvar_VariableStringBuffer( "ui_findPlayer", uiInfo.findPlayerName, sizeof(uiInfo.findPlayerName)); - Q_CleanStr(uiInfo.findPlayerName); - // should have a string of some length - if (!strlen(uiInfo.findPlayerName)) { - uiInfo.nextFindPlayerRefresh = 0; - return; - } - // set resend time - resend = ui_serverStatusTimeOut.integer / 2 - 10; - if (resend < 50) { - resend = 50; - } - trap_Cvar_Set("cl_serverStatusResendTime", va("%d", resend)); - // reset all server status requests - trap_LAN_ServerStatus( NULL, NULL, 0); - // - uiInfo.numFoundPlayerServers = 1; - Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], - sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1]), - "searching %d...", uiInfo.pendingServerStatus.num); - numFound = 0; - numTimeOuts++; - } - for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) { - // if this pending server is valid - if (uiInfo.pendingServerStatus.server[i].valid) { - // try to get the server status for this server - if (UI_GetServerStatusInfo( uiInfo.pendingServerStatus.server[i].adrstr, &info ) ) { - // - numFound++; - // parse through the server status lines - for (j = 0; j < info.numLines; j++) { - // should have ping info - if ( !info.lines[j][2] || !info.lines[j][2][0] ) { - continue; - } - // clean string first - Q_strncpyz(name, info.lines[j][3], sizeof(name)); - Q_CleanStr(name); - // if the player name is a substring - if (stristr(name, uiInfo.findPlayerName)) { - // add to found server list if we have space (always leave space for a line with the number found) - if (uiInfo.numFoundPlayerServers < MAX_FOUNDPLAYER_SERVERS-1) { - // - Q_strncpyz(uiInfo.foundPlayerServerAddresses[uiInfo.numFoundPlayerServers-1], - uiInfo.pendingServerStatus.server[i].adrstr, - sizeof(uiInfo.foundPlayerServerAddresses[0])); - Q_strncpyz(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], - uiInfo.pendingServerStatus.server[i].name, - sizeof(uiInfo.foundPlayerServerNames[0])); - uiInfo.numFoundPlayerServers++; + switch (column) + { + case SORT_HOST: + if (ping <= 0) + return Info_ValueForKey(info, "addr"); + else + { + static char hostname[1024]; + + if (ui_netSource.integer == AS_LOCAL) + { + Com_sprintf(hostname, sizeof(hostname), "%s [%s]", cleaned, + netnames[atoi(Info_ValueForKey(info, "nettype"))]); + return hostname; + } + else + { + char *text; + char *label; + + label = Info_ValueForKey(info, "label"); + if (label[0]) + { + // First char of the label response is a sorting tag. Skip it. + label += 1; + + Com_sprintf(hostname, sizeof(hostname), "%s %s", label, cleaned); + } + else + { + Com_sprintf(hostname, sizeof(hostname), "%s", cleaned); + } + + // Strip leading whitespace + text = hostname; + + while (*text != '\0' && *text == ' ') + text++; + + return text; + } + } + + case SORT_GAME: + return Info_ValueForKey(info, "game"); + + case SORT_MAP: + return Info_ValueForKey(info, "mapname"); + + case SORT_CLIENTS: + Com_sprintf(clientBuff, sizeof(clientBuff), "%s (%s)", Info_ValueForKey(info, "clients"), + Info_ValueForKey(info, "sv_maxclients")); + return clientBuff; + + case SORT_PING: + if (ping <= 0) + return "..."; + else + return Info_ValueForKey(info, "ping"); } - else { - // can't add any more so we're done - uiInfo.pendingServerStatus.num = uiInfo.serverStatus.numDisplayServers; + } + } + else if (feederID == FEEDER_SERVERSTATUS) + { + if (index >= 0 && index < uiInfo.serverStatusInfo.numLines) + { + if (column >= 0 && column < 4) + return uiInfo.serverStatusInfo.lines[index][column]; + } + } + else if (feederID == FEEDER_NEWS) + { + if (index >= 0 && index < uiInfo.newsInfo.numLines) + return uiInfo.newsInfo.text[index]; + } + else if (feederID == FEEDER_GITHUB_RELEASE) + { + if (index >= 0 && index < uiInfo.githubRelease.numLines) + return uiInfo.githubRelease.text[index]; + } + else if (feederID == FEEDER_FINDPLAYER) + { + if (index >= 0 && index < uiInfo.numFoundPlayerServers) + return uiInfo.foundPlayerServerNames[index]; + } + else if (feederID == FEEDER_PLAYER_LIST) + { + if (index >= 0 && index < uiInfo.playerCount) + return uiInfo.playerNames[index]; + } + else if (feederID == FEEDER_TEAM_LIST) + { + if (index >= 0 && index < uiInfo.myTeamCount) + return uiInfo.teamNames[index]; + } + else if (feederID == FEEDER_IGNORE_LIST) + { + if (index >= 0 && index < uiInfo.playerCount) + { + switch (column) + { + case 1: + // am I ignoring him + return Com_ClientListContains(&uiInfo.ignoreList[uiInfo.myPlayerIndex], uiInfo.clientNums[index]) + ? "X" + : ""; + + case 2: + // is he ignoring me + return Com_ClientListContains(&uiInfo.ignoreList[index], uiInfo.playerNumber) ? "X" : ""; + + default: + return uiInfo.playerNames[index]; } - } } - Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], - sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1]), - "searching %d/%d...", uiInfo.pendingServerStatus.num, numFound); - // retrieved the server status so reuse this spot - uiInfo.pendingServerStatus.server[i].valid = qfalse; - } } - // if empty pending slot or timed out - if (!uiInfo.pendingServerStatus.server[i].valid || - uiInfo.pendingServerStatus.server[i].startTime < uiInfo.uiDC.realTime - ui_serverStatusTimeOut.integer) { - if (uiInfo.pendingServerStatus.server[i].valid) { - numTimeOuts++; - } - // reset server status request for this address - UI_GetServerStatusInfo( uiInfo.pendingServerStatus.server[i].adrstr, NULL ); - // reuse pending slot - uiInfo.pendingServerStatus.server[i].valid = qfalse; - // if we didn't try to get the status of all servers in the main browser yet - if (uiInfo.pendingServerStatus.num < uiInfo.serverStatus.numDisplayServers) { - uiInfo.pendingServerStatus.server[i].startTime = uiInfo.uiDC.realTime; - trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num], - uiInfo.pendingServerStatus.server[i].adrstr, sizeof(uiInfo.pendingServerStatus.server[i].adrstr)); - trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num], infoString, sizeof(infoString)); - Q_strncpyz(uiInfo.pendingServerStatus.server[i].name, Info_ValueForKey(infoString, "hostname"), sizeof(uiInfo.pendingServerStatus.server[0].name)); - uiInfo.pendingServerStatus.server[i].valid = qtrue; - uiInfo.pendingServerStatus.num++; - Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], - sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1]), - "searching %d/%d...", uiInfo.pendingServerStatus.num, numFound); - } + else if (feederID == FEEDER_HELP_LIST) + { + if (index >= 0 && index < uiInfo.helpCount) + return uiInfo.helpList[index].text; } - } - for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) { - if (uiInfo.pendingServerStatus.server[i].valid) { - break; - } - } - // if still trying to retrieve server status info - if (i < MAX_SERVERSTATUSREQUESTS) { - uiInfo.nextFindPlayerRefresh = uiInfo.uiDC.realTime + 25; - } - else { - // add a line that shows the number of servers found - if (!uiInfo.numFoundPlayerServers) { - Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], sizeof(uiInfo.foundPlayerServerAddresses[0]), "no servers found"); - } - else { - Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], sizeof(uiInfo.foundPlayerServerAddresses[0]), - "%d server%s found with player %s", uiInfo.numFoundPlayerServers-1, - uiInfo.numFoundPlayerServers == 2 ? "":"s", uiInfo.findPlayerName); - } - uiInfo.nextFindPlayerRefresh = 0; - // show the server status info for the selected server - UI_FeederSelection(FEEDER_FINDPLAYER, uiInfo.currentFoundPlayerServer); - } -} + else if (feederID == FEEDER_MODS) + { + if (index >= 0 && index < uiInfo.modCount) + { + if (uiInfo.modList[index].modDescr && *uiInfo.modList[index].modDescr) + return uiInfo.modList[index].modDescr; + else + return uiInfo.modList[index].modName; + } + } + else if (feederID == FEEDER_CINEMATICS) + { + if (index >= 0 && index < uiInfo.movieCount) + return uiInfo.movieList[index]; + } + else if (feederID == FEEDER_DEMOS) + { + if (index >= 0 && index < uiInfo.demoCount) + return uiInfo.demoList[index]; + } + else if (feederID == FEEDER_TREMTEAMS) + { + if (index >= 0 && index < uiInfo.teamCount) + return uiInfo.teamList[index].text; + } + else if (feederID == FEEDER_TREMHUMANITEMS) + { + if (index >= 0 && index < uiInfo.humanItemCount) + return uiInfo.humanItemList[index].text; + } + else if (feederID == FEEDER_TREMALIENCLASSES) + { + if (index >= 0 && index < uiInfo.alienClassCount) + return uiInfo.alienClassList[index].text; + } + else if (feederID == FEEDER_TREMHUMANARMOURYBUY) + { + if (index >= 0 && index < uiInfo.humanArmouryBuyCount) + return uiInfo.humanArmouryBuyList[index].text; + } + else if (feederID == FEEDER_TREMHUMANARMOURYSELL) + { + if (index >= 0 && index < uiInfo.humanArmourySellCount) + return uiInfo.humanArmourySellList[index].text; + } + else if (feederID == FEEDER_TREMALIENUPGRADE) + { + if (index >= 0 && index < uiInfo.alienUpgradeCount) + return uiInfo.alienUpgradeList[index].text; + } + else if (feederID == FEEDER_TREMALIENBUILD) + { + if (index >= 0 && index < uiInfo.alienBuildCount) + return uiInfo.alienBuildList[index].text; + } + else if (feederID == FEEDER_TREMHUMANBUILD) + { + if (index >= 0 && index < uiInfo.humanBuildCount) + return uiInfo.humanBuildList[index].text; + } + else if (feederID == FEEDER_RESOLUTIONS) + { + static char resolution[MAX_STRING_CHARS]; + int w, h; -/* -================== -UI_BuildServerStatus -================== -*/ -static void UI_BuildServerStatus(qboolean force) { - - if (uiInfo.nextFindPlayerRefresh) { - return; - } - if (!force) { - if (!uiInfo.nextServerStatusRefresh || uiInfo.nextServerStatusRefresh > uiInfo.uiDC.realTime) { - return; - } - } - else { - Menu_SetFeederSelection(NULL, FEEDER_SERVERSTATUS, 0, NULL); - uiInfo.serverStatusInfo.numLines = 0; - // reset all server status requests - trap_LAN_ServerStatus( NULL, NULL, 0); - } - if (uiInfo.serverStatus.currentServer < 0 || uiInfo.serverStatus.currentServer > uiInfo.serverStatus.numDisplayServers || uiInfo.serverStatus.numDisplayServers == 0) { - return; - } - if (UI_GetServerStatusInfo( uiInfo.serverStatusAddress, &uiInfo.serverStatusInfo ) ) { - uiInfo.nextServerStatusRefresh = 0; - UI_GetServerStatusInfo( uiInfo.serverStatusAddress, NULL ); - } - else { - uiInfo.nextServerStatusRefresh = uiInfo.uiDC.realTime + 500; - } -} + if (index >= 0 && index < uiInfo.numResolutions) + { + w = uiInfo.resolutions[index].w; + h = uiInfo.resolutions[index].h; -/* -================== -UI_FeederCount -================== -*/ -static int UI_FeederCount(float feederID) { - - if (feederID == FEEDER_HEADS) { - return UI_HeadCountByTeam(); - } else if (feederID == FEEDER_Q3HEADS) { - return uiInfo.q3HeadCount; - } else if (feederID == FEEDER_CINEMATICS) { - return uiInfo.movieCount; - } else if (feederID == FEEDER_MAPS || feederID == FEEDER_ALLMAPS) { - return UI_MapCountByGameType(feederID == FEEDER_MAPS ? qtrue : qfalse); - } else if (feederID == FEEDER_SERVERS) { - return uiInfo.serverStatus.numDisplayServers; - } else if (feederID == FEEDER_SERVERSTATUS) { - return uiInfo.serverStatusInfo.numLines; - } else if (feederID == FEEDER_FINDPLAYER) { - return uiInfo.numFoundPlayerServers; - } else if (feederID == FEEDER_PLAYER_LIST) { - if (uiInfo.uiDC.realTime > uiInfo.playerRefresh) { - uiInfo.playerRefresh = uiInfo.uiDC.realTime + 3000; - UI_BuildPlayerList(); - } - return uiInfo.playerCount; - } else if (feederID == FEEDER_TEAM_LIST) { - if (uiInfo.uiDC.realTime > uiInfo.playerRefresh) { - uiInfo.playerRefresh = uiInfo.uiDC.realTime + 3000; - UI_BuildPlayerList(); - } - return uiInfo.myTeamCount; - } else if (feederID == FEEDER_IGNORE_LIST) { - return uiInfo.playerCount; - } else if (feederID == FEEDER_MODS) { - return uiInfo.modCount; - } else if (feederID == FEEDER_DEMOS) { - return uiInfo.demoCount; - } - -//TA: tremulous menus - else if( feederID == FEEDER_TREMTEAMS ) - return uiInfo.tremTeamCount; - else if( feederID == FEEDER_TREMHUMANITEMS ) - return uiInfo.tremHumanItemCount; - else if( feederID == FEEDER_TREMALIENCLASSES ) - return uiInfo.tremAlienClassCount; - else if( feederID == FEEDER_TREMHUMANARMOURYBUY ) - return uiInfo.tremHumanArmouryBuyCount; - else if( feederID == FEEDER_TREMHUMANARMOURYSELL ) - return uiInfo.tremHumanArmourySellCount; - else if( feederID == FEEDER_TREMALIENUPGRADE ) - return uiInfo.tremAlienUpgradeCount; - else if( feederID == FEEDER_TREMALIENBUILD ) - return uiInfo.tremAlienBuildCount; - else if( feederID == FEEDER_TREMHUMANBUILD ) - return uiInfo.tremHumanBuildCount; -//TA: tremulous menus - - return 0; -} + Com_sprintf(resolution, sizeof(resolution), "%dx%d (%s)", w, h, UI_DisplayAspectString(w, h)); -static const char *UI_SelectedMap(int index, int *actual) { - int i, c; - c = 0; - *actual = 0; - for (i = 0; i < uiInfo.mapCount; i++) { - if (uiInfo.mapList[i].active) { - if (c == index) { - *actual = i; - return uiInfo.mapList[i].mapName; - } else { - c++; - } - } - } - return ""; -} + return resolution; + } -static const char *UI_SelectedHead(int index, int *actual) { - int i, c; - c = 0; - *actual = 0; - for (i = 0; i < uiInfo.characterCount; i++) { - if (uiInfo.characterList[i].active) { - if (c == index) { - *actual = i; - return uiInfo.characterList[i].name; - } else { - c++; - } - } - } - return ""; -} + w = (int)trap_Cvar_VariableValue("r_width"); + h = (int)trap_Cvar_VariableValue("r_height"); + Com_sprintf(resolution, sizeof(resolution), "Custom (%dx%d)", w, h); -static int UI_GetIndexFromSelection(int actual) { - int i, c; - c = 0; - for (i = 0; i < uiInfo.mapCount; i++) { - if (uiInfo.mapList[i].active) { - if (i == actual) { - return c; - } - c++; + return resolution; } - } - return 0; + else if (feederID == FEEDER_TREMVOICECMD) + { + if (index >= 0 && index < uiInfo.voiceCmdCount) + return uiInfo.voiceCmdList[index].text; + } + + return ""; } -static void UI_UpdatePendingPings( void ) { - trap_LAN_ResetPings(ui_netSource.integer); - uiInfo.serverStatus.refreshActive = qtrue; - uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000; +static qhandle_t UI_FeederItemImage(int feederID, int index) +{ + if (feederID == FEEDER_MAPS) + { + int actual; + UI_SelectedMap(index, &actual); + index = actual; + + if (index >= 0 && index < uiInfo.mapCount) + { + if (uiInfo.mapList[index].levelShot == -1) + uiInfo.mapList[index].levelShot = trap_R_RegisterShaderNoMip(uiInfo.mapList[index].imageName); + + return uiInfo.mapList[index].levelShot; + } + } + return 0; } -static const char *UI_FeederItemText(float feederID, int index, int column, qhandle_t *handle) { - static char info[MAX_STRING_CHARS]; - static char hostname[1024]; - static char clientBuff[32]; - static int lastColumn = -1; - static int lastTime = 0; - *handle = -1; - if (feederID == FEEDER_HEADS) { - int actual; - return UI_SelectedHead(index, &actual); - } else if (feederID == FEEDER_Q3HEADS) { - if (index >= 0 && index < uiInfo.q3HeadCount) { - return uiInfo.q3HeadNames[index]; - } - } else if (feederID == FEEDER_MAPS || feederID == FEEDER_ALLMAPS) { - int actual; - return UI_SelectedMap(index, &actual); - } else if (feederID == FEEDER_SERVERS) { - if (index >= 0 && index < uiInfo.serverStatus.numDisplayServers) { - int ping; - if (lastColumn != column || lastTime > uiInfo.uiDC.realTime + 5000) { - trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS); - lastColumn = column; - lastTime = uiInfo.uiDC.realTime; - } +static void UI_FeederSelection(int feederID, int index) +{ + static char info[MAX_STRING_CHARS]; - ping = atoi(Info_ValueForKey(info, "ping")); - if (ping == -1) { - // if we ever see a ping that is out of date, do a server refresh - // UI_UpdatePendingPings(); - } - switch (column) { - case SORT_HOST : - if (ping <= 0) { - return Info_ValueForKey(info, "addr"); - } else { - if ( ui_netSource.integer == AS_LOCAL ) { - Com_sprintf( hostname, sizeof(hostname), "%s [%s]", - Info_ValueForKey(info, "hostname"), - netnames[atoi(Info_ValueForKey(info, "nettype"))] ); - return hostname; - } - else - { - char *text; + if (feederID == FEEDER_MAPS) + { + int actual, map; + map = ui_selectedMap.integer; - Com_sprintf( hostname, sizeof(hostname), "%s", Info_ValueForKey(info, "hostname")); + if (uiInfo.mapList[map].cinematic >= 0) + { + trap_CIN_StopCinematic(uiInfo.mapList[map].cinematic); + uiInfo.mapList[map].cinematic = -1; + } - // Strip leading whitespace - text = hostname; - while( *text != '\0' && *text == ' ' ) - text++; + UI_SelectedMap(index, &actual); - return text; - } - } - case SORT_MAP : - return Info_ValueForKey(info, "mapname"); - case SORT_CLIENTS : - Com_sprintf( clientBuff, sizeof(clientBuff), "%s (%s)", Info_ValueForKey(info, "clients"), Info_ValueForKey(info, "sv_maxclients")); - return clientBuff; - case SORT_PING : - if (ping <= 0) { - return "..."; - } else { - return Info_ValueForKey(info, "ping"); - } - } - } - } else if (feederID == FEEDER_SERVERSTATUS) { - if ( index >= 0 && index < uiInfo.serverStatusInfo.numLines ) { - if ( column >= 0 && column < 4 ) { - return uiInfo.serverStatusInfo.lines[index][column]; - } - } - } else if (feederID == FEEDER_FINDPLAYER) { - if ( index >= 0 && index < uiInfo.numFoundPlayerServers ) { - //return uiInfo.foundPlayerServerAddresses[index]; - return uiInfo.foundPlayerServerNames[index]; + ui_selectedMap.integer = actual; + trap_Cvar_Set("ui_selectedMap", va("%d", actual)); + uiInfo.mapList[ui_selectedMap.integer].cinematic = trap_CIN_PlayCinematic( + va("%s.roq", uiInfo.mapList[ui_selectedMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent)); } - } else if (feederID == FEEDER_PLAYER_LIST) { - if (index >= 0 && index < uiInfo.playerCount) { - return uiInfo.playerNames[index]; + else if (feederID == FEEDER_SERVERS) + { + const char *mapName = NULL; + + uiInfo.serverStatus.currentServer = index; + trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS); + uiInfo.serverStatus.currentServerPreview = + trap_R_RegisterShaderNoMip(va("levelshots/%s", Info_ValueForKey(info, "mapname"))); + + if (uiInfo.serverStatus.currentServerCinematic >= 0) + { + trap_CIN_StopCinematic(uiInfo.serverStatus.currentServerCinematic); + uiInfo.serverStatus.currentServerCinematic = -1; + } + + mapName = Info_ValueForKey(info, "mapname"); + + if (mapName && *mapName) + { + uiInfo.serverStatus.currentServerCinematic = + trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent)); + } } - } else if (feederID == FEEDER_TEAM_LIST) { - if (index >= 0 && index < uiInfo.myTeamCount) { - return uiInfo.teamNames[index]; + else if (feederID == FEEDER_SERVERSTATUS) + { } - } else if (feederID == FEEDER_IGNORE_LIST) { - if (index >= 0 && index < uiInfo.playerCount) { - switch( column ) - { - case 1: - // am I ignoring him - return ( BG_ClientListTest(&uiInfo.ignoreList[ uiInfo.myPlayerIndex ], - uiInfo.clientNums[ index ] ) ) ? "X" : ""; - case 2: - // is he ignoring me - return ( BG_ClientListTest( &uiInfo.ignoreList[ index ], - uiInfo.playerNumber ) ) ? "X" : ""; - default: - return uiInfo.playerNames[index]; - } + else if (feederID == FEEDER_FINDPLAYER) + { + uiInfo.currentFoundPlayerServer = index; + // + + if (index < uiInfo.numFoundPlayerServers - 1) + { + // build a new server status for this server + Q_strncpyz(uiInfo.serverStatusAddress, uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer], + sizeof(uiInfo.serverStatusAddress)); + Menu_SetFeederSelection(NULL, FEEDER_SERVERSTATUS, 0, NULL); + UI_BuildServerStatus(qtrue); + } } - } else if (feederID == FEEDER_MODS) { - if (index >= 0 && index < uiInfo.modCount) { - if (uiInfo.modList[index].modDescr && *uiInfo.modList[index].modDescr) { - return uiInfo.modList[index].modDescr; - } else { - return uiInfo.modList[index].modName; - } + else if (feederID == FEEDER_PLAYER_LIST) + uiInfo.playerIndex = index; + else if (feederID == FEEDER_TEAM_LIST) + uiInfo.teamPlayerIndex = index; + else if (feederID == FEEDER_IGNORE_LIST) + uiInfo.ignoreIndex = index; + else if (feederID == FEEDER_HELP_LIST) + uiInfo.helpIndex = index; + else if (feederID == FEEDER_MODS) + uiInfo.modIndex = index; + else if (feederID == FEEDER_CINEMATICS) + { + uiInfo.movieIndex = index; + + if (uiInfo.previewMovie >= 0) + trap_CIN_StopCinematic(uiInfo.previewMovie); + + uiInfo.previewMovie = -1; + } + else if (feederID == FEEDER_DEMOS) + uiInfo.demoIndex = index; + else if (feederID == FEEDER_TREMTEAMS) + uiInfo.teamIndex = index; + else if (feederID == FEEDER_TREMHUMANITEMS) + uiInfo.humanItemIndex = index; + else if (feederID == FEEDER_TREMALIENCLASSES) + uiInfo.alienClassIndex = index; + else if (feederID == FEEDER_TREMHUMANARMOURYBUY) + uiInfo.humanArmouryBuyIndex = index; + else if (feederID == FEEDER_TREMHUMANARMOURYSELL) + uiInfo.humanArmourySellIndex = index; + else if (feederID == FEEDER_TREMALIENUPGRADE) + uiInfo.alienUpgradeIndex = index; + else if (feederID == FEEDER_TREMALIENBUILD) + uiInfo.alienBuildIndex = index; + else if (feederID == FEEDER_TREMHUMANBUILD) + uiInfo.humanBuildIndex = index; + else if (feederID == FEEDER_RESOLUTIONS) + { + if (index >= 0 && index < uiInfo.numResolutions) + { + trap_Cvar_Set("r_width", va("%d", uiInfo.resolutions[index].w)); + trap_Cvar_Set("r_height", va("%d", uiInfo.resolutions[index].h)); + } + + uiInfo.resolutionIndex = index; } - } else if (feederID == FEEDER_CINEMATICS) { - if (index >= 0 && index < uiInfo.movieCount) { - return uiInfo.movieList[index]; - } - } else if (feederID == FEEDER_DEMOS) { - if (index >= 0 && index < uiInfo.demoCount) { - return uiInfo.demoList[index]; - } - } - -//TA: tremulous menus - else if( feederID == FEEDER_TREMTEAMS ) - { - if( index >= 0 && index < uiInfo.tremTeamCount ) - return uiInfo.tremTeamList[ index ].text; - } - else if( feederID == FEEDER_TREMHUMANITEMS ) - { - if( index >= 0 && index < uiInfo.tremHumanItemCount ) - return uiInfo.tremHumanItemList[ index ].text; - } - else if( feederID == FEEDER_TREMALIENCLASSES ) - { - if( index >= 0 && index < uiInfo.tremAlienClassCount ) - return uiInfo.tremAlienClassList[ index ].text; - } - else if( feederID == FEEDER_TREMHUMANARMOURYBUY ) - { - if( index >= 0 && index < uiInfo.tremHumanArmouryBuyCount ) - return uiInfo.tremHumanArmouryBuyList[ index ].text; - } - else if( feederID == FEEDER_TREMHUMANARMOURYSELL ) - { - if( index >= 0 && index < uiInfo.tremHumanArmourySellCount ) - return uiInfo.tremHumanArmourySellList[ index ].text; - } - else if( feederID == FEEDER_TREMALIENUPGRADE ) - { - if( index >= 0 && index < uiInfo.tremAlienUpgradeCount ) - return uiInfo.tremAlienUpgradeList[ index ].text; - } - else if( feederID == FEEDER_TREMALIENBUILD ) - { - if( index >= 0 && index < uiInfo.tremAlienBuildCount ) - return uiInfo.tremAlienBuildList[ index ].text; - } - else if( feederID == FEEDER_TREMHUMANBUILD ) - { - if( index >= 0 && index < uiInfo.tremHumanBuildCount ) - return uiInfo.tremHumanBuildList[ index ].text; - } -//TA: tremulous menus - - return ""; + else if (feederID == FEEDER_TREMVOICECMD) + uiInfo.voiceCmdIndex = index; } +static int UI_FeederInitialise(int feederID) +{ + if (feederID == FEEDER_RESOLUTIONS) + { + int i; + int w = trap_Cvar_VariableValue("r_width"); + int h = trap_Cvar_VariableValue("r_height"); -static qhandle_t UI_FeederItemImage(float feederID, int index) { - if (feederID == FEEDER_HEADS) { - int actual; - UI_SelectedHead(index, &actual); - index = actual; - if (index >= 0 && index < uiInfo.characterCount) { - if (uiInfo.characterList[index].headImage == -1) { - uiInfo.characterList[index].headImage = trap_R_RegisterShaderNoMip(uiInfo.characterList[index].imageName); - } - return uiInfo.characterList[index].headImage; - } - } else if (feederID == FEEDER_Q3HEADS) { - if (index >= 0 && index < uiInfo.q3HeadCount) { - return uiInfo.q3HeadIcons[index]; - } - } else if (feederID == FEEDER_ALLMAPS || feederID == FEEDER_MAPS) { - int actual; - UI_SelectedMap(index, &actual); - index = actual; - if (index >= 0 && index < uiInfo.mapCount) { - if (uiInfo.mapList[index].levelShot == -1) { - uiInfo.mapList[index].levelShot = trap_R_RegisterShaderNoMip(uiInfo.mapList[index].imageName); - } - return uiInfo.mapList[index].levelShot; - } - } - return 0; -} + for (i = 0; i < uiInfo.numResolutions; i++) + { + if (w == uiInfo.resolutions[i].w && h == uiInfo.resolutions[i].h) + return i; + } -static void UI_FeederSelection(float feederID, int index) { - static char info[MAX_STRING_CHARS]; - if (feederID == FEEDER_HEADS) { - int actual; - UI_SelectedHead(index, &actual); - index = actual; - if (index >= 0 && index < uiInfo.characterCount) { - trap_Cvar_Set( "team_model", va("%s", uiInfo.characterList[index].base)); - trap_Cvar_Set( "team_headmodel", va("*%s", uiInfo.characterList[index].name)); - updateModel = qtrue; - } - } else if (feederID == FEEDER_Q3HEADS) { - if (index >= 0 && index < uiInfo.q3HeadCount) { - trap_Cvar_Set( "model", uiInfo.q3HeadNames[index]); - trap_Cvar_Set( "headmodel", uiInfo.q3HeadNames[index]); - updateModel = qtrue; - } - } else if (feederID == FEEDER_MAPS || feederID == FEEDER_ALLMAPS) { - int actual, map; - map = (feederID == FEEDER_ALLMAPS) ? ui_currentNetMap.integer : ui_currentMap.integer; - if (uiInfo.mapList[map].cinematic >= 0) { - trap_CIN_StopCinematic(uiInfo.mapList[map].cinematic); - uiInfo.mapList[map].cinematic = -1; - } - UI_SelectedMap(index, &actual); - trap_Cvar_Set("ui_mapIndex", va("%d", index)); - ui_mapIndex.integer = index; - - if (feederID == FEEDER_MAPS) { - ui_currentMap.integer = actual; - trap_Cvar_Set("ui_currentMap", va("%d", actual)); - uiInfo.mapList[ui_currentMap.integer].cinematic = trap_CIN_PlayCinematic(va("%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); - UI_LoadBestScores(uiInfo.mapList[ui_currentMap.integer].mapLoadName, uiInfo.gameTypes[ui_gameType.integer].gtEnum); - trap_Cvar_Set("ui_opponentModel", uiInfo.mapList[ui_currentMap.integer].opponentName); - updateOpponentModel = qtrue; - } else { - ui_currentNetMap.integer = actual; - trap_Cvar_Set("ui_currentNetMap", va("%d", actual)); - uiInfo.mapList[ui_currentNetMap.integer].cinematic = trap_CIN_PlayCinematic(va("%s.roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); + return uiInfo.numResolutions; } - } else if (feederID == FEEDER_SERVERS) { - const char *mapName = NULL; - uiInfo.serverStatus.currentServer = index; - trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS); - uiInfo.serverStatus.currentServerPreview = trap_R_RegisterShaderNoMip(va("levelshots/%s", Info_ValueForKey(info, "mapname"))); - if (uiInfo.serverStatus.currentServerCinematic >= 0) { - trap_CIN_StopCinematic(uiInfo.serverStatus.currentServerCinematic); - uiInfo.serverStatus.currentServerCinematic = -1; - } - mapName = Info_ValueForKey(info, "mapname"); - if (mapName && *mapName) { - uiInfo.serverStatus.currentServerCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); + return 0; +} + +static void UI_Pause(qboolean b) +{ + if (b) + { + // pause the game and set the ui keycatcher + trap_Cvar_Set("cl_paused", "1"); + trap_Key_SetCatcher(KEYCATCH_UI); } - } else if (feederID == FEEDER_SERVERSTATUS) { - // - } else if (feederID == FEEDER_FINDPLAYER) { - uiInfo.currentFoundPlayerServer = index; - // - if ( index < uiInfo.numFoundPlayerServers-1) { - // build a new server status for this server - Q_strncpyz(uiInfo.serverStatusAddress, uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer], sizeof(uiInfo.serverStatusAddress)); - Menu_SetFeederSelection(NULL, FEEDER_SERVERSTATUS, 0, NULL); - UI_BuildServerStatus(qtrue); - } - } else if (feederID == FEEDER_PLAYER_LIST) { - uiInfo.playerIndex = index; - } else if (feederID == FEEDER_TEAM_LIST) { - uiInfo.teamIndex = index; - } else if (feederID == FEEDER_IGNORE_LIST) { - uiInfo.ignoreIndex = index; - } else if (feederID == FEEDER_MODS) { - uiInfo.modIndex = index; - } else if (feederID == FEEDER_CINEMATICS) { - uiInfo.movieIndex = index; - if (uiInfo.previewMovie >= 0) { - trap_CIN_StopCinematic(uiInfo.previewMovie); + else + { + // unpause the game and clear the ui keycatcher + trap_Key_SetCatcher(trap_Key_GetCatcher() & ~KEYCATCH_UI); + trap_Key_ClearStates(); + trap_Cvar_Set("cl_paused", "0"); } - uiInfo.previewMovie = -1; - } else if (feederID == FEEDER_DEMOS) { - uiInfo.demoIndex = index; - } - -//TA: tremulous menus - else if( feederID == FEEDER_TREMTEAMS ) - uiInfo.tremTeamIndex = index; - else if( feederID == FEEDER_TREMHUMANITEMS ) - uiInfo.tremHumanItemIndex = index; - else if( feederID == FEEDER_TREMALIENCLASSES ) - uiInfo.tremAlienClassIndex = index; - else if( feederID == FEEDER_TREMHUMANARMOURYBUY ) - uiInfo.tremHumanArmouryBuyIndex = index; - else if( feederID == FEEDER_TREMHUMANARMOURYSELL ) - uiInfo.tremHumanArmourySellIndex = index; - else if( feederID == FEEDER_TREMALIENUPGRADE ) - uiInfo.tremAlienUpgradeIndex = index; - else if( feederID == FEEDER_TREMALIENBUILD ) - uiInfo.tremAlienBuildIndex = index; - else if( feederID == FEEDER_TREMHUMANBUILD ) - uiInfo.tremHumanBuildIndex = index; -//TA: tremulous menus } -static void UI_Pause(qboolean b) { - if (b) { - // pause the game and set the ui keycatcher - trap_Cvar_Set( "cl_paused", "1" ); - trap_Key_SetCatcher( KEYCATCH_UI ); - } else { - // unpause the game and clear the ui keycatcher - trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI ); - trap_Key_ClearStates(); - trap_Cvar_Set( "cl_paused", "0" ); - } +static int UI_PlayCinematic(const char *name, float x, float y, float w, float h) +{ + return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); } -static int UI_PlayCinematic(const char *name, float x, float y, float w, float h) { - return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); -} +static void UI_StopCinematic(int handle) +{ + if (handle >= 0) + trap_CIN_StopCinematic(handle); + else + { + handle = abs(handle); -static void UI_StopCinematic(int handle) { - if (handle >= 0) { - trap_CIN_StopCinematic(handle); - } else { - handle = abs(handle); - if (handle == UI_MAPCINEMATIC) { - if (uiInfo.mapList[ui_currentMap.integer].cinematic >= 0) { - trap_CIN_StopCinematic(uiInfo.mapList[ui_currentMap.integer].cinematic); - uiInfo.mapList[ui_currentMap.integer].cinematic = -1; - } - } else if (handle == UI_NETMAPCINEMATIC) { - if (uiInfo.serverStatus.currentServerCinematic >= 0) { - trap_CIN_StopCinematic(uiInfo.serverStatus.currentServerCinematic); - uiInfo.serverStatus.currentServerCinematic = -1; - } - } else if (handle == UI_CLANCINEMATIC) { - int i = UI_TeamIndexFromName(UI_Cvar_VariableString("ui_teamName")); - if (i >= 0 && i < uiInfo.teamCount) { - if (uiInfo.teamList[i].cinematic >= 0) { - trap_CIN_StopCinematic(uiInfo.teamList[i].cinematic); - uiInfo.teamList[i].cinematic = -1; + if (handle == UI_NETMAPCINEMATIC) + { + if (uiInfo.serverStatus.currentServerCinematic >= 0) + { + trap_CIN_StopCinematic(uiInfo.serverStatus.currentServerCinematic); + uiInfo.serverStatus.currentServerCinematic = -1; + } } - } } - } } -static void UI_DrawCinematic(int handle, float x, float y, float w, float h) { - trap_CIN_SetExtents(handle, x, y, w, h); - trap_CIN_DrawCinematic(handle); +static void UI_DrawCinematic(int handle, float x, float y, float w, float h) +{ + trap_CIN_SetExtents(handle, x, y, w, h); + trap_CIN_DrawCinematic(handle); } -static void UI_RunCinematicFrame(int handle) { - trap_CIN_RunCinematic(handle); -} +static void UI_RunCinematicFrame(int handle) { trap_CIN_RunCinematic(handle); } +static float UI_GetValue(int ownerDraw) { return 0.0f; } /* ================= -UI_Init +UI_ParseResolutions ================= */ -void _UI_Init( qboolean inGameLoad ) { - const char *menuSet; - int start; - - BG_InitClassOverrides( ); - BG_InitAllowedGameElements( ); - - //uiInfo.inGameLoad = inGameLoad; - - UI_RegisterCvars(); - UI_InitMemory(); - - // cache redundant calulations - trap_GetGlconfig( &uiInfo.uiDC.glconfig ); - - // for 640x480 virtualized screen - uiInfo.uiDC.yscale = uiInfo.uiDC.glconfig.vidHeight * (1.0/480.0); - uiInfo.uiDC.xscale = uiInfo.uiDC.glconfig.vidWidth * (1.0/640.0); - if ( uiInfo.uiDC.glconfig.vidWidth * 480 > uiInfo.uiDC.glconfig.vidHeight * 640 ) { - // wide screen - uiInfo.uiDC.bias = 0.5 * ( uiInfo.uiDC.glconfig.vidWidth - ( uiInfo.uiDC.glconfig.vidHeight * (640.0/480.0) ) ); - } - else { - // no wide screen - uiInfo.uiDC.bias = 0; - } - - - //UI_Load(); - uiInfo.uiDC.registerShaderNoMip = &trap_R_RegisterShaderNoMip; - uiInfo.uiDC.setColor = &UI_SetColor; - uiInfo.uiDC.drawHandlePic = &UI_DrawHandlePic; - uiInfo.uiDC.drawStretchPic = &trap_R_DrawStretchPic; - uiInfo.uiDC.drawText = &Text_Paint; - uiInfo.uiDC.textWidth = &Text_Width; - uiInfo.uiDC.textHeight = &Text_Height; - uiInfo.uiDC.registerModel = &trap_R_RegisterModel; - uiInfo.uiDC.modelBounds = &trap_R_ModelBounds; - uiInfo.uiDC.fillRect = &UI_FillRect; - uiInfo.uiDC.drawRect = &_UI_DrawRect; - uiInfo.uiDC.drawSides = &_UI_DrawSides; - uiInfo.uiDC.drawTopBottom = &_UI_DrawTopBottom; - uiInfo.uiDC.clearScene = &trap_R_ClearScene; - uiInfo.uiDC.drawSides = &_UI_DrawSides; - uiInfo.uiDC.addRefEntityToScene = &trap_R_AddRefEntityToScene; - uiInfo.uiDC.renderScene = &trap_R_RenderScene; - uiInfo.uiDC.registerFont = &trap_R_RegisterFont; - uiInfo.uiDC.ownerDrawItem = &UI_OwnerDraw; - uiInfo.uiDC.getValue = &UI_GetValue; - uiInfo.uiDC.ownerDrawVisible = &UI_OwnerDrawVisible; - uiInfo.uiDC.runScript = &UI_RunMenuScript; - uiInfo.uiDC.getTeamColor = &UI_GetTeamColor; - uiInfo.uiDC.setCVar = trap_Cvar_Set; - uiInfo.uiDC.getCVarString = trap_Cvar_VariableStringBuffer; - uiInfo.uiDC.getCVarValue = trap_Cvar_VariableValue; - uiInfo.uiDC.drawTextWithCursor = &Text_PaintWithCursor; - uiInfo.uiDC.setOverstrikeMode = &trap_Key_SetOverstrikeMode; - uiInfo.uiDC.getOverstrikeMode = &trap_Key_GetOverstrikeMode; - uiInfo.uiDC.startLocalSound = &trap_S_StartLocalSound; - uiInfo.uiDC.ownerDrawHandleKey = &UI_OwnerDrawHandleKey; - uiInfo.uiDC.feederCount = &UI_FeederCount; - uiInfo.uiDC.feederItemImage = &UI_FeederItemImage; - uiInfo.uiDC.feederItemText = &UI_FeederItemText; - uiInfo.uiDC.feederSelection = &UI_FeederSelection; - uiInfo.uiDC.setBinding = &trap_Key_SetBinding; - uiInfo.uiDC.getBindingBuf = &trap_Key_GetBindingBuf; - uiInfo.uiDC.keynumToStringBuf = &trap_Key_KeynumToStringBuf; - uiInfo.uiDC.executeText = &trap_Cmd_ExecuteText; - uiInfo.uiDC.Error = &Com_Error; - uiInfo.uiDC.Print = &Com_Printf; - uiInfo.uiDC.Pause = &UI_Pause; - uiInfo.uiDC.ownerDrawWidth = &UI_OwnerDrawWidth; - uiInfo.uiDC.registerSound = &trap_S_RegisterSound; - uiInfo.uiDC.startBackgroundTrack = &trap_S_StartBackgroundTrack; - uiInfo.uiDC.stopBackgroundTrack = &trap_S_StopBackgroundTrack; - uiInfo.uiDC.playCinematic = &UI_PlayCinematic; - uiInfo.uiDC.stopCinematic = &UI_StopCinematic; - uiInfo.uiDC.drawCinematic = &UI_DrawCinematic; - uiInfo.uiDC.runCinematicFrame = &UI_RunCinematicFrame; - - Init_Display(&uiInfo.uiDC); - - String_Init(); - - uiInfo.uiDC.whiteShader = trap_R_RegisterShaderNoMip( "white" ); - - AssetCache(); - - start = trap_Milliseconds(); - - uiInfo.teamCount = 0; - uiInfo.characterCount = 0; - uiInfo.aliasCount = 0; - -/* UI_ParseTeamInfo("teaminfo.txt"); - UI_LoadTeams(); - UI_ParseGameInfo("gameinfo.txt");*/ - - menuSet = UI_Cvar_VariableString("ui_menuFiles"); - if (menuSet == NULL || menuSet[0] == '\0') { - menuSet = "ui/menus.txt"; - } - -#if 0 - if (uiInfo.inGameLoad) { - UI_LoadMenus("ui/ingame.txt", qtrue); - } else { // bk010222: left this: UI_LoadMenus(menuSet, qtrue); - } -#else - UI_LoadMenus(menuSet, qtrue); - UI_LoadMenus("ui/ingame.txt", qfalse); - UI_LoadMenus("ui/tremulous.txt", qfalse); - - UI_LoadInfoPanes( "ui/infopanes.def" ); +void UI_ParseResolutions(void) +{ + char buf[MAX_STRING_CHARS]; + char w[16], h[16]; + char *p; + const char *out; + char *s = NULL; - if( uiInfo.uiDC.debug ) - { - int i, j; + trap_Cvar_VariableStringBuffer("r_availableModes", buf, sizeof(buf)); + p = buf; + uiInfo.numResolutions = 0; - for( i = 0; i < uiInfo.tremInfoPaneCount; i++ ) + while (uiInfo.numResolutions < MAX_RESOLUTIONS && String_Parse(&p, &out)) { - Com_Printf( "name: %s\n", uiInfo.tremInfoPanes[ i ].name ); + Q_strncpyz(w, out, sizeof(w)); + s = strchr(w, 'x'); + if (!s) + return; - Com_Printf( "text: %s\n", uiInfo.tremInfoPanes[ i ].text ); + *s++ = '\0'; + Q_strncpyz(h, s, sizeof(h)); - for( j = 0; j < uiInfo.tremInfoPanes[ i ].numGraphics; j++ ) - Com_Printf( "graphic %d: %d %d %d %d\n", j, uiInfo.tremInfoPanes[ i ].graphics[ j ].side, - uiInfo.tremInfoPanes[ i ].graphics[ j ].offset, - uiInfo.tremInfoPanes[ i ].graphics[ j ].width, - uiInfo.tremInfoPanes[ i ].graphics[ j ].height ); + uiInfo.resolutions[uiInfo.numResolutions].w = atoi(w); + uiInfo.resolutions[uiInfo.numResolutions].h = atoi(h); + uiInfo.numResolutions++; } - } -#endif +} - Menus_CloseAll(); +/* +================= +UI_Init +================= +*/ +void UI_Init(qboolean inGameLoad) +{ + BG_InitClassConfigs(); + BG_InitAllowedGameElements(); - trap_LAN_LoadCachedServers(); - UI_LoadBestScores(uiInfo.mapList[ui_currentMap.integer].mapLoadName, uiInfo.gameTypes[ui_gameType.integer].gtEnum); + uiInfo.inGameLoad = inGameLoad; - // sets defaults for ui temp cvars - uiInfo.effectsColor = gamecodetoui[(int)trap_Cvar_VariableValue("color1")-1]; - uiInfo.currentCrosshair = (int)trap_Cvar_VariableValue("cg_drawCrosshair"); - trap_Cvar_Set("ui_mousePitch", (trap_Cvar_VariableValue("m_pitch") >= 0) ? "0" : "1"); + UI_RegisterCvars(); + UI_InitMemory(); + BG_InitMemory(); // FIXIT-M: Merge with UI_InitMemory or something - uiInfo.serverStatus.currentServerCinematic = -1; - uiInfo.previewMovie = -1; + // cache redundant calulations + trap_GetGlconfig(&uiInfo.uiDC.glconfig); - if (trap_Cvar_VariableValue("ui_TeamArenaFirstRun") == 0) { - trap_Cvar_Set("s_volume", "0.8"); - trap_Cvar_Set("s_musicvolume", "0.5"); - trap_Cvar_Set("ui_TeamArenaFirstRun", "1"); - } + // for 640x480 virtualized screen + uiInfo.uiDC.yscale = uiInfo.uiDC.glconfig.vidHeight * (1.0f / 480.0f); + uiInfo.uiDC.xscale = uiInfo.uiDC.glconfig.vidWidth * (1.0f / 640.0f); - trap_Cvar_Register(NULL, "debug_protocol", "", 0 ); + // wide screen + uiInfo.uiDC.aspectScale = ((640.0f * uiInfo.uiDC.glconfig.vidHeight) / (480.0f * uiInfo.uiDC.glconfig.vidWidth)); + + uiInfo.uiDC.smallFontScale = trap_Cvar_VariableValue("ui_smallFont"); + uiInfo.uiDC.bigFontScale = trap_Cvar_VariableValue("ui_bigFont"); + + uiInfo.uiDC.registerShaderNoMip = &trap_R_RegisterShaderNoMip; + uiInfo.uiDC.setColor = &UI_SetColor; + uiInfo.uiDC.drawHandlePic = &UI_DrawHandlePic; + uiInfo.uiDC.drawStretchPic = &trap_R_DrawStretchPic; + uiInfo.uiDC.registerModel = &trap_R_RegisterModel; + uiInfo.uiDC.modelBounds = &trap_R_ModelBounds; + uiInfo.uiDC.fillRect = &UI_FillRect; + uiInfo.uiDC.drawRect = &UI_DrawRect; + uiInfo.uiDC.drawSides = &UI_DrawSides; + uiInfo.uiDC.drawTopBottom = &UI_DrawTopBottom; + uiInfo.uiDC.clearScene = &trap_R_ClearScene; + uiInfo.uiDC.addRefEntityToScene = &trap_R_AddRefEntityToScene; + uiInfo.uiDC.renderScene = &trap_R_RenderScene; + uiInfo.uiDC.registerFont = &trap_R_RegisterFont; + uiInfo.uiDC.ownerDrawItem = &UI_OwnerDraw; + uiInfo.uiDC.getValue = &UI_GetValue; + uiInfo.uiDC.ownerDrawVisible = &UI_OwnerDrawVisible; + uiInfo.uiDC.runScript = &UI_RunMenuScript; + uiInfo.uiDC.setCVar = trap_Cvar_Set; + uiInfo.uiDC.getCVarString = trap_Cvar_VariableStringBuffer; + uiInfo.uiDC.getCVarValue = trap_Cvar_VariableValue; + uiInfo.uiDC.setOverstrikeMode = &trap_Key_SetOverstrikeMode; + uiInfo.uiDC.getOverstrikeMode = &trap_Key_GetOverstrikeMode; + uiInfo.uiDC.startLocalSound = &trap_S_StartLocalSound; + uiInfo.uiDC.ownerDrawHandleKey = &UI_OwnerDrawHandleKey; + uiInfo.uiDC.feederCount = &UI_FeederCount; + uiInfo.uiDC.feederItemImage = &UI_FeederItemImage; + uiInfo.uiDC.feederItemText = &UI_FeederItemText; + uiInfo.uiDC.feederSelection = &UI_FeederSelection; + uiInfo.uiDC.feederInitialise = &UI_FeederInitialise; + uiInfo.uiDC.setBinding = &trap_Key_SetBinding; + uiInfo.uiDC.getBindingBuf = &trap_Key_GetBindingBuf; + uiInfo.uiDC.keynumToStringBuf = &trap_Key_KeynumToStringBuf; + uiInfo.uiDC.executeText = &trap_Cmd_ExecuteText; + uiInfo.uiDC.Error = &Com_Error; + uiInfo.uiDC.Print = &Com_Printf; + uiInfo.uiDC.Pause = &UI_Pause; + uiInfo.uiDC.ownerDrawWidth = &UI_OwnerDrawWidth; + uiInfo.uiDC.ownerDrawText = &UI_OwnerDrawText; + uiInfo.uiDC.registerSound = &trap_S_RegisterSound; + uiInfo.uiDC.startBackgroundTrack = &trap_S_StartBackgroundTrack; + uiInfo.uiDC.stopBackgroundTrack = &trap_S_StopBackgroundTrack; + uiInfo.uiDC.playCinematic = &UI_PlayCinematic; + uiInfo.uiDC.stopCinematic = &UI_StopCinematic; + uiInfo.uiDC.drawCinematic = &UI_DrawCinematic; + uiInfo.uiDC.runCinematicFrame = &UI_RunCinematicFrame; + + Init_Display(&uiInfo.uiDC); + + String_Init(); + + uiInfo.uiDC.whiteShader = trap_R_RegisterShaderNoMip("white"); + + AssetCache(); + + UI_LoadMenus("ui/menus.txt", qtrue); + UI_LoadMenus("ui/ingame.txt", qfalse); + UI_LoadMenus("ui/tremulous.txt", qfalse); + UI_LoadHelp("ui/help.txt"); + + Menus_CloseAll(); + + trap_LAN_LoadCachedServers(); + + // sets defaults for ui temp cvars + trap_Cvar_Set("ui_mousePitch", (trap_Cvar_VariableValue("m_pitch") >= 0) ? "0" : "1"); + + uiInfo.serverStatus.currentServerCinematic = -1; + uiInfo.previewMovie = -1; - trap_Cvar_Set("ui_actualNetGameType", va("%d", ui_netGameType.integer)); + UI_ParseResolutions(); + uiInfo.voices = BG_VoiceInit(); } - /* ================= UI_KeyEvent ================= */ -void _UI_KeyEvent( int key, qboolean down ) { +void UI_KeyEvent(int key, qboolean down) +{ + if (Menu_Count() > 0) + { + menuDef_t *menu = Menu_GetFocused(); - if (Menu_Count() > 0) { - menuDef_t *menu = Menu_GetFocused(); - if (menu) { - if (key == K_ESCAPE && down && !Menus_AnyFullScreenVisible()) { - Menus_CloseAll(); - } else { - Menu_HandleKey(menu, key, down ); - } - } else { - trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI ); - trap_Key_ClearStates(); - trap_Cvar_Set( "cl_paused", "0" ); + if (menu) + { + if (key == K_ESCAPE && down && !Menus_AnyFullScreenVisible()) + Menus_CloseAll(); + else + Menu_HandleKey(menu, key, down); + } + else + { + trap_Key_SetCatcher(trap_Key_GetCatcher() & ~KEYCATCH_UI); + trap_Key_ClearStates(); + trap_Cvar_Set("cl_paused", "0"); + } } - } - - //if ((s > 0) && (s != menu_null_sound)) { - // trap_S_StartLocalSound( s, CHAN_LOCAL_SOUND ); - //} } /* @@ -5712,27 +4330,25 @@ void _UI_KeyEvent( int key, qboolean down ) { UI_MouseEvent ================= */ -void _UI_MouseEvent( int dx, int dy ) +void UI_MouseEvent(int dx, int dy) { - // update mouse screen position - uiInfo.uiDC.cursorx += dx; - if (uiInfo.uiDC.cursorx < 0) - uiInfo.uiDC.cursorx = 0; - else if (uiInfo.uiDC.cursorx > SCREEN_WIDTH) - uiInfo.uiDC.cursorx = SCREEN_WIDTH; - - uiInfo.uiDC.cursory += dy; - if (uiInfo.uiDC.cursory < 0) - uiInfo.uiDC.cursory = 0; - else if (uiInfo.uiDC.cursory > SCREEN_HEIGHT) - uiInfo.uiDC.cursory = SCREEN_HEIGHT; - - if (Menu_Count() > 0) { - //menuDef_t *menu = Menu_GetFocused(); - //Menu_HandleMouseMove(menu, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory); - Display_MouseMove(NULL, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory); - } + // update mouse screen position + uiInfo.uiDC.cursorx += (dx * uiInfo.uiDC.aspectScale); + + if (uiInfo.uiDC.cursorx < 0) + uiInfo.uiDC.cursorx = 0; + else if (uiInfo.uiDC.cursorx > SCREEN_WIDTH) + uiInfo.uiDC.cursorx = SCREEN_WIDTH; + + uiInfo.uiDC.cursory += dy; + + if (uiInfo.uiDC.cursory < 0) + uiInfo.uiDC.cursory = 0; + else if (uiInfo.uiDC.cursory > SCREEN_HEIGHT) + uiInfo.uiDC.cursory = SCREEN_HEIGHT; + if (Menu_Count() > 0) + Display_MouseMove(NULL, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory); } /* @@ -5740,791 +4356,523 @@ void _UI_MouseEvent( int dx, int dy ) UI_MousePosition ================= */ -int _UI_MousePosition( void ) -{ - return (int)rint( uiInfo.uiDC.cursorx ) | - (int)rint( uiInfo.uiDC.cursory ) << 16; -} +int UI_MousePosition(void) { return (int)rint(uiInfo.uiDC.cursorx) | (int)rint(uiInfo.uiDC.cursory) << 16; } /* ================= UI_SetMousePosition ================= */ -void _UI_SetMousePosition( int x, int y ) +void UI_SetMousePosition(int x, int y) { - uiInfo.uiDC.cursorx = x; - uiInfo.uiDC.cursory = y; + uiInfo.uiDC.cursorx = x; + uiInfo.uiDC.cursory = y; - if( Menu_Count( ) > 0 ) - Display_MouseMove( NULL, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory ); + if (Menu_Count() > 0) + Display_MouseMove(NULL, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory); } -void UI_LoadNonIngame( void ) { - const char *menuSet = UI_Cvar_VariableString("ui_menuFiles"); - if (menuSet == NULL || menuSet[0] == '\0') { - menuSet = "ui/menus.txt"; - } - UI_LoadMenus(menuSet, qfalse); - uiInfo.inGameLoad = qfalse; -} +void UI_SetActiveMenu(uiMenuCommand_t menu) +{ + char buf[256]; -void _UI_SetActiveMenu( uiMenuCommand_t menu ) { - char buf[256]; - - // this should be the ONLY way the menu system is brought up - // enusure minumum menu data is cached - if (Menu_Count() > 0) { - vec3_t v; - v[0] = v[1] = v[2] = 0; - switch ( menu ) { - case UIMENU_NONE: - trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI ); - trap_Key_ClearStates(); - trap_Cvar_Set( "cl_paused", "0" ); - Menus_CloseAll(); - - return; - case UIMENU_MAIN: - //trap_Cvar_Set( "sv_killserver", "1" ); - trap_Key_SetCatcher( KEYCATCH_UI ); - //trap_S_StartLocalSound( trap_S_RegisterSound("sound/misc/menu_background.wav", qfalse) , CHAN_LOCAL_SOUND ); - //trap_S_StartBackgroundTrack("sound/misc/menu_background.wav", NULL); - if (uiInfo.inGameLoad) { - UI_LoadNonIngame(); - } - Menus_CloseAll(); - Menus_ActivateByName("main"); - trap_Cvar_Set( "ui_loading", "0" ); - trap_Cvar_VariableStringBuffer("com_errorMessage", buf, sizeof(buf)); - if (strlen(buf)) { - if (!ui_singlePlayerActive.integer) { - if( trap_Cvar_VariableValue( "com_errorCode" ) == ERR_SERVERDISCONNECT ) - Menus_ActivateByName("drop_popmenu"); - else - Menus_ActivateByName("error_popmenu"); - } else { - trap_Cvar_Set("com_errorMessage", ""); - } - } - return; - case UIMENU_TEAM: - trap_Key_SetCatcher( KEYCATCH_UI ); - Menus_ActivateByName("team"); - return; - case UIMENU_POSTGAME: - //trap_Cvar_Set( "sv_killserver", "1" ); - trap_Key_SetCatcher( KEYCATCH_UI ); - if (uiInfo.inGameLoad) { - UI_LoadNonIngame(); - } - Menus_CloseAll(); - Menus_ActivateByName("endofgame"); - return; - case UIMENU_INGAME: - trap_Cvar_Set( "cl_paused", "1" ); - trap_Key_SetCatcher( KEYCATCH_UI ); - UI_BuildPlayerList(); - Menus_CloseAll(); - Menus_ActivateByName("ingame"); - return; - } - } -} + // this should be the ONLY way the menu system is brought up + // enusure minumum menu data is cached -qboolean _UI_IsFullscreen( void ) { - return Menus_AnyFullScreenVisible(); -} + if (Menu_Count() > 0) + { + vec3_t v; + v[0] = v[1] = v[2] = 0; + switch (menu) + { + case UIMENU_NONE: + trap_Key_SetCatcher(trap_Key_GetCatcher() & ~KEYCATCH_UI); + trap_Key_ClearStates(); + trap_Cvar_Set("cl_paused", "0"); + Menus_CloseAll(); + return; + + case UIMENU_MAIN: + trap_Cvar_Set("sv_killserver", "1"); + trap_Key_SetCatcher(KEYCATCH_UI); + Menus_CloseAll(); + Menus_ActivateByName("main"); + trap_Cvar_VariableStringBuffer("com_errorMessage", buf, sizeof(buf)); + + if (strlen(buf)) + { + if (trap_Cvar_VariableValue("com_errorCode") == ERR_SERVERDISCONNECT) + Menus_ActivateByName("drop_popmenu"); + else + Menus_ActivateByName("error_popmenu"); + } + return; + + case UIMENU_INGAME: + trap_Cvar_Set("cl_paused", "1"); + trap_Key_SetCatcher(KEYCATCH_UI); + UI_BuildPlayerList(); + Menus_CloseAll(); + Menus_ActivateByName("ingame"); + return; + } + } +} +qboolean UI_IsFullscreen(void) { return Menus_AnyFullScreenVisible(); } -static connstate_t lastConnState; -static char lastLoadingText[MAX_INFO_VALUE]; +static connstate_t lastConnState; +static char lastLoadingText[MAX_INFO_VALUE]; -static void UI_ReadableSize ( char *buf, int bufsize, int value ) +static void UI_ReadableSize(char *buf, int bufsize, int value) { - if (value > 1024*1024*1024 ) { // gigs - Com_sprintf( buf, bufsize, "%d", value / (1024*1024*1024) ); - Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d GB", - (value % (1024*1024*1024))*100 / (1024*1024*1024) ); - } else if (value > 1024*1024 ) { // megs - Com_sprintf( buf, bufsize, "%d", value / (1024*1024) ); - Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d MB", - (value % (1024*1024))*100 / (1024*1024) ); - } else if (value > 1024 ) { // kilos - Com_sprintf( buf, bufsize, "%d KB", value / 1024 ); - } else { // bytes - Com_sprintf( buf, bufsize, "%d bytes", value ); - } + if (value > 1024 * 1024 * 1024) + { // gigs + Com_sprintf(buf, bufsize, "%d", value / (1024 * 1024 * 1024)); + Com_sprintf(buf + strlen(buf), bufsize - strlen(buf), ".%02d GB", + (value % (1024 * 1024 * 1024)) * 100 / (1024 * 1024 * 1024)); + } + else if (value > 1024 * 1024) + { // megs + Com_sprintf(buf, bufsize, "%d", value / (1024 * 1024)); + Com_sprintf( + buf + strlen(buf), bufsize - strlen(buf), ".%02d MB", (value % (1024 * 1024)) * 100 / (1024 * 1024)); + } + else if (value > 1024) + { // kilos + Com_sprintf(buf, bufsize, "%d KB", value / 1024); + } + else + { // bytes + Com_sprintf(buf, bufsize, "%d bytes", value); + } } // Assumes time is in msec -static void UI_PrintTime ( char *buf, int bufsize, int time ) { - time /= 1000; // change to seconds - - if (time > 3600) { // in the hours range - Com_sprintf( buf, bufsize, "%d hr %d min", time / 3600, (time % 3600) / 60 ); - } else if (time > 60) { // mins - Com_sprintf( buf, bufsize, "%d min %d sec", time / 60, time % 60 ); - } else { // secs - Com_sprintf( buf, bufsize, "%d sec", time ); - } -} - -void Text_PaintCenter(float x, float y, float scale, vec4_t color, const char *text, float adjust) { - int len = Text_Width(text, scale, 0); - Text_Paint(x - len / 2, y, scale, color, text, 0, 0, ITEM_TEXTSTYLE_SHADOWEDMORE); -} +static void UI_PrintTime(char *buf, int bufsize, int time) +{ + time /= 1000; // change to seconds -void Text_PaintCenter_AutoWrapped(float x, float y, float xmax, float ystep, float scale, vec4_t color, const char *str, float adjust) { - int width; - char *s1,*s2,*s3; - char c_bcp; - char buf[1024]; - - if (!str || str[0]=='\0') - return; - - Q_strncpyz(buf, str, sizeof(buf)); - s1 = s2 = s3 = buf; - - while (1) { - do { - s3++; - } while (*s3!=' ' && *s3!='\0'); - c_bcp = *s3; - *s3 = '\0'; - width = Text_Width(s1, scale, 0); - *s3 = c_bcp; - if (width > xmax) { - if (s1==s2) - { - // fuck, don't have a clean cut, we'll overflow - s2 = s3; - } - *s2 = '\0'; - Text_PaintCenter(x, y, scale, color, s1, adjust); - y += ystep; - if (c_bcp == '\0') - { - // that was the last word - // we could start a new loop, but that wouldn't be much use - // even if the word is too long, we would overflow it (see above) - // so just print it now if needed - s2++; - if (*s2 != '\0') // if we are printing an overflowing line we have s2 == s3 - Text_PaintCenter(x, y, scale, color, s2, adjust); - break; - } - s2++; - s1 = s2; - s3 = s2; + if (time > 3600) + { // in the hours range + Com_sprintf(buf, bufsize, "%d hr %d min", time / 3600, (time % 3600) / 60); + } + else if (time > 60) + { // mins + Com_sprintf(buf, bufsize, "%d min %d sec", time / 60, time % 60); } else - { - s2 = s3; - if (c_bcp == '\0') // we reached the end - { - Text_PaintCenter(x, y, scale, color, s1, adjust); - break; - } + { // secs + Com_sprintf(buf, bufsize, "%d sec", time); } - } } +// FIXME: move to ui_shared.c? +void Text_PaintCenter(float x, float y, float scale, vec4_t color, const char *text, float adjust) +{ + int len = UI_Text_Width(text, scale); + UI_Text_Paint(x - len / 2, y, scale, color, text, 0, 0, ITEM_TEXTSTYLE_SHADOWEDMORE); +} -static void UI_DisplayDownloadInfo( const char *downloadName, float centerPoint, float yStart, float scale ) { - static char dlText[] = "Downloading:"; - static char etaText[] = "Estimated time left:"; - static char xferText[] = "Transfer rate:"; +void Text_PaintCenter_AutoWrapped( + float x, float y, float xmax, float ystep, float scale, vec4_t color, const char *str, float adjust) +{ + int width; + char *s1, *s2, *s3; + char c_bcp; + char buf[1024]; - int downloadSize, downloadCount, downloadTime; - char dlSizeBuf[64], totalSizeBuf[64], xferRateBuf[64], dlTimeBuf[64]; - int xferRate; - int leftWidth; - const char *s; + if (!str || str[0] == '\0') + return; + + Q_strncpyz(buf, str, sizeof(buf)); - downloadSize = trap_Cvar_VariableValue( "cl_downloadSize" ); - downloadCount = trap_Cvar_VariableValue( "cl_downloadCount" ); - downloadTime = trap_Cvar_VariableValue( "cl_downloadTime" ); + s1 = s2 = s3 = buf; - leftWidth = 320; + while (1) + { + do + s3++; + while (*s3 != ' ' && *s3 != '\0'); - UI_SetColor(colorWhite); - Text_PaintCenter(centerPoint, yStart + 112, scale, colorWhite, dlText, 0); - Text_PaintCenter(centerPoint, yStart + 192, scale, colorWhite, etaText, 0); - Text_PaintCenter(centerPoint, yStart + 248, scale, colorWhite, xferText, 0); + c_bcp = *s3; - if (downloadSize > 0) { - s = va( "%s (%d%%)", downloadName, downloadCount * 100 / downloadSize ); - } else { - s = downloadName; - } + *s3 = '\0'; - Text_PaintCenter(centerPoint, yStart+136, scale, colorWhite, s, 0); + width = UI_Text_Width(s1, scale); - UI_ReadableSize( dlSizeBuf, sizeof dlSizeBuf, downloadCount ); - UI_ReadableSize( totalSizeBuf, sizeof totalSizeBuf, downloadSize ); + *s3 = c_bcp; - if (downloadCount < 4096 || !downloadTime) { - Text_PaintCenter(leftWidth, yStart+216, scale, colorWhite, "estimating", 0); - Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0); - } else { - if ((uiInfo.uiDC.realTime - downloadTime) / 1000) { - xferRate = downloadCount / ((uiInfo.uiDC.realTime - downloadTime) / 1000); - } else { - xferRate = 0; + if (width > xmax) + { + if (s1 == s2) + { + // fuck, don't have a clean cut, we'll overflow + s2 = s3; + } + + *s2 = '\0'; + Text_PaintCenter(x, y, scale, color, s1, adjust); + y += ystep; + + if (c_bcp == '\0') + { + // that was the last word + // we could start a new loop, but that wouldn't be much use + // even if the word is too long, we would overflow it (see above) + // so just print it now if needed + s2++; + + if (*s2 != '\0') // if we are printing an overflowing line we have s2 == s3 + Text_PaintCenter(x, y, scale, color, s2, adjust); + + break; + } + + s2++; + s1 = s2; + s3 = s2; + } + else + { + s2 = s3; + + if (c_bcp == '\0') // we reached the end + { + Text_PaintCenter(x, y, scale, color, s1, adjust); + break; + } + } } - UI_ReadableSize( xferRateBuf, sizeof xferRateBuf, xferRate ); +} - // Extrapolate estimated completion time - if (downloadSize && xferRate) { - int n = downloadSize / xferRate; // estimated time for entire d/l in secs +static void UI_DisplayDownloadInfo(const char *downloadName, float centerPoint, float yStart, float scale) +{ + static char dlText[] = "Downloading:"; + static char etaText[] = "Estimated time left:"; + static char xferText[] = "Transfer rate:"; - // We do it in K (/1024) because we'd overflow around 4MB - UI_PrintTime ( dlTimeBuf, sizeof dlTimeBuf, - (n - (((downloadCount/1024) * n) / (downloadSize/1024))) * 1000); + int downloadSize, downloadCount, downloadTime; + char dlSizeBuf[64], totalSizeBuf[64], xferRateBuf[64], dlTimeBuf[64]; + int xferRate; + int leftWidth; + const char *s; - Text_PaintCenter(leftWidth, yStart+216, scale, colorWhite, dlTimeBuf, 0); - Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0); - } else { - Text_PaintCenter(leftWidth, yStart+216, scale, colorWhite, "estimating", 0); - if (downloadSize) { - Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0); - } else { - Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s copied)", dlSizeBuf), 0); - } + downloadSize = trap_Cvar_VariableValue("cl_downloadSize"); + downloadCount = trap_Cvar_VariableValue("cl_downloadCount"); + downloadTime = trap_Cvar_VariableValue("cl_downloadTime"); + + leftWidth = 320; + + UI_SetColor(colorWhite); + Text_PaintCenter(centerPoint, yStart + 112, scale, colorWhite, dlText, 0); + Text_PaintCenter(centerPoint, yStart + 192, scale, colorWhite, etaText, 0); + Text_PaintCenter(centerPoint, yStart + 248, scale, colorWhite, xferText, 0); + + if (downloadSize > 0) + s = va("%s (%d%%)", downloadName, (int)((float)downloadCount * 100.0f / downloadSize)); + else + s = downloadName; + + Text_PaintCenter(centerPoint, yStart + 136, scale, colorWhite, s, 0); + + UI_ReadableSize(dlSizeBuf, sizeof dlSizeBuf, downloadCount); + UI_ReadableSize(totalSizeBuf, sizeof totalSizeBuf, downloadSize); + + if (downloadCount < 4096 || !downloadTime) + { + Text_PaintCenter(leftWidth, yStart + 216, scale, colorWhite, "estimating", 0); + Text_PaintCenter( + leftWidth, yStart + 160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0); } + else + { + if ((uiInfo.uiDC.realTime - downloadTime) / 1000) + xferRate = downloadCount / ((uiInfo.uiDC.realTime - downloadTime) / 1000); + else + xferRate = 0; + + UI_ReadableSize(xferRateBuf, sizeof xferRateBuf, xferRate); + + // Extrapolate estimated completion time + + if (downloadSize && xferRate) + { + int n = downloadSize / xferRate; // estimated time for entire d/l in secs - if (xferRate) { - Text_PaintCenter(leftWidth, yStart+272, scale, colorWhite, va("%s/Sec", xferRateBuf), 0); + // We do it in K (/1024) because we'd overflow around 4MB + UI_PrintTime( + dlTimeBuf, sizeof dlTimeBuf, (n - (((downloadCount / 1024) * n) / (downloadSize / 1024))) * 1000); + + Text_PaintCenter(leftWidth, yStart + 216, scale, colorWhite, dlTimeBuf, 0); + Text_PaintCenter( + leftWidth, yStart + 160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0); + } + else + { + Text_PaintCenter(leftWidth, yStart + 216, scale, colorWhite, "estimating", 0); + + if (downloadSize) + Text_PaintCenter( + leftWidth, yStart + 160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0); + else + Text_PaintCenter(leftWidth, yStart + 160, scale, colorWhite, va("(%s copied)", dlSizeBuf), 0); + } + + if (xferRate) + Text_PaintCenter(leftWidth, yStart + 272, scale, colorWhite, va("%s/Sec", xferRateBuf), 0); } - } } /* ======================== UI_DrawConnectScreen - -This will also be overlaid on the cgame info screen during loading -to prevent it from blinking away too rapidly on local or lan games. ======================== */ -void UI_DrawConnectScreen( qboolean overlay ) { - char *s; - uiClientState_t cstate; - char info[MAX_INFO_VALUE]; - char text[256]; - float centerPoint, yStart, scale; - - menuDef_t *menu = Menus_FindByName("Connect"); - - - if ( !overlay && menu ) { - Menu_Paint(menu, qtrue); - } - - if (!overlay) { - centerPoint = 320; - yStart = 130; - scale = 0.5f; - } else { - centerPoint = 320; - yStart = 32; - scale = 0.6f; - return; - } - - // see what information we should display - trap_GetClientState( &cstate ); - - info[0] = '\0'; - if( trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ) ) { - Text_PaintCenter(centerPoint, yStart, scale, colorWhite, va( "Loading %s", Info_ValueForKey( info, "mapname" )), 0); - } - - if (!Q_stricmp(cstate.servername,"localhost")) { - Text_PaintCenter(centerPoint, yStart + 48, scale, colorWhite, va("Starting up..."), ITEM_TEXTSTYLE_SHADOWEDMORE); - } else { - strcpy(text, va("Connecting to %s", cstate.servername)); - Text_PaintCenter(centerPoint, yStart + 48, scale, colorWhite,text , ITEM_TEXTSTYLE_SHADOWEDMORE); - } - - - // display global MOTD at bottom - Text_PaintCenter(centerPoint, 600, scale, colorWhite, Info_ValueForKey( cstate.updateInfoString, "motd" ), 0); - // print any server info (server full, bad version, etc) - if ( cstate.connState < CA_CONNECTED ) { - Text_PaintCenter_AutoWrapped(centerPoint, yStart + 176, 630, 20, scale, colorWhite, cstate.messageString, 0); - } - - if ( lastConnState > cstate.connState ) { - lastLoadingText[0] = '\0'; - } - lastConnState = cstate.connState; - - switch ( cstate.connState ) { - case CA_CONNECTING: - s = va("Awaiting connection...%i", cstate.connectPacketCount); - break; - case CA_CHALLENGING: - s = va("Awaiting challenge...%i", cstate.connectPacketCount); - break; - case CA_CONNECTED: { - char downloadName[MAX_INFO_VALUE]; - - trap_Cvar_VariableStringBuffer( "cl_downloadName", downloadName, sizeof(downloadName) ); - if (*downloadName) { - UI_DisplayDownloadInfo( downloadName, centerPoint, yStart, scale ); - return; - } +void UI_DrawConnectScreen() +{ + const char *s; + uiClientState_t cstate; + char info[MAX_INFO_VALUE]; + char text[256]; + float centerPoint = 320, yStart = 130, scale = 0.5f; + + menuDef_t *menu = Menus_FindByName("Connect"); + + if ( menu ) + Menu_Paint(menu, qtrue); + + // see what information we should display + trap_GetClientState(&cstate); + + info[0] = '\0'; + + if (trap_GetConfigString(CS_SERVERINFO, info, sizeof(info))) + Text_PaintCenter( + centerPoint, yStart, scale, colorWhite, va("Loading %s", Info_ValueForKey(info, "mapname")), 0); + + if (!Q_stricmp(cstate.servername, "localhost")) + Text_PaintCenter(centerPoint, yStart + 48, scale, colorWhite, "Starting up...", ITEM_TEXTSTYLE_SHADOWEDMORE); + else + { + Com_sprintf(text, sizeof(text), "Connecting to %s", cstate.servername); + Text_PaintCenter(centerPoint, yStart + 48, scale, colorWhite, text, ITEM_TEXTSTYLE_SHADOWEDMORE); } - s = "Awaiting gamestate..."; - break; - case CA_LOADING: - return; - case CA_PRIMED: - return; - default: - return; - } + // display global MOTD at bottom + Text_PaintCenter(centerPoint, 600, scale, colorWhite, Info_ValueForKey(cstate.updateInfoString, "motd"), 0); - if (Q_stricmp(cstate.servername,"localhost")) { - Text_PaintCenter(centerPoint, yStart + 80, scale, colorWhite, s, 0); - } + // print any server info (server full, bad version, etc) + if (cstate.connState < CA_CONNECTED) + Text_PaintCenter(centerPoint, yStart + 176, scale, colorWhite, cstate.messageString, 0); - // password required / connection rejected information goes here -} + if (lastConnState > cstate.connState) + lastLoadingText[0] = '\0'; + lastConnState = cstate.connState; -/* -================ -cvars -================ -*/ + switch (cstate.connState) + { + case CA_CONNECTING: + s = va("Awaiting connection...%i", cstate.connectPacketCount); + break; -typedef struct { - vmCvar_t *vmCvar; - char *cvarName; - char *defaultString; - int cvarFlags; -} cvarTable_t; - -vmCvar_t ui_ffa_fraglimit; -vmCvar_t ui_ffa_timelimit; - -vmCvar_t ui_tourney_fraglimit; -vmCvar_t ui_tourney_timelimit; - -vmCvar_t ui_team_fraglimit; -vmCvar_t ui_team_timelimit; -vmCvar_t ui_team_friendly; - -vmCvar_t ui_ctf_capturelimit; -vmCvar_t ui_ctf_timelimit; -vmCvar_t ui_ctf_friendly; - -vmCvar_t ui_arenasFile; -vmCvar_t ui_botsFile; -vmCvar_t ui_spScores1; -vmCvar_t ui_spScores2; -vmCvar_t ui_spScores3; -vmCvar_t ui_spScores4; -vmCvar_t ui_spScores5; -vmCvar_t ui_spAwards; -vmCvar_t ui_spVideos; -vmCvar_t ui_spSkill; - -vmCvar_t ui_spSelection; - -vmCvar_t ui_browserMaster; -vmCvar_t ui_browserGameType; -vmCvar_t ui_browserSortKey; -vmCvar_t ui_browserShowFull; -vmCvar_t ui_browserShowEmpty; - -vmCvar_t ui_brassTime; -vmCvar_t ui_drawCrosshair; -vmCvar_t ui_drawCrosshairNames; -vmCvar_t ui_marks; - -vmCvar_t ui_server1; -vmCvar_t ui_server2; -vmCvar_t ui_server3; -vmCvar_t ui_server4; -vmCvar_t ui_server5; -vmCvar_t ui_server6; -vmCvar_t ui_server7; -vmCvar_t ui_server8; -vmCvar_t ui_server9; -vmCvar_t ui_server10; -vmCvar_t ui_server11; -vmCvar_t ui_server12; -vmCvar_t ui_server13; -vmCvar_t ui_server14; -vmCvar_t ui_server15; -vmCvar_t ui_server16; - -vmCvar_t ui_redteam; -vmCvar_t ui_redteam1; -vmCvar_t ui_redteam2; -vmCvar_t ui_redteam3; -vmCvar_t ui_redteam4; -vmCvar_t ui_redteam5; -vmCvar_t ui_blueteam; -vmCvar_t ui_blueteam1; -vmCvar_t ui_blueteam2; -vmCvar_t ui_blueteam3; -vmCvar_t ui_blueteam4; -vmCvar_t ui_blueteam5; -vmCvar_t ui_teamName; -vmCvar_t ui_dedicated; -vmCvar_t ui_gameType; -vmCvar_t ui_netGameType; -vmCvar_t ui_actualNetGameType; -vmCvar_t ui_joinGameType; -vmCvar_t ui_netSource; -vmCvar_t ui_serverFilterType; -vmCvar_t ui_opponentName; -vmCvar_t ui_menuFiles; -vmCvar_t ui_currentTier; -vmCvar_t ui_currentMap; -vmCvar_t ui_currentNetMap; -vmCvar_t ui_mapIndex; -vmCvar_t ui_currentOpponent; -vmCvar_t ui_selectedPlayer; -vmCvar_t ui_selectedPlayerName; -vmCvar_t ui_lastServerRefresh_0; -vmCvar_t ui_lastServerRefresh_1; -vmCvar_t ui_lastServerRefresh_2; -vmCvar_t ui_lastServerRefresh_3; -vmCvar_t ui_lastServerRefresh_0_time; -vmCvar_t ui_lastServerRefresh_1_time; -vmCvar_t ui_lastServerRefresh_2_time; -vmCvar_t ui_lastServerRefresh_3_time; -vmCvar_t ui_singlePlayerActive; -vmCvar_t ui_scoreAccuracy; -vmCvar_t ui_scoreImpressives; -vmCvar_t ui_scoreExcellents; -vmCvar_t ui_scoreCaptures; -vmCvar_t ui_scoreDefends; -vmCvar_t ui_scoreAssists; -vmCvar_t ui_scoreGauntlets; -vmCvar_t ui_scoreScore; -vmCvar_t ui_scorePerfect; -vmCvar_t ui_scoreTeam; -vmCvar_t ui_scoreBase; -vmCvar_t ui_scoreTimeBonus; -vmCvar_t ui_scoreSkillBonus; -vmCvar_t ui_scoreShutoutBonus; -vmCvar_t ui_scoreTime; -vmCvar_t ui_captureLimit; -vmCvar_t ui_fragLimit; -vmCvar_t ui_smallFont; -vmCvar_t ui_bigFont; -vmCvar_t ui_findPlayer; -vmCvar_t ui_Q3Model; -vmCvar_t ui_hudFiles; -vmCvar_t ui_recordSPDemo; -vmCvar_t ui_realCaptureLimit; -vmCvar_t ui_realWarmUp; -vmCvar_t ui_serverStatusTimeOut; - -//TA: bank values -vmCvar_t ui_bank; -vmCvar_t ui_winner; - -vmCvar_t ui_chatCommands; - - -// bk001129 - made static to avoid aliasing -static cvarTable_t cvarTable[] = { - { &ui_ffa_fraglimit, "ui_ffa_fraglimit", "20", CVAR_ARCHIVE }, - { &ui_ffa_timelimit, "ui_ffa_timelimit", "0", CVAR_ARCHIVE }, - - { &ui_tourney_fraglimit, "ui_tourney_fraglimit", "0", CVAR_ARCHIVE }, - { &ui_tourney_timelimit, "ui_tourney_timelimit", "15", CVAR_ARCHIVE }, - - { &ui_team_fraglimit, "ui_team_fraglimit", "0", CVAR_ARCHIVE }, - { &ui_team_timelimit, "ui_team_timelimit", "20", CVAR_ARCHIVE }, - { &ui_team_friendly, "ui_team_friendly", "1", CVAR_ARCHIVE }, - - { &ui_ctf_capturelimit, "ui_ctf_capturelimit", "8", CVAR_ARCHIVE }, - { &ui_ctf_timelimit, "ui_ctf_timelimit", "30", CVAR_ARCHIVE }, - { &ui_ctf_friendly, "ui_ctf_friendly", "0", CVAR_ARCHIVE }, - - { &ui_arenasFile, "g_arenasFile", "", CVAR_INIT|CVAR_ROM }, - { &ui_botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM }, - { &ui_spScores1, "g_spScores1", "", CVAR_ARCHIVE | CVAR_ROM }, - { &ui_spScores2, "g_spScores2", "", CVAR_ARCHIVE | CVAR_ROM }, - { &ui_spScores3, "g_spScores3", "", CVAR_ARCHIVE | CVAR_ROM }, - { &ui_spScores4, "g_spScores4", "", CVAR_ARCHIVE | CVAR_ROM }, - { &ui_spScores5, "g_spScores5", "", CVAR_ARCHIVE | CVAR_ROM }, - { &ui_spAwards, "g_spAwards", "", CVAR_ARCHIVE | CVAR_ROM }, - { &ui_spVideos, "g_spVideos", "", CVAR_ARCHIVE | CVAR_ROM }, - { &ui_spSkill, "g_spSkill", "2", CVAR_ARCHIVE }, - - { &ui_spSelection, "ui_spSelection", "", CVAR_ROM }, - { &ui_winner, "ui_winner", "", CVAR_ROM }, - - { &ui_browserMaster, "ui_browserMaster", "0", CVAR_ARCHIVE }, - { &ui_browserGameType, "ui_browserGameType", "0", CVAR_ARCHIVE }, - { &ui_browserSortKey, "ui_browserSortKey", "4", CVAR_ARCHIVE }, - { &ui_browserShowFull, "ui_browserShowFull", "1", CVAR_ARCHIVE }, - { &ui_browserShowEmpty, "ui_browserShowEmpty", "1", CVAR_ARCHIVE }, - - { &ui_brassTime, "cg_brassTime", "2500", CVAR_ARCHIVE }, - { &ui_drawCrosshair, "cg_drawCrosshair", "4", CVAR_ARCHIVE }, - { &ui_drawCrosshairNames, "cg_drawCrosshairNames", "1", CVAR_ARCHIVE }, - { &ui_marks, "cg_marks", "1", CVAR_ARCHIVE }, - - { &ui_server1, "server1", "", CVAR_ARCHIVE }, - { &ui_server2, "server2", "", CVAR_ARCHIVE }, - { &ui_server3, "server3", "", CVAR_ARCHIVE }, - { &ui_server4, "server4", "", CVAR_ARCHIVE }, - { &ui_server5, "server5", "", CVAR_ARCHIVE }, - { &ui_server6, "server6", "", CVAR_ARCHIVE }, - { &ui_server7, "server7", "", CVAR_ARCHIVE }, - { &ui_server8, "server8", "", CVAR_ARCHIVE }, - { &ui_server9, "server9", "", CVAR_ARCHIVE }, - { &ui_server10, "server10", "", CVAR_ARCHIVE }, - { &ui_server11, "server11", "", CVAR_ARCHIVE }, - { &ui_server12, "server12", "", CVAR_ARCHIVE }, - { &ui_server13, "server13", "", CVAR_ARCHIVE }, - { &ui_server14, "server14", "", CVAR_ARCHIVE }, - { &ui_server15, "server15", "", CVAR_ARCHIVE }, - { &ui_server16, "server16", "", CVAR_ARCHIVE }, - { &ui_new, "ui_new", "0", CVAR_TEMP }, - { &ui_debug, "ui_debug", "0", CVAR_TEMP }, - { &ui_initialized, "ui_initialized", "0", CVAR_TEMP }, - { &ui_teamName, "ui_teamName", "Pagans", CVAR_ARCHIVE }, - { &ui_opponentName, "ui_opponentName", "Stroggs", CVAR_ARCHIVE }, - { &ui_redteam, "ui_redteam", "Pagans", CVAR_ARCHIVE }, - { &ui_blueteam, "ui_blueteam", "Stroggs", CVAR_ARCHIVE }, - { &ui_dedicated, "ui_dedicated", "0", CVAR_ARCHIVE }, - { &ui_gameType, "ui_gametype", "3", CVAR_ARCHIVE }, - { &ui_joinGameType, "ui_joinGametype", "0", CVAR_ARCHIVE }, - { &ui_netGameType, "ui_netGametype", "3", CVAR_ARCHIVE }, - { &ui_actualNetGameType, "ui_actualNetGametype", "3", CVAR_ARCHIVE }, - { &ui_redteam1, "ui_redteam1", "0", CVAR_ARCHIVE }, - { &ui_redteam2, "ui_redteam2", "0", CVAR_ARCHIVE }, - { &ui_redteam3, "ui_redteam3", "0", CVAR_ARCHIVE }, - { &ui_redteam4, "ui_redteam4", "0", CVAR_ARCHIVE }, - { &ui_redteam5, "ui_redteam5", "0", CVAR_ARCHIVE }, - { &ui_blueteam1, "ui_blueteam1", "0", CVAR_ARCHIVE }, - { &ui_blueteam2, "ui_blueteam2", "0", CVAR_ARCHIVE }, - { &ui_blueteam3, "ui_blueteam3", "0", CVAR_ARCHIVE }, - { &ui_blueteam4, "ui_blueteam4", "0", CVAR_ARCHIVE }, - { &ui_blueteam5, "ui_blueteam5", "0", CVAR_ARCHIVE }, - { &ui_netSource, "ui_netSource", "0", CVAR_ARCHIVE }, - { &ui_menuFiles, "ui_menuFiles", "ui/menus.txt", CVAR_ARCHIVE }, - { &ui_currentTier, "ui_currentTier", "0", CVAR_ARCHIVE }, - { &ui_currentMap, "ui_currentMap", "0", CVAR_ARCHIVE }, - { &ui_currentNetMap, "ui_currentNetMap", "0", CVAR_ARCHIVE }, - { &ui_mapIndex, "ui_mapIndex", "0", CVAR_ARCHIVE }, - { &ui_currentOpponent, "ui_currentOpponent", "0", CVAR_ARCHIVE }, - { &ui_selectedPlayer, "cg_selectedPlayer", "0", CVAR_ARCHIVE}, - { &ui_selectedPlayerName, "cg_selectedPlayerName", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_0, "ui_lastServerRefresh_0", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_1, "ui_lastServerRefresh_1", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_2, "ui_lastServerRefresh_2", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_3, "ui_lastServerRefresh_3", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_0, "ui_lastServerRefresh_0_time", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_1, "ui_lastServerRefresh_1_time", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_2, "ui_lastServerRefresh_2_time", "", CVAR_ARCHIVE}, - { &ui_lastServerRefresh_3, "ui_lastServerRefresh_3_time", "", CVAR_ARCHIVE}, - { &ui_singlePlayerActive, "ui_singlePlayerActive", "0", 0}, - { &ui_scoreAccuracy, "ui_scoreAccuracy", "0", CVAR_ARCHIVE}, - { &ui_scoreImpressives, "ui_scoreImpressives", "0", CVAR_ARCHIVE}, - { &ui_scoreExcellents, "ui_scoreExcellents", "0", CVAR_ARCHIVE}, - { &ui_scoreCaptures, "ui_scoreCaptures", "0", CVAR_ARCHIVE}, - { &ui_scoreDefends, "ui_scoreDefends", "0", CVAR_ARCHIVE}, - { &ui_scoreAssists, "ui_scoreAssists", "0", CVAR_ARCHIVE}, - { &ui_scoreGauntlets, "ui_scoreGauntlets", "0",CVAR_ARCHIVE}, - { &ui_scoreScore, "ui_scoreScore", "0", CVAR_ARCHIVE}, - { &ui_scorePerfect, "ui_scorePerfect", "0", CVAR_ARCHIVE}, - { &ui_scoreTeam, "ui_scoreTeam", "0 to 0", CVAR_ARCHIVE}, - { &ui_scoreBase, "ui_scoreBase", "0", CVAR_ARCHIVE}, - { &ui_scoreTime, "ui_scoreTime", "00:00", CVAR_ARCHIVE}, - { &ui_scoreTimeBonus, "ui_scoreTimeBonus", "0", CVAR_ARCHIVE}, - { &ui_scoreSkillBonus, "ui_scoreSkillBonus", "0", CVAR_ARCHIVE}, - { &ui_scoreShutoutBonus, "ui_scoreShutoutBonus", "0", CVAR_ARCHIVE}, - { &ui_fragLimit, "ui_fragLimit", "10", 0}, - { &ui_captureLimit, "ui_captureLimit", "5", 0}, - { &ui_smallFont, "ui_smallFont", "0.2", CVAR_ARCHIVE}, - { &ui_bigFont, "ui_bigFont", "0.5", CVAR_ARCHIVE}, - { &ui_findPlayer, "ui_findPlayer", "Sarge", CVAR_ARCHIVE}, - { &ui_Q3Model, "ui_q3model", "0", CVAR_ARCHIVE}, - { &ui_hudFiles, "cg_hudFiles", "ui/hud.txt", CVAR_ARCHIVE}, - { &ui_recordSPDemo, "ui_recordSPDemo", "0", CVAR_ARCHIVE}, - { &ui_teamArenaFirstRun, "ui_teamArenaFirstRun", "0", CVAR_ARCHIVE}, - { &ui_realWarmUp, "g_warmup", "20", CVAR_ARCHIVE}, - { &ui_realCaptureLimit, "capturelimit", "8", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART}, - { &ui_serverStatusTimeOut, "ui_serverStatusTimeOut", "7000", CVAR_ARCHIVE}, - - { &ui_bank, "ui_bank", "0", 0 }, - - { &ui_chatCommands, "ui_chatCommands", "1", CVAR_ARCHIVE}, -}; - -// bk001129 - made static to avoid aliasing -static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); + case CA_CHALLENGING: + s = va("Awaiting challenge...%i", cstate.connectPacketCount); + break; + case CA_CONNECTED: + { + char downloadName[MAX_INFO_VALUE]; + int prompt = trap_Cvar_VariableValue("com_downloadPrompt"); -/* -================= -UI_RegisterCvars -================= -*/ -void UI_RegisterCvars( void ) { - int i; - cvarTable_t *cv; + if (prompt & DLP_SHOW) + { + trap_Key_SetCatcher(KEYCATCH_UI); + Menus_ActivateByName("download_popmenu"); + trap_Cvar_Set("com_downloadPrompt", "0"); + } + + trap_Cvar_VariableStringBuffer("cl_downloadName", downloadName, sizeof(downloadName)); + + if (*downloadName) + { + UI_DisplayDownloadInfo(downloadName, centerPoint, yStart, scale); + return; + } + } - for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { - trap_Cvar_Register( cv->vmCvar, cv->cvarName, cv->defaultString, cv->cvarFlags ); - } + s = "Awaiting gamestate..."; + break; + + case CA_LOADING: + return; + + case CA_PRIMED: + return; + + default: + return; + } + + if (Q_stricmp(cstate.servername, "localhost")) + Text_PaintCenter(centerPoint, yStart + 80, scale, colorWhite, s, 0); + + // password required / connection rejected information goes here } /* ================= -UI_UpdateCvars +UI_RegisterCvars ================= */ -void UI_UpdateCvars( void ) { - int i; - cvarTable_t *cv; +void UI_RegisterCvars(void) +{ + size_t i; + cvarTable_t *cv; - for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) { - trap_Cvar_Update( cv->vmCvar ); - } + for (i = 0, cv = cvarTable; i < cvarTableSize; i++, cv++) + trap_Cvar_Register(cv->vmCvar, cv->cvarName, cv->defaultString, cv->cvarFlags); } - /* ================= -ArenaServers_StopRefresh +UI_UpdateCvars ================= */ -static void UI_StopServerRefresh( void ) +void UI_UpdateCvars(void) { - int count; - - if (!uiInfo.serverStatus.refreshActive) { - // not currently refreshing - return; - } - uiInfo.serverStatus.refreshActive = qfalse; - Com_Printf("%d servers listed in browser with %d players.\n", - uiInfo.serverStatus.numDisplayServers, - uiInfo.serverStatus.numPlayersOnServers); - count = trap_LAN_GetServerCount(ui_netSource.integer); - if (count - uiInfo.serverStatus.numDisplayServers > 0) { - Com_Printf("%d servers not listed due to packet loss or pings higher than %d\n", - count - uiInfo.serverStatus.numDisplayServers, - (int) trap_Cvar_VariableValue("cl_maxPing")); - } + size_t i; + cvarTable_t *cv; + for (i = 0, cv = cvarTable; i < cvarTableSize; i++, cv++) + trap_Cvar_Update(cv->vmCvar); } /* ================= -UI_DoServerRefresh +UI_UpdateNews ================= */ -static void UI_DoServerRefresh( void ) +void UI_UpdateNews(qboolean begin) { - qboolean wait = qfalse; - - if (!uiInfo.serverStatus.refreshActive) { - return; - } - if (ui_netSource.integer != AS_FAVORITES) { - if (ui_netSource.integer == AS_LOCAL) { - if (!trap_LAN_GetServerCount(ui_netSource.integer)) { - wait = qtrue; - } - } else { - if (trap_LAN_GetServerCount(ui_netSource.integer) < 0) { - wait = qtrue; - } + char newsString[MAX_NEWS_STRING]; + const char *c; + const char *wrapped; + int line = 0; + int linePos = 0; + qboolean finished; + + if (begin && !uiInfo.newsInfo.refreshActive) + { + uiInfo.newsInfo.refreshtime = uiInfo.uiDC.realTime + 10000; + uiInfo.newsInfo.refreshActive = qtrue; + } + else if (!uiInfo.newsInfo.refreshActive) // do nothing + { + return; } - } + else if (uiInfo.uiDC.realTime > uiInfo.newsInfo.refreshtime) + { + strcpy(uiInfo.newsInfo.text[0], "^1Error: Timed out while contacting the server."); + uiInfo.newsInfo.numLines = 1; + return; + } + + // start the news fetching + finished = trap_GetNews(begin); - if (uiInfo.uiDC.realTime < uiInfo.serverStatus.refreshtime) { - if (wait) { - return; + // parse what comes back. Parse newlines and otherwise chop when necessary + trap_Cvar_VariableStringBuffer("cl_newsString", newsString, sizeof(newsString)); + + // FIXME remove magic width constant + wrapped = Item_Text_Wrap(newsString, 0.25f, 325 * uiInfo.uiDC.aspectScale); + + for (c = wrapped; *c != '\0'; ++c) + { + if (linePos == (MAX_NEWS_LINEWIDTH - 1) || *c == '\n') + { + uiInfo.newsInfo.text[line][linePos] = '\0'; + + if (line == (MAX_NEWS_LINES - 1)) + break; + + linePos = 0; + line++; + + if (*c != '\n') + { + uiInfo.newsInfo.text[line][linePos] = *c; + linePos++; + } + } + else if (isprint(*c)) + { + uiInfo.newsInfo.text[line][linePos] = *c; + linePos++; + } } - } - // if still trying to retrieve pings - if (trap_LAN_UpdateVisiblePings(ui_netSource.integer)) { - uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000; - } else if (!wait) { - // get the last servers in the list - UI_BuildServerDisplayList(2); - // stop the refresh - UI_StopServerRefresh(); - } - // - UI_BuildServerDisplayList(qfalse); + uiInfo.newsInfo.text[line][linePos] = '\0'; + uiInfo.newsInfo.numLines = line + 1; + + if (finished) + uiInfo.newsInfo.refreshActive = qfalse; } -/* -================= -UI_StartServerRefresh -================= -*/ -static void UI_StartServerRefresh(qboolean full) +void UI_UpdateGithubRelease() { - int i; - char *ptr; - int time; - qtime_t q; - - time = trap_RealTime(&q); - trap_Cvar_Set( va("ui_lastServerRefresh_%i_time", ui_netSource.integer ), - va( "%i", time ) ); - trap_Cvar_Set( va("ui_lastServerRefresh_%i", ui_netSource.integer), - va("%s-%i, %i at %i:%02i", MonthAbbrev[q.tm_mon],q.tm_mday, 1900+q.tm_year,q.tm_hour,q.tm_min)); - - if (!full) { - UI_UpdatePendingPings(); - return; - } - - uiInfo.serverStatus.refreshActive = qtrue; - uiInfo.serverStatus.nextDisplayRefresh = uiInfo.uiDC.realTime + 1000; - // clear number of displayed servers - uiInfo.serverStatus.numDisplayServers = 0; - uiInfo.serverStatus.numPlayersOnServers = 0; - // mark all servers as visible so we store ping updates for them - trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue); - // reset all the pings - trap_LAN_ResetPings(ui_netSource.integer); - // - if( ui_netSource.integer == AS_LOCAL ) { - trap_Cmd_ExecuteText( EXEC_NOW, "localservers\n" ); - uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000; - return; - } + char newsString[MAX_NEWS_STRING]; + const char *c; + const char *wrapped; + int line = 0, linePos = 0; + int nexttime = uiInfo.githubRelease.nextTime; - uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 5000; - if( ui_netSource.integer == AS_GLOBAL || ui_netSource.integer == AS_MPLAYER ) { - if( ui_netSource.integer == AS_GLOBAL ) { - i = 0; - } - else { - i = 1; - } + if (nexttime && !(nexttime > uiInfo.uiDC.realTime)) + return; - ptr = UI_Cvar_VariableString("debug_protocol"); - if (strlen(ptr)) { - trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %s full empty\n", i, ptr)); - } - else { - trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %d full empty\n", i, (int)trap_Cvar_VariableValue( "protocol" ) ) ); + // Limit checks to 1x every 10seconds + uiInfo.githubRelease.nextTime = uiInfo.uiDC.realTime + 10000; + trap_Cmd_ExecuteText(EXEC_INSERT, "checkForUpdate"); + + // parse what comes back. Parse newlines and otherwise chop when necessary + trap_Cvar_VariableStringBuffer("cl_latestRelease", newsString, sizeof(newsString)); + + // FIXME remove magic width constant + wrapped = Item_Text_Wrap(newsString, 0.33f, 450 * uiInfo.uiDC.aspectScale); + + for (c = wrapped; *c != '\0'; ++c) + { + if (linePos == (MAX_NEWS_LINEWIDTH - 1) || *c == '\n') + { + uiInfo.githubRelease.text[line][linePos] = '\0'; + + if (line == (MAX_NEWS_LINES - 1)) + break; + + linePos = 0; + line++; + + if (*c != '\n') + { + uiInfo.githubRelease.text[line][linePos] = *c; + linePos++; + } + } + else if (isprint(*c)) + { + uiInfo.githubRelease.text[line][linePos] = *c; + linePos++; + } } - } + + uiInfo.githubRelease.text[line][linePos] = '\0'; + uiInfo.githubRelease.numLines = line + 1; } +#ifdef MODULE_INTERFACE_11 +void trap_R_SetClipRegion(const float *region) {} + +qboolean trap_GetNews(qboolean force) { return qtrue; } +#endif |