diff options
Diffstat (limited to 'src/ui/ui_syscalls.c')
-rw-r--r-- | src/ui/ui_syscalls.c | 413 |
1 files changed, 168 insertions, 245 deletions
diff --git a/src/ui/ui_syscalls.c b/src/ui/ui_syscalls.c index a27e573..11bd93a 100644 --- a/src/ui/ui_syscalls.c +++ b/src/ui/ui_syscalls.c @@ -1,13 +1,14 @@ /* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. -Copyright (C) 2000-2006 Tim Angus +Copyright (C) 2000-2013 Darklegion Development +Copyright (C) 2015-2019 GrangerHub This file is part of Tremulous. Tremulous is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, +published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Tremulous is distributed in the hope that it will be @@ -16,8 +17,8 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License -along with Tremulous; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +along with Tremulous; if not, see <https://www.gnu.org/licenses/> + =========================================================================== */ @@ -26,362 +27,284 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // this file is only included when building a dll // syscalls.asm is included instead when building a qvm -static intptr_t (QDECL *syscall)( intptr_t arg, ... ) = (intptr_t (QDECL *)( intptr_t, ...))-1; +static intptr_t(QDECL *syscall)(intptr_t arg, ...) = (intptr_t(QDECL *)(intptr_t, ...)) - 1; -Q_EXPORT void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) ) { - syscall = syscallptr; -} +Q_EXPORT void dllEntry(intptr_t(QDECL *syscallptr)(intptr_t arg, ...)) { syscall = syscallptr; } -int PASSFLOAT( float x ) { - float floatTemp; - floatTemp = x; - return *(int *)&floatTemp; +int PASSFLOAT(float x) +{ + floatint_t fi; + fi.f = x; + return fi.i; } -void trap_Print( const char *string ) { - syscall( UI_PRINT, string ); -} +void trap_Print(const char *string) { syscall(UI_PRINT, string); } -void trap_Error( const char *string ) { - syscall( UI_ERROR, string ); +void trap_Error(const char *string) +{ + syscall(UI_ERROR, string); + // shut up GCC warning about returning functions, because we know better + exit(1); } -int trap_Milliseconds( void ) { - return syscall( UI_MILLISECONDS ); -} +int trap_Milliseconds(void) { return syscall(UI_MILLISECONDS); } -void trap_Cvar_Register( vmCvar_t *cvar, const char *var_name, const char *value, int flags ) { - syscall( UI_CVAR_REGISTER, cvar, var_name, value, flags ); +void trap_Cvar_Register(vmCvar_t *cvar, const char *var_name, const char *value, int flags) +{ + syscall(UI_CVAR_REGISTER, cvar, var_name, value, flags); } -void trap_Cvar_Update( vmCvar_t *cvar ) { - syscall( UI_CVAR_UPDATE, cvar ); -} +void trap_Cvar_Update(vmCvar_t *cvar) { syscall(UI_CVAR_UPDATE, cvar); } -void trap_Cvar_Set( const char *var_name, const char *value ) { - syscall( UI_CVAR_SET, var_name, value ); -} +void trap_Cvar_Set(const char *var_name, const char *value) { syscall(UI_CVAR_SET, var_name, value); } -float trap_Cvar_VariableValue( const char *var_name ) { - int temp; - temp = syscall( UI_CVAR_VARIABLEVALUE, var_name ); - return (*(float*)&temp); +float trap_Cvar_VariableValue(const char *var_name) +{ + floatint_t fi; + fi.i = syscall(UI_CVAR_VARIABLEVALUE, var_name); + return fi.f; } -void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) { - syscall( UI_CVAR_VARIABLESTRINGBUFFER, var_name, buffer, bufsize ); +void trap_Cvar_VariableStringBuffer(const char *var_name, char *buffer, int bufsize) +{ + syscall(UI_CVAR_VARIABLESTRINGBUFFER, var_name, buffer, bufsize); } -void trap_Cvar_SetValue( const char *var_name, float value ) { - syscall( UI_CVAR_SETVALUE, var_name, PASSFLOAT( value ) ); -} +void trap_Cvar_SetValue(const char *var_name, float value) { syscall(UI_CVAR_SETVALUE, var_name, PASSFLOAT(value)); } -void trap_Cvar_Reset( const char *name ) { - syscall( UI_CVAR_RESET, name ); -} +void trap_Cvar_Reset(const char *name) { syscall(UI_CVAR_RESET, name); } -void trap_Cvar_Create( const char *var_name, const char *var_value, int flags ) { - syscall( UI_CVAR_CREATE, var_name, var_value, flags ); +void trap_Cvar_Create(const char *var_name, const char *var_value, int flags) +{ + syscall(UI_CVAR_CREATE, var_name, var_value, flags); } -void trap_Cvar_InfoStringBuffer( int bit, char *buffer, int bufsize ) { - syscall( UI_CVAR_INFOSTRINGBUFFER, bit, buffer, bufsize ); +void trap_Cvar_InfoStringBuffer(int bit, char *buffer, int bufsize) +{ + syscall(UI_CVAR_INFOSTRINGBUFFER, bit, buffer, bufsize); } -int trap_Argc( void ) { - return syscall( UI_ARGC ); -} +int trap_Argc(void) { return syscall(UI_ARGC); } -void trap_Argv( int n, char *buffer, int bufferLength ) { - syscall( UI_ARGV, n, buffer, bufferLength ); -} +void trap_Argv(int n, char *buffer, int bufferLength) { syscall(UI_ARGV, n, buffer, bufferLength); } -void trap_Cmd_ExecuteText( int exec_when, const char *text ) { - syscall( UI_CMD_EXECUTETEXT, exec_when, text ); -} +void trap_Cmd_ExecuteText(int exec_when, const char *text) { syscall(UI_CMD_EXECUTETEXT, exec_when, text); } -int trap_FS_FOpenFile( const char *qpath, fileHandle_t *f, fsMode_t mode ) { - return syscall( UI_FS_FOPENFILE, qpath, f, mode ); +int trap_FS_FOpenFile(const char *qpath, fileHandle_t *f, enum FS_Mode mode) +{ + return syscall(UI_FS_FOPENFILE, qpath, f, mode); } -void trap_FS_Read( void *buffer, int len, fileHandle_t f ) { - syscall( UI_FS_READ, buffer, len, f ); -} +void trap_FS_Read(void *buffer, int len, fileHandle_t f) { syscall(UI_FS_READ, buffer, len, f); } -void trap_FS_Write( const void *buffer, int len, fileHandle_t f ) { - syscall( UI_FS_WRITE, buffer, len, f ); -} +void trap_FS_Write(const void *buffer, int len, fileHandle_t f) { syscall(UI_FS_WRITE, buffer, len, f); } -void trap_FS_FCloseFile( fileHandle_t f ) { - syscall( UI_FS_FCLOSEFILE, f ); -} +void trap_FS_FCloseFile(fileHandle_t f) { syscall(UI_FS_FCLOSEFILE, f); } -int trap_FS_GetFileList( const char *path, const char *extension, char *listbuf, int bufsize ) { - return syscall( UI_FS_GETFILELIST, path, extension, listbuf, bufsize ); +int trap_FS_GetFileList(const char *path, const char *extension, char *listbuf, int bufsize) +{ + return syscall(UI_FS_GETFILELIST, path, extension, listbuf, bufsize); } -int trap_FS_Seek( fileHandle_t f, long offset, int origin ) { - return syscall( UI_FS_SEEK, f, offset, origin ); -} +int trap_FS_Seek(fileHandle_t f, long offset, enum FS_Mode origin) { return syscall(UI_FS_SEEK, f, offset, origin); } -qhandle_t trap_R_RegisterModel( const char *name ) { - return syscall( UI_R_REGISTERMODEL, name ); -} +qhandle_t trap_R_RegisterModel(const char *name) { return syscall(UI_R_REGISTERMODEL, name); } -qhandle_t trap_R_RegisterSkin( const char *name ) { - return syscall( UI_R_REGISTERSKIN, name ); -} +qhandle_t trap_R_RegisterSkin(const char *name) { return syscall(UI_R_REGISTERSKIN, name); } -void trap_R_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) { - syscall( UI_R_REGISTERFONT, fontName, pointSize, font ); +void trap_R_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) +{ + syscall(UI_R_REGISTERFONT, fontName, pointSize, font); } -qhandle_t trap_R_RegisterShaderNoMip( const char *name ) { - return syscall( UI_R_REGISTERSHADERNOMIP, name ); -} +qhandle_t trap_R_RegisterShaderNoMip(const char *name) { return syscall(UI_R_REGISTERSHADERNOMIP, name); } -void trap_R_ClearScene( void ) { - syscall( UI_R_CLEARSCENE ); -} +void trap_R_ClearScene(void) { syscall(UI_R_CLEARSCENE); } -void trap_R_AddRefEntityToScene( const refEntity_t *re ) { - syscall( UI_R_ADDREFENTITYTOSCENE, re ); -} +void trap_R_AddRefEntityToScene(const refEntity_t *re) { syscall(UI_R_ADDREFENTITYTOSCENE, re); } -void trap_R_AddPolyToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts ) { - syscall( UI_R_ADDPOLYTOSCENE, hShader, numVerts, verts ); +void trap_R_AddPolyToScene(qhandle_t hShader, int numVerts, const polyVert_t *verts) +{ + syscall(UI_R_ADDPOLYTOSCENE, hShader, numVerts, verts); } -void trap_R_AddLightToScene( const vec3_t org, float intensity, float r, float g, float b ) { - syscall( UI_R_ADDLIGHTTOSCENE, org, PASSFLOAT(intensity), PASSFLOAT(r), PASSFLOAT(g), PASSFLOAT(b) ); +void trap_R_AddLightToScene(const vec3_t org, float intensity, float r, float g, float b) +{ + syscall(UI_R_ADDLIGHTTOSCENE, org, PASSFLOAT(intensity), PASSFLOAT(r), PASSFLOAT(g), PASSFLOAT(b)); } -void trap_R_RenderScene( const refdef_t *fd ) { - syscall( UI_R_RENDERSCENE, fd ); -} +void trap_R_RenderScene(const refdef_t *fd) { syscall(UI_R_RENDERSCENE, fd); } -void trap_R_SetColor( const float *rgba ) { - syscall( UI_R_SETCOLOR, rgba ); -} +void trap_R_SetColor(const float *rgba) { syscall(UI_R_SETCOLOR, rgba); } -void trap_R_DrawStretchPic( float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader ) { - syscall( UI_R_DRAWSTRETCHPIC, PASSFLOAT(x), PASSFLOAT(y), PASSFLOAT(w), PASSFLOAT(h), PASSFLOAT(s1), PASSFLOAT(t1), PASSFLOAT(s2), PASSFLOAT(t2), hShader ); -} +#ifndef MODULE_INTERFACE_11 +void trap_R_SetClipRegion(const float *region) { syscall(UI_R_SETCLIPREGION, region); } +#endif -void trap_R_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs ) { - syscall( UI_R_MODELBOUNDS, model, mins, maxs ); +void trap_R_DrawStretchPic( + float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader) +{ + syscall(UI_R_DRAWSTRETCHPIC, PASSFLOAT(x), PASSFLOAT(y), PASSFLOAT(w), PASSFLOAT(h), PASSFLOAT(s1), PASSFLOAT(t1), + PASSFLOAT(s2), PASSFLOAT(t2), hShader); } -void trap_UpdateScreen( void ) { - syscall( UI_UPDATESCREEN ); -} +void trap_R_ModelBounds(clipHandle_t model, vec3_t mins, vec3_t maxs) { syscall(UI_R_MODELBOUNDS, model, mins, maxs); } -int trap_CM_LerpTag( orientation_t *tag, clipHandle_t mod, int startFrame, int endFrame, float frac, const char *tagName ) { - return syscall( UI_CM_LERPTAG, tag, mod, startFrame, endFrame, PASSFLOAT(frac), tagName ); -} +void trap_UpdateScreen(void) { syscall(UI_UPDATESCREEN); } -void trap_S_StartLocalSound( sfxHandle_t sfx, int channelNum ) { - syscall( UI_S_STARTLOCALSOUND, sfx, channelNum ); +int trap_CM_LerpTag(orientation_t *tag, clipHandle_t mod, int startFrame, int endFrame, float frac, const char *tagName) +{ + return syscall(UI_CM_LERPTAG, tag, mod, startFrame, endFrame, PASSFLOAT(frac), tagName); } -sfxHandle_t trap_S_RegisterSound( const char *sample, qboolean compressed ) { - return syscall( UI_S_REGISTERSOUND, sample, compressed ); -} +void trap_S_StartLocalSound(sfxHandle_t sfx, int channelNum) { syscall(UI_S_STARTLOCALSOUND, sfx, channelNum); } -void trap_Key_KeynumToStringBuf( int keynum, char *buf, int buflen ) { - syscall( UI_KEY_KEYNUMTOSTRINGBUF, keynum, buf, buflen ); +sfxHandle_t trap_S_RegisterSound(const char *sample, qboolean compressed) +{ + return syscall(UI_S_REGISTERSOUND, sample, compressed); } -void trap_Key_GetBindingBuf( int keynum, char *buf, int buflen ) { - syscall( UI_KEY_GETBINDINGBUF, keynum, buf, buflen ); +void trap_Key_KeynumToStringBuf(int keynum, char *buf, int buflen) +{ + syscall(UI_KEY_KEYNUMTOSTRINGBUF, keynum, buf, buflen); } -void trap_Key_SetBinding( int keynum, const char *binding ) { - syscall( UI_KEY_SETBINDING, keynum, binding ); -} +void trap_Key_GetBindingBuf(int keynum, char *buf, int buflen) { syscall(UI_KEY_GETBINDINGBUF, keynum, buf, buflen); } -qboolean trap_Key_IsDown( int keynum ) { - return syscall( UI_KEY_ISDOWN, keynum ); -} +void trap_Key_SetBinding(int keynum, const char *binding) { syscall(UI_KEY_SETBINDING, keynum, binding); } -qboolean trap_Key_GetOverstrikeMode( void ) { - return syscall( UI_KEY_GETOVERSTRIKEMODE ); -} +qboolean trap_Key_IsDown(int keynum) { return syscall(UI_KEY_ISDOWN, keynum); } -void trap_Key_SetOverstrikeMode( qboolean state ) { - syscall( UI_KEY_SETOVERSTRIKEMODE, state ); -} +qboolean trap_Key_GetOverstrikeMode(void) { return syscall(UI_KEY_GETOVERSTRIKEMODE); } -void trap_Key_ClearStates( void ) { - syscall( UI_KEY_CLEARSTATES ); -} +void trap_Key_SetOverstrikeMode(qboolean state) { syscall(UI_KEY_SETOVERSTRIKEMODE, state); } -int trap_Key_GetCatcher( void ) { - return syscall( UI_KEY_GETCATCHER ); -} +void trap_Key_ClearStates(void) { syscall(UI_KEY_CLEARSTATES); } -void trap_Key_SetCatcher( int catcher ) { - syscall( UI_KEY_SETCATCHER, catcher ); -} +int trap_Key_GetCatcher(void) { return syscall(UI_KEY_GETCATCHER); } -void trap_GetClipboardData( char *buf, int bufsize ) { - syscall( UI_GETCLIPBOARDDATA, buf, bufsize ); -} +void trap_Key_SetCatcher(int catcher) { syscall(UI_KEY_SETCATCHER, catcher); } -void trap_GetClientState( uiClientState_t *state ) { - syscall( UI_GETCLIENTSTATE, state ); -} +void trap_GetClipboardData(char *buf, int bufsize) { syscall(UI_GETCLIPBOARDDATA, buf, bufsize); } -void trap_GetGlconfig( glconfig_t *glconfig ) { - syscall( UI_GETGLCONFIG, glconfig ); -} +void trap_GetClientState(uiClientState_t *state) { syscall(UI_GETCLIENTSTATE, state); } -int trap_GetConfigString( int index, char* buff, int buffsize ) { - return syscall( UI_GETCONFIGSTRING, index, buff, buffsize ); -} +void trap_GetGlconfig(glconfig_t *glconfig) { syscall(UI_GETGLCONFIG, glconfig); } -int trap_LAN_GetServerCount( int source ) { - return syscall( UI_LAN_GETSERVERCOUNT, source ); +int trap_GetConfigString(int index, char *buff, int buffsize) +{ + return syscall(UI_GETCONFIGSTRING, index, buff, buffsize); } -void trap_LAN_GetServerAddressString( int source, int n, char *buf, int buflen ) { - syscall( UI_LAN_GETSERVERADDRESSSTRING, source, n, buf, buflen ); -} +int trap_LAN_GetServerCount(int source) { return syscall(UI_LAN_GETSERVERCOUNT, source); } -void trap_LAN_GetServerInfo( int source, int n, char *buf, int buflen ) { - syscall( UI_LAN_GETSERVERINFO, source, n, buf, buflen ); +void trap_LAN_GetServerAddressString(int source, int n, char *buf, int buflen) +{ + syscall(UI_LAN_GETSERVERADDRESSSTRING, source, n, buf, buflen); } -int trap_LAN_GetServerPing( int source, int n ) { - return syscall( UI_LAN_GETSERVERPING, source, n ); +void trap_LAN_GetServerInfo(int source, int n, char *buf, int buflen) +{ + syscall(UI_LAN_GETSERVERINFO, source, n, buf, buflen); } -int trap_LAN_GetPingQueueCount( void ) { - return syscall( UI_LAN_GETPINGQUEUECOUNT ); -} +int trap_LAN_GetServerPing(int source, int n) { return syscall(UI_LAN_GETSERVERPING, source, n); } -int trap_LAN_ServerStatus( const char *serverAddress, char *serverStatus, int maxLen ) { - return syscall( UI_LAN_SERVERSTATUS, serverAddress, serverStatus, maxLen ); -} +int trap_LAN_GetPingQueueCount(void) { return syscall(UI_LAN_GETPINGQUEUECOUNT); } -void trap_LAN_SaveCachedServers( void ) { - syscall( UI_LAN_SAVECACHEDSERVERS ); +int trap_LAN_ServerStatus(const char *serverAddress, char *serverStatus, int maxLen) +{ + return syscall(UI_LAN_SERVERSTATUS, serverAddress, serverStatus, maxLen); } -void trap_LAN_LoadCachedServers( void ) { - syscall( UI_LAN_LOADCACHEDSERVERS ); -} +#ifndef MODULE_INTERFACE_11 +qboolean trap_GetNews(qboolean force) { return syscall(UI_GETNEWS, force); } +#endif -void trap_LAN_ResetPings(int n) { - syscall( UI_LAN_RESETPINGS, n ); -} +void trap_LAN_SaveCachedServers(void) { syscall(UI_LAN_SAVECACHEDSERVERS); } -void trap_LAN_ClearPing( int n ) { - syscall( UI_LAN_CLEARPING, n ); -} +void trap_LAN_LoadCachedServers(void) { syscall(UI_LAN_LOADCACHEDSERVERS); } -void trap_LAN_GetPing( int n, char *buf, int buflen, int *pingtime ) { - syscall( UI_LAN_GETPING, n, buf, buflen, pingtime ); -} +void trap_LAN_ResetPings(int n) { syscall(UI_LAN_RESETPINGS, n); } -void trap_LAN_GetPingInfo( int n, char *buf, int buflen ) { - syscall( UI_LAN_GETPINGINFO, n, buf, buflen ); -} +void trap_LAN_ClearPing(int n) { syscall(UI_LAN_CLEARPING, n); } -void trap_LAN_MarkServerVisible( int source, int n, qboolean visible ) { - syscall( UI_LAN_MARKSERVERVISIBLE, source, n, visible ); +void trap_LAN_GetPing(int n, char *buf, int buflen, int *pingtime) +{ + syscall(UI_LAN_GETPING, n, buf, buflen, pingtime); } -int trap_LAN_ServerIsVisible( int source, int n) { - return syscall( UI_LAN_SERVERISVISIBLE, source, n ); -} +void trap_LAN_GetPingInfo(int n, char *buf, int buflen) { syscall(UI_LAN_GETPINGINFO, n, buf, buflen); } -qboolean trap_LAN_UpdateVisiblePings( int source ) { - return syscall( UI_LAN_UPDATEVISIBLEPINGS, source ); +void trap_LAN_MarkServerVisible(int source, int n, qboolean visible) +{ + syscall(UI_LAN_MARKSERVERVISIBLE, source, n, visible); } -int trap_LAN_AddServer(int source, const char *name, const char *addr) { - return syscall( UI_LAN_ADDSERVER, source, name, addr ); -} +int trap_LAN_ServerIsVisible(int source, int n) { return syscall(UI_LAN_SERVERISVISIBLE, source, n); } -void trap_LAN_RemoveServer(int source, const char *addr) { - syscall( UI_LAN_REMOVESERVER, source, addr ); -} +qboolean trap_LAN_UpdateVisiblePings(int source) { return syscall(UI_LAN_UPDATEVISIBLEPINGS, source); } -int trap_LAN_CompareServers( int source, int sortKey, int sortDir, int s1, int s2 ) { - return syscall( UI_LAN_COMPARESERVERS, source, sortKey, sortDir, s1, s2 ); +int trap_LAN_AddServer(int source, const char *name, const char *addr) +{ + return syscall(UI_LAN_ADDSERVER, source, name, addr); } -int trap_MemoryRemaining( void ) { - return syscall( UI_MEMORY_REMAINING ); -} +void trap_LAN_RemoveServer(int source, const char *addr) { syscall(UI_LAN_REMOVESERVER, source, addr); } -int trap_Parse_AddGlobalDefine( char *define ) { - return syscall( UI_PARSE_ADD_GLOBAL_DEFINE, define ); +int trap_LAN_CompareServers(int source, int sortKey, int sortDir, int s1, int s2) +{ + return syscall(UI_LAN_COMPARESERVERS, source, sortKey, sortDir, s1, s2); } -int trap_Parse_LoadSource( const char *filename ) { - return syscall( UI_PARSE_LOAD_SOURCE, filename ); -} +int trap_MemoryRemaining(void) { return syscall(UI_MEMORY_REMAINING); } -int trap_Parse_FreeSource( int handle ) { - return syscall( UI_PARSE_FREE_SOURCE, handle ); -} +int trap_Parse_AddGlobalDefine(char *define) { return syscall(UI_PARSE_ADD_GLOBAL_DEFINE, define); } -int trap_Parse_ReadToken( int handle, pc_token_t *pc_token ) { - return syscall( UI_PARSE_READ_TOKEN, handle, pc_token ); -} +int trap_Parse_LoadSource(const char *filename) { return syscall(UI_PARSE_LOAD_SOURCE, filename); } -int trap_Parse_SourceFileAndLine( int handle, char *filename, int *line ) { - return syscall( UI_PARSE_SOURCE_FILE_AND_LINE, handle, filename, line ); -} +int trap_Parse_FreeSource(int handle) { return syscall(UI_PARSE_FREE_SOURCE, handle); } -void trap_S_StopBackgroundTrack( void ) { - syscall( UI_S_STOPBACKGROUNDTRACK ); -} +int trap_Parse_ReadToken(int handle, pc_token_t *pc_token) { return syscall(UI_PARSE_READ_TOKEN, handle, pc_token); } -void trap_S_StartBackgroundTrack( const char *intro, const char *loop) { - syscall( UI_S_STARTBACKGROUNDTRACK, intro, loop ); +int trap_Parse_SourceFileAndLine(int handle, char *filename, int *line) +{ + return syscall(UI_PARSE_SOURCE_FILE_AND_LINE, handle, filename, line); } -int trap_RealTime(qtime_t *qtime) { - return syscall( UI_REAL_TIME, qtime ); +void trap_S_StopBackgroundTrack(void) { syscall(UI_S_STOPBACKGROUNDTRACK); } + +void trap_S_StartBackgroundTrack(const char *intro, const char *loop) +{ + syscall(UI_S_STARTBACKGROUNDTRACK, intro, loop); } -// this returns a handle. arg0 is the name in the format "idlogo.roq", set arg1 to NULL, alteredstates to qfalse (do not alter gamestate) -int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { - return syscall(UI_CIN_PLAYCINEMATIC, arg0, xpos, ypos, width, height, bits); +int trap_RealTime(qtime_t *qtime) { return syscall(UI_REAL_TIME, qtime); } + +// this returns a handle. arg0 is the name in the format "idlogo.roq", set arg1 to NULL, alteredstates to qfalse (do +// not alter gamestate) +int trap_CIN_PlayCinematic(const char *arg0, int xpos, int ypos, int width, int height, int bits) +{ + return syscall(UI_CIN_PLAYCINEMATIC, arg0, xpos, ypos, width, height, bits); } // stops playing the cinematic and ends it. should always return FMV_EOF // cinematics must be stopped in reverse order of when they are started -e_status trap_CIN_StopCinematic(int handle) { - return syscall(UI_CIN_STOPCINEMATIC, handle); -} - - -// will run a frame of the cinematic but will not draw it. Will return FMV_EOF if the end of the cinematic has been reached. -e_status trap_CIN_RunCinematic (int handle) { - return syscall(UI_CIN_RUNCINEMATIC, handle); -} +e_status trap_CIN_StopCinematic(int handle) { return syscall(UI_CIN_STOPCINEMATIC, handle); } +// will run a frame of the cinematic but will not draw it. Will return FMV_EOF if the end of the cinematic has been +// reached. +e_status trap_CIN_RunCinematic(int handle) { return syscall(UI_CIN_RUNCINEMATIC, handle); } // draws the current frame -void trap_CIN_DrawCinematic (int handle) { - syscall(UI_CIN_DRAWCINEMATIC, handle); -} - +void trap_CIN_DrawCinematic(int handle) { syscall(UI_CIN_DRAWCINEMATIC, handle); } // allows you to resize the animation dynamically -void trap_CIN_SetExtents (int handle, int x, int y, int w, int h) { - syscall(UI_CIN_SETEXTENTS, handle, x, y, w, h); -} +void trap_CIN_SetExtents(int handle, int x, int y, int w, int h) { syscall(UI_CIN_SETEXTENTS, handle, x, y, w, h); } - -void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset ) { - syscall( UI_R_REMAP_SHADER, oldShader, newShader, timeOffset ); +void trap_R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset) +{ + syscall(UI_R_REMAP_SHADER, oldShader, newShader, timeOffset); } -void trap_SetPbClStatus( int status ) { - syscall( UI_SET_PBCLSTATUS, status ); -} +void trap_SetPbClStatus(int status) { syscall(UI_SET_PBCLSTATUS, status); } |